1// Copyright 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef UI_GFX_IMAGE_IMAGE_SKIA_UTIL_IOS_H_ 6#define UI_GFX_IMAGE_IMAGE_SKIA_UTIL_IOS_H_ 7 8#include "ui/gfx/gfx_export.h" 9 10#ifdef __OBJC__ 11@class UIImage; 12#else 13class UIImage; 14#endif 15 16namespace gfx { 17class ImageSkia; 18class ImageSkiaRep; 19 20// Converts to ImageSkia from UIImage. 21GFX_EXPORT gfx::ImageSkia ImageSkiaFromUIImage(UIImage* image); 22 23// Converts to an ImageSkiaRep of |scale_factor| from UIImage. 24// |scale| is passed explicitly in order to allow this method to be used 25// with a |scale| which is not supported by the platform. 26GFX_EXPORT gfx::ImageSkiaRep ImageSkiaRepOfScaleFromUIImage( 27 UIImage* image, 28 float scale); 29 30// Converts to UIImage from ImageSkia. The returned UIImage will be at the scale 31// of the ImageSkiaRep in |image_skia| which most closely matches the device's 32// scale factor (eg Retina iPad -> 2x). Returns an autoreleased UIImage. 33GFX_EXPORT UIImage* UIImageFromImageSkia(const gfx::ImageSkia& image_skia); 34 35// Converts to UIImage from ImageSkiaRep. Returns an autoreleased UIImage. 36GFX_EXPORT UIImage* UIImageFromImageSkiaRep( 37 const gfx::ImageSkiaRep& image_skia_rep); 38 39} // namespace gfx 40 41#endif // UI_GFX_IMAGE_IMAGE_SKIA_UTIL_IOS_H_ 42