InlineSpiller.cpp revision e8e44e77afab78b324fd9cd504042d9a02eb6129
1//===-------- InlineSpiller.cpp - Insert spills and restores inline -------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// The inline spiller modifies the machine function directly instead of 11// inserting spills and restores in VirtRegMap. 12// 13//===----------------------------------------------------------------------===// 14 15#define DEBUG_TYPE "spiller" 16#include "Spiller.h" 17#include "VirtRegMap.h" 18#include "llvm/CodeGen/LiveIntervalAnalysis.h" 19#include "llvm/CodeGen/MachineFrameInfo.h" 20#include "llvm/CodeGen/MachineFunction.h" 21#include "llvm/CodeGen/MachineLoopInfo.h" 22#include "llvm/CodeGen/MachineRegisterInfo.h" 23#include "llvm/Target/TargetMachine.h" 24#include "llvm/Target/TargetInstrInfo.h" 25#include "llvm/Support/Debug.h" 26#include "llvm/Support/raw_ostream.h" 27 28using namespace llvm; 29 30namespace { 31class InlineSpiller : public Spiller { 32 MachineFunction &mf_; 33 LiveIntervals &lis_; 34 MachineLoopInfo &loops_; 35 VirtRegMap &vrm_; 36 MachineFrameInfo &mfi_; 37 MachineRegisterInfo &mri_; 38 const TargetInstrInfo &tii_; 39 const TargetRegisterInfo &tri_; 40 const BitVector reserved_; 41 42 // Variables that are valid during spill(), but used by multiple methods. 43 LiveInterval *li_; 44 std::vector<LiveInterval*> *newIntervals_; 45 const TargetRegisterClass *rc_; 46 int stackSlot_; 47 const SmallVectorImpl<LiveInterval*> *spillIs_; 48 49 // Values of the current interval that can potentially remat. 50 SmallPtrSet<VNInfo*, 8> reMattable_; 51 52 // Values in reMattable_ that failed to remat at some point. 53 SmallPtrSet<VNInfo*, 8> usedValues_; 54 55 ~InlineSpiller() {} 56 57public: 58 InlineSpiller(MachineFunction *mf, LiveIntervals *lis, MachineLoopInfo *mli, 59 VirtRegMap *vrm) 60 : mf_(*mf), lis_(*lis), loops_(*mli), vrm_(*vrm), 61 mfi_(*mf->getFrameInfo()), 62 mri_(mf->getRegInfo()), 63 tii_(*mf->getTarget().getInstrInfo()), 64 tri_(*mf->getTarget().getRegisterInfo()), 65 reserved_(tri_.getReservedRegs(mf_)) {} 66 67 void spill(LiveInterval *li, 68 std::vector<LiveInterval*> &newIntervals, 69 SmallVectorImpl<LiveInterval*> &spillIs, 70 SlotIndex *earliestIndex); 71 72private: 73 bool allUsesAvailableAt(const MachineInstr *OrigMI, SlotIndex OrigIdx, 74 SlotIndex UseIdx); 75 bool reMaterializeFor(MachineBasicBlock::iterator MI); 76 void reMaterializeAll(); 77 78 bool foldMemoryOperand(MachineBasicBlock::iterator MI, 79 const SmallVectorImpl<unsigned> &Ops); 80 void insertReload(LiveInterval &NewLI, MachineBasicBlock::iterator MI); 81 void insertSpill(LiveInterval &NewLI, MachineBasicBlock::iterator MI); 82}; 83} 84 85namespace llvm { 86Spiller *createInlineSpiller(MachineFunction *mf, 87 LiveIntervals *lis, 88 MachineLoopInfo *mli, 89 VirtRegMap *vrm) { 90 return new InlineSpiller(mf, lis, mli, vrm); 91} 92} 93 94/// allUsesAvailableAt - Return true if all registers used by OrigMI at 95/// OrigIdx are also available with the same value at UseIdx. 96bool InlineSpiller::allUsesAvailableAt(const MachineInstr *OrigMI, 97 SlotIndex OrigIdx, 98 SlotIndex UseIdx) { 99 OrigIdx = OrigIdx.getUseIndex(); 100 UseIdx = UseIdx.getUseIndex(); 101 for (unsigned i = 0, e = OrigMI->getNumOperands(); i != e; ++i) { 102 const MachineOperand &MO = OrigMI->getOperand(i); 103 if (!MO.isReg() || !MO.getReg() || MO.getReg() == li_->reg) 104 continue; 105 // Reserved registers are OK. 106 if (MO.isUndef() || !lis_.hasInterval(MO.getReg())) 107 continue; 108 // We don't want to move any defs. 109 if (MO.isDef()) 110 return false; 111 // We cannot depend on virtual registers in spillIs_. They will be spilled. 