InlineSpiller.cpp revision 7d57753df3bbad14e3e3ddf396b4edbdc4c55d7d
1//===-------- InlineSpiller.cpp - Insert spills and restores inline -------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// The inline spiller modifies the machine function directly instead of
11// inserting spills and restores in VirtRegMap.
12//
13//===----------------------------------------------------------------------===//
14
15#define DEBUG_TYPE "spiller"
16#include "Spiller.h"
17#include "LiveRangeEdit.h"
18#include "SplitKit.h"
19#include "VirtRegMap.h"
20#include "llvm/CodeGen/LiveIntervalAnalysis.h"
21#include "llvm/CodeGen/LiveStackAnalysis.h"
22#include "llvm/CodeGen/MachineDominators.h"
23#include "llvm/CodeGen/MachineFrameInfo.h"
24#include "llvm/CodeGen/MachineFunction.h"
25#include "llvm/CodeGen/MachineLoopInfo.h"
26#include "llvm/CodeGen/MachineRegisterInfo.h"
27#include "llvm/Target/TargetMachine.h"
28#include "llvm/Target/TargetInstrInfo.h"
29#include "llvm/Support/CommandLine.h"
30#include "llvm/Support/Debug.h"
31#include "llvm/Support/raw_ostream.h"
32
33using namespace llvm;
34
35static cl::opt<bool>
36VerifySpills("verify-spills", cl::desc("Verify after each spill/split"));
37
38namespace {
39class InlineSpiller : public Spiller {
40  MachineFunctionPass &pass_;
41  MachineFunction &mf_;
42  LiveIntervals &lis_;
43  LiveStacks &lss_;
44  MachineDominatorTree &mdt_;
45  MachineLoopInfo &loops_;
46  VirtRegMap &vrm_;
47  MachineFrameInfo &mfi_;
48  MachineRegisterInfo &mri_;
49  const TargetInstrInfo &tii_;
50  const TargetRegisterInfo &tri_;
51  const BitVector reserved_;
52
53  SplitAnalysis splitAnalysis_;
54
55  // Variables that are valid during spill(), but used by multiple methods.
56  LiveRangeEdit *edit_;
57  const TargetRegisterClass *rc_;
58  int stackSlot_;
59
60  // Values that failed to remat at some point.
61  SmallPtrSet<VNInfo*, 8> usedValues_;
62
63  ~InlineSpiller() {}
64
65public:
66  InlineSpiller(MachineFunctionPass &pass,
67                MachineFunction &mf,
68                VirtRegMap &vrm)
69    : pass_(pass),
70      mf_(mf),
71      lis_(pass.getAnalysis<LiveIntervals>()),
72      lss_(pass.getAnalysis<LiveStacks>()),
73      mdt_(pass.getAnalysis<MachineDominatorTree>()),
74      loops_(pass.getAnalysis<MachineLoopInfo>()),
75      vrm_(vrm),
76      mfi_(*mf.getFrameInfo()),
77      mri_(mf.getRegInfo()),
78      tii_(*mf.getTarget().getInstrInfo()),
79      tri_(*mf.getTarget().getRegisterInfo()),
80      reserved_(tri_.getReservedRegs(mf_)),
81      splitAnalysis_(mf, lis_, loops_) {}
82
83  void spill(LiveInterval *li,
84             SmallVectorImpl<LiveInterval*> &newIntervals,
85             SmallVectorImpl<LiveInterval*> &spillIs);
86
87  void spill(LiveRangeEdit &);
88
89private:
90  bool split();
91
92  bool reMaterializeFor(MachineBasicBlock::iterator MI);
93  void reMaterializeAll();
94
95  bool coalesceStackAccess(MachineInstr *MI);
96  bool foldMemoryOperand(MachineBasicBlock::iterator MI,
97                         const SmallVectorImpl<unsigned> &Ops);
98  void insertReload(LiveInterval &NewLI, MachineBasicBlock::iterator MI);
99  void insertSpill(LiveInterval &NewLI, MachineBasicBlock::iterator MI);
100};
101}
102
103namespace llvm {
104Spiller *createInlineSpiller(MachineFunctionPass &pass,
105                             MachineFunction &mf,
106                             VirtRegMap &vrm) {
107  if (VerifySpills)
108    mf.verify(&pass);
109  return new InlineSpiller(pass, mf, vrm);
110}
111}
112
113/// split - try splitting the current interval into pieces that may allocate
114/// separately. Return true if successful.
115bool InlineSpiller::split() {
116  splitAnalysis_.analyze(&edit_->getParent());
117
118  // Try splitting around loops.
