InlineSpiller.cpp revision 6b6e32d954233ddeeae7f99e358ff85059f1176a
1//===-------- InlineSpiller.cpp - Insert spills and restores inline -------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// The inline spiller modifies the machine function directly instead of
11// inserting spills and restores in VirtRegMap.
12//
13//===----------------------------------------------------------------------===//
14
15#define DEBUG_TYPE "regalloc"
16#include "Spiller.h"
17#include "LiveRangeEdit.h"
18#include "VirtRegMap.h"
19#include "llvm/ADT/Statistic.h"
20#include "llvm/ADT/TinyPtrVector.h"
21#include "llvm/Analysis/AliasAnalysis.h"
22#include "llvm/CodeGen/LiveIntervalAnalysis.h"
23#include "llvm/CodeGen/LiveStackAnalysis.h"
24#include "llvm/CodeGen/MachineDominators.h"
25#include "llvm/CodeGen/MachineFrameInfo.h"
26#include "llvm/CodeGen/MachineFunction.h"
27#include "llvm/CodeGen/MachineLoopInfo.h"
28#include "llvm/CodeGen/MachineRegisterInfo.h"
29#include "llvm/Target/TargetMachine.h"
30#include "llvm/Target/TargetInstrInfo.h"
31#include "llvm/Support/Debug.h"
32#include "llvm/Support/raw_ostream.h"
33
34using namespace llvm;
35
36STATISTIC(NumSpilledRanges,   "Number of spilled live ranges");
37STATISTIC(NumSnippets,        "Number of snippets included in spills");
38STATISTIC(NumSpills,          "Number of spills inserted");
39STATISTIC(NumReloads,         "Number of reloads inserted");
40STATISTIC(NumFolded,          "Number of folded stack accesses");
41STATISTIC(NumFoldedLoads,     "Number of folded loads");
42STATISTIC(NumRemats,          "Number of rematerialized defs for spilling");
43STATISTIC(NumOmitReloadSpill, "Number of omitted spills after reloads");
44STATISTIC(NumHoistLocal,      "Number of locally hoisted spills");
45STATISTIC(NumHoistGlobal,     "Number of globally hoisted spills");
46STATISTIC(NumRedundantSpills, "Number of redundant spills identified");
47
48namespace {
49class InlineSpiller : public Spiller {
50  MachineFunctionPass &Pass;
51  MachineFunction &MF;
52  LiveIntervals &LIS;
53  LiveStacks &LSS;
54  AliasAnalysis *AA;
55  MachineDominatorTree &MDT;
56  MachineLoopInfo &Loops;
57  VirtRegMap &VRM;
58  MachineFrameInfo &MFI;
59  MachineRegisterInfo &MRI;
60  const TargetInstrInfo &TII;
61  const TargetRegisterInfo &TRI;
62
63  // Variables that are valid during spill(), but used by multiple methods.
64  LiveRangeEdit *Edit;
65  LiveInterval *StackInt;
66  int StackSlot;
67  unsigned Original;
68
69  // All registers to spill to StackSlot, including the main register.
70  SmallVector<unsigned, 8> RegsToSpill;
71
72  // All COPY instructions to/from snippets.
73  // They are ignored since both operands refer to the same stack slot.
74  SmallPtrSet<MachineInstr*, 8> SnippetCopies;
75
76  // Values that failed to remat at some point.
77  SmallPtrSet<VNInfo*, 8> UsedValues;
78
79public:
80  // Information about a value that was defined by a copy from a sibling
81  // register.
82  struct SibValueInfo {
83    // True when all reaching defs were reloads: No spill is necessary.
84    bool AllDefsAreReloads;
85
86    // True when value is defined by an original PHI not from splitting.
87    bool DefByOrigPHI;
88
89    // The preferred register to spill.
90    unsigned SpillReg;
91
92    // The value of SpillReg that should be spilled.
93    VNInfo *SpillVNI;
94
95    // The block where SpillVNI should be spilled. Currently, this must be the
96    // block containing SpillVNI->def.
97    MachineBasicBlock *SpillMBB;
98
99    // A defining instruction that is not a sibling copy or a reload, or NULL.
100    // This can be used as a template for rematerialization.
101    MachineInstr *DefMI;
102
103    // List of values that depend on this one.  These values are actually the
104    // same, but live range splitting has placed them in different registers,
105    // or SSA update needed to insert PHI-defs to preserve SSA form.  This is
106    // copies of the current value and phi-kills.  Usually only phi-kills cause
107    // more than one dependent value.
108    TinyPtrVector<VNInfo*> Deps;
109
110    SibValueInfo(unsigned Reg, VNInfo *VNI)
111      : AllDefsAreReloads(true), DefByOrigPHI(false),
112        SpillReg(Reg), SpillVNI(VNI), SpillMBB(0), DefMI(0) {}
113
114    // Returns true when a def has been found.
115    bool hasDef() const { return DefByOrigPHI || DefMI; }
116  };
117
118private:
119  // Values in RegsToSpill defined by sibling copies.
120  typedef DenseMap<VNInfo*, SibValueInfo> SibValueMap;
121  SibValueMap SibValues;
122
123  // Dead defs generated during spilling.
124  SmallVector<MachineInstr*, 8> DeadDefs;
125
126  ~InlineSpiller() {}
127
128public:
129  InlineSpiller(MachineFunctionPass &pass,
130                MachineFunction &mf,
131                VirtRegMap &vrm)
132    : Pass(pass),
133      MF(mf),
134      LIS(pass.getAnalysis<LiveIntervals>()),
135      LSS(pass.getAnalysis<LiveStacks>()),
136      AA(&pass.getAnalysis<AliasAnalysis>()),
137      MDT(pass.getAnalysis<MachineDominatorTree>()),
138      Loops(pass.getAnalysis<MachineLoopInfo>()),
139      VRM(vrm),
140      MFI(*mf.getFrameInfo()),
141      MRI(mf.getRegInfo()),
142      TII(*mf.getTarget().getInstrInfo()),
143      TRI(*mf.getTarget().getRegisterInfo()) {}
144
145  void spill(LiveRangeEdit &);
146
147private:
148  bool isSnippet(const LiveInterval &SnipLI);
149  void collectRegsToSpill();
150
151  bool isRegToSpill(unsigned Reg) {
152    return std::find(RegsToSpill.begin(),
153                     RegsToSpill.end(), Reg) != RegsToSpill.end();
154  }
155
156  bool isSibling(unsigned Reg);
157  MachineInstr *traceSiblingValue(unsigned, VNInfo*, VNInfo*);
158  void propagateSiblingValue(SibValueMap::iterator, VNInfo *VNI = 0);
159  void analyzeSiblingValues();
160
161  bool hoistSpill(LiveInterval &SpillLI, MachineInstr *CopyMI);
162  void eliminateRedundantSpills(LiveInterval &LI, VNInfo *VNI);
163
164  void markValueUsed(LiveInterval*, VNInfo*);
165  bool reMaterializeFor(LiveInterval&, MachineBasicBlock::iterator MI);
166  void reMaterializeAll();
167
168  bool coalesceStackAccess(MachineInstr *MI, unsigned Reg);
169  bool foldMemoryOperand(MachineBasicBlock::iterator MI,
170                         const SmallVectorImpl<unsigned> &Ops,
171                         MachineInstr *LoadMI = 0);
172  void insertReload(LiveInterval &NewLI, SlotIndex,
173                    MachineBasicBlock::iterator MI);
174  void insertSpill(LiveInterval &NewLI, const LiveInterval &OldLI,
175                   SlotIndex, MachineBasicBlock::iterator MI);
176
177  void spillAroundUses(unsigned Reg);
178  void spillAll();
179};
180}
181
182namespace llvm {
183Spiller *createInlineSpiller(MachineFunctionPass &pass,
184                             MachineFunction &mf,
185                             VirtRegMap &vrm) {
186  return new InlineSpiller(pass, mf, vrm);
187}
188}
189
190//===----------------------------------------------------------------------===//
191//                                Snippets
192//===----------------------------------------------------------------------===//
193
194// When spilling a virtual register, we also spill any snippets it is connected
195// to. The snippets are small live ranges that only have a single real use,
196// leftovers from live range splitting. Spilling them enables memory operand
197// folding or tightens the live range around the single use.