112 for (unsigned si = 0, se = spillIs_->size(); si != se; ++si) 113 if ((*spillIs_)[si]->reg == MO.getReg()) 114 return false; 115 116 LiveInterval &LI = lis_.getInterval(MO.getReg()); 117 const VNInfo *OVNI = LI.getVNInfoAt(OrigIdx); 118 if (!OVNI) 119 continue; 120 if (OVNI != LI.getVNInfoAt(UseIdx)) 121 return false; 122 } 123 return true; 124} 125 126/// reMaterializeFor - Attempt to rematerialize li_->reg before MI instead of 127/// reloading it. 128bool InlineSpiller::reMaterializeFor(MachineBasicBlock::iterator MI) { 129 SlotIndex UseIdx = lis_.getInstructionIndex(MI).getUseIndex(); 130 VNInfo *OrigVNI = li_->getVNInfoAt(UseIdx); 131 if (!OrigVNI) { 132 DEBUG(dbgs() << "\tadding <undef> flags: "); 133 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 134 MachineOperand &MO = MI->getOperand(i); 135 if (MO.isReg() && MO.isUse() && MO.getReg() == li_->reg) 136 MO.setIsUndef(); 137 } 138 DEBUG(dbgs() << UseIdx << '\t' << *MI); 139 return true; 140 } 141 if (!reMattable_.count(OrigVNI)) { 142 DEBUG(dbgs() << "\tusing non-remat valno " << OrigVNI->id << ": " 143 << UseIdx << '\t' << *MI); 144 return false; 145 } 146 MachineInstr *OrigMI = lis_.getInstructionFromIndex(OrigVNI->def); 147 if (!allUsesAvailableAt(OrigMI, OrigVNI->def, UseIdx)) { 148 usedValues_.insert(OrigVNI); 149 DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << *MI); 150 return false; 151 } 152 153 // If the instruction also writes li_->reg, it had better not require the same 154 // register for uses and defs. 155 bool Reads, Writes; 156 SmallVector<unsigned, 8> Ops; 157 tie(Reads, Writes) = MI->readsWritesVirtualRegister(li_->reg, &Ops); 158 if (Writes) { 159 for (unsigned i = 0, e = Ops.size(); i != e; ++i) { 160 MachineOperand &MO = MI->getOperand(Ops[i]); 161 if (MO.isUse() ? MI->isRegTiedToDefOperand(Ops[i]) : MO.getSubReg()) { 162 usedValues_.insert(OrigVNI); 163 DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << *MI); 164 return false; 165 } 166 } 167 } 168 169 // Alocate a new register for the remat. 170 unsigned NewVReg = mri_.createVirtualRegister(rc_); 171 vrm_.grow(); 172 LiveInterval &NewLI = lis_.getOrCreateInterval(NewVReg); 173 NewLI.markNotSpillable(); 174 newIntervals_->push_back(&NewLI); 175 176 // Finally we can rematerialize OrigMI before MI. 177 MachineBasicBlock &MBB = *MI->getParent(); 178 tii_.reMaterialize(MBB, MI, NewLI.reg, 0, OrigMI, tri_); 179 MachineBasicBlock::iterator RematMI = MI; 180 SlotIndex DefIdx = lis_.InsertMachineInstrInMaps(--RematMI).getDefIndex(); 181 DEBUG(dbgs() << "\tremat: " << DefIdx << '\t' << *RematMI); 182 183 // Replace operands 184 for (unsigned i = 0, e = Ops.size(); i != e; ++i) { 185 MachineOperand &MO = MI->getOperand(Ops[i]); 186 if (MO.isReg() && MO.isUse() && MO.getReg() == li_->reg) { 187 MO.setReg(NewVReg); 188 MO.setIsKill(); 189 } 190 } 191 DEBUG(dbgs() << "\t " << UseIdx << '\t' << *MI); 192 193 VNInfo *DefVNI = NewLI.getNextValue(DefIdx, 0, true, 194 lis_.getVNInfoAllocator()); 195 NewLI.addRange(LiveRange(DefIdx, UseIdx.getDefIndex(), DefVNI)); 196 DEBUG(dbgs() << "\tinterval: " << NewLI << '\n'); 197 return true; 198} 199 200/// reMaterializeAll - Try to rematerialize as many uses of li_ as possible, 201/// and trim the live ranges after. 202void InlineSpiller::reMaterializeAll() { 203 // Do a quick scan of the interval values to find if any are remattable. 