BranchFolding.cpp revision de0963df420f408b2d813bd16f3c040c2d189f63
1//===-- BranchFolding.cpp - Fold machine code branch instructions ---------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass forwards branches to unconditional branches to make them branch
11// directly to the target block.  This pass often results in dead MBB's, which
12// it then removes.
13//
14// Note that this pass must be run after register allocation, it cannot handle
15// SSA form.
16//
17//===----------------------------------------------------------------------===//
18
19#define DEBUG_TYPE "branchfolding"
20#include "llvm/CodeGen/Passes.h"
21#include "llvm/CodeGen/MachineModuleInfo.h"
22#include "llvm/CodeGen/MachineFunctionPass.h"
23#include "llvm/CodeGen/MachineJumpTableInfo.h"
24#include "llvm/CodeGen/RegisterScavenging.h"
25#include "llvm/Target/TargetInstrInfo.h"
26#include "llvm/Target/TargetMachine.h"
27#include "llvm/Target/MRegisterInfo.h"
28#include "llvm/Support/CommandLine.h"
29#include "llvm/Support/Debug.h"
30#include "llvm/ADT/Statistic.h"
31#include "llvm/ADT/STLExtras.h"
32#include <algorithm>
33using namespace llvm;
34
35STATISTIC(NumDeadBlocks, "Number of dead blocks removed");
36STATISTIC(NumBranchOpts, "Number of branches optimized");
37STATISTIC(NumTailMerge , "Number of block tails merged");
38static cl::opt<cl::boolOrDefault> FlagEnableTailMerge("enable-tail-merge",
39                              cl::init(cl::BOU_UNSET), cl::Hidden);
40namespace {
41  struct BranchFolder : public MachineFunctionPass {
42    static char ID;
43    BranchFolder(bool defaultEnableTailMerge) :
44        MachineFunctionPass((intptr_t)&ID) {
45          switch (FlagEnableTailMerge) {
46          case cl::BOU_UNSET: EnableTailMerge = defaultEnableTailMerge; break;
47          case cl::BOU_TRUE: EnableTailMerge = true; break;
48          case cl::BOU_FALSE: EnableTailMerge = false; break;
49          }
50    }
51
52    virtual bool runOnMachineFunction(MachineFunction &MF);
53    virtual const char *getPassName() const { return "Control Flow Optimizer"; }
54    const TargetInstrInfo *TII;
55    MachineModuleInfo *MMI;
56    bool MadeChange;
57  private:
58    // Tail Merging.
59    bool EnableTailMerge;
60    bool TailMergeBlocks(MachineFunction &MF);
61    bool TryMergeBlocks(MachineBasicBlock* SuccBB,
62                        MachineBasicBlock* PredBB);
63    void ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst,
64                                 MachineBasicBlock *NewDest);
65    MachineBasicBlock *SplitMBBAt(MachineBasicBlock &CurMBB,
66                                  MachineBasicBlock::iterator BBI1);
67
68    std::vector<std::pair<unsigned,MachineBasicBlock*> > MergePotentials;
69    const MRegisterInfo *RegInfo;
70    RegScavenger *RS;
71    // Branch optzn.
72    bool OptimizeBranches(MachineFunction &MF);
73    void OptimizeBlock(MachineBasicBlock *MBB);
74    void RemoveDeadBlock(MachineBasicBlock *MBB);
75
76    bool CanFallThrough(MachineBasicBlock *CurBB);
77    bool CanFallThrough(MachineBasicBlock *CurBB, bool BranchUnAnalyzable,
78                        MachineBasicBlock *TBB, MachineBasicBlock *FBB,
79                        const std::vector<MachineOperand> &Cond);
80  };
81  char BranchFolder::ID = 0;
82}
83
84static bool CorrectExtraCFGEdges(MachineBasicBlock &MBB,
85                                 MachineBasicBlock *DestA,
86                                 MachineBasicBlock *DestB,
87                                 bool isCond,
88                                 MachineFunction::iterator FallThru);
89
90FunctionPass *llvm::createBranchFoldingPass(bool DefaultEnableTailMerge) {
91      return new BranchFolder(DefaultEnableTailMerge); }
92
93/// RemoveDeadBlock - Remove the specified dead machine basic block from the
94/// function, updating the CFG.
95void BranchFolder::RemoveDeadBlock(MachineBasicBlock *MBB) {
96  assert(MBB->pred_empty() && "MBB must be dead!");
97  DOUT << "\nRemoving MBB: " << *MBB;
98
99  MachineFunction *MF = MBB->getParent();
100  // drop all successors.
101  while (!MBB->succ_empty())
102    MBB->removeSuccessor(MBB->succ_end()-1);
103
104  // If there is DWARF info to active, check to see if there are any LABEL
105  // records in the basic block.  If so, unregister them from MachineModuleInfo.
106  if (MMI && !MBB->empty()) {
107    for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
108         I != E; ++I) {
109      if ((unsigned)I->getOpcode() == TargetInstrInfo::LABEL) {
110        // The label ID # is always operand #0, an immediate.
111        MMI->InvalidateLabel(I->getOperand(0).getImm());
112      }
113    }
114  }
115
116  // Remove the block.
117  MF->getBasicBlockList().erase(MBB);
118}
119
120bool BranchFolder::runOnMachineFunction(MachineFunction &MF) {
121  TII = MF.getTarget().getInstrInfo();
122  if (!TII) return false;
123
124  // Fix CFG.  The later algorithms expect it to be right.
125  bool EverMadeChange = false;
126  for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; I++) {
127    MachineBasicBlock *MBB = I, *TBB = 0, *FBB = 0;
128    std::vector<MachineOperand> Cond;
129    if (!TII->AnalyzeBranch(*MBB, TBB, FBB, Cond))
130      EverMadeChange |= CorrectExtraCFGEdges(*MBB, TBB, FBB,
131                        !Cond.empty(), next(I));
132  }
133
134  RegInfo = MF.getTarget().getRegisterInfo();
135  RS = RegInfo->requiresRegisterScavenging(MF) ? new RegScavenger() : NULL;
136
137  MMI = getAnalysisToUpdate<MachineModuleInfo>();
138
139  bool MadeChangeThisIteration = true;
140  while (MadeChangeThisIteration) {
141    MadeChangeThisIteration = false;
142    MadeChangeThisIteration |= TailMergeBlocks(MF);
143    MadeChangeThisIteration |= OptimizeBranches(MF);
144    EverMadeChange |= MadeChangeThisIteration;
145  }
146
147  // See if any jump tables have become mergable or dead as the code generator
148  // did its thing.
