LoopInfoImpl.h revision 4fa57932c7b13ec42c563e33a2e40fd04194b64e
1cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//===- llvm/Analysis/LoopInfoImpl.h - Natural Loop Calculator ---*- C++ -*-===//
2cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//
3cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//                     The LLVM Compiler Infrastructure
4cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//
5cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick// This file is distributed under the University of Illinois Open Source
6cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick// License. See LICENSE.TXT for details.
7cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//
8cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//===----------------------------------------------------------------------===//
9cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//
10cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick// This is the generic implementation of LoopInfo used for both Loops and
11cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick// MachineLoops.
12cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//
13cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//===----------------------------------------------------------------------===//
14cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
15674be02d525d4e24bc6943ed9274958c580bcfbcJakub Staszak#ifndef LLVM_ANALYSIS_LOOPINFOIMPL_H
16674be02d525d4e24bc6943ed9274958c580bcfbcJakub Staszak#define LLVM_ANALYSIS_LOOPINFOIMPL_H
17cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
1837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick#include "llvm/ADT/PostOrderIterator.h"
194fa57932c7b13ec42c563e33a2e40fd04194b64eJakub Staszak#include "llvm/ADT/STLExtras.h"
20255f89faee13dc491cb64fbeae3c763e7e2ea4e6Chandler Carruth#include "llvm/Analysis/LoopInfo.h"
21cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
22cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricknamespace llvm {
23cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
24cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//===----------------------------------------------------------------------===//
25cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick// APIs for simple analysis of the loop. See header notes.
26cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
27cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getExitingBlocks - Return all blocks inside the loop that have successors
28cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// outside of the loop.  These are the blocks _inside of the current loop_
29cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// which branch out.  The returned list is always unique.
30cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick///
31cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
32cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::
33cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickgetExitingBlocks(SmallVectorImpl<BlockT *> &ExitingBlocks) const {
34cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Sort the blocks vector so that we can use binary search to do quick
35cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // lookups.
36cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  SmallVector<BlockT*, 128> LoopBBs(block_begin(), block_end());
37cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  std::sort(LoopBBs.begin(), LoopBBs.end());
38cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
39cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typedef GraphTraits<BlockT*> BlockTraits;
40cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (block_iterator BI = block_begin(), BE = block_end(); BI != BE; ++BI)
41cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    for (typename BlockTraits::ChildIteratorType I =
42cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           BlockTraits::child_begin(*BI), E = BlockTraits::child_end(*BI);
43cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         I != E; ++I)
44cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (!std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I)) {
45cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        // Not in current loop? It must be an exit block.
46cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        ExitingBlocks.push_back(*BI);
47cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        break;
48cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      }
49cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
50cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
51cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getExitingBlock - If getExitingBlocks would return exactly one block,
52cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// return that block. Otherwise return null.
53cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
54cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickBlockT *LoopBase<BlockT, LoopT>::getExitingBlock() const {
55cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  SmallVector<BlockT*, 8> ExitingBlocks;
56cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  getExitingBlocks(ExitingBlocks);
57cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  if (ExitingBlocks.size() == 1)
58cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    return ExitingBlocks[0];
59cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  return 0;
60cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
61cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
62cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getExitBlocks - Return all of the successor blocks of this loop.  These
63cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// are the blocks _outside of the current loop_ which are branched to.
64cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick///
65cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
66cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::
67cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickgetExitBlocks(SmallVectorImpl<BlockT*> &ExitBlocks) const {
68cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Sort the blocks vector so that we can use binary search to do quick
69cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // lookups.
70cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  SmallVector<BlockT*, 128> LoopBBs(block_begin(), block_end());
71cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  std::sort(LoopBBs.begin(), LoopBBs.end());
72cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
73cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typedef GraphTraits<BlockT*> BlockTraits;
74cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (block_iterator BI = block_begin(), BE = block_end(); BI != BE; ++BI)
75cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    for (typename BlockTraits::ChildIteratorType I =
76cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           BlockTraits::child_begin(*BI), E = BlockTraits::child_end(*BI);
77cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         I != E; ++I)
78cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (!std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I))
79cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        // Not in current loop? It must be an exit block.
80cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        ExitBlocks.push_back(*I);
81cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
82cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
83cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getExitBlock - If getExitBlocks would return exactly one block,
84cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// return that block. Otherwise return null.
85cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
86cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickBlockT *LoopBase<BlockT, LoopT>::getExitBlock() const {
87cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  SmallVector<BlockT*, 8> ExitBlocks;
88cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  getExitBlocks(ExitBlocks);
89cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  if (ExitBlocks.size() == 1)
90cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    return ExitBlocks[0];
91cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  return 0;
92cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
93cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
94cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getExitEdges - Return all pairs of (_inside_block_,_outside_block_).
95cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
96cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::
97cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickgetExitEdges(SmallVectorImpl<Edge> &ExitEdges) const {
98cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Sort the blocks vector so that we can use binary search to do quick
99cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // lookups.
100cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  SmallVector<BlockT*, 128> LoopBBs(block_begin(), block_end());
101cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  array_pod_sort(LoopBBs.begin(), LoopBBs.end());
102cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
103cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typedef GraphTraits<BlockT*> BlockTraits;
104cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (block_iterator BI = block_begin(), BE = block_end(); BI != BE; ++BI)
105cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    for (typename BlockTraits::ChildIteratorType I =
106cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           BlockTraits::child_begin(*BI), E = BlockTraits::child_end(*BI);
107cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         I != E; ++I)
108cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (!std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I))
109cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        // Not in current loop? It must be an exit block.
110cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        ExitEdges.push_back(Edge(*BI, *I));
111cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
112cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
113cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getLoopPreheader - If there is a preheader for this loop, return it.  A
114cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// loop has a preheader if there is only one edge to the header of the loop
115cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// from outside of the loop.  If this is the case, the block branching to the
116cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// header of the loop is the preheader node.
117cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick///
118cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// This method returns null if there is no preheader for the loop.
119cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick///
120cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
121cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickBlockT *LoopBase<BlockT, LoopT>::getLoopPreheader() const {
122cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Keep track of nodes outside the loop branching to the header...
123cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  BlockT *Out = getLoopPredecessor();
124cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  if (!Out) return 0;
125cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
126cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Make sure there is only one exit out of the preheader.
127cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typedef GraphTraits<BlockT*> BlockTraits;
128cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typename BlockTraits::ChildIteratorType SI = BlockTraits::child_begin(Out);
129cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  ++SI;
130cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  if (SI != BlockTraits::child_end(Out))
131cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    return 0;  // Multiple exits from the block, must not be a preheader.
132cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
133cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // The predecessor has exactly one successor, so it is a preheader.
134cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  return Out;
135cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
136cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
137cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getLoopPredecessor - If the given loop's header has exactly one unique
138cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// predecessor outside the loop, return it. Otherwise return null.
139cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// This is less strict that the loop "preheader" concept, which requires
140cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// the predecessor to have exactly one successor.
141cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick///
142cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
143cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickBlockT *LoopBase<BlockT, LoopT>::getLoopPredecessor() const {
144cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Keep track of nodes outside the loop branching to the header...
145cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  BlockT *Out = 0;
146cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
147cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Loop over the predecessors of the header node...
148cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  BlockT *Header = getHeader();
149cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
150cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (typename InvBlockTraits::ChildIteratorType PI =
151cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         InvBlockTraits::child_begin(Header),
152cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         PE = InvBlockTraits::child_end(Header); PI != PE; ++PI) {
153cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    typename InvBlockTraits::NodeType *N = *PI;
154cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (!contains(N)) {     // If the block is not in the loop...
155cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (Out && Out != N)
156cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        return 0;             // Multiple predecessors outside the loop
157cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      Out = N;
158cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    }
159cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  }
160cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
161cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Make sure there is only one exit out of the preheader.
162cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(Out && "Header of loop has no predecessors from outside loop?");
163cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  return Out;
164cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
165cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
166cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getLoopLatch - If there is a single latch block for this loop, return it.
167cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// A latch block is a block that contains a branch back to the header.
168cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
169cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickBlockT *LoopBase<BlockT, LoopT>::getLoopLatch() const {
170cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  BlockT *Header = getHeader();
171cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
172cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typename InvBlockTraits::ChildIteratorType PI =
173cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    InvBlockTraits::child_begin(Header);
174cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typename InvBlockTraits::ChildIteratorType PE =
175cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    InvBlockTraits::child_end(Header);
176cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  BlockT *Latch = 0;
177cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (; PI != PE; ++PI) {
178cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    typename InvBlockTraits::NodeType *N = *PI;
179cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (contains(N)) {
180cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (Latch) return 0;
181cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      Latch = N;
182cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    }
183cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  }
184cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
185cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  return Latch;
186cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
187cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
188cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//===----------------------------------------------------------------------===//
189cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick// APIs for updating loop information after changing the CFG
190cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//
191cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
192cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// addBasicBlockToLoop - This method is used by other analyses to update loop
193cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// information.  NewBB is set to be a new member of the current loop.
194cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// Because of this, it is added as a member of all parent loops, and is added
195cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// to the specified LoopInfo object as being in the current basic block.  It
196cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// is not valid to replace the loop header with this method.
197cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick///
198cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
199cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::
200cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickaddBasicBlockToLoop(BlockT *NewBB, LoopInfoBase<BlockT, LoopT> &LIB) {
201cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert((Blocks.empty() || LIB[getHeader()] == this) &&
202cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         "Incorrect LI specified for this loop!");
203cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(NewBB && "Cannot add a null basic block to the loop!");
204cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(LIB[NewBB] == 0 && "BasicBlock already in the loop!");
205cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
206cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  LoopT *L = static_cast<LoopT *>(this);
207cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
208cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Add the loop mapping to the LoopInfo object...
209cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  LIB.BBMap[NewBB] = L;
210cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
211cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Add the basic block to this loop and all parent loops...
212cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  while (L) {
213cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    L->Blocks.push_back(NewBB);
214cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    L = L->getParentLoop();
215cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  }
216cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
217cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
218cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// replaceChildLoopWith - This is used when splitting loops up.  It replaces
219cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// the OldChild entry in our children list with NewChild, and updates the
220cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// parent pointer of OldChild to be null and the NewChild to be this loop.
221cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// This updates the loop depth of the new child.
222cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
223cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::
224cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickreplaceChildLoopWith(LoopT *OldChild, LoopT *NewChild) {
225cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(OldChild->ParentLoop == this && "This loop is already broken!");
226cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(NewChild->ParentLoop == 0 && "NewChild already has a parent!");
227cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typename std::vector<LoopT *>::iterator I =
228cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    std::find(SubLoops.begin(), SubLoops.end(), OldChild);
229cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(I != SubLoops.end() && "OldChild not in loop!");
230cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  *I = NewChild;
231cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  OldChild->ParentLoop = 0;
232cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  NewChild->ParentLoop = static_cast<LoopT *>(this);
233cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
234cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
235cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// verifyLoop - Verify loop structure
236cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
237cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::verifyLoop() const {
238cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick#ifndef NDEBUG
239cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(!Blocks.empty() && "Loop header is missing");
240cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
241cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Setup for using a depth-first iterator to visit every block in the loop.
242cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  SmallVector<BlockT*, 8> ExitBBs;
243cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  getExitBlocks(ExitBBs);
244cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  llvm::SmallPtrSet<BlockT*, 8> VisitSet;
245cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  VisitSet.insert(ExitBBs.begin(), ExitBBs.end());
246cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  df_ext_iterator<BlockT*, llvm::SmallPtrSet<BlockT*, 8> >
247cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    BI = df_ext_begin(getHeader(), VisitSet),
248cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    BE = df_ext_end(getHeader(), VisitSet);
249cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
250cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Keep track of the number of BBs visited.
251cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  unsigned NumVisited = 0;
252cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
253cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Sort the blocks vector so that we can use binary search to do quick
254cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // lookups.
255cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  SmallVector<BlockT*, 128> LoopBBs(block_begin(), block_end());
256cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  std::sort(LoopBBs.begin(), LoopBBs.end());
257cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
258cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Check the individual blocks.
259cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for ( ; BI != BE; ++BI) {
260cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    BlockT *BB = *BI;
261cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    bool HasInsideLoopSuccs = false;
262cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    bool HasInsideLoopPreds = false;
263cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    SmallVector<BlockT *, 2> OutsideLoopPreds;
264cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
265cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    typedef GraphTraits<BlockT*> BlockTraits;
266cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    for (typename BlockTraits::ChildIteratorType SI =
267cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           BlockTraits::child_begin(BB), SE = BlockTraits::child_end(BB);
268cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         SI != SE; ++SI)
269cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (std::binary_search(LoopBBs.begin(), LoopBBs.end(), *SI)) {
270cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        HasInsideLoopSuccs = true;
271cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        break;
272cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      }
273cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
274cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    for (typename InvBlockTraits::ChildIteratorType PI =
275cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           InvBlockTraits::child_begin(BB), PE = InvBlockTraits::child_end(BB);
276cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         PI != PE; ++PI) {
277cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      BlockT *N = *PI;
278cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (std::binary_search(LoopBBs.begin(), LoopBBs.end(), N))
279cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        HasInsideLoopPreds = true;
280cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      else
281cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        OutsideLoopPreds.push_back(N);
282cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    }
283cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
284cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (BB == getHeader()) {
285cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        assert(!OutsideLoopPreds.empty() && "Loop is unreachable!");
286cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    } else if (!OutsideLoopPreds.empty()) {
287cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      // A non-header loop shouldn't be reachable from outside the loop,
288cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      // though it is permitted if the predecessor is not itself actually
289cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      // reachable.
290cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      BlockT *EntryBB = BB->getParent()->begin();
291cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        for (df_iterator<BlockT *> NI = df_begin(EntryBB),
292cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick               NE = df_end(EntryBB); NI != NE; ++NI)
293cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          for (unsigned i = 0, e = OutsideLoopPreds.size(); i != e; ++i)
294cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick            assert(*NI != OutsideLoopPreds[i] &&
295cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick                   "Loop has multiple entry points!");
296cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    }
297cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    assert(HasInsideLoopPreds && "Loop block has no in-loop predecessors!");
298cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    assert(HasInsideLoopSuccs && "Loop block has no in-loop successors!");
299cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    assert(BB != getHeader()->getParent()->begin() &&
300cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           "Loop contains function entry block!");
301cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
302cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    NumVisited++;
303cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  }
304cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
305cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(NumVisited == getNumBlocks() && "Unreachable block in loop");
306cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
307cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Check the subloops.
308cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (iterator I = begin(), E = end(); I != E; ++I)
309cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    // Each block in each subloop should be contained within this loop.
310cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    for (block_iterator BI = (*I)->block_begin(), BE = (*I)->block_end();
311cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         BI != BE; ++BI) {
312cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        assert(std::binary_search(LoopBBs.begin(), LoopBBs.end(), *BI) &&
313cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick               "Loop does not contain all the blocks of a subloop!");
314cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    }
315cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
316cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Check the parent loop pointer.
317cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  if (ParentLoop) {
318cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    assert(std::find(ParentLoop->begin(), ParentLoop->end(), this) !=
319cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           ParentLoop->end() &&
320cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           "Loop is not a subloop of its parent!");
321cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  }
322cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick#endif
323cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
324cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
325cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// verifyLoop - Verify loop structure of this loop and all nested loops.
326cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
327cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::verifyLoopNest(
328cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  DenseSet<const LoopT*> *Loops) const {
329cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  Loops->insert(static_cast<const LoopT *>(this));
330cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Verify this loop.
331cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  verifyLoop();
332cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Verify the subloops.
333cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (iterator I = begin(), E = end(); I != E; ++I)
334cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    (*I)->verifyLoopNest(Loops);
335cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
336cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
337cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
338cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::print(raw_ostream &OS, unsigned Depth) const {
339cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  OS.indent(Depth*2) << "Loop at depth " << getLoopDepth()
340cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick       << " containing: ";
341cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
342cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (unsigned i = 0; i < getBlocks().size(); ++i) {
343cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (i) OS << ",";
344cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    BlockT *BB = getBlocks()[i];
345cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    WriteAsOperand(OS, BB, false);
346cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (BB == getHeader())    OS << "<header>";
347cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (BB == getLoopLatch()) OS << "<latch>";
348cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (isLoopExiting(BB))    OS << "<exiting>";
349cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  }
350cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  OS << "\n";
351cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
352cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (iterator I = begin(), E = end(); I != E; ++I)
353cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    (*I)->print(OS, Depth+2);
354cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
355cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
356cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//===----------------------------------------------------------------------===//
35737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Stable LoopInfo Analysis - Build a loop tree using stable iterators so the
35837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// result does / not depend on use list (block predecessor) order.
35937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick///
36037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
36137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Discover a subloop with the specified backedges such that: All blocks within
36237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// this loop are mapped to this loop or a subloop. And all subloops within this
36337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// loop have their parent loop set to this loop or a subloop.
36437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Tricktemplate<class BlockT, class LoopT>
36537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trickstatic void discoverAndMapSubloop(LoopT *L, ArrayRef<BlockT*> Backedges,
36637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick                                  LoopInfoBase<BlockT, LoopT> *LI,
36737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick                                  DominatorTreeBase<BlockT> &DomTree) {
36837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
36937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
37037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  unsigned NumBlocks = 0;
37137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  unsigned NumSubloops = 0;
37237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
37337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  // Perform a backward CFG traversal using a worklist.
37437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  std::vector<BlockT *> ReverseCFGWorklist(Backedges.begin(), Backedges.end());
37537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  while (!ReverseCFGWorklist.empty()) {
37637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    BlockT *PredBB = ReverseCFGWorklist.back();
37737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    ReverseCFGWorklist.pop_back();
37837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
37937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    LoopT *Subloop = LI->getLoopFor(PredBB);
38037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    if (!Subloop) {
38137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      if (!DomTree.isReachableFromEntry(PredBB))
38237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick        continue;
38337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
38437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // This is an undiscovered block. Map it to the current loop.
38537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      LI->changeLoopFor(PredBB, L);
38637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      ++NumBlocks;
38737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      if (PredBB == L->getHeader())
38837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick          continue;
38937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // Push all block predecessors on the worklist.
39037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      ReverseCFGWorklist.insert(ReverseCFGWorklist.end(),
39137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick                                InvBlockTraits::child_begin(PredBB),
39237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick                                InvBlockTraits::child_end(PredBB));
39337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    }
39437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    else {
39537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // This is a discovered block. Find its outermost discovered loop.
39637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      while (LoopT *Parent = Subloop->getParentLoop())
39737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick        Subloop = Parent;
39837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
39937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // If it is already discovered to be a subloop of this loop, continue.
40037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      if (Subloop == L)
40137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick        continue;
40237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
40337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // Discover a subloop of this loop.
40437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      Subloop->setParentLoop(L);
40537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      ++NumSubloops;
40637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      NumBlocks += Subloop->getBlocks().capacity();
40737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      PredBB = Subloop->getHeader();
40837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // Continue traversal along predecessors that are not loop-back edges from
40937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // within this subloop tree itself. Note that a predecessor may directly
41037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // reach another subloop that is not yet discovered to be a subloop of
41137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // this loop, which we must traverse.
41237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      for (typename InvBlockTraits::ChildIteratorType PI =
41337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick             InvBlockTraits::child_begin(PredBB),
41437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick             PE = InvBlockTraits::child_end(PredBB); PI != PE; ++PI) {
41537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick        if (LI->getLoopFor(*PI) != Subloop)
41637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick          ReverseCFGWorklist.push_back(*PI);
41737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      }
41837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    }
41937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  }
42037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  L->getSubLoopsVector().reserve(NumSubloops);
42137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  L->getBlocksVector().reserve(NumBlocks);
42237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick}
42337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
42437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Tricknamespace {
42537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Populate all loop data in a stable order during a single forward DFS.
