BranchFolding.cpp revision 7d33b4c59b56afb96feea71073c1d9e70c457e28
1//===-- BranchFolding.cpp - Fold machine code branch instructions ---------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass forwards branches to unconditional branches to make them branch
11// directly to the target block.  This pass often results in dead MBB's, which
12// it then removes.
13//
14// Note that this pass must be run after register allocation, it cannot handle
15// SSA form.
16//
17//===----------------------------------------------------------------------===//
18
19#define DEBUG_TYPE "branchfolding"
20#include "llvm/CodeGen/Passes.h"
21#include "llvm/CodeGen/MachineModuleInfo.h"
22#include "llvm/CodeGen/MachineFunctionPass.h"
23#include "llvm/CodeGen/MachineJumpTableInfo.h"
24#include "llvm/CodeGen/RegisterScavenging.h"
25#include "llvm/Target/TargetInstrInfo.h"
26#include "llvm/Target/TargetMachine.h"
27#include "llvm/Target/MRegisterInfo.h"
28#include "llvm/Support/CommandLine.h"
29#include "llvm/Support/Debug.h"
30#include "llvm/ADT/Statistic.h"
31#include "llvm/ADT/STLExtras.h"
32#include <algorithm>
33using namespace llvm;
34
35STATISTIC(NumDeadBlocks, "Number of dead blocks removed");
36STATISTIC(NumBranchOpts, "Number of branches optimized");
37STATISTIC(NumTailMerge , "Number of block tails merged");
38static cl::opt<bool> EnableTailMerge("enable-tail-merge", cl::Hidden);
39
40namespace {
41  struct BranchFolder : public MachineFunctionPass {
42    static char ID;
43    BranchFolder() : MachineFunctionPass((intptr_t)&ID) {}
44
45    virtual bool runOnMachineFunction(MachineFunction &MF);
46    virtual const char *getPassName() const { return "Control Flow Optimizer"; }
47    const TargetInstrInfo *TII;
48    MachineModuleInfo *MMI;
49    bool MadeChange;
50  private:
51    // Tail Merging.
52    bool TailMergeBlocks(MachineFunction &MF);
53    bool TryMergeBlocks(MachineBasicBlock* SuccBB,
54                        MachineBasicBlock* PredBB);
55    void ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst,
56                                 MachineBasicBlock *NewDest);
57    MachineBasicBlock *SplitMBBAt(MachineBasicBlock &CurMBB,
58                                  MachineBasicBlock::iterator BBI1);
59
60    std::vector<std::pair<unsigned,MachineBasicBlock*> > MergePotentials;
61    const MRegisterInfo *RegInfo;
62    RegScavenger *RS;
63    // Branch optzn.
64    bool OptimizeBranches(MachineFunction &MF);
65    void OptimizeBlock(MachineBasicBlock *MBB);
66    void RemoveDeadBlock(MachineBasicBlock *MBB);
67
68    bool CanFallThrough(MachineBasicBlock *CurBB);
69    bool CanFallThrough(MachineBasicBlock *CurBB, bool BranchUnAnalyzable,
70                        MachineBasicBlock *TBB, MachineBasicBlock *FBB,
71                        const std::vector<MachineOperand> &Cond);
72  };
73  char BranchFolder::ID = 0;
74}
75
76FunctionPass *llvm::createBranchFoldingPass() { return new BranchFolder(); }
77
78/// RemoveDeadBlock - Remove the specified dead machine basic block from the
79/// function, updating the CFG.
80void BranchFolder::RemoveDeadBlock(MachineBasicBlock *MBB) {
81  assert(MBB->pred_empty() && "MBB must be dead!");
82  DOUT << "\nRemoving MBB: " << *MBB;
83
84  MachineFunction *MF = MBB->getParent();
85  // drop all successors.
86  while (!MBB->succ_empty())
87    MBB->removeSuccessor(MBB->succ_end()-1);
88
89  // If there is DWARF info to active, check to see if there are any LABEL
90  // records in the basic block.  If so, unregister them from MachineModuleInfo.
91  if (MMI && !MBB->empty()) {
92    for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
93         I != E; ++I) {
94      if ((unsigned)I->getOpcode() == TargetInstrInfo::LABEL) {
95        // The label ID # is always operand #0, an immediate.
96        MMI->InvalidateLabel(I->getOperand(0).getImm());
97      }
98    }
99  }
100
101  // Remove the block.
102  MF->getBasicBlockList().erase(MBB);
103}
104
105bool BranchFolder::runOnMachineFunction(MachineFunction &MF) {
106  TII = MF.getTarget().getInstrInfo();
107  if (!TII) return false;
108
109  RegInfo = MF.getTarget().getRegisterInfo();
110  RS = RegInfo->requiresRegisterScavenging(MF) ? new RegScavenger() : NULL;
111
112  MMI = getAnalysisToUpdate<MachineModuleInfo>();
113
114  bool EverMadeChange = false;
115  bool MadeChangeThisIteration = true;
116  while (MadeChangeThisIteration) {
117    MadeChangeThisIteration = false;
118    MadeChangeThisIteration |= TailMergeBlocks(MF);
119    MadeChangeThisIteration |= OptimizeBranches(MF);
120    EverMadeChange |= MadeChangeThisIteration;
121  }
122
123  // See if any jump tables have become mergable or dead as the code generator
124  // did its thing.
