1/*-------------------------------------------------------------------------
2 * drawElements Quality Program EGL Module
3 * ---------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 *      http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Test for mapping client color values to native surface colors
22 *//*--------------------------------------------------------------------*/
23
24#include "teglNativeColorMappingTests.hpp"
25
26#include "teglSimpleConfigCase.hpp"
27
28#include "tcuTexture.hpp"
29
30#include "egluNativeDisplay.hpp"
31#include "egluNativeWindow.hpp"
32#include "egluNativePixmap.hpp"
33#include "egluUnique.hpp"
34#include "egluUtil.hpp"
35
36#include "gluDefs.hpp"
37#include "glwFunctions.hpp"
38#include "glwEnums.hpp"
39
40#include "tcuImageCompare.hpp"
41#include "tcuTestLog.hpp"
42#include "tcuTexture.hpp"
43#include "tcuTextureUtil.hpp"
44
45#include "deUniquePtr.hpp"
46#include "deStringUtil.hpp"
47
48#include "deThread.hpp"
49
50#include <vector>
51#include <string>
52#include <limits>
53
54using tcu::TestLog;
55using std::vector;
56using std::string;
57
58namespace deqp
59{
60namespace egl
61{
62namespace
63{
64
65EGLContext createGLES2Context (EGLDisplay display, EGLConfig config)
66{
67	EGLContext		context = EGL_NO_CONTEXT;
68	const EGLint	attribList[] =
69	{
70		EGL_CONTEXT_CLIENT_VERSION, 2,
71		EGL_NONE
72	};
73
74	TCU_CHECK_EGL_CALL(eglBindAPI(EGL_OPENGL_ES_API));
75
76	context = eglCreateContext(display, config, EGL_NO_CONTEXT, attribList);
77	TCU_CHECK_EGL_MSG("eglCreateContext() failed");
78	TCU_CHECK(context);
79
80	return context;
81}
82
83deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log)
84{
85	const char* const vertexShaderSource =
86	"attribute highp vec2 a_pos;\n"
87	"void main (void)\n"
88	"{\n"
89	"\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
90	"}";
91
92	const char* const fragmentShaderSource =
93	"uniform mediump vec4 u_color;\n"
94	"void main (void)\n"
95	"{\n"
96	"\tgl_FragColor = u_color;\n"
97	"}";
98
99	deUint32	program			= 0;
100	deUint32	vertexShader	= 0;
101	deUint32	fragmentShader	= 0;
102
103	deInt32		vertexCompileStatus;
104	string		vertexInfoLog;
105	deInt32		fragmentCompileStatus;
106	string		fragmentInfoLog;
107	deInt32		linkStatus;
108	string		programInfoLog;
109
110	try
111	{
112		program			= gl.createProgram();
113		vertexShader	= gl.createShader(GL_VERTEX_SHADER);
114		fragmentShader	= gl.createShader(GL_FRAGMENT_SHADER);
115
116		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program");
117
118		gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL);
119		gl.compileShader(vertexShader);
120		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader");
121
122		gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
123		gl.compileShader(fragmentShader);
124		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader");
125
126		{
127			deInt32		infoLogLength = 0;
128
129			gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
130			gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
131
132			vertexInfoLog.resize(infoLogLength, '\0');
133
134			gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0]));
135			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info");
136
137			vertexInfoLog.resize(infoLogLength);
138		}
139
140		{
141			deInt32		infoLogLength = 0;
142
143			gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
144			gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
145
146			fragmentInfoLog.resize(infoLogLength, '\0');
147
148			gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0]));
149			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info");
150
151			fragmentInfoLog.resize(infoLogLength);
152		}
153
154		gl.attachShader(program, vertexShader);
155		gl.attachShader(program, fragmentShader);
156		gl.linkProgram(program);
157		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program");
158
159		{
160			deInt32		infoLogLength = 0;
161
162			gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus);
163			gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength);
164
165			programInfoLog.resize(infoLogLength, '\0');
166
167			gl.getProgramInfoLog(program, (glw::GLsizei)programInfoLog.length(), &infoLogLength, &(programInfoLog[0]));
168			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info");
169
170			programInfoLog.resize(infoLogLength);
171		}
172
173		if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
174		{
175
176			log.startShaderProgram(linkStatus != 0, programInfoLog.c_str());
177
178			log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog);
179			log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog);
180
181			log.endShaderProgram();
182		}
183
184		gl.deleteShader(vertexShader);
185		gl.deleteShader(fragmentShader);
186		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders");
187
188		TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
189	}
190	catch (...)