42637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Tricktemplate<class BlockT, class LoopT>
42737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trickclass PopulateLoopsDFS {
42837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  typedef GraphTraits<BlockT*> BlockTraits;
42937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  typedef typename BlockTraits::ChildIteratorType SuccIterTy;
43037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
43137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  LoopInfoBase<BlockT, LoopT> *LI;
43237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  DenseSet<const BlockT *> VisitedBlocks;
43337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  std::vector<std::pair<BlockT*, SuccIterTy> > DFSStack;
43437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
43537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trickpublic:
43637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  PopulateLoopsDFS(LoopInfoBase<BlockT, LoopT> *li):
43737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    LI(li) {}
43837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
43937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  void traverse(BlockT *EntryBlock);
44037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
44137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trickprotected:
442b9598e41bc5187cfe8fb6345a90be27e6967958fAndrew Trick  void insertIntoLoop(BlockT *Block);
44337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
44437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  BlockT *dfsSource() { return DFSStack.back().first; }
44537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  SuccIterTy &dfsSucc() { return DFSStack.back().second; }
44637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  SuccIterTy dfsSuccEnd() { return BlockTraits::child_end(dfsSource()); }
44737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
44837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  void pushBlock(BlockT *Block) {
44937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    DFSStack.push_back(std::make_pair(Block, BlockTraits::child_begin(Block)));
45037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  }
45137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick};
45237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick} // anonymous
45337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
45437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Top-level driver for the forward DFS within the loop.
45537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Tricktemplate<class BlockT, class LoopT>
45637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trickvoid PopulateLoopsDFS<BlockT, LoopT>::traverse(BlockT *EntryBlock) {
45737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  pushBlock(EntryBlock);
45837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  VisitedBlocks.insert(EntryBlock);
45937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  while (!DFSStack.empty()) {
46037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    // Traverse the leftmost path as far as possible.
46137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    while (dfsSucc() != dfsSuccEnd()) {
46237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      BlockT *BB = *dfsSucc();
46337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      ++dfsSucc();
46437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      if (!VisitedBlocks.insert(BB).second)
46537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick        continue;
46637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
46737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // Push the next DFS successor onto the stack.
46837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      pushBlock(BB);
46937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    }
47037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    // Visit the top of the stack in postorder and backtrack.
471b9598e41bc5187cfe8fb6345a90be27e6967958fAndrew Trick    insertIntoLoop(dfsSource());
47237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    DFSStack.pop_back();
47337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  }
47437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick}
47537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
47637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Add a single Block to its ancestor loops in PostOrder. If the block is a
47737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// subloop header, add the subloop to its parent in PostOrder, then reverse the
47837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Block and Subloop vectors of the now complete subloop to achieve RPO.
47937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Tricktemplate<class BlockT, class LoopT>
480b9598e41bc5187cfe8fb6345a90be27e6967958fAndrew Trickvoid PopulateLoopsDFS<BlockT, LoopT>::insertIntoLoop(BlockT *Block) {
481b9598e41bc5187cfe8fb6345a90be27e6967958fAndrew Trick  LoopT *Subloop = LI->getLoopFor(Block);
482b9598e41bc5187cfe8fb6345a90be27e6967958fAndrew Trick  if (Subloop && Block == Subloop->getHeader()) {
483b9598e41bc5187cfe8fb6345a90be27e6967958fAndrew Trick    // We reach this point once per subloop after processing all the blocks in
484b9598e41bc5187cfe8fb6345a90be27e6967958fAndrew Trick    // the subloop.
48537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    if (Subloop->getParentLoop())
48637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      Subloop->getParentLoop()->getSubLoopsVector().push_back(Subloop);
48737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    else
48837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      LI->addTopLevelLoop(Subloop);
48937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
49037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    // For convenience, Blocks and Subloops are inserted in postorder. Reverse
49137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    // the lists, except for the loop header, which is always at the beginning.