125  MachineJumpTableInfo *JTI = MF.getJumpTableInfo();
126  const std::vector<MachineJumpTableEntry> &JTs = JTI->getJumpTables();
127  if (!JTs.empty()) {
128    // Figure out how these jump tables should be merged.
129    std::vector<unsigned> JTMapping;
130    JTMapping.reserve(JTs.size());
131
132    // We always keep the 0th jump table.
133    JTMapping.push_back(0);
134
135    // Scan the jump tables, seeing if there are any duplicates.  Note that this
136    // is N^2, which should be fixed someday.
137    for (unsigned i = 1, e = JTs.size(); i != e; ++i)
138      JTMapping.push_back(JTI->getJumpTableIndex(JTs[i].MBBs));
139
140    // If a jump table was merge with another one, walk the function rewriting
141    // references to jump tables to reference the new JT ID's.  Keep track of
142    // whether we see a jump table idx, if not, we can delete the JT.
143    std::vector<bool> JTIsLive;
144    JTIsLive.resize(JTs.size());
145    for (MachineFunction::iterator BB = MF.begin(), E = MF.end();
146         BB != E; ++BB) {
147      for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end();
148           I != E; ++I)
149        for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op) {
150          MachineOperand &Op = I->getOperand(op);
151          if (!Op.isJumpTableIndex()) continue;
152          unsigned NewIdx = JTMapping[Op.getJumpTableIndex()];
153          Op.setJumpTableIndex(NewIdx);
154
155          // Remember that this JT is live.
156          JTIsLive[NewIdx] = true;
157        }
158    }
159
160    // Finally, remove dead jump tables.  This happens either because the
161    // indirect jump was unreachable (and thus deleted) or because the jump
162    // table was merged with some other one.
163    for (unsigned i = 0, e = JTIsLive.size(); i != e; ++i)
164      if (!JTIsLive[i]) {
165        JTI->RemoveJumpTable(i);
166        EverMadeChange = true;
167      }
168  }
169
170  delete RS;
171  return EverMadeChange;
172}
173
174//===----------------------------------------------------------------------===//
175//  Tail Merging of Blocks
176//===----------------------------------------------------------------------===//
177
178/// HashMachineInstr - Compute a hash value for MI and its operands.
179static unsigned HashMachineInstr(const MachineInstr *MI) {
180  unsigned Hash = MI->getOpcode();
181  for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
182    const MachineOperand &Op = MI->getOperand(i);
183
184    // Merge in bits from the operand if easy.
185    unsigned OperandHash = 0;
186    switch (Op.getType()) {
187    case MachineOperand::MO_Register:          OperandHash = Op.getReg(); break;
188    case MachineOperand::MO_Immediate:         OperandHash = Op.getImm(); break;
189    case MachineOperand::MO_MachineBasicBlock:
190      OperandHash = Op.getMachineBasicBlock()->getNumber();
191      break;
192    case MachineOperand::MO_FrameIndex: OperandHash = Op.getFrameIndex(); break;
193    case MachineOperand::MO_ConstantPoolIndex:
194      OperandHash = Op.getConstantPoolIndex();
195      break;
196    case MachineOperand::MO_JumpTableIndex:
197      OperandHash = Op.getJumpTableIndex();
198      break;
199    case MachineOperand::MO_GlobalAddress:
200    case MachineOperand::MO_ExternalSymbol:
201      // Global address / external symbol are too hard, don't bother, but do
202      // pull in the offset.
203      OperandHash = Op.getOffset();
204      break;
205    default: break;
206    }
207
208    Hash += ((OperandHash << 3) | Op.getType()) << (i&31);
209  }
210  return Hash;
211}
212
213/// HashEndOfMBB - Hash the last two instructions in the MBB.  We hash two
214/// instructions, because cross-jumping only saves code when at least two
215/// instructions are removed (since a branch must be inserted).
216static unsigned HashEndOfMBB(const MachineBasicBlock *MBB) {
217  MachineBasicBlock::const_iterator I = MBB->end();
218  if (I == MBB->begin())
219    return 0;   // Empty MBB.
220
221  --I;
222  unsigned Hash = HashMachineInstr(I);
223
224  if (I == MBB->begin())
225    return Hash;   // Single instr MBB.
226
227  --I;
228  // Hash in the second-to-last instruction.
229  Hash ^= HashMachineInstr(I) << 2;
230  return Hash;
231}
232
233/// ComputeCommonTailLength - Given two machine basic blocks, compute the number
234/// of instructions they actually have in common together at their end.  Return
235/// iterators for the first shared instruction in each block.
236static unsigned ComputeCommonTailLength(MachineBasicBlock *MBB1,
237                                        MachineBasicBlock *MBB2,
238                                        MachineBasicBlock::iterator &I1,
239                                        MachineBasicBlock::iterator &I2) {
240  I1 = MBB1->end();
241  I2 = MBB2->end();
242
243  unsigned TailLen = 0;
244  while (I1 != MBB1->begin() && I2 != MBB2->begin()) {
245    --I1; --I2;
246    if (!I1->isIdenticalTo(I2)) {
247      ++I1; ++I2;
248      break;
249    }
250    ++TailLen;
251  }
252  return TailLen;
253}
254
255/// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything
256/// after it, replacing it with an unconditional branch to NewDest.  This
257/// returns true if OldInst's block is modified, false if NewDest is modified.