149  MachineJumpTableInfo *JTI = MF.getJumpTableInfo();
150  const std::vector<MachineJumpTableEntry> &JTs = JTI->getJumpTables();
151  if (!JTs.empty()) {
152    // Figure out how these jump tables should be merged.
153    std::vector<unsigned> JTMapping;
154    JTMapping.reserve(JTs.size());
155
156    // We always keep the 0th jump table.
157    JTMapping.push_back(0);
158
159    // Scan the jump tables, seeing if there are any duplicates.  Note that this
160    // is N^2, which should be fixed someday.
161    for (unsigned i = 1, e = JTs.size(); i != e; ++i)
162      JTMapping.push_back(JTI->getJumpTableIndex(JTs[i].MBBs));
163
164    // If a jump table was merge with another one, walk the function rewriting
165    // references to jump tables to reference the new JT ID's.  Keep track of
166    // whether we see a jump table idx, if not, we can delete the JT.
167    std::vector<bool> JTIsLive;
168    JTIsLive.resize(JTs.size());
169    for (MachineFunction::iterator BB = MF.begin(), E = MF.end();
170         BB != E; ++BB) {
171      for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end();
172           I != E; ++I)
173        for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op) {
174          MachineOperand &Op = I->getOperand(op);
175          if (!Op.isJumpTableIndex()) continue;
176          unsigned NewIdx = JTMapping[Op.getJumpTableIndex()];
177          Op.setJumpTableIndex(NewIdx);
178
179          // Remember that this JT is live.
180          JTIsLive[NewIdx] = true;
181        }
182    }
183
184    // Finally, remove dead jump tables.  This happens either because the
185    // indirect jump was unreachable (and thus deleted) or because the jump
186    // table was merged with some other one.
187    for (unsigned i = 0, e = JTIsLive.size(); i != e; ++i)
188      if (!JTIsLive[i]) {
189        JTI->RemoveJumpTable(i);
190        EverMadeChange = true;
191      }
192  }
193
194  delete RS;
195  return EverMadeChange;
196}
197
198//===----------------------------------------------------------------------===//
199//  Tail Merging of Blocks
200//===----------------------------------------------------------------------===//
201
202/// HashMachineInstr - Compute a hash value for MI and its operands.
203static unsigned HashMachineInstr(const MachineInstr *MI) {
204  unsigned Hash = MI->getOpcode();
205  for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
206    const MachineOperand &Op = MI->getOperand(i);
207
208    // Merge in bits from the operand if easy.
209    unsigned OperandHash = 0;
210    switch (Op.getType()) {
211    case MachineOperand::MO_Register:          OperandHash = Op.getReg(); break;
212    case MachineOperand::MO_Immediate:         OperandHash = Op.getImm(); break;
213    case MachineOperand::MO_MachineBasicBlock:
214      OperandHash = Op.getMachineBasicBlock()->getNumber();
215      break;
216    case MachineOperand::MO_FrameIndex: OperandHash = Op.getFrameIndex(); break;
217    case MachineOperand::MO_ConstantPoolIndex:
218      OperandHash = Op.getConstantPoolIndex();
219      break;
220    case MachineOperand::MO_JumpTableIndex:
221      OperandHash = Op.getJumpTableIndex();
222      break;
223    case MachineOperand::MO_GlobalAddress:
224    case MachineOperand::MO_ExternalSymbol:
225      // Global address / external symbol are too hard, don't bother, but do
226      // pull in the offset.
227      OperandHash = Op.getOffset();
228      break;
229    default: break;
230    }
231
232    Hash += ((OperandHash << 3) | Op.getType()) << (i&31);
233  }
234  return Hash;
235}
236
237/// HashEndOfMBB - Hash the last few instructions in the MBB.  For blocks
238/// with no successors, we hash two instructions, because cross-jumping
239/// only saves code when at least two instructions are removed (since a
240/// branch must be inserted).  For blocks with a successor, one of the
241/// two blocks to be tail-merged will end with a branch already, so
242/// it gains to cross-jump even for one instruction.
243
244static unsigned HashEndOfMBB(const MachineBasicBlock *MBB,
245                             unsigned minCommonTailLength) {
246  MachineBasicBlock::const_iterator I = MBB->end();
247  if (I == MBB->begin())
248    return 0;   // Empty MBB.
249
250  --I;
251  unsigned Hash = HashMachineInstr(I);
252
253  if (I == MBB->begin() || minCommonTailLength == 1)
254    return Hash;   // Single instr MBB.
255
256  --I;
257  // Hash in the second-to-last instruction.
258  Hash ^= HashMachineInstr(I) << 2;
259  return Hash;
260}
261
262/// ComputeCommonTailLength - Given two machine basic blocks, compute the number
263/// of instructions they actually have in common together at their end.  Return
264/// iterators for the first shared instruction in each block.
265static unsigned ComputeCommonTailLength(MachineBasicBlock *MBB1,
266                                        MachineBasicBlock *MBB2,
267                                        MachineBasicBlock::iterator &I1,
268                                        MachineBasicBlock::iterator &I2) {
269  I1 = MBB1->end();
270  I2 = MBB2->end();
271
272  unsigned TailLen = 0;
273  while (I1 != MBB1->begin() && I2 != MBB2->begin()) {
274    --I1; --I2;
275    if (!I1->isIdenticalTo(I2)) {
276      ++I1; ++I2;
277      break;
278    }
279    ++TailLen;
280  }
281  return TailLen;
282}
283
284/// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything
285/// after it, replacing it with an unconditional branch to NewDest.  This
286/// returns true if OldInst's block is modified, false if NewDest is modified.