191	{
192		if (program)
193			gl.deleteProgram(program);
194
195		if (vertexShader)
196			gl.deleteShader(vertexShader);
197
198		if (fragmentShader)
199			gl.deleteShader(fragmentShader);
200
201		throw;
202	}
203
204	return program;
205}
206
207void clear (const glw::Functions& gl, const tcu::Vec4& color)
208{
209	gl.clearColor(color.x(), color.y(), color.z(), color.w());
210	gl.clear(GL_COLOR_BUFFER_BIT);
211	GLU_EXPECT_NO_ERROR(gl.getError(), "Color clear failed");
212}
213
214void render (const glw::Functions& gl, deUint32 program, const tcu::Vec4& color)
215{
216	const float positions[] =
217	{
218		-1.0f, -1.0f,
219		 1.0f, -1.0f,
220		 1.0f,  1.0f,
221
222		 1.0f,  1.0f,
223		-1.0f,  1.0f,
224		-1.0f, -1.0f
225	};
226
227	deUint32 posLocation;
228	deUint32 colorLocation;
229
230	gl.useProgram(program);
231	posLocation	= gl.getAttribLocation(program, "a_pos");
232	gl.enableVertexAttribArray(posLocation);
233	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering");
234
235	colorLocation = gl.getUniformLocation(program, "u_color");
236	gl.uniform4fv(colorLocation, 1, color.getPtr());
237
238	gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
239	gl.drawArrays(GL_TRIANGLES, 0, 6);
240	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to render");
241}
242
243bool validate (TestLog& log, EGLDisplay display, EGLConfig config, const tcu::TextureLevel& result, const tcu::Vec4& color)
244{
245	const tcu::UVec4 eglBitDepth((deUint32)eglu::getConfigAttribInt(display, config, EGL_RED_SIZE),
246								 (deUint32)eglu::getConfigAttribInt(display, config, EGL_GREEN_SIZE),
247								 (deUint32)eglu::getConfigAttribInt(display, config, EGL_BLUE_SIZE),
248								 (deUint32)eglu::getConfigAttribInt(display, config, EGL_ALPHA_SIZE));
249
250	const tcu::UVec4 nativeBitDepth(tcu::getTextureFormatBitDepth(result.getFormat()).asUint());
251	const tcu::UVec4 bitDepth(deMinu32(nativeBitDepth.x(), eglBitDepth.x()),
252							  deMinu32(nativeBitDepth.y(), eglBitDepth.y()),
253							  deMinu32(nativeBitDepth.z(), eglBitDepth.z()),
254							  deMinu32(nativeBitDepth.w(), eglBitDepth.w()));
255
256	const tcu::UVec4 uColor = tcu::UVec4((deUint32)(((1u << bitDepth.x()) - 1u) * color.x()),
257										 (deUint32)(((1u << bitDepth.y()) - 1u) * color.y()),
258										 (deUint32)(((1u << bitDepth.z()) - 1u) * color.z()),
259										 (deUint32)(((1u << bitDepth.w()) - 1u) * color.w()));
260
261	tcu::TextureLevel reference(result.getFormat(), result.getWidth(), result.getHeight());
262
263	for (int y = 0; y < result.getHeight(); y++)
264	{
265		for (int x = 0; x < result.getWidth(); x++)
266			reference.getAccess().setPixel(uColor, x, y);
267	}
268
269	return tcu::intThresholdCompare(log, "Result compare", "Compare results", reference.getAccess(), result.getAccess(), tcu::UVec4(1u, 1u, 1u, (bitDepth.w() > 0 ? 1u : std::numeric_limits<deUint32>::max())), tcu::COMPARE_LOG_RESULT);
270}
271
272class NativeColorMappingCase : public SimpleConfigCase
273{
274public:
275	enum NativeType
276	{
277		NATIVETYPE_WINDOW = 0,
278		NATIVETYPE_PIXMAP,
279		NATIVETYPE_PBUFFER_COPY_TO_PIXMAP
280	};
281
282				NativeColorMappingCase	(EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const vector<EGLint>& configIds);
283				~NativeColorMappingCase	(void);
284
285private:
286	void		executeForConfig		(tcu::egl::Display& display, EGLConfig config);
287
288	NativeType	m_nativeType;
289	bool		m_render;
290};
291
292NativeColorMappingCase::NativeColorMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const vector<EGLint>& configIds)
293	: SimpleConfigCase	(eglTestCtx, name, description, configIds)