258void BranchFolder::ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst,
259                                           MachineBasicBlock *NewDest) {
260  MachineBasicBlock *OldBB = OldInst->getParent();
261
262  // Remove all the old successors of OldBB from the CFG.
263  while (!OldBB->succ_empty())
264    OldBB->removeSuccessor(OldBB->succ_begin());
265
266  // Remove all the dead instructions from the end of OldBB.
267  OldBB->erase(OldInst, OldBB->end());
268
269  // If OldBB isn't immediately before OldBB, insert a branch to it.
270  if (++MachineFunction::iterator(OldBB) != MachineFunction::iterator(NewDest))
271    TII->InsertBranch(*OldBB, NewDest, 0, std::vector<MachineOperand>());
272  OldBB->addSuccessor(NewDest);
273  ++NumTailMerge;
274}
275
276/// SplitMBBAt - Given a machine basic block and an iterator into it, split the
277/// MBB so that the part before the iterator falls into the part starting at the
278/// iterator.  This returns the new MBB.
279MachineBasicBlock *BranchFolder::SplitMBBAt(MachineBasicBlock &CurMBB,
280                                            MachineBasicBlock::iterator BBI1) {
281  // Create the fall-through block.
282  MachineFunction::iterator MBBI = &CurMBB;
283  MachineBasicBlock *NewMBB = new MachineBasicBlock(CurMBB.getBasicBlock());
284  CurMBB.getParent()->getBasicBlockList().insert(++MBBI, NewMBB);
285
286  // Move all the successors of this block to the specified block.
287  while (!CurMBB.succ_empty()) {
288    MachineBasicBlock *S = *(CurMBB.succ_end()-1);
289    NewMBB->addSuccessor(S);
290    CurMBB.removeSuccessor(S);
291  }
292
293  // Add an edge from CurMBB to NewMBB for the fall-through.
294  CurMBB.addSuccessor(NewMBB);
295
296  // Splice the code over.
297  NewMBB->splice(NewMBB->end(), &CurMBB, BBI1, CurMBB.end());
298
299  // For targets that use the register scavenger, we must maintain LiveIns.
300  if (RS) {
301    RS->enterBasicBlock(&CurMBB);
302    if (!CurMBB.empty())
303      RS->forward(prior(CurMBB.end()));
304    BitVector RegsLiveAtExit(RegInfo->getNumRegs());
305    RS->getRegsUsed(RegsLiveAtExit, false);
306    for (unsigned int i=0, e=RegInfo->getNumRegs(); i!=e; i++)
307      if (RegsLiveAtExit[i])
308        NewMBB->addLiveIn(i);
309  }
310
311  return NewMBB;
312}
313
314/// EstimateRuntime - Make a rough estimate for how long it will take to run
315/// the specified code.
316static unsigned EstimateRuntime(MachineBasicBlock::iterator I,
317                                MachineBasicBlock::iterator E,
318                                const TargetInstrInfo *TII) {
319  unsigned Time = 0;
320  for (; I != E; ++I) {
321    const TargetInstrDescriptor &TID = TII->get(I->getOpcode());
322    if (TID.Flags & M_CALL_FLAG)
323      Time += 10;
324    else if (TID.Flags & (M_LOAD_FLAG|M_STORE_FLAG))
325      Time += 2;
326    else
327      ++Time;
328  }
329  return Time;
330}
331
332/// ShouldSplitFirstBlock - We need to either split MBB1 at MBB1I or MBB2 at
333/// MBB2I and then insert an unconditional branch in the other block.  Determine
334/// which is the best to split
335static bool ShouldSplitFirstBlock(MachineBasicBlock *MBB1,
336                                  MachineBasicBlock::iterator MBB1I,
337                                  MachineBasicBlock *MBB2,
338                                  MachineBasicBlock::iterator MBB2I,
339                                  const TargetInstrInfo *TII) {
340  // TODO: if we had some notion of which block was hotter, we could split
341  // the hot block, so it is the fall-through.  Since we don't have profile info
342  // make a decision based on which will hurt most to split.
343  unsigned MBB1Time = EstimateRuntime(MBB1->begin(), MBB1I, TII);
344  unsigned MBB2Time = EstimateRuntime(MBB2->begin(), MBB2I, TII);
345
346  // If the MBB1 prefix takes "less time" to run than the MBB2 prefix, split the
347  // MBB1 block so it falls through.  This will penalize the MBB2 path, but will
348  // have a lower overall impact on the program execution.
349  return MBB1Time < MBB2Time;
350}
351
352// See if any of the blocks in MergePotentials (which all have a common single
353// successor, or all have no successor) can be tail-merged.  If there is a
354// successor, any blocks in MergePotentials that are not tail-merged and
355// are not immediately before Succ must have an unconditional branch to
356// Succ added (but the predecessor/successor lists need no adjustment).
357// The lone predecessor of Succ that falls through into Succ,
358// if any, is given in PredBB.
359
360bool BranchFolder::TryMergeBlocks(MachineBasicBlock *SuccBB,
361                                  MachineBasicBlock* PredBB) {
362  MadeChange = false;
363
364  // Sort by hash value so that blocks with identical end sequences sort
365  // together.
366  std::stable_sort(MergePotentials.begin(), MergePotentials.end());
367
368  // Walk through equivalence sets looking for actual exact matches.