287void BranchFolder::ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst,
288                                           MachineBasicBlock *NewDest) {
289  MachineBasicBlock *OldBB = OldInst->getParent();
290
291  // Remove all the old successors of OldBB from the CFG.
292  while (!OldBB->succ_empty())
293    OldBB->removeSuccessor(OldBB->succ_begin());
294
295  // Remove all the dead instructions from the end of OldBB.
296  OldBB->erase(OldInst, OldBB->end());
297
298  // If OldBB isn't immediately before OldBB, insert a branch to it.
299  if (++MachineFunction::iterator(OldBB) != MachineFunction::iterator(NewDest))
300    TII->InsertBranch(*OldBB, NewDest, 0, std::vector<MachineOperand>());
301  OldBB->addSuccessor(NewDest);
302  ++NumTailMerge;
303}
304
305/// SplitMBBAt - Given a machine basic block and an iterator into it, split the
306/// MBB so that the part before the iterator falls into the part starting at the
307/// iterator.  This returns the new MBB.
308MachineBasicBlock *BranchFolder::SplitMBBAt(MachineBasicBlock &CurMBB,
309                                            MachineBasicBlock::iterator BBI1) {
310  // Create the fall-through block.
311  MachineFunction::iterator MBBI = &CurMBB;
312  MachineBasicBlock *NewMBB = new MachineBasicBlock(CurMBB.getBasicBlock());
313  CurMBB.getParent()->getBasicBlockList().insert(++MBBI, NewMBB);
314
315  // Move all the successors of this block to the specified block.
316  while (!CurMBB.succ_empty()) {
317    MachineBasicBlock *S = *(CurMBB.succ_end()-1);
318    NewMBB->addSuccessor(S);
319    CurMBB.removeSuccessor(S);
320  }
321
322  // Add an edge from CurMBB to NewMBB for the fall-through.
323  CurMBB.addSuccessor(NewMBB);
324
325  // Splice the code over.
326  NewMBB->splice(NewMBB->end(), &CurMBB, BBI1, CurMBB.end());
327
328  // For targets that use the register scavenger, we must maintain LiveIns.
329  if (RS) {
330    RS->enterBasicBlock(&CurMBB);
331    if (!CurMBB.empty())
332      RS->forward(prior(CurMBB.end()));
333    BitVector RegsLiveAtExit(RegInfo->getNumRegs());
334    RS->getRegsUsed(RegsLiveAtExit, false);
335    for (unsigned int i=0, e=RegInfo->getNumRegs(); i!=e; i++)
336      if (RegsLiveAtExit[i])
337        NewMBB->addLiveIn(i);
338  }
339
340  return NewMBB;
341}
342
343/// EstimateRuntime - Make a rough estimate for how long it will take to run
344/// the specified code.
345static unsigned EstimateRuntime(MachineBasicBlock::iterator I,
346                                MachineBasicBlock::iterator E,
347                                const TargetInstrInfo *TII) {
348  unsigned Time = 0;
349  for (; I != E; ++I) {
350    const TargetInstrDescriptor &TID = TII->get(I->getOpcode());
351    if (TID.Flags & M_CALL_FLAG)
352      Time += 10;
353    else if (TID.Flags & (M_LOAD_FLAG|M_STORE_FLAG))
354      Time += 2;
355    else
356      ++Time;
357  }
358  return Time;
359}
360
361/// ShouldSplitFirstBlock - We need to either split MBB1 at MBB1I or MBB2 at
362/// MBB2I and then insert an unconditional branch in the other block.  Determine
363/// which is the best to split
364static bool ShouldSplitFirstBlock(MachineBasicBlock *MBB1,
365                                  MachineBasicBlock::iterator MBB1I,
366                                  MachineBasicBlock *MBB2,
367                                  MachineBasicBlock::iterator MBB2I,
368                                  const TargetInstrInfo *TII,
369                                  MachineBasicBlock *PredBB) {
370  // If one block is the entry block, split the other one; we can't generate
371  // a branch to the entry block, as its label is not emitted.
372  MachineBasicBlock *Entry = MBB1->getParent()->begin();
373  if (MBB1 == Entry)
374    return false;
375  if (MBB2 == Entry)
376    return true;
377
378  // If one block falls through into the common successor, choose that
379  // one to split; it is one instruction less to do that.
380  if (PredBB) {
381    if (MBB1 == PredBB)
382      return true;
383    else if (MBB2 == PredBB)
384      return false;
385  }
386  // TODO: if we had some notion of which block was hotter, we could split
387  // the hot block, so it is the fall-through.  Since we don't have profile info
388  // make a decision based on which will hurt most to split.
389  unsigned MBB1Time = EstimateRuntime(MBB1->begin(), MBB1I, TII);
390  unsigned MBB2Time = EstimateRuntime(MBB2->begin(), MBB2I, TII);
391
392  // If the MBB1 prefix takes "less time" to run than the MBB2 prefix, split the
393  // MBB1 block so it falls through.  This will penalize the MBB2 path, but will
394  // have a lower overall impact on the program execution.
395  return MBB1Time < MBB2Time;
396}
397
398// CurMBB needs to add an unconditional branch to SuccMBB (we removed these
399// branches temporarily for tail merging).  In the case where CurMBB ends
400// with a conditional branch to the next block, optimize by reversing the
401// test and conditionally branching to SuccMBB instead.