204 reMattable_.clear(); 205 usedValues_.clear(); 206 for (LiveInterval::const_vni_iterator I = li_->vni_begin(), 207 E = li_->vni_end(); I != E; ++I) { 208 VNInfo *VNI = *I; 209 if (VNI->isUnused() || !VNI->isDefAccurate()) 210 continue; 211 MachineInstr *DefMI = lis_.getInstructionFromIndex(VNI->def); 212 if (!DefMI || !tii_.isTriviallyReMaterializable(DefMI)) 213 continue; 214 reMattable_.insert(VNI); 215 } 216 217 // Often, no defs are remattable. 218 if (reMattable_.empty()) 219 return; 220 221 // Try to remat before all uses of li_->reg. 222 bool anyRemat = false; 223 for (MachineRegisterInfo::use_nodbg_iterator 224 RI = mri_.use_nodbg_begin(li_->reg); 225 MachineInstr *MI = RI.skipInstruction();) 226 anyRemat |= reMaterializeFor(MI); 227 228 if (!anyRemat) 229 return; 230 231 // Remove any values that were completely rematted. 232 bool anyRemoved = false; 233 for (SmallPtrSet<VNInfo*, 8>::iterator I = reMattable_.begin(), 234 E = reMattable_.end(); I != E; ++I) { 235 VNInfo *VNI = *I; 236 if (VNI->hasPHIKill() || usedValues_.count(VNI)) 237 continue; 238 MachineInstr *DefMI = lis_.getInstructionFromIndex(VNI->def); 239 DEBUG(dbgs() << "\tremoving dead def: " << VNI->def << '\t' << *DefMI); 240 lis_.RemoveMachineInstrFromMaps(DefMI); 241 vrm_.RemoveMachineInstrFromMaps(DefMI); 242 DefMI->eraseFromParent(); 243 li_->removeValNo(VNI); 244 anyRemoved = true; 245 } 246 247 if (!anyRemoved) 248 return; 249 250 // Removing values may cause debug uses where li_ is not live. 251 for (MachineRegisterInfo::use_iterator RI = mri_.use_begin(li_->reg); 252 MachineInstr *MI = RI.skipInstruction();) { 253 if (!MI->isDebugValue()) 254 continue; 255 // Try to preserve the debug value if li_ is live immediately after it. 256 MachineBasicBlock::iterator NextMI = MI; 257 ++NextMI; 258 if (NextMI != MI->getParent()->end() && !lis_.isNotInMIMap(NextMI)) { 259 SlotIndex NearIdx = lis_.getInstructionIndex(NextMI); 260 if (li_->liveAt(NearIdx)) 261 continue; 262 } 263 DEBUG(dbgs() << "Removing debug info due to remat:" << "\t" << *MI); 264 MI->eraseFromParent(); 265 } 266} 267 268/// foldMemoryOperand - Try folding stack slot references in Ops into MI. 269/// Return true on success, and MI will be erased. 270bool InlineSpiller::foldMemoryOperand(MachineBasicBlock::iterator MI, 271 const SmallVectorImpl<unsigned> &Ops) { 272 // TargetInstrInfo::foldMemoryOperand only expects explicit, non-tied 273 // operands. 274 SmallVector<unsigned, 8> FoldOps; 275 for (unsigned i = 0, e = Ops.size(); i != e; ++i) { 276 unsigned Idx = Ops[i]; 277 MachineOperand &MO = MI->getOperand(Idx); 278 if (MO.isImplicit()) 279 continue; 280 // FIXME: Teach targets to deal with subregs. 281 if (MO.getSubReg()) 282 return false; 283 // Tied use operands should not be passed to foldMemoryOperand. 284 if (!MI->isRegTiedToDefOperand(Idx)) 285 FoldOps.push_back(Idx); 286 } 287 288 MachineInstr *FoldMI = tii_.foldMemoryOperand(MI, FoldOps, stackSlot_); 289 if (!FoldMI) 290 return false; 291 lis_.ReplaceMachineInstrInMaps(MI, FoldMI); 292 vrm_.addSpillSlotUse(stackSlot_, FoldMI); 293 MI->eraseFromParent(); 294 DEBUG(dbgs() << "\tfolded: " << *FoldMI); 295 return true; 296} 297 298/// insertReload - Insert a reload of NewLI.reg before MI. 299void InlineSpiller::insertReload(LiveInterval &NewLI, 300 MachineBasicBlock::iterator MI) { 301 MachineBasicBlock &MBB = *MI->getParent(); 302 SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex(); 303 tii_.loadRegFromStackSlot(MBB, MI, NewLI.reg, stackSlot_, rc_, &tri_); 304 --MI; // Point to load instruction. 