369  while (MergePotentials.size() > 1) {
370    unsigned CurHash  = (MergePotentials.end()-1)->first;
371    unsigned PrevHash = (MergePotentials.end()-2)->first;
372    MachineBasicBlock *CurMBB = (MergePotentials.end()-1)->second;
373
374    // If there is nothing that matches the hash of the current basic block,
375    // give up.
376    if (CurHash != PrevHash) {
377      if (SuccBB && CurMBB != PredBB)
378        TII->InsertBranch(*CurMBB, SuccBB, NULL, std::vector<MachineOperand>());
379      MergePotentials.pop_back();
380      continue;
381    }
382
383    // Determine the actual length of the shared tail between these two basic
384    // blocks.  Because the hash can have collisions, it's possible that this is
385    // less than 2.
386    MachineBasicBlock::iterator BBI1, BBI2;
387    unsigned CommonTailLen =
388      ComputeCommonTailLength(CurMBB, (MergePotentials.end()-2)->second,
389                              BBI1, BBI2);
390
391    // If the tails don't have at least two instructions in common, see if there
392    // is anything else in the equivalence class that does match.
393    if (CommonTailLen < 2) {
394      unsigned FoundMatch = ~0U;
395      for (int i = MergePotentials.size()-2;
396           i != -1 && MergePotentials[i].first == CurHash; --i) {
397        CommonTailLen = ComputeCommonTailLength(CurMBB,
398                                                MergePotentials[i].second,
399                                                BBI1, BBI2);
400        if (CommonTailLen >= 2) {
401          FoundMatch = i;
402          break;
403        }
404      }
405
406      // If we didn't find anything that has at least two instructions matching
407      // this one, bail out.
408      if (FoundMatch == ~0U) {
409        // Put the unconditional branch back, if we need one.
410        if (SuccBB && CurMBB != PredBB)
411          TII->InsertBranch(*CurMBB, SuccBB, NULL, std::vector<MachineOperand>());
412        MergePotentials.pop_back();
413        continue;
414      }
415
416      // Otherwise, move the matching block to the right position.
417      std::swap(MergePotentials[FoundMatch], *(MergePotentials.end()-2));
418    }
419
420    MachineBasicBlock *MBB2 = (MergePotentials.end()-2)->second;
421
422    // If neither block is the entire common tail, split the tail of one block
423    // to make it redundant with the other tail.
424    if (CurMBB->begin() != BBI1 && MBB2->begin() != BBI2) {
425      if (0) { // Enable this to disable partial tail merges.
426        MergePotentials.pop_back();
427        continue;
428      }
429
430      // Decide whether we want to split CurMBB or MBB2.
431      if (ShouldSplitFirstBlock(CurMBB, BBI1, MBB2, BBI2, TII)) {
432        CurMBB = SplitMBBAt(*CurMBB, BBI1);
433        BBI1 = CurMBB->begin();
434        MergePotentials.back().second = CurMBB;
435      } else {
436        MBB2 = SplitMBBAt(*MBB2, BBI2);
437        BBI2 = MBB2->begin();
438        (MergePotentials.end()-2)->second = MBB2;
439      }
440    }
441
442    if (MBB2->begin() == BBI2) {
443      // Hack the end off CurMBB, making it jump to MBBI@ instead.
444      ReplaceTailWithBranchTo(BBI1, MBB2);
445      // This modifies CurMBB, so remove it from the worklist.
446      MergePotentials.pop_back();
447    } else {
448      assert(CurMBB->begin() == BBI1 && "Didn't split block correctly?");
449      // Hack the end off MBB2, making it jump to CurMBB instead.
450      ReplaceTailWithBranchTo(BBI2, CurMBB);
451      // This modifies MBB2, so remove it from the worklist.
452      MergePotentials.erase(MergePotentials.end()-2);
453    }
454    MadeChange = true;
455  }
456  return MadeChange;
457}
458
459bool BranchFolder::TailMergeBlocks(MachineFunction &MF) {
460  MadeChange = false;
461
462  if (!EnableTailMerge) return false;
463
464  // First find blocks with no successors.
465  for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
466    if (I->succ_empty())
467      MergePotentials.push_back(std::make_pair(HashEndOfMBB(I), I));
468  }
469  // See if we can do any crossjumping on those.
470  MadeChange |= TryMergeBlocks(NULL, NULL);
471
472  MergePotentials.clear();
473  // Look at blocks with two predecessors, where each predecessor has either:
474  // - a single successor, or
475  // - two successors, where successor I is reached either by ubr or fallthrough.
476  // The two-successor case where successor I is reached by cbr
477  // from both blocks is handled by the preceding case (when we consider the
478  // other, fallthough block).
479  // FIXME:  The two-successor case where I is reached by cbr
480  // from one block, and by fallthrough/ubr from the other, is not handled yet.
481  // Beware that sometimes blocks are in the predecessor list, but can't really
482  // jump to the "successor" we're looking at.  Tolerate this.
483
484  for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
485    if (!I->succ_empty() && I->pred_size() >= 2) {
486      MachineBasicBlock *IBB = I;
487      MachineBasicBlock *PredBB = prior(I);
488      for (MachineBasicBlock::pred_iterator P = I->pred_begin(), E2 = I->pred_end();
489           P != E2; ++P) {
490        MachineBasicBlock* PBB = *P;
491        MachineBasicBlock *TBB = 0, *FBB = 0;
492        std::vector<MachineOperand> Cond;
493        // Remove the unconditional branch at the end, if any.