402
403static void FixTail(MachineBasicBlock* CurMBB, MachineBasicBlock *SuccBB,
404                    const TargetInstrInfo *TII) {
405  MachineFunction *MF = CurMBB->getParent();
406  MachineFunction::iterator I = next(MachineFunction::iterator(CurMBB));
407  MachineBasicBlock *TBB = 0, *FBB = 0;
408  std::vector<MachineOperand> Cond;
409  if (I != MF->end() &&
410      !TII->AnalyzeBranch(*CurMBB, TBB, FBB, Cond)) {
411    MachineBasicBlock *NextBB = I;
412    if (TBB == NextBB && Cond.size() && !FBB) {
413      if (!TII->ReverseBranchCondition(Cond)) {
414        TII->RemoveBranch(*CurMBB);
415        TII->InsertBranch(*CurMBB, SuccBB, NULL, Cond);
416        return;
417      }
418    }
419  }
420  TII->InsertBranch(*CurMBB, SuccBB, NULL, std::vector<MachineOperand>());
421}
422
423// See if any of the blocks in MergePotentials (which all have a common single
424// successor, or all have no successor) can be tail-merged.  If there is a
425// successor, any blocks in MergePotentials that are not tail-merged and
426// are not immediately before Succ must have an unconditional branch to
427// Succ added (but the predecessor/successor lists need no adjustment).
428// The lone predecessor of Succ that falls through into Succ,
429// if any, is given in PredBB.
430
431bool BranchFolder::TryMergeBlocks(MachineBasicBlock *SuccBB,
432                                  MachineBasicBlock* PredBB) {
433  unsigned minCommonTailLength = (SuccBB ? 1 : 2);
434  MadeChange = false;
435
436  // Sort by hash value so that blocks with identical end sequences sort
437  // together.
438  std::stable_sort(MergePotentials.begin(), MergePotentials.end());
439
440  // Walk through equivalence sets looking for actual exact matches.
441  while (MergePotentials.size() > 1) {
442    unsigned CurHash  = (MergePotentials.end()-1)->first;
443    unsigned PrevHash = (MergePotentials.end()-2)->first;
444    MachineBasicBlock *CurMBB = (MergePotentials.end()-1)->second;
445
446    // If there is nothing that matches the hash of the current basic block,
447    // give up.
448    if (CurHash != PrevHash) {
449      if (SuccBB && CurMBB != PredBB)
450        FixTail(CurMBB, SuccBB, TII);
451      MergePotentials.pop_back();
452      continue;
453    }
454
455    // Look through all the blocks that have the same hash as this one, and
456    // find the one that has the largest number of instructions in common.
457    // Since instructions may get combined later (e.g. single stores into
458    // store multiple) this measure is not particularly accurate.
459    MachineBasicBlock::iterator BBI1, BBI2;
460
461    unsigned FoundMatch = ~0U;
462    unsigned maxCommonTailLength = 0U;
463    for (int i = MergePotentials.size()-2;
464         i != -1 && MergePotentials[i].first == CurHash; --i) {
465      MachineBasicBlock::iterator TrialBBI1, TrialBBI2;
466      unsigned CommonTailLen = ComputeCommonTailLength(CurMBB,
467                                              MergePotentials[i].second,
468                                              TrialBBI1, TrialBBI2);
469      if (CommonTailLen >= minCommonTailLength &&
470          CommonTailLen >= maxCommonTailLength) {
471        FoundMatch = i;
472        maxCommonTailLength = CommonTailLen;
473        BBI1 = TrialBBI1;
474        BBI2 = TrialBBI2;
475      }
476    }
477
478    // If we didn't find anything that has at least minCommonTailLength
479    // instructions matching this one, bail out.
480    if (FoundMatch == ~0U) {
481      // Put the unconditional branch back, if we need one.
482      if (SuccBB && CurMBB != PredBB)
483        FixTail(CurMBB, SuccBB, TII);
484      MergePotentials.pop_back();
485      continue;
486    }
487
488    // Otherwise, move the matching block to the right position.
489    if (FoundMatch != MergePotentials.size()-2)
490      std::swap(MergePotentials[FoundMatch], *(MergePotentials.end()-2));
491
492    MachineBasicBlock *MBB2 = (MergePotentials.end()-2)->second;
493
494    // If neither block is the entire common tail, split the tail of one block
495    // to make it redundant with the other tail.  Also, we cannot jump to the
496    // entry block, so if one block is the entry block, split the other one.
497    MachineBasicBlock *Entry = CurMBB->getParent()->begin();
498    if (CurMBB->begin() == BBI1 && CurMBB != Entry)
499      ;   // CurMBB is common tail
500    else if (MBB2->begin() == BBI2 && MBB2 != Entry)
501      ;   // MBB2 is common tail
502    else {
503      if (0) { // Enable this to disable partial tail merges.
504        MergePotentials.pop_back();
505        continue;
506      }
507
508      // Decide whether we want to split CurMBB or MBB2.
509      if (ShouldSplitFirstBlock(CurMBB, BBI1, MBB2, BBI2, TII, PredBB)) {
510        CurMBB = SplitMBBAt(*CurMBB, BBI1);
511        BBI1 = CurMBB->begin();
512        MergePotentials.back().second = CurMBB;
513      } else {
514        MBB2 = SplitMBBAt(*MBB2, BBI2);
515        BBI2 = MBB2->begin();
516        (MergePotentials.end()-2)->second = MBB2;
517      }
518    }
519
520    if (MBB2->begin() == BBI2 && MBB2 != Entry) {
521      // Hack the end off CurMBB, making it jump to MBBI@ instead.
522      ReplaceTailWithBranchTo(BBI1, MBB2);
523      // This modifies CurMBB, so remove it from the worklist.
524      MergePotentials.pop_back();
525    } else {
526      assert(CurMBB->begin() == BBI1 && CurMBB != Entry &&
527             "Didn't split block correctly?");
528      // Hack the end off MBB2, making it jump to CurMBB instead.
529      ReplaceTailWithBranchTo(BBI2, CurMBB);
530      // This modifies MBB2, so remove it from the worklist.
531      MergePotentials.erase(MergePotentials.end()-2);
532    }
533    MadeChange = true;
534  }
535  return MadeChange;
536}
537
538bool BranchFolder::TailMergeBlocks(MachineFunction &MF) {
539
540  if (!EnableTailMerge) return false;
541
542  MadeChange = false;
543
544  // First find blocks with no successors.
545  MergePotentials.clear();
546  for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
547    if (I->succ_empty())
548      MergePotentials.push_back(std::make_pair(HashEndOfMBB(I, 2U), I));
549  }
550  // See if we can do any tail merging on those.