198//
199// This minimizes register pressure and maximizes the store-to-load distance for
200// spill slots which can be important in tight loops.
201
202/// isFullCopyOf - If MI is a COPY to or from Reg, return the other register,
203/// otherwise return 0.
204static unsigned isFullCopyOf(const MachineInstr *MI, unsigned Reg) {
205  if (!MI->isFullCopy())
206    return 0;
207  if (MI->getOperand(0).getReg() == Reg)
208      return MI->getOperand(1).getReg();
209  if (MI->getOperand(1).getReg() == Reg)
210      return MI->getOperand(0).getReg();
211  return 0;
212}
213
214/// isSnippet - Identify if a live interval is a snippet that should be spilled.
215/// It is assumed that SnipLI is a virtual register with the same original as
216/// Edit->getReg().
217bool InlineSpiller::isSnippet(const LiveInterval &SnipLI) {
218  unsigned Reg = Edit->getReg();
219
220  // A snippet is a tiny live range with only a single instruction using it
221  // besides copies to/from Reg or spills/fills. We accept:
222  //
223  //   %snip = COPY %Reg / FILL fi#
224  //   %snip = USE %snip
225  //   %Reg = COPY %snip / SPILL %snip, fi#
226  //
227  if (SnipLI.getNumValNums() > 2 || !LIS.intervalIsInOneMBB(SnipLI))
228    return false;
229
230  MachineInstr *UseMI = 0;
231
232  // Check that all uses satisfy our criteria.
233  for (MachineRegisterInfo::reg_nodbg_iterator
234         RI = MRI.reg_nodbg_begin(SnipLI.reg);
235       MachineInstr *MI = RI.skipInstruction();) {
236
237    // Allow copies to/from Reg.
238    if (isFullCopyOf(MI, Reg))
239      continue;
240
241    // Allow stack slot loads.
242    int FI;
243    if (SnipLI.reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot)
244      continue;
245
246    // Allow stack slot stores.
247    if (SnipLI.reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot)
248      continue;
249
250    // Allow a single additional instruction.
251    if (UseMI && MI != UseMI)
252      return false;
253    UseMI = MI;
254  }
255  return true;
256}
257
258/// collectRegsToSpill - Collect live range snippets that only have a single
259/// real use.
260void InlineSpiller::collectRegsToSpill() {
261  unsigned Reg = Edit->getReg();
262
263  // Main register always spills.
264  RegsToSpill.assign(1, Reg);
265  SnippetCopies.clear();
266
267  // Snippets all have the same original, so there can't be any for an original
268  // register.
269  if (Original == Reg)
270    return;
271
272  for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(Reg);
273       MachineInstr *MI = RI.skipInstruction();) {
274    unsigned SnipReg = isFullCopyOf(MI, Reg);
275    if (!isSibling(SnipReg))
276      continue;
277    LiveInterval &SnipLI = LIS.getInterval(SnipReg);
278    if (!isSnippet(SnipLI))
279      continue;
280    SnippetCopies.insert(MI);
281    if (isRegToSpill(SnipReg))
282      continue;
283    RegsToSpill.push_back(SnipReg);
284    DEBUG(dbgs() << "\talso spill snippet " << SnipLI << '\n');
285    ++NumSnippets;
286  }
287}
288
289
290//===----------------------------------------------------------------------===//
291//                            Sibling Values
292//===----------------------------------------------------------------------===//
293
294// After live range splitting, some values to be spilled may be defined by
295// copies from sibling registers. We trace the sibling copies back to the
296// original value if it still exists. We need it for rematerialization.
297//
298// Even when the value can't be rematerialized, we still want to determine if
299// the value has already been spilled, or we may want to hoist the spill from a
300// loop.
301
302bool InlineSpiller::isSibling(unsigned Reg) {
303  return TargetRegisterInfo::isVirtualRegister(Reg) &&
304           VRM.getOriginal(Reg) == Original;
305}
306
307#ifndef NDEBUG
308static raw_ostream &operator<<(raw_ostream &OS,
309                               const InlineSpiller::SibValueInfo &SVI) {
310  OS << "spill " << PrintReg(SVI.SpillReg) << ':'
311     << SVI.SpillVNI->id << '@' << SVI.SpillVNI->def;
312  if (SVI.SpillMBB)
313    OS << " in BB#" << SVI.SpillMBB->getNumber();
314  if (SVI.AllDefsAreReloads)
315    OS << " all-reloads";
316  if (SVI.DefByOrigPHI)
317    OS << " orig-phi";
318  OS << " deps[";
319  for (unsigned i = 0, e = SVI.Deps.size(); i != e; ++i)
320    OS << ' ' << SVI.Deps[i]->id << '@' << SVI.Deps[i]->def;
321  OS << " ]";
322  if (SVI.DefMI)
323    OS << " def: " << *SVI.DefMI;
324  else
325    OS << '\n';
326  return OS;
327}
328#endif
329
330/// propagateSiblingValue - Propagate the value in SVI to dependents if it is
331/// known.  Otherwise remember the dependency for later.
332///
333/// @param SVI SibValues entry to propagate.
334/// @param VNI Dependent value, or NULL to propagate to all saved dependents.
335void InlineSpiller::propagateSiblingValue(SibValueMap::iterator SVI,
336                                          VNInfo *VNI) {
337  // When VNI is non-NULL, add it to SVI's deps, and only propagate to that.