305 SlotIndex LoadIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex(); 306 vrm_.addSpillSlotUse(stackSlot_, MI); 307 DEBUG(dbgs() << "\treload: " << LoadIdx << '\t' << *MI); 308 VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0, true, 309 lis_.getVNInfoAllocator()); 310 NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI)); 311} 312 313/// insertSpill - Insert a spill of NewLI.reg after MI. 314void InlineSpiller::insertSpill(LiveInterval &NewLI, 315 MachineBasicBlock::iterator MI) { 316 MachineBasicBlock &MBB = *MI->getParent(); 317 SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex(); 318 tii_.storeRegToStackSlot(MBB, ++MI, NewLI.reg, true, stackSlot_, rc_, &tri_); 319 --MI; // Point to store instruction. 320 SlotIndex StoreIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex(); 321 vrm_.addSpillSlotUse(stackSlot_, MI); 322 DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MI); 323 VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, true, 324 lis_.getVNInfoAllocator()); 325 NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI)); 326} 327 328void InlineSpiller::spill(LiveInterval *li, 329 std::vector<LiveInterval*> &newIntervals, 330 SmallVectorImpl<LiveInterval*> &spillIs, 331 SlotIndex *earliestIndex) { 332 DEBUG(dbgs() << "Inline spilling " << *li << "\n"); 333 assert(li->isSpillable() && "Attempting to spill already spilled value."); 334 assert(!li->isStackSlot() && "Trying to spill a stack slot."); 335 336 li_ = li; 337 newIntervals_ = &newIntervals; 338 rc_ = mri_.getRegClass(li->reg); 339 spillIs_ = &spillIs; 340 341 reMaterializeAll(); 342 343 // Remat may handle everything. 344 if (li_->empty()) 345 return; 346 347 stackSlot_ = vrm_.assignVirt2StackSlot(li->reg); 348 349 // Iterate over instructions using register. 350 for (MachineRegisterInfo::reg_iterator RI = mri_.reg_begin(li->reg); 351 MachineInstr *MI = RI.skipInstruction();) { 352 353 // Debug values are not allowed to affect codegen. 354 if (MI->isDebugValue()) { 355 // Modify DBG_VALUE now that the value is in a spill slot. 356 uint64_t Offset = MI->getOperand(1).getImm(); 357 const MDNode *MDPtr = MI->getOperand(2).getMetadata(); 358 DebugLoc DL = MI->getDebugLoc(); 359 if (MachineInstr *NewDV = tii_.emitFrameIndexDebugValue(mf_, stackSlot_, 360 Offset, MDPtr, DL)) { 361 DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI); 362 MachineBasicBlock *MBB = MI->getParent(); 363 MBB->insert(MBB->erase(MI), NewDV); 364 } else { 365 DEBUG(dbgs() << "Removing debug info due to spill:" << "\t" << *MI); 366 MI->eraseFromParent(); 367 } 368 continue; 369 } 370 371 // Analyze instruction. 372 bool Reads, Writes; 373 SmallVector<unsigned, 8> Ops; 374 tie(Reads, Writes) = MI->readsWritesVirtualRegister(li->reg, &Ops); 375 376 // Attempt to fold memory ops. 377 if (foldMemoryOperand(MI, Ops)) 378 continue; 379 380 // Allocate interval around instruction. 381 // FIXME: Infer regclass from instruction alone. 382 unsigned NewVReg = mri_.createVirtualRegister(rc_); 383 vrm_.grow(); 384 LiveInterval &NewLI = lis_.getOrCreateInterval(NewVReg); 385 NewLI.markNotSpillable(); 386 387 if (Reads) 388 insertReload(NewLI, MI); 389 390 // Rewrite instruction operands. 391 bool hasLiveDef = false; 392 for (unsigned i = 0, e = Ops.size(); i != e; ++i) { 393 MachineOperand &MO = MI->getOperand(Ops[i]); 394 MO.setReg(NewVReg); 395 if (MO.isUse()) { 396 if (!MI->isRegTiedToDefOperand(Ops[i])) 397 MO.setIsKill(); 398 } else { 399 if (!MO.isDead()) 400 hasLiveDef = true; 401 } 402 } 403 404 // FIXME: Use a second vreg if instruction has no tied ops. 405 if (Writes && hasLiveDef) 406 insertSpill(NewLI, MI); 407 408 DEBUG(dbgs() << "\tinterval: " << NewLI << '\n'); 409 newIntervals.push_back(&NewLI); 410 } 411} 412