551  MadeChange |= TryMergeBlocks(NULL, NULL);
552
553  // Look at blocks (IBB) with multiple predecessors (PBB).
554  // We change each predecessor to a canonical form, by
555  // (1) temporarily removing any unconditional branch from the predecessor
556  // to IBB, and
557  // (2) alter conditional branches so they branch to the other block
558  // not IBB; this may require adding back an unconditional branch to IBB
559  // later, where there wasn't one coming in.  E.g.
560  //   Bcc IBB
561  //   fallthrough to QBB
562  // here becomes
563  //   Bncc QBB
564  // with a conceptual B to IBB after that, which never actually exists.
565  // With those changes, we see whether the predecessors' tails match,
566  // and merge them if so.  We change things out of canonical form and
567  // back to the way they were later in the process.  (OptimizeBranches
568  // would undo some of this, but we can't use it, because we'd get into
569  // a compile-time infinite loop repeatedly doing and undoing the same
570  // transformations.)
571
572  for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
573    if (!I->succ_empty() && I->pred_size() >= 2) {
574      MachineBasicBlock *IBB = I;
575      MachineBasicBlock *PredBB = prior(I);
576      MergePotentials.clear();
577      for (MachineBasicBlock::pred_iterator P = I->pred_begin(), E2 = I->pred_end();
578           P != E2; ++P) {
579        MachineBasicBlock* PBB = *P;
580        // Skip blocks that loop to themselves, can't tail merge these.
581        if (PBB==IBB)
582          continue;
583        MachineBasicBlock *TBB = 0, *FBB = 0;
584        std::vector<MachineOperand> Cond;
585        if (!TII->AnalyzeBranch(*PBB, TBB, FBB, Cond)) {
586          // Failing case:  IBB is the target of a cbr, and
587          // we cannot reverse the branch.
588          std::vector<MachineOperand> NewCond(Cond);
589          if (Cond.size() && TBB==IBB) {
590            if (TII->ReverseBranchCondition(NewCond))
591              continue;
592            // This is the QBB case described above
593            if (!FBB)
594              FBB = next(MachineFunction::iterator(PBB));
595          }
596          // Remove the unconditional branch at the end, if any.
597          if (TBB && (Cond.size()==0 || FBB)) {
598            TII->RemoveBranch(*PBB);
599            if (Cond.size())
600              // reinsert conditional branch only, for now
601              TII->InsertBranch(*PBB, (TBB==IBB) ? FBB : TBB, 0, NewCond);
602          }
603          MergePotentials.push_back(std::make_pair(HashEndOfMBB(PBB, 1U), *P));
604        }
605      }
606    if (MergePotentials.size() >= 2)
607      MadeChange |= TryMergeBlocks(I, PredBB);
608    // Reinsert an unconditional branch if needed.
609    // The 1 below can be either an original single predecessor, or a result
610    // of removing blocks in TryMergeBlocks.
611    PredBB = prior(I);      // this may have been changed in TryMergeBlocks
612    if (MergePotentials.size()==1 &&
613        (MergePotentials.begin())->second != PredBB)
614      FixTail((MergePotentials.begin())->second, I, TII);
615    }
616  }
617  return MadeChange;
618}
619
620//===----------------------------------------------------------------------===//
621//  Branch Optimization
622//===----------------------------------------------------------------------===//
623
624bool BranchFolder::OptimizeBranches(MachineFunction &MF) {
625  MadeChange = false;
626
627  // Make sure blocks are numbered in order
628  MF.RenumberBlocks();
629
630  for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) {
631    MachineBasicBlock *MBB = I++;
632    OptimizeBlock(MBB);
633
634    // If it is dead, remove it.
635    if (MBB->pred_empty()) {
636      RemoveDeadBlock(MBB);
637      MadeChange = true;
638      ++NumDeadBlocks;
639    }
640  }
641  return MadeChange;
642}
643
644
645/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
646/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
647/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can
648/// be null.
649static bool CorrectExtraCFGEdges(MachineBasicBlock &MBB,
650                                 MachineBasicBlock *DestA,
651                                 MachineBasicBlock *DestB,
652                                 bool isCond,
653                                 MachineFunction::iterator FallThru) {
654  bool MadeChange = false;
655  bool AddedFallThrough = false;
656
657  // If this block ends with a conditional branch that falls through to its
658  // successor, set DestB as the successor.
659  if (isCond) {
660    if (DestB == 0 && FallThru != MBB.getParent()->end()) {
661      DestB = FallThru;
662      AddedFallThrough = true;
663    }
664  } else {
665    // If this is an unconditional branch with no explicit dest, it must just be
666    // a fallthrough into DestB.
667    if (DestA == 0 && FallThru != MBB.getParent()->end()) {
668      DestA = FallThru;
669      AddedFallThrough = true;
670    }
671  }
672
673  MachineBasicBlock::pred_iterator SI = MBB.succ_begin();
674  while (SI != MBB.succ_end()) {
675    if (*SI == DestA) {
676      DestA = 0;
677      ++SI;
678    } else if (*SI == DestB) {
679      DestB = 0;
680      ++SI;
681    } else if ((*SI)->isLandingPad()) {
682      ++SI;
683    } else {
684      // Otherwise, this is a superfluous edge, remove it.
685      MBB.removeSuccessor(SI);
686      MadeChange = true;
687    }
688  }
689  if (!AddedFallThrough) {
690    assert(DestA == 0 && DestB == 0 &&
691           "MachineCFG is missing edges!");
692  } else if (isCond) {
693    assert(DestA == 0 && "MachineCFG is missing edges!");
694  }
695  return MadeChange;
696}
697
698
699/// ReplaceUsesOfBlockWith - Given a machine basic block 'BB' that branched to
700/// 'Old', change the code and CFG so that it branches to 'New' instead.
701static void ReplaceUsesOfBlockWith(MachineBasicBlock *BB,
702                                   MachineBasicBlock *Old,
703                                   MachineBasicBlock *New,
704                                   const TargetInstrInfo *TII) {
705  assert(Old != New && "Cannot replace self with self!");
706
707  MachineBasicBlock::iterator I = BB->end();
708  while (I != BB->begin()) {
709    --I;
710    if (!TII->isTerminatorInstr(I->getOpcode())) break;
711
712    // Scan the operands of this machine instruction, replacing any uses of Old
713    // with New.