294	, m_nativeType		(nativeType)
295	, m_render			(render)
296{
297}
298
299NativeColorMappingCase::~NativeColorMappingCase	(void)
300{
301	deinit();
302}
303
304void logConfigInfo (TestLog& log, EGLDisplay display, EGLConfig config, NativeColorMappingCase::NativeType nativeType, int waitFrames)
305{
306	log << TestLog::Message << "EGL_RED_SIZE: "		<< eglu::getConfigAttribInt(display, config, EGL_RED_SIZE)		<< TestLog::EndMessage;
307	log << TestLog::Message << "EGL_GREEN_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_GREEN_SIZE)	<< TestLog::EndMessage;
308	log << TestLog::Message << "EGL_BLUE_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_BLUE_SIZE)		<< TestLog::EndMessage;
309	log << TestLog::Message << "EGL_ALPHA_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_ALPHA_SIZE)	<< TestLog::EndMessage;
310	log << TestLog::Message << "EGL_DEPTH_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_DEPTH_SIZE)	<< TestLog::EndMessage;
311	log << TestLog::Message << "EGL_STENCIL_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_STENCIL_SIZE)	<< TestLog::EndMessage;
312	log << TestLog::Message << "EGL_SAMPLES: "		<< eglu::getConfigAttribInt(display, config, EGL_SAMPLES)		<< TestLog::EndMessage;
313
314	if (nativeType == NativeColorMappingCase::NATIVETYPE_WINDOW)
315		log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinish() for frame to become visible" << TestLog::EndMessage;
316}
317
318bool testNativeWindow (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativeWindow& nativeWindow, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames, size_t colorCount, const tcu::Vec4* colors)
319{
320	eglu::UniqueSurface	surface(display, eglu::createWindowSurface(nativeDisplay, nativeWindow, display, config, DE_NULL));
321	tcu::TextureLevel	result;
322	deUint32			program	= 0;
323	bool				isOk	= true;
324
325	try
326	{
327		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, *surface, *surface, context));
328
329		if (renderColor)
330			program = createGLES2Program(gl, log);
331
332		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
333		{
334			if (renderColor)
335				render(gl, program, colors[colorNdx]);
336			else
337				clear(gl, colors[colorNdx]);
338
339			TCU_CHECK_EGL_CALL(eglSwapBuffers(display, *surface));
340			TCU_CHECK_EGL_CALL(eglWaitClient());
341			deSleep(waitFrames*16);
342			nativeWindow.readScreenPixels(&result);
343
344			if (!validate(log, display, config, result, colors[colorNdx]))
345				isOk = false;
346		}
347
348		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
349	}
350	catch (...)
351	{
352		if (program)
353			gl.deleteProgram(program);
354		throw;
355	}
356
357	return isOk;
358}
359
360bool testNativePixmap (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
361{
362	eglu::UniqueSurface	surface(display, eglu::createPixmapSurface(nativeDisplay, nativePixmap, display, config, DE_NULL));
363	tcu::TextureLevel	result;
364	deUint32			program	= 0;
365	bool				isOk	= true;
366
367	try
368	{
369		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, *surface, *surface, context));
370
371		if (renderColor)
372			program = createGLES2Program(gl, log);
373
374		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
375		{
376			if (renderColor)
377				render(gl, program, colors[colorNdx]);
378			else
379				clear(gl, colors[colorNdx]);
380
381			TCU_CHECK_EGL_CALL(eglWaitClient());
382			nativePixmap.readPixels(&result);
383
384			if (!validate(log, display, config, result, colors[colorNdx]))
385				isOk = false;
386		}
387
388		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
389	}
390	catch (...)