338  TinyPtrVector<VNInfo*> FirstDeps;
339  if (VNI) {
340    FirstDeps.push_back(VNI);
341    SVI->second.Deps.push_back(VNI);
342  }
343
344  // Has the value been completely determined yet?  If not, defer propagation.
345  if (!SVI->second.hasDef())
346    return;
347
348  // Work list of values to propagate.  It would be nice to use a SetVector
349  // here, but then we would be forced to use a SmallSet.
350  SmallVector<SibValueMap::iterator, 8> WorkList(1, SVI);
351  SmallPtrSet<VNInfo*, 8> WorkSet;
352
353  do {
354    SVI = WorkList.pop_back_val();
355    WorkSet.erase(SVI->first);
356    TinyPtrVector<VNInfo*> *Deps = VNI ? &FirstDeps : &SVI->second.Deps;
357    VNI = 0;
358
359    SibValueInfo &SV = SVI->second;
360    if (!SV.SpillMBB)
361      SV.SpillMBB = LIS.getMBBFromIndex(SV.SpillVNI->def);
362
363    DEBUG(dbgs() << "  prop to " << Deps->size() << ": "
364                 << SVI->first->id << '@' << SVI->first->def << ":\t" << SV);
365
366    assert(SV.hasDef() && "Propagating undefined value");
367
368    // Should this value be propagated as a preferred spill candidate?  We don't
369    // propagate values of registers that are about to spill.
370    bool PropSpill = !isRegToSpill(SV.SpillReg);
371    unsigned SpillDepth = ~0u;
372
373    for (TinyPtrVector<VNInfo*>::iterator DepI = Deps->begin(),
374         DepE = Deps->end(); DepI != DepE; ++DepI) {
375      SibValueMap::iterator DepSVI = SibValues.find(*DepI);
376      assert(DepSVI != SibValues.end() && "Dependent value not in SibValues");
377      SibValueInfo &DepSV = DepSVI->second;
378      if (!DepSV.SpillMBB)
379        DepSV.SpillMBB = LIS.getMBBFromIndex(DepSV.SpillVNI->def);
380
381      bool Changed = false;
382
383      // Propagate defining instruction.
384      if (!DepSV.hasDef()) {
385        Changed = true;
386        DepSV.DefMI = SV.DefMI;
387        DepSV.DefByOrigPHI = SV.DefByOrigPHI;
388      }
389
390      // Propagate AllDefsAreReloads.  For PHI values, this computes an AND of
391      // all predecessors.
392      if (!SV.AllDefsAreReloads && DepSV.AllDefsAreReloads) {
393        Changed = true;
394        DepSV.AllDefsAreReloads = false;
395      }
396
397      // Propagate best spill value.
398      if (PropSpill && SV.SpillVNI != DepSV.SpillVNI) {
399        if (SV.SpillMBB == DepSV.SpillMBB) {
400          // DepSV is in the same block.  Hoist when dominated.
401          if (SV.SpillVNI->def < DepSV.SpillVNI->def) {
402            // This is an alternative def earlier in the same MBB.
403            // Hoist the spill as far as possible in SpillMBB. This can ease
404            // register pressure:
405            //
406            //   x = def
407            //   y = use x
408            //   s = copy x
409            //
410            // Hoisting the spill of s to immediately after the def removes the
411            // interference between x and y:
412            //
413            //   x = def
414            //   spill x
415            //   y = use x<kill>
416            //
417            Changed = true;
418            DepSV.SpillReg = SV.SpillReg;
419            DepSV.SpillVNI = SV.SpillVNI;
420            DepSV.SpillMBB = SV.SpillMBB;
421          }
422        } else {
423          // DepSV is in a different block.
424          if (SpillDepth == ~0u)
425            SpillDepth = Loops.getLoopDepth(SV.SpillMBB);
426
427          // Also hoist spills to blocks with smaller loop depth, but make sure
428          // that the new value dominates.  Non-phi dependents are always
429          // dominated, phis need checking.
430          if ((Loops.getLoopDepth(DepSV.SpillMBB) > SpillDepth) &&
431              (!DepSVI->first->isPHIDef() ||
432               MDT.dominates(SV.SpillMBB, DepSV.SpillMBB))) {
433            Changed = true;
434            DepSV.SpillReg = SV.SpillReg;
435            DepSV.SpillVNI = SV.SpillVNI;
436            DepSV.SpillMBB = SV.SpillMBB;
437          }
438        }
439      }
440
441      if (!Changed)
442        continue;
443
444      // Something changed in DepSVI. Propagate to dependents.
445      if (WorkSet.insert(DepSVI->first))
446        WorkList.push_back(DepSVI);
447
448      DEBUG(dbgs() << "  update " << DepSVI->first->id << '@'
449            << DepSVI->first->def << " to:\t" << DepSV);
450    }
451  } while (!WorkList.empty());
452}
453
454/// traceSiblingValue - Trace a value that is about to be spilled back to the
455/// real defining instructions by looking through sibling copies. Always stay
456/// within the range of OrigVNI so the registers are known to carry the same
457/// value.
458///
459/// Determine if the value is defined by all reloads, so spilling isn't
460/// necessary - the value is already in the stack slot.
461///
462/// Return a defining instruction that may be a candidate for rematerialization.
463///
464MachineInstr *InlineSpiller::traceSiblingValue(unsigned UseReg, VNInfo *UseVNI,
465                                               VNInfo *OrigVNI) {
466  // Check if a cached value already exists.
467  SibValueMap::iterator SVI;
468  bool Inserted;
469  tie(SVI, Inserted) =
470    SibValues.insert(std::make_pair(UseVNI, SibValueInfo(UseReg, UseVNI)));
471  if (!Inserted) {
472    DEBUG(dbgs() << "Cached value " << PrintReg(UseReg) << ':'
473                 << UseVNI->id << '@' << UseVNI->def << ' ' << SVI->second);
474    return SVI->second.DefMI;
475  }
476
477  DEBUG(dbgs() << "Tracing value " << PrintReg(UseReg) << ':'
478               << UseVNI->id << '@' << UseVNI->def << '\n');
479
480  // List of (Reg, VNI) that have been inserted into SibValues, but need to be
481  // processed.
482  SmallVector<std::pair<unsigned, VNInfo*>, 8> WorkList;
483  WorkList.push_back(std::make_pair(UseReg, UseVNI));
484
485  do {
486    unsigned Reg;
487    VNInfo *VNI;
488    tie(Reg, VNI) = WorkList.pop_back_val();
489    DEBUG(dbgs() << "  " << PrintReg(Reg) << ':' << VNI->id << '@' << VNI->def
490                 << ":\t");
491
492    // First check if this value has already been computed.