714    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
715      if (I->getOperand(i).isMachineBasicBlock() &&
716          I->getOperand(i).getMachineBasicBlock() == Old)
717        I->getOperand(i).setMachineBasicBlock(New);
718  }
719
720  // Update the successor information.  If New was already a successor, just
721  // remove the link to Old instead of creating another one.  PR 1444.
722  bool HadSuccessorNew = false;
723  std::vector<MachineBasicBlock*> Succs(BB->succ_begin(), BB->succ_end());
724  for (int i = Succs.size()-1; i >= 0; --i)
725    if (Succs[i] == New) {
726      HadSuccessorNew = true;
727      break;
728    }
729  for (int i = Succs.size()-1; i >= 0; --i)
730    if (Succs[i] == Old) {
731      BB->removeSuccessor(Old);
732      if (!HadSuccessorNew)
733        BB->addSuccessor(New);
734    }
735}
736
737/// CanFallThrough - Return true if the specified block (with the specified
738/// branch condition) can implicitly transfer control to the block after it by
739/// falling off the end of it.  This should return false if it can reach the
740/// block after it, but it uses an explicit branch to do so (e.g. a table jump).
741///
742/// True is a conservative answer.
743///
744bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB,
745                                  bool BranchUnAnalyzable,
746                                  MachineBasicBlock *TBB, MachineBasicBlock *FBB,
747                                  const std::vector<MachineOperand> &Cond) {
748  MachineFunction::iterator Fallthrough = CurBB;
749  ++Fallthrough;
750  // If FallthroughBlock is off the end of the function, it can't fall through.
751  if (Fallthrough == CurBB->getParent()->end())
752    return false;
753
754  // If FallthroughBlock isn't a successor of CurBB, no fallthrough is possible.
755  if (!CurBB->isSuccessor(Fallthrough))
756    return false;
757
758  // If we couldn't analyze the branch, assume it could fall through.
759  if (BranchUnAnalyzable) return true;
760
761  // If there is no branch, control always falls through.
762  if (TBB == 0) return true;
763
764  // If there is some explicit branch to the fallthrough block, it can obviously
765  // reach, even though the branch should get folded to fall through implicitly.
766  if (MachineFunction::iterator(TBB) == Fallthrough ||
767      MachineFunction::iterator(FBB) == Fallthrough)
768    return true;
769
770  // If it's an unconditional branch to some block not the fall through, it
771  // doesn't fall through.
772  if (Cond.empty()) return false;
773
774  // Otherwise, if it is conditional and has no explicit false block, it falls
775  // through.
776  return FBB == 0;
777}
778
779/// CanFallThrough - Return true if the specified can implicitly transfer
780/// control to the block after it by falling off the end of it.  This should
781/// return false if it can reach the block after it, but it uses an explicit
782/// branch to do so (e.g. a table jump).
783///
784/// True is a conservative answer.
785///
786bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB) {
787  MachineBasicBlock *TBB = 0, *FBB = 0;
788  std::vector<MachineOperand> Cond;
789  bool CurUnAnalyzable = TII->AnalyzeBranch(*CurBB, TBB, FBB, Cond);
790  return CanFallThrough(CurBB, CurUnAnalyzable, TBB, FBB, Cond);
791}
792
793/// IsBetterFallthrough - Return true if it would be clearly better to
794/// fall-through to MBB1 than to fall through into MBB2.  This has to return
795/// a strict ordering, returning true for both (MBB1,MBB2) and (MBB2,MBB1) will
796/// result in infinite loops.
797static bool IsBetterFallthrough(MachineBasicBlock *MBB1,
798                                MachineBasicBlock *MBB2,
799                                const TargetInstrInfo &TII) {
800  // Right now, we use a simple heuristic.  If MBB2 ends with a call, and
801  // MBB1 doesn't, we prefer to fall through into MBB1.  This allows us to
802  // optimize branches that branch to either a return block or an assert block
803  // into a fallthrough to the return.
804  if (MBB1->empty() || MBB2->empty()) return false;
805
806  MachineInstr *MBB1I = --MBB1->end();
807  MachineInstr *MBB2I = --MBB2->end();
808  return TII.isCall(MBB2I->getOpcode()) && !TII.isCall(MBB1I->getOpcode());
809}
810
811/// OptimizeBlock - Analyze and optimize control flow related to the specified
812/// block.  This is never called on the entry block.
813void BranchFolder::OptimizeBlock(MachineBasicBlock *MBB) {
814  MachineFunction::iterator FallThrough = MBB;
815  ++FallThrough;
816
817  // If this block is empty, make everyone use its fall-through, not the block
818  // explicitly.
819  if (MBB->empty()) {
820    // Dead block?  Leave for cleanup later.
821    if (MBB->pred_empty()) return;
822
823    if (FallThrough == MBB->getParent()->end()) {
824      // TODO: Simplify preds to not branch here if possible!
825    } else {
826      // Rewrite all predecessors of the old block to go to the fallthrough
827      // instead.
828      while (!MBB->pred_empty()) {
829        MachineBasicBlock *Pred = *(MBB->pred_end()-1);
830        ReplaceUsesOfBlockWith(Pred, MBB, FallThrough, TII);
831      }
832
833      // If MBB was the target of a jump table, update jump tables to go to the
834      // fallthrough instead.
835      MBB->getParent()->getJumpTableInfo()->
836        ReplaceMBBInJumpTables(MBB, FallThrough);
837      MadeChange = true;
838    }
839    return;
840  }
841
842  // Check to see if we can simplify the terminator of the block before this
843  // one.
844  MachineBasicBlock &PrevBB = *prior(MachineFunction::iterator(MBB));
845
846  MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0;
847  std::vector<MachineOperand> PriorCond;
848  bool PriorUnAnalyzable =
849    TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond);
850  if (!PriorUnAnalyzable) {
851    // If the CFG for the prior block has extra edges, remove them.
