LiveIntervalUnion.cpp revision a35cce1a14d8eee7e250e02b03903a5096d22c2f
1//===-- LiveIntervalUnion.cpp - Live interval union data structure --------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// LiveIntervalUnion represents a coalesced set of live intervals. This may be
11// used during coalescing to represent a congruence class, or during register
12// allocation to model liveness of a physical register.
13//
14//===----------------------------------------------------------------------===//
15
16#define DEBUG_TYPE "regalloc"
17#include "LiveIntervalUnion.h"
18#include "llvm/ADT/SparseBitVector.h"
19#include "llvm/Support/Debug.h"
20#include "llvm/Support/raw_ostream.h"
21#include <algorithm>
22using namespace llvm;
23
24
25// Merge a LiveInterval's segments. Guarantee no overlaps.
26void LiveIntervalUnion::unify(LiveInterval &VirtReg) {
27  if (VirtReg.empty())
28    return;
29
30  // Insert each of the virtual register's live segments into the map.
31  LiveInterval::iterator RegPos = VirtReg.begin();
32  LiveInterval::iterator RegEnd = VirtReg.end();
33  SegmentIter SegPos = Segments.find(RegPos->start);
34
35  for (;;) {
36    SegPos.insert(RegPos->start, RegPos->end, &VirtReg);
37    if (++RegPos == RegEnd)
38      return;
39    SegPos.advanceTo(RegPos->start);
40  }
41}
42
43// Remove a live virtual register's segments from this union.
44void LiveIntervalUnion::extract(LiveInterval &VirtReg) {
45  if (VirtReg.empty())
46    return;
47
48  // Remove each of the virtual register's live segments from the map.
49  LiveInterval::iterator RegPos = VirtReg.begin();
50  LiveInterval::iterator RegEnd = VirtReg.end();
51  SegmentIter SegPos = Segments.find(RegPos->start);
52
53  for (;;) {
54    assert(SegPos.value() == &VirtReg && "Inconsistent LiveInterval");
55    SegPos.erase();
56    if (!SegPos.valid())
57      return;
58
59    // Skip all segments that may have been coalesced.
60    RegPos = VirtReg.advanceTo(RegPos, SegPos.start());
61    if (RegPos == RegEnd)
62      return;
63
64    SegPos.advanceTo(RegPos->start);
65  }
66}
67
68void
69LiveIntervalUnion::print(raw_ostream &OS,
70                         const AbstractRegisterDescription *RegDesc) const {
71  OS << "LIU ";
72  if (RegDesc != NULL)
73    OS << RegDesc->getName(RepReg);
74  else {
75    OS << RepReg;
76  }
77  for (LiveSegments::const_iterator SI = Segments.begin(); SI.valid(); ++SI)
78    dbgs() << " [" << SI.start() << ' ' << SI.stop() << "):%reg"
79           << SI.value()->reg;
80  OS << "\n";
81}
82
83void LiveIntervalUnion::dump(const AbstractRegisterDescription *RegDesc) const {
84  print(dbgs(), RegDesc);
85}
86
87#ifndef NDEBUG
88// Verify the live intervals in this union and add them to the visited set.
89void LiveIntervalUnion::verify(LiveVirtRegBitSet& VisitedVRegs) {
90  for (SegmentIter SI = Segments.begin(); SI.valid(); ++SI)
91    VisitedVRegs.set(SI.value()->reg);
92}
93#endif //!NDEBUG
94
95// Private interface accessed by Query.
96//
97// Find a pair of segments that intersect, one in the live virtual register
98// (LiveInterval), and the other in this LiveIntervalUnion. The caller (Query)
99// is responsible for advancing the LiveIntervalUnion segments to find a
100// "notable" intersection, which requires query-specific logic.
101//
102// This design assumes only a fast mechanism for intersecting a single live
103// virtual register segment with a set of LiveIntervalUnion segments.  This may
104// be ok since most virtual registers have very few segments.  If we had a data
105// structure that optimizd MxN intersection of segments, then we would bypass
106// the loop that advances within the LiveInterval.
107//
108// If no intersection exists, set VirtRegI = VirtRegEnd, and set SI to the first
109// segment whose start point is greater than LiveInterval's end point.
110//
111// Assumes that segments are sorted by start position in both
112// LiveInterval and LiveSegments.
113void LiveIntervalUnion::Query::findIntersection(InterferenceResult &IR) const {
114  // Search until reaching the end of the LiveUnion segments.
115  LiveInterval::iterator VirtRegEnd = VirtReg->end();
116  if (IR.VirtRegI == VirtRegEnd)
117    return;
118  while (IR.LiveUnionI.valid()) {
119    // Slowly advance the live virtual reg iterator until we surpass the next
120    // segment in LiveUnion.
121    //
122    // Note: If this is ever used for coalescing of fixed registers and we have
123    // a live vreg with thousands of segments, then change this code to use
124    // upperBound instead.
125    IR.VirtRegI = VirtReg->advanceTo(IR.VirtRegI, IR.LiveUnionI.start());
126    if (IR.VirtRegI == VirtRegEnd)
127      break; // Retain current (nonoverlapping) LiveUnionI
128
129    // VirtRegI may have advanced far beyond LiveUnionI, catch up.