119  if (const MachineLoop *loop = splitAnalysis_.getBestSplitLoop()) {
120    SplitEditor(splitAnalysis_, lis_, vrm_, mdt_, *edit_)
121      .splitAroundLoop(loop);
122    return true;
123  }
124
125  // Try splitting into single block intervals.
126  SplitAnalysis::BlockPtrSet blocks;
127  if (splitAnalysis_.getMultiUseBlocks(blocks)) {
128    SplitEditor(splitAnalysis_, lis_, vrm_, mdt_, *edit_)
129      .splitSingleBlocks(blocks);
130    return true;
131  }
132
133  // Try splitting inside a basic block.
134  if (const MachineBasicBlock *MBB = splitAnalysis_.getBlockForInsideSplit()) {
135    SplitEditor(splitAnalysis_, lis_, vrm_, mdt_, *edit_)
136      .splitInsideBlock(MBB);
137    return true;
138  }
139
140  return false;
141}
142
143/// reMaterializeFor - Attempt to rematerialize edit_->getReg() before MI instead of
144/// reloading it.
145bool InlineSpiller::reMaterializeFor(MachineBasicBlock::iterator MI) {
146  SlotIndex UseIdx = lis_.getInstructionIndex(MI).getUseIndex();
147  VNInfo *OrigVNI = edit_->getParent().getVNInfoAt(UseIdx);
148
149  if (!OrigVNI) {
150    DEBUG(dbgs() << "\tadding <undef> flags: ");
151    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
152      MachineOperand &MO = MI->getOperand(i);
153      if (MO.isReg() && MO.isUse() && MO.getReg() == edit_->getReg())
154        MO.setIsUndef();
155    }
156    DEBUG(dbgs() << UseIdx << '\t' << *MI);
157    return true;
158  }
159
160  LiveRangeEdit::Remat RM = edit_->canRematerializeAt(OrigVNI, UseIdx, false,
161                                                      lis_);
162  if (!RM) {
163    usedValues_.insert(OrigVNI);
164    DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << *MI);
165    return false;
166  }
167
168  // If the instruction also writes edit_->getReg(), it had better not require
169  // the same register for uses and defs.
170  bool Reads, Writes;
171  SmallVector<unsigned, 8> Ops;
172  tie(Reads, Writes) = MI->readsWritesVirtualRegister(edit_->getReg(), &Ops);
173  if (Writes) {
174    for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
175      MachineOperand &MO = MI->getOperand(Ops[i]);
176      if (MO.isUse() ? MI->isRegTiedToDefOperand(Ops[i]) : MO.getSubReg()) {
177        usedValues_.insert(OrigVNI);
178        DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << *MI);
179        return false;
180      }
181    }
182  }
183
184  // Alocate a new register for the remat.
185  LiveInterval &NewLI = edit_->create(mri_, lis_, vrm_);
186  NewLI.markNotSpillable();
187
188  // Finally we can rematerialize OrigMI before MI.
189  SlotIndex DefIdx = edit_->rematerializeAt(*MI->getParent(), MI, NewLI.reg, RM,
190                                            lis_, tii_, tri_);
191  DEBUG(dbgs() << "\tremat:  " << DefIdx << '\n');
192
193  // Replace operands
194  for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
195    MachineOperand &MO = MI->getOperand(Ops[i]);
196    if (MO.isReg() && MO.isUse() && MO.getReg() == edit_->getReg()) {
197      MO.setReg(NewLI.reg);
198      MO.setIsKill();
199    }
200  }
201  DEBUG(dbgs() << "\t        " << UseIdx << '\t' << *MI);
202
203  VNInfo *DefVNI = NewLI.getNextValue(DefIdx, 0, lis_.getVNInfoAllocator());
204  NewLI.addRange(LiveRange(DefIdx, UseIdx.getDefIndex(), DefVNI));
205  DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
206  return true;
207}
208
209/// reMaterializeAll - Try to rematerialize as many uses as possible,
210/// and trim the live ranges after.
211void InlineSpiller::reMaterializeAll() {
212  // Do a quick scan of the interval values to find if any are remattable.
213  if (!edit_->anyRematerializable(lis_, tii_, 0))
214    return;
215
216  usedValues_.clear();
217
218  // Try to remat before all uses of edit_->getReg().
219  bool anyRemat = false;
220  for (MachineRegisterInfo::use_nodbg_iterator
221       RI = mri_.use_nodbg_begin(edit_->getReg());
222       MachineInstr *MI = RI.skipInstruction();)
223     anyRemat |= reMaterializeFor(MI);
224
225  if (!anyRemat)
226    return;
227
228  // Remove any values that were completely rematted.