493    SVI = SibValues.find(VNI);
494    assert(SVI != SibValues.end() && "Missing SibValues entry");
495
496    // Trace through PHI-defs created by live range splitting.
497    if (VNI->isPHIDef()) {
498      // Stop at original PHIs.  We don't know the value at the predecessors.
499      if (VNI->def == OrigVNI->def) {
500        DEBUG(dbgs() << "orig phi value\n");
501        SVI->second.DefByOrigPHI = true;
502        SVI->second.AllDefsAreReloads = false;
503        propagateSiblingValue(SVI);
504        continue;
505      }
506
507      // This is a PHI inserted by live range splitting.  We could trace the
508      // live-out value from predecessor blocks, but that search can be very
509      // expensive if there are many predecessors and many more PHIs as
510      // generated by tail-dup when it sees an indirectbr.  Instead, look at
511      // all the non-PHI defs that have the same value as OrigVNI.  They must
512      // jointly dominate VNI->def.  This is not optimal since VNI may actually
513      // be jointly dominated by a smaller subset of defs, so there is a change
514      // we will miss a AllDefsAreReloads optimization.
515
516      // Separate all values dominated by OrigVNI into PHIs and non-PHIs.
517      SmallVector<VNInfo*, 8> PHIs, NonPHIs;
518      LiveInterval &LI = LIS.getInterval(Reg);
519      LiveInterval &OrigLI = LIS.getInterval(Original);
520
521      for (LiveInterval::vni_iterator VI = LI.vni_begin(), VE = LI.vni_end();
522           VI != VE; ++VI) {
523        VNInfo *VNI2 = *VI;
524        if (VNI2->isUnused())
525          continue;
526        if (!OrigLI.containsOneValue() &&
527            OrigLI.getVNInfoAt(VNI2->def) != OrigVNI)
528          continue;
529        if (VNI2->isPHIDef() && VNI2->def != OrigVNI->def)
530          PHIs.push_back(VNI2);
531        else
532          NonPHIs.push_back(VNI2);
533      }
534      DEBUG(dbgs() << "split phi value, checking " << PHIs.size()
535                   << " phi-defs, and " << NonPHIs.size()
536                   << " non-phi/orig defs\n");
537
538      // Create entries for all the PHIs.  Don't add them to the worklist, we
539      // are processing all of them in one go here.
540      for (unsigned i = 0, e = PHIs.size(); i != e; ++i)
541        SibValues.insert(std::make_pair(PHIs[i], SibValueInfo(Reg, PHIs[i])));
542
543      // Add every PHI as a dependent of all the non-PHIs.
544      for (unsigned i = 0, e = NonPHIs.size(); i != e; ++i) {
545        VNInfo *NonPHI = NonPHIs[i];
546        // Known value? Try an insertion.
547        tie(SVI, Inserted) =
548          SibValues.insert(std::make_pair(NonPHI, SibValueInfo(Reg, NonPHI)));
549        // Add all the PHIs as dependents of NonPHI.
550        for (unsigned pi = 0, pe = PHIs.size(); pi != pe; ++pi)
551          SVI->second.Deps.push_back(PHIs[pi]);
552        // This is the first time we see NonPHI, add it to the worklist.
553        if (Inserted)
554          WorkList.push_back(std::make_pair(Reg, NonPHI));
555        else
556          // Propagate to all inserted PHIs, not just VNI.
557          propagateSiblingValue(SVI);
558      }
559
560      // Next work list item.
561      continue;
562    }
563
564    MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
565    assert(MI && "Missing def");
566
567    // Trace through sibling copies.
568    if (unsigned SrcReg = isFullCopyOf(MI, Reg)) {
569      if (isSibling(SrcReg)) {
570        LiveInterval &SrcLI = LIS.getInterval(SrcReg);
571        VNInfo *SrcVNI = SrcLI.getVNInfoAt(VNI->def.getUseIndex());
572        assert(SrcVNI && "Copy from non-existing value");
573        DEBUG(dbgs() << "copy of " << PrintReg(SrcReg) << ':'
574                     << SrcVNI->id << '@' << SrcVNI->def << '\n');
575        // Known sibling source value? Try an insertion.
576        tie(SVI, Inserted) = SibValues.insert(std::make_pair(SrcVNI,
577                                                 SibValueInfo(SrcReg, SrcVNI)));
578        // This is the first time we see Src, add it to the worklist.
579        if (Inserted)
580          WorkList.push_back(std::make_pair(SrcReg, SrcVNI));
581        propagateSiblingValue(SVI, VNI);
582        // Next work list item.
583        continue;
584      }
585    }
586
587    // Track reachable reloads.
588    SVI->second.DefMI = MI;
589    SVI->second.SpillMBB = MI->getParent();
590    int FI;
591    if (Reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot) {
592      DEBUG(dbgs() << "reload\n");
593      propagateSiblingValue(SVI);
594      // Next work list item.
595      continue;
596    }
597
598    // Potential remat candidate.
599    DEBUG(dbgs() << "def " << *MI);
600    SVI->second.AllDefsAreReloads = false;
601    propagateSiblingValue(SVI);
602  } while (!WorkList.empty());
603
604  // Look up the value we were looking for.  We already did this lokup at the
605  // top of the function, but SibValues may have been invalidated.
606  SVI = SibValues.find(UseVNI);
607  assert(SVI != SibValues.end() && "Didn't compute requested info");
608  DEBUG(dbgs() << "  traced to:\t" << SVI->second);
609  return SVI->second.DefMI;
610}
611
612/// analyzeSiblingValues - Trace values defined by sibling copies back to
613/// something that isn't a sibling copy.
614///
615/// Keep track of values that may be rematerializable.
616void InlineSpiller::analyzeSiblingValues() {
617  SibValues.clear();
618
619  // No siblings at all?
620  if (Edit->getReg() == Original)
621    return;
622
623  LiveInterval &OrigLI = LIS.getInterval(Original);
624  for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
625    unsigned Reg = RegsToSpill[i];
626    LiveInterval &LI = LIS.getInterval(Reg);
627    for (LiveInterval::const_vni_iterator VI = LI.vni_begin(),
628         VE = LI.vni_end(); VI != VE; ++VI) {
629      VNInfo *VNI = *VI;
630      if (VNI->isUnused())
631        continue;
632      MachineInstr *DefMI = 0;
633      // Check possible sibling copies.
