1/*
2 * Copyright 2014
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef SkTextureCompression_opts_DEFINED
9#define SkTextureCompression_opts_DEFINED
10
11#include "SkTextureCompressor.h"
12#include "SkImageInfo.h"
13
14SkTextureCompressor::CompressionProc
15SkTextureCompressorGetPlatformProc(SkColorType colorType, SkTextureCompressor::Format fmt);
16
17// Returns true if dimX and dimY are set to the block size of the supplied
18// compression format according to how the platform can consume them. Returns false otherwise.
19bool SkTextureCompressorGetPlatformDims(SkTextureCompressor::Format fmt, int* dimX, int* dimY);
20
21#endif  // SkTextureCompression_opts_DEFINED
22