229  bool anyRemoved = false;
230  for (LiveInterval::vni_iterator I = edit_->getParent().vni_begin(),
231       E = edit_->getParent().vni_end(); I != E; ++I) {
232    VNInfo *VNI = *I;
233    if (VNI->hasPHIKill() || !edit_->didRematerialize(VNI) ||
234        usedValues_.count(VNI))
235      continue;
236    MachineInstr *DefMI = lis_.getInstructionFromIndex(VNI->def);
237    DEBUG(dbgs() << "\tremoving dead def: " << VNI->def << '\t' << *DefMI);
238    lis_.RemoveMachineInstrFromMaps(DefMI);
239    vrm_.RemoveMachineInstrFromMaps(DefMI);
240    DefMI->eraseFromParent();
241    VNI->def = SlotIndex();
242    anyRemoved = true;
243  }
244
245  if (!anyRemoved)
246    return;
247
248  // Removing values may cause debug uses where parent is not live.
249  for (MachineRegisterInfo::use_iterator RI = mri_.use_begin(edit_->getReg());
250       MachineInstr *MI = RI.skipInstruction();) {
251    if (!MI->isDebugValue())
252      continue;
253    // Try to preserve the debug value if parent is live immediately after it.
254    MachineBasicBlock::iterator NextMI = MI;
255    ++NextMI;
256    if (NextMI != MI->getParent()->end() && !lis_.isNotInMIMap(NextMI)) {
257      SlotIndex Idx = lis_.getInstructionIndex(NextMI);
258      VNInfo *VNI = edit_->getParent().getVNInfoAt(Idx);
259      if (VNI && (VNI->hasPHIKill() || usedValues_.count(VNI)))
260        continue;
261    }
262    DEBUG(dbgs() << "Removing debug info due to remat:" << "\t" << *MI);
263    MI->eraseFromParent();
264  }
265}
266
267/// If MI is a load or store of stackSlot_, it can be removed.
268bool InlineSpiller::coalesceStackAccess(MachineInstr *MI) {
269  int FI = 0;
270  unsigned reg;
271  if (!(reg = tii_.isLoadFromStackSlot(MI, FI)) &&
272      !(reg = tii_.isStoreToStackSlot(MI, FI)))
273    return false;
274
275  // We have a stack access. Is it the right register and slot?
276  if (reg != edit_->getReg() || FI != stackSlot_)
277    return false;
278
279  DEBUG(dbgs() << "Coalescing stack access: " << *MI);
280  lis_.RemoveMachineInstrFromMaps(MI);
281  MI->eraseFromParent();
282  return true;
283}
284
285/// foldMemoryOperand - Try folding stack slot references in Ops into MI.
286/// Return true on success, and MI will be erased.
287bool InlineSpiller::foldMemoryOperand(MachineBasicBlock::iterator MI,
288                                      const SmallVectorImpl<unsigned> &Ops) {
289  // TargetInstrInfo::foldMemoryOperand only expects explicit, non-tied
290  // operands.
291  SmallVector<unsigned, 8> FoldOps;
292  for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
293    unsigned Idx = Ops[i];
294    MachineOperand &MO = MI->getOperand(Idx);
295    if (MO.isImplicit())
296      continue;
297    // FIXME: Teach targets to deal with subregs.
298    if (MO.getSubReg())
299      return false;
300    // Tied use operands should not be passed to foldMemoryOperand.
301    if (!MI->isRegTiedToDefOperand(Idx))
302      FoldOps.push_back(Idx);
303  }
304
305  MachineInstr *FoldMI = tii_.foldMemoryOperand(MI, FoldOps, stackSlot_);
306  if (!FoldMI)
307    return false;
308  lis_.ReplaceMachineInstrInMaps(MI, FoldMI);
309  vrm_.addSpillSlotUse(stackSlot_, FoldMI);
310  MI->eraseFromParent();
311  DEBUG(dbgs() << "\tfolded: " << *FoldMI);
312  return true;
313}
314
315/// insertReload - Insert a reload of NewLI.reg before MI.
316void InlineSpiller::insertReload(LiveInterval &NewLI,
317                                 MachineBasicBlock::iterator MI) {
318  MachineBasicBlock &MBB = *MI->getParent();
319  SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex();
320  tii_.loadRegFromStackSlot(MBB, MI, NewLI.reg, stackSlot_, rc_, &tri_);
321  --MI; // Point to load instruction.
322  SlotIndex LoadIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex();
323  vrm_.addSpillSlotUse(stackSlot_, MI);
324  DEBUG(dbgs() << "\treload:  " << LoadIdx << '\t' << *MI);
325  VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0,
326                                       lis_.getVNInfoAllocator());
327  NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI));
328}
329
330/// insertSpill - Insert a spill of NewLI.reg after MI.