634      if (VNI->isPHIDef() || VNI->getCopy()) {
635        VNInfo *OrigVNI = OrigLI.getVNInfoAt(VNI->def);
636        assert(OrigVNI && "Def outside original live range");
637        if (OrigVNI->def != VNI->def)
638          DefMI = traceSiblingValue(Reg, VNI, OrigVNI);
639      }
640      if (!DefMI && !VNI->isPHIDef())
641        DefMI = LIS.getInstructionFromIndex(VNI->def);
642      if (DefMI && Edit->checkRematerializable(VNI, DefMI, TII, AA)) {
643        DEBUG(dbgs() << "Value " << PrintReg(Reg) << ':' << VNI->id << '@'
644                     << VNI->def << " may remat from " << *DefMI);
645      }
646    }
647  }
648}
649
650/// hoistSpill - Given a sibling copy that defines a value to be spilled, insert
651/// a spill at a better location.
652bool InlineSpiller::hoistSpill(LiveInterval &SpillLI, MachineInstr *CopyMI) {
653  SlotIndex Idx = LIS.getInstructionIndex(CopyMI);
654  VNInfo *VNI = SpillLI.getVNInfoAt(Idx.getDefIndex());
655  assert(VNI && VNI->def == Idx.getDefIndex() && "Not defined by copy");
656  SibValueMap::iterator I = SibValues.find(VNI);
657  if (I == SibValues.end())
658    return false;
659
660  const SibValueInfo &SVI = I->second;
661
662  // Let the normal folding code deal with the boring case.
663  if (!SVI.AllDefsAreReloads && SVI.SpillVNI == VNI)
664    return false;
665
666  // SpillReg may have been deleted by remat and DCE.
667  if (!LIS.hasInterval(SVI.SpillReg)) {
668    DEBUG(dbgs() << "Stale interval: " << PrintReg(SVI.SpillReg) << '\n');
669    SibValues.erase(I);
670    return false;
671  }
672
673  LiveInterval &SibLI = LIS.getInterval(SVI.SpillReg);
674  if (!SibLI.containsValue(SVI.SpillVNI)) {
675    DEBUG(dbgs() << "Stale value: " << PrintReg(SVI.SpillReg) << '\n');
676    SibValues.erase(I);
677    return false;
678  }
679
680  // Conservatively extend the stack slot range to the range of the original
681  // value. We may be able to do better with stack slot coloring by being more
682  // careful here.
683  assert(StackInt && "No stack slot assigned yet.");
684  LiveInterval &OrigLI = LIS.getInterval(Original);
685  VNInfo *OrigVNI = OrigLI.getVNInfoAt(Idx);
686  StackInt->MergeValueInAsValue(OrigLI, OrigVNI, StackInt->getValNumInfo(0));
687  DEBUG(dbgs() << "\tmerged orig valno " << OrigVNI->id << ": "
688               << *StackInt << '\n');
689
690  // Already spilled everywhere.
691  if (SVI.AllDefsAreReloads) {
692    DEBUG(dbgs() << "\tno spill needed: " << SVI);
693    ++NumOmitReloadSpill;
694    return true;
695  }
696  // We are going to spill SVI.SpillVNI immediately after its def, so clear out
697  // any later spills of the same value.
698  eliminateRedundantSpills(SibLI, SVI.SpillVNI);
699
700  MachineBasicBlock *MBB = LIS.getMBBFromIndex(SVI.SpillVNI->def);
701  MachineBasicBlock::iterator MII;
702  if (SVI.SpillVNI->isPHIDef())
703    MII = MBB->SkipPHIsAndLabels(MBB->begin());
704  else {
705    MachineInstr *DefMI = LIS.getInstructionFromIndex(SVI.SpillVNI->def);
706    assert(DefMI && "Defining instruction disappeared");
707    MII = DefMI;
708    ++MII;
709  }
710  // Insert spill without kill flag immediately after def.
711  TII.storeRegToStackSlot(*MBB, MII, SVI.SpillReg, false, StackSlot,
712                          MRI.getRegClass(SVI.SpillReg), &TRI);
713  --MII; // Point to store instruction.
714  LIS.InsertMachineInstrInMaps(MII);
715  VRM.addSpillSlotUse(StackSlot, MII);
716  DEBUG(dbgs() << "\thoisted: " << SVI.SpillVNI->def << '\t' << *MII);
717
718  if (MBB == CopyMI->getParent())
719    ++NumHoistLocal;
720  else
721    ++NumHoistGlobal;
722  return true;
723}
724
725/// eliminateRedundantSpills - SLI:VNI is known to be on the stack. Remove any
726/// redundant spills of this value in SLI.reg and sibling copies.
727void InlineSpiller::eliminateRedundantSpills(LiveInterval &SLI, VNInfo *VNI) {
728  assert(VNI && "Missing value");
729  SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
730  WorkList.push_back(std::make_pair(&SLI, VNI));
731  assert(StackInt && "No stack slot assigned yet.");
732
733  do {
734    LiveInterval *LI;
735    tie(LI, VNI) = WorkList.pop_back_val();
736    unsigned Reg = LI->reg;
737    DEBUG(dbgs() << "Checking redundant spills for "
738                 << VNI->id << '@' << VNI->def << " in " << *LI << '\n');
739
740    // Regs to spill are taken care of.
741    if (isRegToSpill(Reg))
742      continue;
743
744    // Add all of VNI's live range to StackInt.
745    StackInt->MergeValueInAsValue(*LI, VNI, StackInt->getValNumInfo(0));
746    DEBUG(dbgs() << "Merged to stack int: " << *StackInt << '\n');
747
748    // Find all spills and copies of VNI.
749    for (MachineRegisterInfo::use_nodbg_iterator UI = MRI.use_nodbg_begin(Reg);
750         MachineInstr *MI = UI.skipInstruction();) {
751      if (!MI->isCopy() && !MI->getDesc().mayStore())
752        continue;
753      SlotIndex Idx = LIS.getInstructionIndex(MI);
754      if (LI->getVNInfoAt(Idx) != VNI)
755        continue;
756
757      // Follow sibling copies down the dominator tree.
758      if (unsigned DstReg = isFullCopyOf(MI, Reg)) {
759        if (isSibling(DstReg)) {
760           LiveInterval &DstLI = LIS.getInterval(DstReg);
761           VNInfo *DstVNI = DstLI.getVNInfoAt(Idx.getDefIndex());
762           assert(DstVNI && "Missing defined value");
763           assert(DstVNI->def == Idx.getDefIndex() && "Wrong copy def slot");
764           WorkList.push_back(std::make_pair(&DstLI, DstVNI));
765        }
766        continue;
767      }
768
769      // Erase spills.
770      int FI;
771      if (Reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot) {
772        DEBUG(dbgs() << "Redundant spill " << Idx << '\t' << *MI);
773        // eliminateDeadDefs won't normally remove stores, so switch opcode.