494        if (!TII->AnalyzeBranch(*PBB, TBB, FBB, Cond) &&
495            ((!FBB && Cond.size()==0) ||    // single successor
496             (!FBB && TBB!=IBB) ||          // cbr elsewhere, fallthrough to I
497             (FBB && FBB==IBB))) {          // cbr then branch to I
498          if (TBB) {
499            TII->RemoveBranch(*PBB);
500            if (TBB!=IBB)
501              // reinsert conditional branch only, for now
502              TII->InsertBranch(*PBB, TBB, 0, Cond);
503          }
504          MergePotentials.push_back(std::make_pair(HashEndOfMBB(PBB), *P));
505        }
506      }
507    if (MergePotentials.size() >= 2)
508      MadeChange |= TryMergeBlocks(I, PredBB);
509    // Reinsert an unconditional branch if needed.
510    // The 1 below can be either an original single predecessor, or a result
511    // of removing blocks in TryMergeBlocks.
512    if (MergePotentials.size()==1 &&
513        (MergePotentials.begin())->second != PredBB)
514      TII->InsertBranch(*((MergePotentials.begin())->second), I, NULL,
515                        std::vector<MachineOperand>());
516    MergePotentials.clear();
517    }
518  }
519
520  return MadeChange;
521}
522
523//===----------------------------------------------------------------------===//
524//  Branch Optimization
525//===----------------------------------------------------------------------===//
526
527bool BranchFolder::OptimizeBranches(MachineFunction &MF) {
528  MadeChange = false;
529
530  // Make sure blocks are numbered in order
531  MF.RenumberBlocks();
532
533  for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) {
534    MachineBasicBlock *MBB = I++;
535    OptimizeBlock(MBB);
536
537    // If it is dead, remove it.
538    if (MBB->pred_empty()) {
539      RemoveDeadBlock(MBB);
540      MadeChange = true;
541      ++NumDeadBlocks;
542    }
543  }
544  return MadeChange;
545}
546
547
548/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
549/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
550/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can
551/// be null.
552static bool CorrectExtraCFGEdges(MachineBasicBlock &MBB,
553                                 MachineBasicBlock *DestA,
554                                 MachineBasicBlock *DestB,
555                                 bool isCond,
556                                 MachineFunction::iterator FallThru) {
557  bool MadeChange = false;
558  bool AddedFallThrough = false;
559
560  // If this block ends with a conditional branch that falls through to its
561  // successor, set DestB as the successor.
562  if (isCond) {
563    if (DestB == 0 && FallThru != MBB.getParent()->end()) {
564      DestB = FallThru;
565      AddedFallThrough = true;
566    }
567  } else {
568    // If this is an unconditional branch with no explicit dest, it must just be
569    // a fallthrough into DestB.
570    if (DestA == 0 && FallThru != MBB.getParent()->end()) {
571      DestA = FallThru;
572      AddedFallThrough = true;
573    }
574  }
575
576  MachineBasicBlock::pred_iterator SI = MBB.succ_begin();
577  while (SI != MBB.succ_end()) {
578    if (*SI == DestA) {
579      DestA = 0;
580      ++SI;
581    } else if (*SI == DestB) {
582      DestB = 0;
583      ++SI;
584    } else if ((*SI)->isLandingPad()) {
585      ++SI;
586    } else {
587      // Otherwise, this is a superfluous edge, remove it.
588      MBB.removeSuccessor(SI);
589      MadeChange = true;
590    }
591  }
592  if (!AddedFallThrough) {
593    assert(DestA == 0 && DestB == 0 &&
594           "MachineCFG is missing edges!");
595  } else if (isCond) {
596    assert(DestA == 0 && "MachineCFG is missing edges!");
597  }
598  return MadeChange;
599}
600
601
602/// ReplaceUsesOfBlockWith - Given a machine basic block 'BB' that branched to
603/// 'Old', change the code and CFG so that it branches to 'New' instead.
604static void ReplaceUsesOfBlockWith(MachineBasicBlock *BB,
605                                   MachineBasicBlock *Old,
606                                   MachineBasicBlock *New,
607                                   const TargetInstrInfo *TII) {
608  assert(Old != New && "Cannot replace self with self!");
609
610  MachineBasicBlock::iterator I = BB->end();
611  while (I != BB->begin()) {
612    --I;
613    if (!TII->isTerminatorInstr(I->getOpcode())) break;
614
615    // Scan the operands of this machine instruction, replacing any uses of Old
616    // with New.
617    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
618      if (I->getOperand(i).isMachineBasicBlock() &&
619          I->getOperand(i).getMachineBasicBlock() == Old)
620        I->getOperand(i).setMachineBasicBlock(New);
621  }
622
623  // Update the successor information.
624  std::vector<MachineBasicBlock*> Succs(BB->succ_begin(), BB->succ_end());
625  for (int i = Succs.size()-1; i >= 0; --i)
626    if (Succs[i] == Old) {
627      BB->removeSuccessor(Old);
628      BB->addSuccessor(New);
629    }
630}
631
632/// CanFallThrough - Return true if the specified block (with the specified
633/// branch condition) can implicitly transfer control to the block after it by
634/// falling off the end of it.  This should return false if it can reach the
635/// block after it, but it uses an explicit branch to do so (e.g. a table jump).
636///
637/// True is a conservative answer.