852    MadeChange |= CorrectExtraCFGEdges(PrevBB, PriorTBB, PriorFBB,
853                                       !PriorCond.empty(), MBB);
854
855    // If the previous branch is conditional and both conditions go to the same
856    // destination, remove the branch, replacing it with an unconditional one or
857    // a fall-through.
858    if (PriorTBB && PriorTBB == PriorFBB) {
859      TII->RemoveBranch(PrevBB);
860      PriorCond.clear();
861      if (PriorTBB != MBB)
862        TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond);
863      MadeChange = true;
864      ++NumBranchOpts;
865      return OptimizeBlock(MBB);
866    }
867
868    // If the previous branch *only* branches to *this* block (conditional or
869    // not) remove the branch.
870    if (PriorTBB == MBB && PriorFBB == 0) {
871      TII->RemoveBranch(PrevBB);
872      MadeChange = true;
873      ++NumBranchOpts;
874      return OptimizeBlock(MBB);
875    }
876
877    // If the prior block branches somewhere else on the condition and here if
878    // the condition is false, remove the uncond second branch.
879    if (PriorFBB == MBB) {
880      TII->RemoveBranch(PrevBB);
881      TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond);
882      MadeChange = true;
883      ++NumBranchOpts;
884      return OptimizeBlock(MBB);
885    }
886
887    // If the prior block branches here on true and somewhere else on false, and
888    // if the branch condition is reversible, reverse the branch to create a
889    // fall-through.
890    if (PriorTBB == MBB) {
891      std::vector<MachineOperand> NewPriorCond(PriorCond);
892      if (!TII->ReverseBranchCondition(NewPriorCond)) {
893        TII->RemoveBranch(PrevBB);
894        TII->InsertBranch(PrevBB, PriorFBB, 0, NewPriorCond);
895        MadeChange = true;
896        ++NumBranchOpts;
897        return OptimizeBlock(MBB);
898      }
899    }
900
901    // If this block doesn't fall through (e.g. it ends with an uncond branch or
902    // has no successors) and if the pred falls through into this block, and if
903    // it would otherwise fall through into the block after this, move this
904    // block to the end of the function.
905    //
906    // We consider it more likely that execution will stay in the function (e.g.
907    // due to loops) than it is to exit it.  This asserts in loops etc, moving
908    // the assert condition out of the loop body.
909    if (!PriorCond.empty() && PriorFBB == 0 &&
910        MachineFunction::iterator(PriorTBB) == FallThrough &&
911        !CanFallThrough(MBB)) {
912      bool DoTransform = true;
913
914      // We have to be careful that the succs of PredBB aren't both no-successor
915      // blocks.  If neither have successors and if PredBB is the second from
916      // last block in the function, we'd just keep swapping the two blocks for
917      // last.  Only do the swap if one is clearly better to fall through than
918      // the other.
919      if (FallThrough == --MBB->getParent()->end() &&
920          !IsBetterFallthrough(PriorTBB, MBB, *TII))
921        DoTransform = false;
922
923      // We don't want to do this transformation if we have control flow like:
924      //   br cond BB2
925      // BB1:
926      //   ..
927      //   jmp BBX
928      // BB2:
929      //   ..
930      //   ret
931      //
932      // In this case, we could actually be moving the return block *into* a
933      // loop!
934      if (DoTransform && !MBB->succ_empty() &&
935          (!CanFallThrough(PriorTBB) || PriorTBB->empty()))
936        DoTransform = false;
937
938
939      if (DoTransform) {
940        // Reverse the branch so we will fall through on the previous true cond.
941        std::vector<MachineOperand> NewPriorCond(PriorCond);
942        if (!TII->ReverseBranchCondition(NewPriorCond)) {
943          DOUT << "\nMoving MBB: " << *MBB;
944          DOUT << "To make fallthrough to: " << *PriorTBB << "\n";
945
946          TII->RemoveBranch(PrevBB);
947          TII->InsertBranch(PrevBB, MBB, 0, NewPriorCond);
948
949          // Move this block to the end of the function.
950          MBB->moveAfter(--MBB->getParent()->end());
951          MadeChange = true;
952          ++NumBranchOpts;
953          return;
954        }
955      }
956    }
957  }
958
959  // Analyze the branch in the current block.
960  MachineBasicBlock *CurTBB = 0, *CurFBB = 0;
961  std::vector<MachineOperand> CurCond;
962  bool CurUnAnalyzable = TII->AnalyzeBranch(*MBB, CurTBB, CurFBB, CurCond);
963  if (!CurUnAnalyzable) {
964    // If the CFG for the prior block has extra edges, remove them.
965    MadeChange |= CorrectExtraCFGEdges(*MBB, CurTBB, CurFBB,
966                                       !CurCond.empty(),
967                                       ++MachineFunction::iterator(MBB));
968
969    // If this is a two-way branch, and the FBB branches to this block, reverse
970    // the condition so the single-basic-block loop is faster.  Instead of:
971    //    Loop: xxx; jcc Out; jmp Loop
972    // we want:
973    //    Loop: xxx; jncc Loop; jmp Out
974    if (CurTBB && CurFBB && CurFBB == MBB && CurTBB != MBB) {
975      std::vector<MachineOperand> NewCond(CurCond);
976      if (!TII->ReverseBranchCondition(NewCond)) {
977        TII->RemoveBranch(*MBB);
978        TII->InsertBranch(*MBB, CurFBB, CurTBB, NewCond);
979        MadeChange = true;
980        ++NumBranchOpts;
981        return OptimizeBlock(MBB);
982      }
983    }
984
985
986    // If this branch is the only thing in its block, see if we can forward
987    // other blocks across it.
988    if (CurTBB && CurCond.empty() && CurFBB == 0 &&
989        TII->isBranch(MBB->begin()->getOpcode()) && CurTBB != MBB) {
990      // This block may contain just an unconditional branch.  Because there can
991      // be 'non-branch terminators' in the block, try removing the branch and
992      // then seeing if the block is empty.