391	{
392		if (program)
393			gl.deleteProgram(program);
394		throw;
395	}
396
397	return isOk;
398}
399
400bool testNativePixmapCopy (TestLog& log, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
401{
402	eglu::UniqueSurface	surface(display, eglCreatePbufferSurface(display, config, DE_NULL));
403	tcu::TextureLevel	result;
404	deUint32			program	= 0;
405	bool				isOk	= true;
406
407	try
408	{
409		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, *surface, *surface, context));
410
411		if (renderColor)
412			program = createGLES2Program(gl, log);
413
414		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
415		{
416			if (renderColor)
417				render(gl, program, colors[colorNdx]);
418			else
419				clear(gl, colors[colorNdx]);
420
421			TCU_CHECK_EGL_CALL(eglCopyBuffers(display, *surface, nativePixmap.getLegacyNative()));
422			TCU_CHECK_EGL_CALL(eglWaitClient());
423			nativePixmap.readPixels(&result);
424
425			if (!validate(log, display, config, result, colors[colorNdx]))
426				isOk = false;
427		}
428
429		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
430	}
431	catch (...)
432	{
433		if (program)
434			gl.deleteProgram(program);
435		throw;
436	}
437
438	return isOk;
439}
440
441void checkSupport (EglTestContext& eglTestCtx, NativeColorMappingCase::NativeType nativeType)
442{
443	switch (nativeType)
444	{
445		case NativeColorMappingCase::NATIVETYPE_WINDOW:
446			if ((eglTestCtx.getNativeWindowFactory().getCapabilities() & eglu::NativeWindow::CAPABILITY_READ_SCREEN_PIXELS) == 0)
447				throw tcu::NotSupportedError("Native window doesn't support readPixels()", "", __FILE__, __LINE__);
448			break;
449
450		case NativeColorMappingCase::NATIVETYPE_PIXMAP:
451			if ((eglTestCtx.getNativePixmapFactory().getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0)
452				throw tcu::NotSupportedError("Native pixmap doesn't support readPixels()", "", __FILE__, __LINE__);
453			break;
454
455		case NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
456			if ((eglTestCtx.getNativePixmapFactory().getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0 ||
457				(eglTestCtx.getNativePixmapFactory().getCapabilities() & eglu::NativePixmap::CAPABILITY_CREATE_SURFACE_LEGACY) == 0)
458				throw tcu::NotSupportedError("Native pixmap doesn't support readPixels() or legacy create surface", "", __FILE__, __LINE__);
459			break;
460
461		default:
462			DE_ASSERT(DE_FALSE);
463	}
464}
465
466void NativeColorMappingCase::executeForConfig (tcu::egl::Display& display, EGLConfig config)
467{
468	const int width		= 128;
469	const int height	= 128;
470
471	const tcu::Vec4 colors[] =
472	{
473		tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
474		tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f),
475		tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f),
476		tcu::Vec4(0.0f, 1.0f, 1.0f, 1.0f),
477		tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f),
478		tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f),
479		tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f),
480		tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f),
481
482		tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
483		tcu::Vec4(0.0f, 0.0f, 0.5f, 1.0f),
484		tcu::Vec4(0.0f, 0.5f, 0.0f, 1.0f),
485		tcu::Vec4(0.0f, 0.5f, 0.5f, 1.0f),
486		tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f),
487		tcu::Vec4(0.5f, 0.0f, 0.5f, 1.0f),
488		tcu::Vec4(0.5f, 0.5f, 0.0f, 1.0f),
489		tcu::Vec4(0.5f, 0.5f, 0.5f, 1.0f)
490	};
491
492	const string			configIdStr	(de::toString(eglu::getConfigAttribInt(display.getEGLDisplay(), config, EGL_CONFIG_ID)));
493	tcu::ScopedLogSection	logSection	(m_testCtx.getLog(), ("Config ID " + configIdStr).c_str(), ("Config ID " + configIdStr).c_str());
494	const int				waitFrames	= 5;
495
496	logConfigInfo(m_testCtx.getLog(), display.getEGLDisplay(), config, m_nativeType, waitFrames);
497
498	checkSupport(m_eglTestCtx, m_nativeType);
499
