1// Copyright 2014 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "ui/gfx/test/gfx_util.h" 6 7#include <iomanip> 8#include <sstream> 9#include <string> 10 11#include "ui/gfx/geometry/box_f.h" 12#include "ui/gfx/geometry/point.h" 13#include "ui/gfx/geometry/point3_f.h" 14#include "ui/gfx/geometry/point_f.h" 15#include "ui/gfx/geometry/quad_f.h" 16#include "ui/gfx/geometry/rect.h" 17#include "ui/gfx/geometry/rect_f.h" 18#include "ui/gfx/geometry/size.h" 19#include "ui/gfx/geometry/size_f.h" 20#include "ui/gfx/geometry/vector2d.h" 21#include "ui/gfx/geometry/vector2d_f.h" 22#include "ui/gfx/geometry/vector3d_f.h" 23#include "ui/gfx/transform.h" 24 25namespace gfx { 26 27namespace { 28 29std::string ColorAsString(SkColor color) { 30 std::ostringstream stream; 31 stream << std::hex << std::uppercase << "#" << std::setfill('0') 32 << std::setw(2) << SkColorGetA(color) 33 << std::setw(2) << SkColorGetR(color) 34 << std::setw(2) << SkColorGetG(color) 35 << std::setw(2) << SkColorGetB(color); 36 return stream.str(); 37} 38 39bool FloatAlmostEqual(float a, float b) { 40 // FloatLE is the gtest predicate for less than or almost equal to. 41 return ::testing::FloatLE("a", "b", a, b) && 42 ::testing::FloatLE("b", "a", b, a); 43} 44 45} // namespace 46 47::testing::AssertionResult AssertBoxFloatEqual(const char* lhs_expr, 48 const char* rhs_expr, 49 const BoxF& lhs, 50 const BoxF& rhs) { 51 if (FloatAlmostEqual(lhs.x(), rhs.x()) && 52 FloatAlmostEqual(lhs.y(), rhs.y()) && 53 FloatAlmostEqual(lhs.z(), rhs.z()) && 54 FloatAlmostEqual(lhs.width(), rhs.width()) && 55 FloatAlmostEqual(lhs.height(), rhs.height()) && 56 FloatAlmostEqual(lhs.depth(), rhs.depth())) { 57 return ::testing::AssertionSuccess(); 58 } 59 return ::testing::AssertionFailure() << "Value of: " << rhs_expr 60 << "\n Actual: " << rhs.ToString() 61 << "\nExpected: " << lhs_expr 62 << "\nWhich is: " << lhs.ToString(); 63} 64 65::testing::AssertionResult AssertRectFloatEqual(const char* lhs_expr, 66 const char* rhs_expr, 67 const RectF& lhs, 68 const RectF& rhs) { 69 if (FloatAlmostEqual(lhs.x(), rhs.x()) && 70 FloatAlmostEqual(lhs.y(), rhs.y()) && 71 FloatAlmostEqual(lhs.width(), rhs.width()) && 72 FloatAlmostEqual(lhs.height(), rhs.height())) { 73 return ::testing::AssertionSuccess(); 74 } 75 return ::testing::AssertionFailure() 76 << "Value of: " << rhs_expr << "\n Actual: " << rhs.ToString() 77 << "\nExpected: " << lhs_expr << "\nWhich is: " << lhs.ToString(); 78} 79 80::testing::AssertionResult AssertSkColorsEqual(const char* lhs_expr, 81 const char* rhs_expr, 82 SkColor lhs, 83 SkColor rhs) { 84 if (lhs == rhs) { 85 return ::testing::AssertionSuccess(); 86 } 87 return ::testing::AssertionFailure() << "Value of: " << rhs_expr 88 << "\n Actual: " << ColorAsString(rhs) 89 << "\nExpected: " << lhs_expr 90 << "\nWhich is: " << ColorAsString(lhs); 91} 92 93void PrintTo(const BoxF& box, ::std::ostream* os) { 94 *os << box.ToString(); 95} 96 97void PrintTo(const Point& point, ::std::ostream* os) { 98 *os << point.ToString(); 99} 100 101void PrintTo(const Point3F& point, ::std::ostream* os) { 102 *os << point.ToString(); 103} 104 105void PrintTo(const PointF& point, ::std::ostream* os) { 106 *os << point.ToString(); 107} 108 109void PrintTo(const QuadF& quad, ::std::ostream* os) { 110 *os << quad.ToString(); 111} 112 113void PrintTo(const Rect& rect, ::std::ostream* os) { 114 *os << rect.ToString(); 115} 116 117void PrintTo(const RectF& rect, ::std::ostream* os) { 118 *os << rect.ToString(); 119} 120 121void PrintTo(const Size& size, ::std::ostream* os) { 122 *os << size.ToString(); 123} 124 125void PrintTo(const SizeF& size, ::std::ostream* os) { 126 *os << size.ToString(); 127} 128 129void PrintTo(const Transform& transform, ::std::ostream* os) { 130 *os << transform.ToString(); 131} 132 133void PrintTo(const Vector2d& vector, ::std::ostream* os) { 134 *os << vector.ToString(); 135} 136 137void PrintTo(const Vector2dF& vector, ::std::ostream* os) { 138 *os << vector.ToString(); 139} 140 141void PrintTo(const Vector3dF& vector, ::std::ostream* os) { 142 *os << vector.ToString(); 143} 144 145} // namespace gfx 146