774        MI->setDesc(TII.get(TargetOpcode::KILL));
775        DeadDefs.push_back(MI);
776        ++NumRedundantSpills;
777      }
778    }
779  } while (!WorkList.empty());
780}
781
782
783//===----------------------------------------------------------------------===//
784//                            Rematerialization
785//===----------------------------------------------------------------------===//
786
787/// markValueUsed - Remember that VNI failed to rematerialize, so its defining
788/// instruction cannot be eliminated. See through snippet copies
789void InlineSpiller::markValueUsed(LiveInterval *LI, VNInfo *VNI) {
790  SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
791  WorkList.push_back(std::make_pair(LI, VNI));
792  do {
793    tie(LI, VNI) = WorkList.pop_back_val();
794    if (!UsedValues.insert(VNI))
795      continue;
796
797    if (VNI->isPHIDef()) {
798      MachineBasicBlock *MBB = LIS.getMBBFromIndex(VNI->def);
799      for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
800             PE = MBB->pred_end(); PI != PE; ++PI) {
801        VNInfo *PVNI = LI->getVNInfoAt(LIS.getMBBEndIdx(*PI).getPrevSlot());
802        if (PVNI)
803          WorkList.push_back(std::make_pair(LI, PVNI));
804      }
805      continue;
806    }
807
808    // Follow snippet copies.
809    MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
810    if (!SnippetCopies.count(MI))
811      continue;
812    LiveInterval &SnipLI = LIS.getInterval(MI->getOperand(1).getReg());
813    assert(isRegToSpill(SnipLI.reg) && "Unexpected register in copy");
814    VNInfo *SnipVNI = SnipLI.getVNInfoAt(VNI->def.getUseIndex());
815    assert(SnipVNI && "Snippet undefined before copy");
816    WorkList.push_back(std::make_pair(&SnipLI, SnipVNI));
817  } while (!WorkList.empty());
818}
819
820/// reMaterializeFor - Attempt to rematerialize before MI instead of reloading.
821bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg,
822                                     MachineBasicBlock::iterator MI) {
823  SlotIndex UseIdx = LIS.getInstructionIndex(MI).getUseIndex();
824  VNInfo *ParentVNI = VirtReg.getVNInfoAt(UseIdx.getBaseIndex());
825
826  if (!ParentVNI) {
827    DEBUG(dbgs() << "\tadding <undef> flags: ");
828    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
829      MachineOperand &MO = MI->getOperand(i);
830      if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg)
831        MO.setIsUndef();
832    }
833    DEBUG(dbgs() << UseIdx << '\t' << *MI);
834    return true;
835  }
836
837  if (SnippetCopies.count(MI))
838    return false;
839
840  // Use an OrigVNI from traceSiblingValue when ParentVNI is a sibling copy.
841  LiveRangeEdit::Remat RM(ParentVNI);
842  SibValueMap::const_iterator SibI = SibValues.find(ParentVNI);
843  if (SibI != SibValues.end())
844    RM.OrigMI = SibI->second.DefMI;
845  if (!Edit->canRematerializeAt(RM, UseIdx, false, LIS)) {
846    markValueUsed(&VirtReg, ParentVNI);
847    DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << *MI);
848    return false;
849  }
850
851  // If the instruction also writes VirtReg.reg, it had better not require the
852  // same register for uses and defs.
853  bool Reads, Writes;
854  SmallVector<unsigned, 8> Ops;
855  tie(Reads, Writes) = MI->readsWritesVirtualRegister(VirtReg.reg, &Ops);
856  if (Writes) {
857    for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
858      MachineOperand &MO = MI->getOperand(Ops[i]);
859      if (MO.isUse() ? MI->isRegTiedToDefOperand(Ops[i]) : MO.getSubReg()) {
860        markValueUsed(&VirtReg, ParentVNI);
861        DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << *MI);
862        return false;
863      }
864    }
865  }
866
867  // Before rematerializing into a register for a single instruction, try to
868  // fold a load into the instruction. That avoids allocating a new register.
869  if (RM.OrigMI->getDesc().canFoldAsLoad() &&
870      foldMemoryOperand(MI, Ops, RM.OrigMI)) {
871    Edit->markRematerialized(RM.ParentVNI);
872    ++NumFoldedLoads;
873    return true;
874  }
875
876  // Alocate a new register for the remat.
877  LiveInterval &NewLI = Edit->createFrom(Original, LIS, VRM);
878  NewLI.markNotSpillable();
879
880  // Finally we can rematerialize OrigMI before MI.
881  SlotIndex DefIdx = Edit->rematerializeAt(*MI->getParent(), MI, NewLI.reg, RM,
882                                           LIS, TII, TRI);
883  DEBUG(dbgs() << "\tremat:  " << DefIdx << '\t'
884               << *LIS.getInstructionFromIndex(DefIdx));
885
886  // Replace operands
887  for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
888    MachineOperand &MO = MI->getOperand(Ops[i]);
889    if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg) {
890      MO.setReg(NewLI.reg);
891      MO.setIsKill();
892    }
893  }
894  DEBUG(dbgs() << "\t        " << UseIdx << '\t' << *MI);
895
896  VNInfo *DefVNI = NewLI.getNextValue(DefIdx, 0, LIS.getVNInfoAllocator());
897  NewLI.addRange(LiveRange(DefIdx, UseIdx.getDefIndex(), DefVNI));
898  DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
899  ++NumRemats;
900  return true;
901}
902
903/// reMaterializeAll - Try to rematerialize as many uses as possible,
904/// and trim the live ranges after.
905void InlineSpiller::reMaterializeAll() {
906  // analyzeSiblingValues has already tested all relevant defining instructions.
907  if (!Edit->anyRematerializable(LIS, TII, AA))
908    return;
909
910  UsedValues.clear();
911
912  // Try to remat before all uses of snippets.
913  bool anyRemat = false;
914  for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
915    unsigned Reg = RegsToSpill[i];
916    LiveInterval &LI = LIS.getInterval(Reg);
917    for (MachineRegisterInfo::use_nodbg_iterator
918         RI = MRI.use_nodbg_begin(Reg);
919         MachineInstr *MI = RI.skipInstruction();)
920      anyRemat |= reMaterializeFor(LI, MI);
921  }
922  if (!anyRemat)
923    return;
924
925  // Remove any values that were completely rematted.
926  for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
927    unsigned Reg = RegsToSpill[i];
928    LiveInterval &LI = LIS.getInterval(Reg);
929    for (LiveInterval::vni_iterator I = LI.vni_begin(), E = LI.vni_end();
930         I != E; ++I) {
931      VNInfo *VNI = *I;
932      if (VNI->isUnused() || VNI->isPHIDef() || UsedValues.count(VNI))
933        continue;
934      MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
935      MI->addRegisterDead(Reg, &TRI);
936      if (!MI->allDefsAreDead())
937        continue;
938      DEBUG(dbgs() << "All defs dead: " << *MI);
939      DeadDefs.push_back(MI);
940    }
941  }
942
943  // Eliminate dead code after remat. Note that some snippet copies may be
944  // deleted here.
