1// Copyright (c) 2013 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "ui/gl/android/surface_texture_listener.h" 6 7#include "base/location.h" 8#include "base/single_thread_task_runner.h" 9#include "base/thread_task_runner_handle.h" 10#include "jni/SurfaceTextureListener_jni.h" 11 12namespace gfx { 13 14SurfaceTextureListener::SurfaceTextureListener(const base::Closure& callback) 15 : callback_(callback), 16 browser_loop_(base::ThreadTaskRunnerHandle::Get()) { 17} 18 19SurfaceTextureListener::~SurfaceTextureListener() { 20} 21 22void SurfaceTextureListener::Destroy(JNIEnv* env, jobject obj) { 23 delete this; 24} 25 26void SurfaceTextureListener::FrameAvailable(JNIEnv* env, jobject obj) { 27 if (!browser_loop_->BelongsToCurrentThread()) { 28 browser_loop_->PostTask(FROM_HERE, callback_); 29 } else { 30 callback_.Run(); 31 } 32} 33 34// static 35bool SurfaceTextureListener::RegisterSurfaceTextureListener(JNIEnv* env) { 36 return RegisterNativesImpl(env); 37} 38 39} // namespace gfx 40