993      TII->RemoveBranch(*MBB);
994
995      // If this block is just an unconditional branch to CurTBB, we can
996      // usually completely eliminate the block.  The only case we cannot
997      // completely eliminate the block is when the block before this one
998      // falls through into MBB and we can't understand the prior block's branch
999      // condition.
1000      if (MBB->empty()) {
1001        bool PredHasNoFallThrough = TII->BlockHasNoFallThrough(PrevBB);
1002        if (PredHasNoFallThrough || !PriorUnAnalyzable ||
1003            !PrevBB.isSuccessor(MBB)) {
1004          // If the prior block falls through into us, turn it into an
1005          // explicit branch to us to make updates simpler.
1006          if (!PredHasNoFallThrough && PrevBB.isSuccessor(MBB) &&
1007              PriorTBB != MBB && PriorFBB != MBB) {
1008            if (PriorTBB == 0) {
1009              assert(PriorCond.empty() && PriorFBB == 0 &&
1010                     "Bad branch analysis");
1011              PriorTBB = MBB;
1012            } else {
1013              assert(PriorFBB == 0 && "Machine CFG out of date!");
1014              PriorFBB = MBB;
1015            }
1016            TII->RemoveBranch(PrevBB);
1017            TII->InsertBranch(PrevBB, PriorTBB, PriorFBB, PriorCond);
1018          }
1019
1020          // Iterate through all the predecessors, revectoring each in-turn.
1021          MachineBasicBlock::pred_iterator PI = MBB->pred_begin();
1022          bool DidChange = false;
1023          bool HasBranchToSelf = false;
1024          while (PI != MBB->pred_end()) {
1025            if (*PI == MBB) {
1026              // If this block has an uncond branch to itself, leave it.
1027              ++PI;
1028              HasBranchToSelf = true;
1029            } else {
1030              DidChange = true;
1031              ReplaceUsesOfBlockWith(*PI, MBB, CurTBB, TII);
1032            }
1033          }
1034
1035          // Change any jumptables to go to the new MBB.
1036          MBB->getParent()->getJumpTableInfo()->
1037            ReplaceMBBInJumpTables(MBB, CurTBB);
1038          if (DidChange) {
1039            ++NumBranchOpts;
1040            MadeChange = true;
1041            if (!HasBranchToSelf) return;
1042          }
1043        }
1044      }
1045
1046      // Add the branch back if the block is more than just an uncond branch.
1047      TII->InsertBranch(*MBB, CurTBB, 0, CurCond);
1048    }
1049  }
1050
1051  // If the prior block doesn't fall through into this block, and if this
1052  // block doesn't fall through into some other block, see if we can find a
1053  // place to move this block where a fall-through will happen.
1054  if (!CanFallThrough(&PrevBB, PriorUnAnalyzable,
1055                      PriorTBB, PriorFBB, PriorCond)) {
1056    // Now we know that there was no fall-through into this block, check to
1057    // see if it has a fall-through into its successor.
1058    bool CurFallsThru = CanFallThrough(MBB, CurUnAnalyzable, CurTBB, CurFBB,
1059                                       CurCond);
1060
1061    if (!MBB->isLandingPad()) {
1062      // Check all the predecessors of this block.  If one of them has no fall
1063      // throughs, move this block right after it.
1064      for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
1065           E = MBB->pred_end(); PI != E; ++PI) {
1066        // Analyze the branch at the end of the pred.
1067        MachineBasicBlock *PredBB = *PI;
1068        MachineFunction::iterator PredFallthrough = PredBB; ++PredFallthrough;
1069        if (PredBB != MBB && !CanFallThrough(PredBB)
1070            && (!CurFallsThru || !CurTBB || !CurFBB)
1071            && (!CurFallsThru || MBB->getNumber() >= PredBB->getNumber())) {
1072          // If the current block doesn't fall through, just move it.
1073          // If the current block can fall through and does not end with a
1074          // conditional branch, we need to append an unconditional jump to
1075          // the (current) next block.  To avoid a possible compile-time
1076          // infinite loop, move blocks only backward in this case.
1077          // Also, if there are already 2 branches here, we cannot add a third;
1078          // this means we have the case
1079          // Bcc next
1080          // B elsewhere
1081          // next:
1082          if (CurFallsThru) {
1083            MachineBasicBlock *NextBB = next(MachineFunction::iterator(MBB));
1084            CurCond.clear();
1085            TII->InsertBranch(*MBB, NextBB, 0, CurCond);
1086          }
1087          MBB->moveAfter(PredBB);
1088          MadeChange = true;
1089          return OptimizeBlock(MBB);
1090        }
1091      }
1092    }
1093
1094    if (!CurFallsThru) {
1095      // Check all successors to see if we can move this block before it.
1096      for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
1097           E = MBB->succ_end(); SI != E; ++SI) {
1098        // Analyze the branch at the end of the block before the succ.
1099        MachineBasicBlock *SuccBB = *SI;
1100        MachineFunction::iterator SuccPrev = SuccBB; --SuccPrev;
1101        std::vector<MachineOperand> SuccPrevCond;
1102
1103        // If this block doesn't already fall-through to that successor, and if
1104        // the succ doesn't already have a block that can fall through into it,
1105        // and if the successor isn't an EH destination, we can arrange for the
1106        // fallthrough to happen.
1107        if (SuccBB != MBB && !CanFallThrough(SuccPrev) &&
1108            !SuccBB->isLandingPad()) {
1109          MBB->moveBefore(SuccBB);
1110          MadeChange = true;
1111          return OptimizeBlock(MBB);
1112        }
1113      }
1114
1115      // Okay, there is no really great place to put this block.  If, however,
1116      // the block before this one would be a fall-through if this block were
1117      // removed, move this block to the end of the function.
1118      if (FallThrough != MBB->getParent()->end() &&
1119          PrevBB.isSuccessor(FallThrough)) {
1120        MBB->moveAfter(--MBB->getParent()->end());
1121        MadeChange = true;
1122        return;
1123      }
1124    }
1125  }
1126}
1127