331void InlineSpiller::insertSpill(LiveInterval &NewLI,
332                                MachineBasicBlock::iterator MI) {
333  MachineBasicBlock &MBB = *MI->getParent();
334  SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex();
335  tii_.storeRegToStackSlot(MBB, ++MI, NewLI.reg, true, stackSlot_, rc_, &tri_);
336  --MI; // Point to store instruction.
337  SlotIndex StoreIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex();
338  vrm_.addSpillSlotUse(stackSlot_, MI);
339  DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MI);
340  VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, lis_.getVNInfoAllocator());
341  NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI));
342}
343
344void InlineSpiller::spill(LiveInterval *li,
345                          SmallVectorImpl<LiveInterval*> &newIntervals,
346                          SmallVectorImpl<LiveInterval*> &spillIs) {
347  LiveRangeEdit edit(*li, newIntervals, spillIs);
348  spill(edit);
349  if (VerifySpills)
350    mf_.verify(&pass_);
351}
352
353void InlineSpiller::spill(LiveRangeEdit &edit) {
354  edit_ = &edit;
355  assert(!edit.getParent().isStackSlot() && "Trying to spill a stack slot.");
356  DEBUG(dbgs() << "Inline spilling "
357               << mri_.getRegClass(edit.getReg())->getName()
358               << ':' << edit.getParent() << "\n");
359  assert(edit.getParent().isSpillable() &&
360         "Attempting to spill already spilled value.");
361
362  if (split())
363    return;
364
365  reMaterializeAll();
366
367  // Remat may handle everything.
368  if (edit_->getParent().empty())
369    return;
370
371  rc_ = mri_.getRegClass(edit.getReg());
372  stackSlot_ = edit.assignStackSlot(vrm_);
373
374  // Update LiveStacks now that we are committed to spilling.
375  LiveInterval &stacklvr = lss_.getOrCreateInterval(stackSlot_, rc_);
376  if (!stacklvr.hasAtLeastOneValue())
377    stacklvr.getNextValue(SlotIndex(), 0, lss_.getVNInfoAllocator());
378  stacklvr.MergeRangesInAsValue(edit_->getParent(), stacklvr.getValNumInfo(0));
379
380  // Iterate over instructions using register.
381  for (MachineRegisterInfo::reg_iterator RI = mri_.reg_begin(edit.getReg());
382       MachineInstr *MI = RI.skipInstruction();) {
383
384    // Debug values are not allowed to affect codegen.
385    if (MI->isDebugValue()) {
386      // Modify DBG_VALUE now that the value is in a spill slot.
387      uint64_t Offset = MI->getOperand(1).getImm();
388      const MDNode *MDPtr = MI->getOperand(2).getMetadata();
389      DebugLoc DL = MI->getDebugLoc();
390      if (MachineInstr *NewDV = tii_.emitFrameIndexDebugValue(mf_, stackSlot_,
391                                                           Offset, MDPtr, DL)) {
392        DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
393        MachineBasicBlock *MBB = MI->getParent();
394        MBB->insert(MBB->erase(MI), NewDV);
395      } else {
396        DEBUG(dbgs() << "Removing debug info due to spill:" << "\t" << *MI);
397        MI->eraseFromParent();
398      }
399      continue;
400    }
401
402    // Stack slot accesses may coalesce away.
403    if (coalesceStackAccess(MI))
404      continue;
405
406    // Analyze instruction.
407    bool Reads, Writes;
408    SmallVector<unsigned, 8> Ops;
409    tie(Reads, Writes) = MI->readsWritesVirtualRegister(edit.getReg(), &Ops);
410
411    // Attempt to fold memory ops.
412    if (foldMemoryOperand(MI, Ops))
413      continue;
414
415    // Allocate interval around instruction.
416    // FIXME: Infer regclass from instruction alone.
417    LiveInterval &NewLI = edit.create(mri_, lis_, vrm_);
418    NewLI.markNotSpillable();
419
420    if (Reads)
421      insertReload(NewLI, MI);
422
423    // Rewrite instruction operands.
424    bool hasLiveDef = false;
425    for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
426      MachineOperand &MO = MI->getOperand(Ops[i]);
427      MO.setReg(NewLI.reg);
428      if (MO.isUse()) {
429        if (!MI->isRegTiedToDefOperand(Ops[i]))
430          MO.setIsKill();
431      } else {
432        if (!MO.isDead())
433          hasLiveDef = true;
434      }
435    }
436
437    // FIXME: Use a second vreg if instruction has no tied ops.
438    if (Writes && hasLiveDef)
439      insertSpill(NewLI, MI);
440
441    DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
442  }
443}
444