638///
639bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB,
640                                  bool BranchUnAnalyzable,
641                                  MachineBasicBlock *TBB, MachineBasicBlock *FBB,
642                                  const std::vector<MachineOperand> &Cond) {
643  MachineFunction::iterator Fallthrough = CurBB;
644  ++Fallthrough;
645  // If FallthroughBlock is off the end of the function, it can't fall through.
646  if (Fallthrough == CurBB->getParent()->end())
647    return false;
648
649  // If FallthroughBlock isn't a successor of CurBB, no fallthrough is possible.
650  if (!CurBB->isSuccessor(Fallthrough))
651    return false;
652
653  // If we couldn't analyze the branch, assume it could fall through.
654  if (BranchUnAnalyzable) return true;
655
656  // If there is no branch, control always falls through.
657  if (TBB == 0) return true;
658
659  // If there is some explicit branch to the fallthrough block, it can obviously
660  // reach, even though the branch should get folded to fall through implicitly.
661  if (MachineFunction::iterator(TBB) == Fallthrough ||
662      MachineFunction::iterator(FBB) == Fallthrough)
663    return true;
664
665  // If it's an unconditional branch to some block not the fall through, it
666  // doesn't fall through.
667  if (Cond.empty()) return false;
668
669  // Otherwise, if it is conditional and has no explicit false block, it falls
670  // through.
671  return FBB == 0;
672}
673
674/// CanFallThrough - Return true if the specified can implicitly transfer
675/// control to the block after it by falling off the end of it.  This should
676/// return false if it can reach the block after it, but it uses an explicit
677/// branch to do so (e.g. a table jump).
678///
679/// True is a conservative answer.
680///
681bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB) {
682  MachineBasicBlock *TBB = 0, *FBB = 0;
683  std::vector<MachineOperand> Cond;
684  bool CurUnAnalyzable = TII->AnalyzeBranch(*CurBB, TBB, FBB, Cond);
685  return CanFallThrough(CurBB, CurUnAnalyzable, TBB, FBB, Cond);
686}
687
688/// IsBetterFallthrough - Return true if it would be clearly better to
689/// fall-through to MBB1 than to fall through into MBB2.  This has to return
690/// a strict ordering, returning true for both (MBB1,MBB2) and (MBB2,MBB1) will
691/// result in infinite loops.
692static bool IsBetterFallthrough(MachineBasicBlock *MBB1,
693                                MachineBasicBlock *MBB2,
694                                const TargetInstrInfo &TII) {
695  // Right now, we use a simple heuristic.  If MBB2 ends with a call, and
696  // MBB1 doesn't, we prefer to fall through into MBB1.  This allows us to
697  // optimize branches that branch to either a return block or an assert block
698  // into a fallthrough to the return.
699  if (MBB1->empty() || MBB2->empty()) return false;
700
701  MachineInstr *MBB1I = --MBB1->end();
702  MachineInstr *MBB2I = --MBB2->end();
703  return TII.isCall(MBB2I->getOpcode()) && !TII.isCall(MBB1I->getOpcode());
704}
705
706/// OptimizeBlock - Analyze and optimize control flow related to the specified
707/// block.  This is never called on the entry block.
708void BranchFolder::OptimizeBlock(MachineBasicBlock *MBB) {
709  MachineFunction::iterator FallThrough = MBB;
710  ++FallThrough;
711
712  // If this block is empty, make everyone use its fall-through, not the block
713  // explicitly.
714  if (MBB->empty()) {
715    // Dead block?  Leave for cleanup later.
716    if (MBB->pred_empty()) return;
717
718    if (FallThrough == MBB->getParent()->end()) {
719      // TODO: Simplify preds to not branch here if possible!
720    } else {
721      // Rewrite all predecessors of the old block to go to the fallthrough
722      // instead.
723      while (!MBB->pred_empty()) {
724        MachineBasicBlock *Pred = *(MBB->pred_end()-1);
725        ReplaceUsesOfBlockWith(Pred, MBB, FallThrough, TII);
726      }
727
728      // If MBB was the target of a jump table, update jump tables to go to the
729      // fallthrough instead.
730      MBB->getParent()->getJumpTableInfo()->
731        ReplaceMBBInJumpTables(MBB, FallThrough);
732      MadeChange = true;
733    }
734    return;
735  }
736
737  // Check to see if we can simplify the terminator of the block before this
738  // one.
739  MachineBasicBlock &PrevBB = *prior(MachineFunction::iterator(MBB));
740
741  MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0;
742  std::vector<MachineOperand> PriorCond;
743  bool PriorUnAnalyzable =
744    TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond);
745  if (!PriorUnAnalyzable) {
746    // If the CFG for the prior block has extra edges, remove them.
747    MadeChange |= CorrectExtraCFGEdges(PrevBB, PriorTBB, PriorFBB,
748                                       !PriorCond.empty(), MBB);
749
750    // If the previous branch is conditional and both conditions go to the same
751    // destination, remove the branch, replacing it with an unconditional one or
752    // a fall-through.
753    if (PriorTBB && PriorTBB == PriorFBB) {
754      TII->RemoveBranch(PrevBB);
755      PriorCond.clear();
756      if (PriorTBB != MBB)
757        TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond);
758      MadeChange = true;
759      ++NumBranchOpts;
760      return OptimizeBlock(MBB);
761    }
762
763    // If the previous branch *only* branches to *this* block (conditional or
764    // not) remove the branch.