945  if (DeadDefs.empty())
946    return;
947  DEBUG(dbgs() << "Remat created " << DeadDefs.size() << " dead defs.\n");
948  Edit->eliminateDeadDefs(DeadDefs, LIS, VRM, TII);
949
950  // Get rid of deleted and empty intervals.
951  for (unsigned i = RegsToSpill.size(); i != 0; --i) {
952    unsigned Reg = RegsToSpill[i-1];
953    if (!LIS.hasInterval(Reg)) {
954      RegsToSpill.erase(RegsToSpill.begin() + (i - 1));
955      continue;
956    }
957    LiveInterval &LI = LIS.getInterval(Reg);
958    if (!LI.empty())
959      continue;
960    Edit->eraseVirtReg(Reg, LIS);
961    RegsToSpill.erase(RegsToSpill.begin() + (i - 1));
962  }
963  DEBUG(dbgs() << RegsToSpill.size() << " registers to spill after remat.\n");
964}
965
966
967//===----------------------------------------------------------------------===//
968//                                 Spilling
969//===----------------------------------------------------------------------===//
970
971/// If MI is a load or store of StackSlot, it can be removed.
972bool InlineSpiller::coalesceStackAccess(MachineInstr *MI, unsigned Reg) {
973  int FI = 0;
974  unsigned InstrReg;
975  if (!(InstrReg = TII.isLoadFromStackSlot(MI, FI)) &&
976      !(InstrReg = TII.isStoreToStackSlot(MI, FI)))
977    return false;
978
979  // We have a stack access. Is it the right register and slot?
980  if (InstrReg != Reg || FI != StackSlot)
981    return false;
982
983  DEBUG(dbgs() << "Coalescing stack access: " << *MI);
984  LIS.RemoveMachineInstrFromMaps(MI);
985  MI->eraseFromParent();
986  return true;
987}
988
989/// foldMemoryOperand - Try folding stack slot references in Ops into MI.
990/// @param MI     Instruction using or defining the current register.
991/// @param Ops    Operand indices from readsWritesVirtualRegister().
992/// @param LoadMI Load instruction to use instead of stack slot when non-null.
993/// @return       True on success, and MI will be erased.
994bool InlineSpiller::foldMemoryOperand(MachineBasicBlock::iterator MI,
995                                      const SmallVectorImpl<unsigned> &Ops,
996                                      MachineInstr *LoadMI) {
997  // TargetInstrInfo::foldMemoryOperand only expects explicit, non-tied
998  // operands.
999  SmallVector<unsigned, 8> FoldOps;
1000  for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
1001    unsigned Idx = Ops[i];
1002    MachineOperand &MO = MI->getOperand(Idx);
1003    if (MO.isImplicit())
1004      continue;
1005    // FIXME: Teach targets to deal with subregs.
1006    if (MO.getSubReg())
1007      return false;
1008    // We cannot fold a load instruction into a def.
1009    if (LoadMI && MO.isDef())
1010      return false;
1011    // Tied use operands should not be passed to foldMemoryOperand.
1012    if (!MI->isRegTiedToDefOperand(Idx))
1013      FoldOps.push_back(Idx);
1014  }
1015
1016  MachineInstr *FoldMI =
1017                LoadMI ? TII.foldMemoryOperand(MI, FoldOps, LoadMI)
1018                       : TII.foldMemoryOperand(MI, FoldOps, StackSlot);
1019  if (!FoldMI)
1020    return false;
1021  LIS.ReplaceMachineInstrInMaps(MI, FoldMI);
1022  if (!LoadMI)
1023    VRM.addSpillSlotUse(StackSlot, FoldMI);
1024  MI->eraseFromParent();
1025  DEBUG(dbgs() << "\tfolded: " << *FoldMI);
1026  ++NumFolded;
1027  return true;
1028}
1029
1030/// insertReload - Insert a reload of NewLI.reg before MI.
1031void InlineSpiller::insertReload(LiveInterval &NewLI,
1032                                 SlotIndex Idx,
1033                                 MachineBasicBlock::iterator MI) {
1034  MachineBasicBlock &MBB = *MI->getParent();
1035  TII.loadRegFromStackSlot(MBB, MI, NewLI.reg, StackSlot,
1036                           MRI.getRegClass(NewLI.reg), &TRI);
1037  --MI; // Point to load instruction.
1038  SlotIndex LoadIdx = LIS.InsertMachineInstrInMaps(MI).getDefIndex();
1039  VRM.addSpillSlotUse(StackSlot, MI);
1040  DEBUG(dbgs() << "\treload:  " << LoadIdx << '\t' << *MI);
1041  VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0,
1042                                       LIS.getVNInfoAllocator());
1043  NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI));
1044  ++NumReloads;
1045}
1046
1047/// insertSpill - Insert a spill of NewLI.reg after MI.
1048void InlineSpiller::insertSpill(LiveInterval &NewLI, const LiveInterval &OldLI,
1049                                SlotIndex Idx, MachineBasicBlock::iterator MI) {
1050  MachineBasicBlock &MBB = *MI->getParent();
1051  TII.storeRegToStackSlot(MBB, ++MI, NewLI.reg, true, StackSlot,
1052                          MRI.getRegClass(NewLI.reg), &TRI);
1053  --MI; // Point to store instruction.
1054  SlotIndex StoreIdx = LIS.InsertMachineInstrInMaps(MI).getDefIndex();
1055  VRM.addSpillSlotUse(StackSlot, MI);
1056  DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MI);
1057  VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, LIS.getVNInfoAllocator());
1058  NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI));
1059  ++NumSpills;
1060}
1061
1062/// spillAroundUses - insert spill code around each use of Reg.
1063void InlineSpiller::spillAroundUses(unsigned Reg) {
1064  DEBUG(dbgs() << "spillAroundUses " << PrintReg(Reg) << '\n');
1065  LiveInterval &OldLI = LIS.getInterval(Reg);
1066
1067  // Iterate over instructions using Reg.
1068  for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(Reg);
1069       MachineInstr *MI = RI.skipInstruction();) {
1070
1071    // Debug values are not allowed to affect codegen.
1072    if (MI->isDebugValue()) {
1073      // Modify DBG_VALUE now that the value is in a spill slot.
1074      uint64_t Offset = MI->getOperand(1).getImm();
1075      const MDNode *MDPtr = MI->getOperand(2).getMetadata();
1076      DebugLoc DL = MI->getDebugLoc();
1077      if (MachineInstr *NewDV = TII.emitFrameIndexDebugValue(MF, StackSlot,
1078                                                           Offset, MDPtr, DL)) {
1079        DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
1080        MachineBasicBlock *MBB = MI->getParent();
1081        MBB->insert(MBB->erase(MI), NewDV);
1082      } else {
1083        DEBUG(dbgs() << "Removing debug info due to spill:" << "\t" << *MI);
1084        MI->eraseFromParent();
1085      }
1086      continue;
1087    }
1088
1089    // Ignore copies to/from snippets. We'll delete them.