500	eglu::UniqueContext context(display.getEGLDisplay(), createGLES2Context(display.getEGLDisplay(), config));
501	glw::Functions		gl;
502
503	m_eglTestCtx.getGLFunctions(gl, glu::ApiType::es(2,0));
504
505	switch (m_nativeType)
506	{
507		case NATIVETYPE_WINDOW:
508		{
509			de::UniquePtr<eglu::NativeWindow> nativeWindow(m_eglTestCtx.createNativeWindow(display.getEGLDisplay(), config, DE_NULL, width, height, eglu::WindowParams::VISIBILITY_VISIBLE));
510
511			if (!testNativeWindow(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativeWindow, display.getEGLDisplay(), *context, config, gl, m_render, waitFrames, DE_LENGTH_OF_ARRAY(colors), colors))
512				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
513			break;
514		}
515
516		case NATIVETYPE_PIXMAP:
517		{
518			de::UniquePtr<eglu::NativePixmap> nativePixmap(m_eglTestCtx.createNativePixmap(display.getEGLDisplay(), config, DE_NULL, width, height));
519
520			if (!testNativePixmap(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativePixmap, display.getEGLDisplay(), *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
521				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
522			break;
523		}
524
525		case NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
526		{
527			de::UniquePtr<eglu::NativePixmap> nativePixmap(m_eglTestCtx.createNativePixmap(display.getEGLDisplay(), config, DE_NULL, width, height));
528
529			if (!testNativePixmapCopy(m_testCtx.getLog(), *nativePixmap, display.getEGLDisplay(), *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
530				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
531			break;
532		}
533
534		default:
535			DE_ASSERT(DE_FALSE);
536	}
537}
538
539void addTestGroups (EglTestContext& eglTestCtx, TestCaseGroup* group, NativeColorMappingCase::NativeType type)
540{
541	eglu::FilterList filters;
542
543	switch (type)
544	{
545		case NativeColorMappingCase::NATIVETYPE_WINDOW:
546			filters << (eglu::ConfigSurfaceType() & EGL_WINDOW_BIT);
547			break;
548
549		case NativeColorMappingCase::NATIVETYPE_PIXMAP:
550			filters << (eglu::ConfigSurfaceType() & EGL_PIXMAP_BIT);
551			break;
552
553		case NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
554			filters << (eglu::ConfigSurfaceType() & EGL_PBUFFER_BIT);
555			break;
556
557		default:
558			DE_ASSERT(DE_FALSE);
559	}
560
561	vector<NamedConfigIdSet> configIdSets;
562	NamedConfigIdSet::getDefaultSets(configIdSets, eglTestCtx.getConfigs(), filters);
563
564	for (vector<NamedConfigIdSet>::iterator i = configIdSets.begin(); i != configIdSets.end(); i++)
565	{
566		group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_clear").c_str(), i->getDescription(), false, type, i->getConfigIds()));
567		group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_render").c_str(), i->getDescription(), true, type, i->getConfigIds()));
568	}
569}
570
571} // anonymous
572
573NativeColorMappingTests::NativeColorMappingTests (EglTestContext& eglTestCtx)
574	: TestCaseGroup(eglTestCtx, "native_color_mapping", "Tests for mapping client colors to native surface")
575{
576}
577
578void NativeColorMappingTests::init (void)
579{
580	{
581		TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "native_window", "Tests for mapping client color to native window");
582		addTestGroups(m_eglTestCtx, windowGroup, NativeColorMappingCase::NATIVETYPE_WINDOW);
583		addChild(windowGroup);
584	}
585
586	{
587		TestCaseGroup* pixmapGroup = new TestCaseGroup(m_eglTestCtx, "native_pixmap", "Tests for mapping client color to native pixmap");
588		addTestGroups(m_eglTestCtx, pixmapGroup, NativeColorMappingCase::NATIVETYPE_PIXMAP);
589		addChild(pixmapGroup);
590	}
591
592	{
593		TestCaseGroup* pbufferGroup = new TestCaseGroup(m_eglTestCtx, "pbuffer_to_native_pixmap", "Tests for mapping client color to native pixmap with eglCopyBuffers()");
594		addTestGroups(m_eglTestCtx, pbufferGroup, NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP);
595		addChild(pbufferGroup);
596	}
597}
598
599} // egl
600} // deqp
601