765    if (PriorTBB == MBB && PriorFBB == 0) {
766      TII->RemoveBranch(PrevBB);
767      MadeChange = true;
768      ++NumBranchOpts;
769      return OptimizeBlock(MBB);
770    }
771
772    // If the prior block branches somewhere else on the condition and here if
773    // the condition is false, remove the uncond second branch.
774    if (PriorFBB == MBB) {
775      TII->RemoveBranch(PrevBB);
776      TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond);
777      MadeChange = true;
778      ++NumBranchOpts;
779      return OptimizeBlock(MBB);
780    }
781
782    // If the prior block branches here on true and somewhere else on false, and
783    // if the branch condition is reversible, reverse the branch to create a
784    // fall-through.
785    if (PriorTBB == MBB) {
786      std::vector<MachineOperand> NewPriorCond(PriorCond);
787      if (!TII->ReverseBranchCondition(NewPriorCond)) {
788        TII->RemoveBranch(PrevBB);
789        TII->InsertBranch(PrevBB, PriorFBB, 0, NewPriorCond);
790        MadeChange = true;
791        ++NumBranchOpts;
792        return OptimizeBlock(MBB);
793      }
794    }
795
796    // If this block doesn't fall through (e.g. it ends with an uncond branch or
797    // has no successors) and if the pred falls through into this block, and if
798    // it would otherwise fall through into the block after this, move this
799    // block to the end of the function.
800    //
801    // We consider it more likely that execution will stay in the function (e.g.
802    // due to loops) than it is to exit it.  This asserts in loops etc, moving
803    // the assert condition out of the loop body.
804    if (!PriorCond.empty() && PriorFBB == 0 &&
805        MachineFunction::iterator(PriorTBB) == FallThrough &&
806        !CanFallThrough(MBB)) {
807      bool DoTransform = true;
808
809      // We have to be careful that the succs of PredBB aren't both no-successor
810      // blocks.  If neither have successors and if PredBB is the second from
811      // last block in the function, we'd just keep swapping the two blocks for
812      // last.  Only do the swap if one is clearly better to fall through than
813      // the other.
814      if (FallThrough == --MBB->getParent()->end() &&
815          !IsBetterFallthrough(PriorTBB, MBB, *TII))
816        DoTransform = false;
817
818      // We don't want to do this transformation if we have control flow like:
819      //   br cond BB2
820      // BB1:
821      //   ..
822      //   jmp BBX
823      // BB2:
824      //   ..
825      //   ret
826      //
827      // In this case, we could actually be moving the return block *into* a
828      // loop!
829      if (DoTransform && !MBB->succ_empty() &&
830          (!CanFallThrough(PriorTBB) || PriorTBB->empty()))
831        DoTransform = false;
832
833
834      if (DoTransform) {
835        // Reverse the branch so we will fall through on the previous true cond.
836        std::vector<MachineOperand> NewPriorCond(PriorCond);
837        if (!TII->ReverseBranchCondition(NewPriorCond)) {
838          DOUT << "\nMoving MBB: " << *MBB;
839          DOUT << "To make fallthrough to: " << *PriorTBB << "\n";
840
841          TII->RemoveBranch(PrevBB);
842          TII->InsertBranch(PrevBB, MBB, 0, NewPriorCond);
843
844          // Move this block to the end of the function.
845          MBB->moveAfter(--MBB->getParent()->end());
846          MadeChange = true;
847          ++NumBranchOpts;
848          return;
849        }
850      }
851    }
852  }
853
854  // Analyze the branch in the current block.
855  MachineBasicBlock *CurTBB = 0, *CurFBB = 0;
856  std::vector<MachineOperand> CurCond;
857  bool CurUnAnalyzable = TII->AnalyzeBranch(*MBB, CurTBB, CurFBB, CurCond);
858  if (!CurUnAnalyzable) {
859    // If the CFG for the prior block has extra edges, remove them.
860    MadeChange |= CorrectExtraCFGEdges(*MBB, CurTBB, CurFBB,
861                                       !CurCond.empty(),
862                                       ++MachineFunction::iterator(MBB));
863
864    // If this is a two-way branch, and the FBB branches to this block, reverse
865    // the condition so the single-basic-block loop is faster.  Instead of:
866    //    Loop: xxx; jcc Out; jmp Loop
867    // we want:
868    //    Loop: xxx; jncc Loop; jmp Out
869    if (CurTBB && CurFBB && CurFBB == MBB && CurTBB != MBB) {
870      std::vector<MachineOperand> NewCond(CurCond);
871      if (!TII->ReverseBranchCondition(NewCond)) {
872        TII->RemoveBranch(*MBB);
873        TII->InsertBranch(*MBB, CurFBB, CurTBB, NewCond);
874        MadeChange = true;
875        ++NumBranchOpts;
876        return OptimizeBlock(MBB);
877      }
878    }
879
880
881    // If this branch is the only thing in its block, see if we can forward
882    // other blocks across it.
883    if (CurTBB && CurCond.empty() && CurFBB == 0 &&
884        TII->isBranch(MBB->begin()->getOpcode()) && CurTBB != MBB) {
885      // This block may contain just an unconditional branch.  Because there can
886      // be 'non-branch terminators' in the block, try removing the branch and
887      // then seeing if the block is empty.
888      TII->RemoveBranch(*MBB);
889
890      // If this block is just an unconditional branch to CurTBB, we can
891      // usually completely eliminate the block.  The only case we cannot
892      // completely eliminate the block is when the block before this one
893      // falls through into MBB and we can't understand the prior block's branch
894      // condition.