1090    if (SnippetCopies.count(MI))
1091      continue;
1092
1093    // Stack slot accesses may coalesce away.
1094    if (coalesceStackAccess(MI, Reg))
1095      continue;
1096
1097    // Analyze instruction.
1098    bool Reads, Writes;
1099    SmallVector<unsigned, 8> Ops;
1100    tie(Reads, Writes) = MI->readsWritesVirtualRegister(Reg, &Ops);
1101
1102    // Find the slot index where this instruction reads and writes OldLI.
1103    // This is usually the def slot, except for tied early clobbers.
1104    SlotIndex Idx = LIS.getInstructionIndex(MI).getDefIndex();
1105    if (VNInfo *VNI = OldLI.getVNInfoAt(Idx.getUseIndex()))
1106      if (SlotIndex::isSameInstr(Idx, VNI->def))
1107        Idx = VNI->def;
1108
1109    // Check for a sibling copy.
1110    unsigned SibReg = isFullCopyOf(MI, Reg);
1111    if (SibReg && isSibling(SibReg)) {
1112      // This may actually be a copy between snippets.
1113      if (isRegToSpill(SibReg)) {
1114        DEBUG(dbgs() << "Found new snippet copy: " << *MI);
1115        SnippetCopies.insert(MI);
1116        continue;
1117      }
1118      if (Writes) {
1119        // Hoist the spill of a sib-reg copy.
1120        if (hoistSpill(OldLI, MI)) {
1121          // This COPY is now dead, the value is already in the stack slot.
1122          MI->getOperand(0).setIsDead();
1123          DeadDefs.push_back(MI);
1124          continue;
1125        }
1126      } else {
1127        // This is a reload for a sib-reg copy. Drop spills downstream.
1128        LiveInterval &SibLI = LIS.getInterval(SibReg);
1129        eliminateRedundantSpills(SibLI, SibLI.getVNInfoAt(Idx));
1130        // The COPY will fold to a reload below.
1131      }
1132    }
1133
1134    // Attempt to fold memory ops.
1135    if (foldMemoryOperand(MI, Ops))
1136      continue;
1137
1138    // Allocate interval around instruction.
1139    // FIXME: Infer regclass from instruction alone.
1140    LiveInterval &NewLI = Edit->createFrom(Reg, LIS, VRM);
1141    NewLI.markNotSpillable();
1142
1143    if (Reads)
1144      insertReload(NewLI, Idx, MI);
1145
1146    // Rewrite instruction operands.
1147    bool hasLiveDef = false;
1148    for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
1149      MachineOperand &MO = MI->getOperand(Ops[i]);
1150      MO.setReg(NewLI.reg);
1151      if (MO.isUse()) {
1152        if (!MI->isRegTiedToDefOperand(Ops[i]))
1153          MO.setIsKill();
1154      } else {
1155        if (!MO.isDead())
1156          hasLiveDef = true;
1157      }
1158    }
1159    DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << *MI);
1160
1161    // FIXME: Use a second vreg if instruction has no tied ops.
1162    if (Writes && hasLiveDef)
1163      insertSpill(NewLI, OldLI, Idx, MI);
1164
1165    DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
1166  }
1167}
1168
1169/// spillAll - Spill all registers remaining after rematerialization.
1170void InlineSpiller::spillAll() {
1171  // Update LiveStacks now that we are committed to spilling.
1172  if (StackSlot == VirtRegMap::NO_STACK_SLOT) {
1173    StackSlot = VRM.assignVirt2StackSlot(Original);
1174    StackInt = &LSS.getOrCreateInterval(StackSlot, MRI.getRegClass(Original));
1175    StackInt->getNextValue(SlotIndex(), 0, LSS.getVNInfoAllocator());
1176  } else
1177    StackInt = &LSS.getInterval(StackSlot);
1178
1179  if (Original != Edit->getReg())
1180    VRM.assignVirt2StackSlot(Edit->getReg(), StackSlot);
1181
1182  assert(StackInt->getNumValNums() == 1 && "Bad stack interval values");
1183  for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
1184    StackInt->MergeRangesInAsValue(LIS.getInterval(RegsToSpill[i]),
1185                                   StackInt->getValNumInfo(0));
1186  DEBUG(dbgs() << "Merged spilled regs: " << *StackInt << '\n');
1187
1188  // Spill around uses of all RegsToSpill.
1189  for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
1190    spillAroundUses(RegsToSpill[i]);
1191
1192  // Hoisted spills may cause dead code.
1193  if (!DeadDefs.empty()) {
1194    DEBUG(dbgs() << "Eliminating " << DeadDefs.size() << " dead defs\n");
1195    Edit->eliminateDeadDefs(DeadDefs, LIS, VRM, TII);
1196  }
1197
1198  // Finally delete the SnippetCopies.
1199  for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
1200    for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(RegsToSpill[i]);
1201         MachineInstr *MI = RI.skipInstruction();) {
1202      assert(SnippetCopies.count(MI) && "Remaining use wasn't a snippet copy");
1203      // FIXME: Do this with a LiveRangeEdit callback.
1204      VRM.RemoveMachineInstrFromMaps(MI);
1205      LIS.RemoveMachineInstrFromMaps(MI);
1206      MI->eraseFromParent();
1207    }
1208  }
1209
1210  // Delete all spilled registers.
1211  for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
1212    Edit->eraseVirtReg(RegsToSpill[i], LIS);
1213}
1214
1215void InlineSpiller::spill(LiveRangeEdit &edit) {
1216  ++NumSpilledRanges;
1217  Edit = &edit;
1218  assert(!TargetRegisterInfo::isStackSlot(edit.getReg())
1219         && "Trying to spill a stack slot.");
1220  // Share a stack slot among all descendants of Original.
1221  Original = VRM.getOriginal(edit.getReg());
1222  StackSlot = VRM.getStackSlot(Original);
1223  StackInt = 0;
1224
1225  DEBUG(dbgs() << "Inline spilling "
1226               << MRI.getRegClass(edit.getReg())->getName()
1227               << ':' << edit.getParent() << "\nFrom original "
1228               << LIS.getInterval(Original) << '\n');
1229  assert(edit.getParent().isSpillable() &&
1230         "Attempting to spill already spilled value.");
1231  assert(DeadDefs.empty() && "Previous spill didn't remove dead defs");
1232
1233  collectRegsToSpill();
1234  analyzeSiblingValues();
1235  reMaterializeAll();
1236
1237  // Remat may handle everything.
1238  if (!RegsToSpill.empty())
1239    spillAll();
1240
1241  Edit->calculateRegClassAndHint(MF, LIS, Loops);
1242}
1243