130    IR.LiveUnionI.advanceTo(IR.VirtRegI->start);
131
132    // Check if no LiveUnionI exists with VirtRegI->Start < LiveUnionI.end
133    if (!IR.LiveUnionI.valid())
134      break;
135    if (IR.LiveUnionI.start() < IR.VirtRegI->end) {
136      assert(overlap(*IR.VirtRegI, IR.LiveUnionI) &&
137             "upperBound postcondition");
138      break;
139    }
140  }
141  if (!IR.LiveUnionI.valid())
142    IR.VirtRegI = VirtRegEnd;
143}
144
145// Find the first intersection, and cache interference info
146// (retain segment iterators into both VirtReg and LiveUnion).
147const LiveIntervalUnion::InterferenceResult &
148LiveIntervalUnion::Query::firstInterference() {
149  if (CheckedFirstInterference)
150    return FirstInterference;
151  CheckedFirstInterference = true;
152  InterferenceResult &IR = FirstInterference;
153
154  // Quickly skip interference check for empty sets.
155  if (VirtReg->empty() || LiveUnion->empty()) {
156    IR.VirtRegI = VirtReg->end();
157  } else if (VirtReg->beginIndex() < LiveUnion->startIndex()) {
158    // VirtReg starts first, perform double binary search.
159    IR.VirtRegI = VirtReg->find(LiveUnion->startIndex());
160    if (IR.VirtRegI != VirtReg->end())
161      IR.LiveUnionI = LiveUnion->find(IR.VirtRegI->start);
162  } else {
163    // LiveUnion starts first, perform double binary search.
164    IR.LiveUnionI = LiveUnion->find(VirtReg->beginIndex());
165    if (IR.LiveUnionI.valid())
166      IR.VirtRegI = VirtReg->find(IR.LiveUnionI.start());
167    else
168      IR.VirtRegI = VirtReg->end();
169  }
170  findIntersection(FirstInterference);
171  return FirstInterference;
172}
173
174// Treat the result as an iterator and advance to the next interfering pair
175// of segments. This is a plain iterator with no filter.
176bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &IR) const {
177  assert(isInterference(IR) && "iteration past end of interferences");
178
179  // Advance either the VirtReg or LiveUnion segment to ensure that we visit all
180  // unique overlapping pairs.
181  if (IR.VirtRegI->end < IR.LiveUnionI.stop()) {
182    if (++IR.VirtRegI == VirtReg->end())
183      return false;
184  }
185  else {
186    if (!(++IR.LiveUnionI).valid()) {
187      IR.VirtRegI = VirtReg->end();
188      return false;
189    }
190  }
191  // Short-circuit findIntersection() if possible.
192  if (overlap(*IR.VirtRegI, IR.LiveUnionI))
193    return true;
194
195  // Find the next intersection.
196  findIntersection(IR);
197  return isInterference(IR);
198}
199
200// Scan the vector of interfering virtual registers in this union. Assume it's
201// quite small.
202bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *VirtReg) const {
203  SmallVectorImpl<LiveInterval*>::const_iterator I =
204    std::find(InterferingVRegs.begin(), InterferingVRegs.end(), VirtReg);
205  return I != InterferingVRegs.end();
206}
207
208// Count the number of virtual registers in this union that interfere with this
209// query's live virtual register.
210//
211// The number of times that we either advance IR.VirtRegI or call
212// LiveUnion.upperBound() will be no more than the number of holes in
213// VirtReg. So each invocation of collectInterferingVRegs() takes
214// time proportional to |VirtReg Holes| * time(LiveUnion.upperBound()).
215//
216// For comments on how to speed it up, see Query::findIntersection().
217unsigned LiveIntervalUnion::Query::
218collectInterferingVRegs(unsigned MaxInterferingRegs) {
219  InterferenceResult IR = firstInterference();
220  LiveInterval::iterator VirtRegEnd = VirtReg->end();
221  LiveInterval *RecentInterferingVReg = NULL;
222  while (IR.LiveUnionI.valid()) {
223    // Advance the union's iterator to reach an unseen interfering vreg.
224    do {
225      if (IR.LiveUnionI.value() == RecentInterferingVReg)
226        continue;
227
228      if (!isSeenInterference(IR.LiveUnionI.value()))
229        break;
230
231      // Cache the most recent interfering vreg to bypass isSeenInterference.
232      RecentInterferingVReg = IR.LiveUnionI.value();
233
234    } while ((++IR.LiveUnionI).valid());
235    if (!IR.LiveUnionI.valid())
236      break;
237
238    // Advance the VirtReg iterator until surpassing the next segment in
239    // LiveUnion.
240    IR.VirtRegI = VirtReg->advanceTo(IR.VirtRegI, IR.LiveUnionI.start());
241    if (IR.VirtRegI == VirtRegEnd)
242      break;
243
244    // Check for intersection with the union's segment.
245    if (overlap(*IR.VirtRegI, IR.LiveUnionI)) {
246
247      if (!IR.LiveUnionI.value()->isSpillable())
248        SeenUnspillableVReg = true;
249
250      InterferingVRegs.push_back(IR.LiveUnionI.value());
251      if (InterferingVRegs.size() == MaxInterferingRegs)
252        return MaxInterferingRegs;
253
254      // Cache the most recent interfering vreg to bypass isSeenInterference.
255      RecentInterferingVReg = IR.LiveUnionI.value();
256      ++IR.LiveUnionI;
257      continue;
258    }
259    // VirtRegI may have advanced far beyond LiveUnionI,
260    // do a fast intersection test to "catch up"
261    IR.LiveUnionI.advanceTo(IR.VirtRegI->start);
262  }
263  SeenAllInterferences = true;
264  return InterferingVRegs.size();
265}
266