895      if (MBB->empty()) {
896        bool PredHasNoFallThrough = TII->BlockHasNoFallThrough(PrevBB);
897        if (PredHasNoFallThrough || !PriorUnAnalyzable ||
898            !PrevBB.isSuccessor(MBB)) {
899          // If the prior block falls through into us, turn it into an
900          // explicit branch to us to make updates simpler.
901          if (!PredHasNoFallThrough && PrevBB.isSuccessor(MBB) &&
902              PriorTBB != MBB && PriorFBB != MBB) {
903            if (PriorTBB == 0) {
904              assert(PriorCond.empty() && PriorFBB == 0 &&
905                     "Bad branch analysis");
906              PriorTBB = MBB;
907            } else {
908              assert(PriorFBB == 0 && "Machine CFG out of date!");
909              PriorFBB = MBB;
910            }
911            TII->RemoveBranch(PrevBB);
912            TII->InsertBranch(PrevBB, PriorTBB, PriorFBB, PriorCond);
913          }
914
915          // Iterate through all the predecessors, revectoring each in-turn.
916          MachineBasicBlock::pred_iterator PI = MBB->pred_begin();
917          bool DidChange = false;
918          bool HasBranchToSelf = false;
919          while (PI != MBB->pred_end()) {
920            if (*PI == MBB) {
921              // If this block has an uncond branch to itself, leave it.
922              ++PI;
923              HasBranchToSelf = true;
924            } else {
925              DidChange = true;
926              ReplaceUsesOfBlockWith(*PI, MBB, CurTBB, TII);
927            }
928          }
929
930          // Change any jumptables to go to the new MBB.
931          MBB->getParent()->getJumpTableInfo()->
932            ReplaceMBBInJumpTables(MBB, CurTBB);
933          if (DidChange) {
934            ++NumBranchOpts;
935            MadeChange = true;
936            if (!HasBranchToSelf) return;
937          }
938        }
939      }
940
941      // Add the branch back if the block is more than just an uncond branch.
942      TII->InsertBranch(*MBB, CurTBB, 0, CurCond);
943    }
944  }
945
946  // If the prior block doesn't fall through into this block, and if this
947  // block doesn't fall through into some other block, see if we can find a
948  // place to move this block where a fall-through will happen.
949  if (!CanFallThrough(&PrevBB, PriorUnAnalyzable,
950                      PriorTBB, PriorFBB, PriorCond)) {
951    // Now we know that there was no fall-through into this block, check to
952    // see if it has a fall-through into its successor.
953    bool CurFallsThru = CanFallThrough(MBB, CurUnAnalyzable, CurTBB, CurFBB,
954                                       CurCond);
955
956    if (!MBB->isLandingPad()) {
957      // Check all the predecessors of this block.  If one of them has no fall
958      // throughs, move this block right after it.
959      for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
960           E = MBB->pred_end(); PI != E; ++PI) {
961        // Analyze the branch at the end of the pred.
962        MachineBasicBlock *PredBB = *PI;
963        MachineFunction::iterator PredFallthrough = PredBB; ++PredFallthrough;
964        if (PredBB != MBB && !CanFallThrough(PredBB)
965            && (!CurFallsThru || MBB->getNumber() >= PredBB->getNumber())) {
966          // If the current block doesn't fall through, just move it.
967          // If the current block can fall through and does not end with a
968          // conditional branch, we need to append an unconditional jump to
969          // the (current) next block.  To avoid a possible compile-time
970          // infinite loop, move blocks only backward in this case.
971          if (CurFallsThru) {
972            MachineBasicBlock *NextBB = next(MachineFunction::iterator(MBB));
973            CurCond.clear();
974            TII->InsertBranch(*MBB, NextBB, 0, CurCond);
975          }
976          MBB->moveAfter(PredBB);
977          MadeChange = true;
978          return OptimizeBlock(MBB);
979        }
980      }
981    }
982
983    if (!CurFallsThru) {
984      // Check all successors to see if we can move this block before it.
985      for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
986           E = MBB->succ_end(); SI != E; ++SI) {
987        // Analyze the branch at the end of the block before the succ.
988        MachineBasicBlock *SuccBB = *SI;
989        MachineFunction::iterator SuccPrev = SuccBB; --SuccPrev;
990        std::vector<MachineOperand> SuccPrevCond;
991
992        // If this block doesn't already fall-through to that successor, and if
993        // the succ doesn't already have a block that can fall through into it,
994        // and if the successor isn't an EH destination, we can arrange for the
995        // fallthrough to happen.
996        if (SuccBB != MBB && !CanFallThrough(SuccPrev) &&
997            !SuccBB->isLandingPad()) {
998          MBB->moveBefore(SuccBB);
999          MadeChange = true;
1000          return OptimizeBlock(MBB);
1001        }
1002      }
1003
1004      // Okay, there is no really great place to put this block.  If, however,
1005      // the block before this one would be a fall-through if this block were
1006      // removed, move this block to the end of the function.
1007      if (FallThrough != MBB->getParent()->end() &&
1008          PrevBB.isSuccessor(FallThrough)) {
1009        MBB->moveAfter(--MBB->getParent()->end());
1010        MadeChange = true;
1011        return;
1012      }
1013    }
1014  }
1015}
1016