49237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    std::reverse(Subloop->getBlocksVector().begin()+1,
49337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick                 Subloop->getBlocksVector().end());
49437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    std::reverse(Subloop->getSubLoopsVector().begin(),
49537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick                 Subloop->getSubLoopsVector().end());
496b9598e41bc5187cfe8fb6345a90be27e6967958fAndrew Trick
497b9598e41bc5187cfe8fb6345a90be27e6967958fAndrew Trick    Subloop = Subloop->getParentLoop();
49837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  }
499b9598e41bc5187cfe8fb6345a90be27e6967958fAndrew Trick  for (; Subloop; Subloop = Subloop->getParentLoop())
500b9598e41bc5187cfe8fb6345a90be27e6967958fAndrew Trick    Subloop->getBlocksVector().push_back(Block);
50137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick}
50237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
50337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Analyze LoopInfo discovers loops during a postorder DominatorTree traversal
50437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// interleaved with backward CFG traversals within each subloop
50537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// (discoverAndMapSubloop). The backward traversal skips inner subloops, so
50637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// this part of the algorithm is linear in the number of CFG edges. Subloop and
50737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Block vectors are then populated during a single forward CFG traversal
50837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// (PopulateLoopDFS).
50937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick///
51037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// During the two CFG traversals each block is seen three times:
51137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// 1) Discovered and mapped by a reverse CFG traversal.
51237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// 2) Visited during a forward DFS CFG traversal.
51337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// 3) Reverse-inserted in the loop in postorder following forward DFS.
51437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick///
51537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// The Block vectors are inclusive, so step 3 requires loop-depth number of
51637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// insertions per block.
51737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Tricktemplate<class BlockT, class LoopT>
51837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trickvoid LoopInfoBase<BlockT, LoopT>::
51937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew TrickAnalyze(DominatorTreeBase<BlockT> &DomTree) {
52037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
52137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  // Postorder traversal of the dominator tree.
52237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  DomTreeNodeBase<BlockT>* DomRoot = DomTree.getRootNode();
52337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  for (po_iterator<DomTreeNodeBase<BlockT>*> DomIter = po_begin(DomRoot),
52437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick         DomEnd = po_end(DomRoot); DomIter != DomEnd; ++DomIter) {
52537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
52637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    BlockT *Header = DomIter->getBlock();
52737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    SmallVector<BlockT *, 4> Backedges;
52837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
52937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    // Check each predecessor of the potential loop header.
53037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
53137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    for (typename InvBlockTraits::ChildIteratorType PI =
53237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick           InvBlockTraits::child_begin(Header),
53337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick           PE = InvBlockTraits::child_end(Header); PI != PE; ++PI) {
53437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
53537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      BlockT *Backedge = *PI;
53637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
53737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // If Header dominates predBB, this is a new loop. Collect the backedges.
53837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      if (DomTree.dominates(Header, Backedge)
53937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick          && DomTree.isReachableFromEntry(Backedge)) {
54037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick        Backedges.push_back(Backedge);
54137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      }
54237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    }
54337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    // Perform a backward CFG traversal to discover and map blocks in this loop.
54437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    if (!Backedges.empty()) {
54537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      LoopT *L = new LoopT(Header);
54637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      discoverAndMapSubloop(L, ArrayRef<BlockT*>(Backedges), this, DomTree);
54737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    }
54837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  }
54937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  // Perform a single forward CFG traversal to populate block and subloop
55037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  // vectors for all loops.
55137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  PopulateLoopsDFS<BlockT, LoopT> DFS(this);
55237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  DFS.traverse(DomRoot->getBlock());
55337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick}
55437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
555cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick// Debugging
556cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
557cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopInfoBase<BlockT, LoopT>::print(raw_ostream &OS) const {
558cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (unsigned i = 0; i < TopLevelLoops.size(); ++i)
559cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    TopLevelLoops[i]->print(OS);
560cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick#if 0
561cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (DenseMap<BasicBlock*, LoopT*>::const_iterator I = BBMap.begin(),
562cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         E = BBMap.end(); I != E; ++I)
563cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    OS << "BB '" << I->first->getName() << "' level = "
564cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick       << I->second->getLoopDepth() << "\n";
565cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick#endif
566cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
567cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
568cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick} // End llvm namespace
569cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
570cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick#endif
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