1// RUN: %clang_cc1 -triple x86_64-apple-darwin10 -emit-llvm -o - %s | FileCheck %s
2
3void test0() {
4  // CHECK-LABEL: define void @test0()
5  // CHECK:      [[F:%.*]] = alloca float
6  // CHECK-NEXT: [[REAL:%.*]] = load volatile float* getelementptr inbounds ({ float, float }* @test0_v, i32 0, i32 0), align 4
7  // CHECK-NEXT: load volatile float* getelementptr inbounds ({{.*}} @test0_v, i32 0, i32 1), align 4
8  // CHECK-NEXT: store float [[REAL]], float* [[F]], align 4
9  // CHECK-NEXT: ret void
10  extern volatile _Complex float test0_v;
11  float f = (float) test0_v;
12}
13
14void test1() {
15  // CHECK-LABEL: define void @test1()
16  // CHECK:      [[REAL:%.*]] = load volatile float* getelementptr inbounds ({{.*}} @test1_v, i32 0, i32 0), align 4
17  // CHECK-NEXT: [[IMAG:%.*]] = load volatile float* getelementptr inbounds ({{.*}} @test1_v, i32 0, i32 1), align 4
18  // CHECK-NEXT: store volatile float [[REAL]], float* getelementptr inbounds ({{.*}} @test1_v, i32 0, i32 0), align 4
19  // CHECK-NEXT: store volatile float [[IMAG]], float* getelementptr inbounds ({{.*}} @test1_v, i32 0, i32 1), align 4
20  // CHECK-NEXT: ret void
21  extern volatile _Complex float test1_v;
22  test1_v = test1_v;
23}
24