LiveIntervalUnion.cpp revision fe026e182993a94381d197f140b19b999c3e17ec
1//===-- LiveIntervalUnion.cpp - Live interval union data structure --------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// LiveIntervalUnion represents a coalesced set of live intervals. This may be
11// used during coalescing to represent a congruence class, or during register
12// allocation to model liveness of a physical register.
13//
14//===----------------------------------------------------------------------===//
15
16#define DEBUG_TYPE "regalloc"
17#include "LiveIntervalUnion.h"
18#include "llvm/ADT/SparseBitVector.h"
19#include "llvm/CodeGen/MachineLoopRanges.h"
20#include "llvm/Support/Debug.h"
21#include "llvm/Support/raw_ostream.h"
22#include "llvm/Target/TargetRegisterInfo.h"
23
24using namespace llvm;
25
26
27// Merge a LiveInterval's segments. Guarantee no overlaps.
28void LiveIntervalUnion::unify(LiveInterval &VirtReg) {
29  if (VirtReg.empty())
30    return;
31  ++Tag;
32
33  // Insert each of the virtual register's live segments into the map.
34  LiveInterval::iterator RegPos = VirtReg.begin();
35  LiveInterval::iterator RegEnd = VirtReg.end();
36  SegmentIter SegPos = Segments.find(RegPos->start);
37
38  while (SegPos.valid()) {
39    SegPos.insert(RegPos->start, RegPos->end, &VirtReg);
40    if (++RegPos == RegEnd)
41      return;
42    SegPos.advanceTo(RegPos->start);
43  }
44
45  // We have reached the end of Segments, so it is no longer necessary to search
46  // for the insertion position.
47  // It is faster to insert the end first.
48  --RegEnd;
49  SegPos.insert(RegEnd->start, RegEnd->end, &VirtReg);
50  for (; RegPos != RegEnd; ++RegPos, ++SegPos)
51    SegPos.insert(RegPos->start, RegPos->end, &VirtReg);
52}
53
54// Remove a live virtual register's segments from this union.
55void LiveIntervalUnion::extract(LiveInterval &VirtReg) {
56  if (VirtReg.empty())
57    return;
58  ++Tag;
59
60  // Remove each of the virtual register's live segments from the map.
61  LiveInterval::iterator RegPos = VirtReg.begin();
62  LiveInterval::iterator RegEnd = VirtReg.end();
63  SegmentIter SegPos = Segments.find(RegPos->start);
64
65  for (;;) {
66    assert(SegPos.value() == &VirtReg && "Inconsistent LiveInterval");
67    SegPos.erase();
68    if (!SegPos.valid())
69      return;
70
71    // Skip all segments that may have been coalesced.
72    RegPos = VirtReg.advanceTo(RegPos, SegPos.start());
73    if (RegPos == RegEnd)
74      return;
75
76    SegPos.advanceTo(RegPos->start);
77  }
78}
79
80void
81LiveIntervalUnion::print(raw_ostream &OS, const TargetRegisterInfo *TRI) const {
82  OS << "LIU " << PrintReg(RepReg, TRI);
83  if (empty()) {
84    OS << " empty\n";
85    return;
86  }
87  for (LiveSegments::const_iterator SI = Segments.begin(); SI.valid(); ++SI) {
88    OS << " [" << SI.start() << ' ' << SI.stop() << "):"
89       << PrintReg(SI.value()->reg, TRI);
90  }
91  OS << '\n';
92}
93
94#ifndef NDEBUG
95// Verify the live intervals in this union and add them to the visited set.
96void LiveIntervalUnion::verify(LiveVirtRegBitSet& VisitedVRegs) {
97  for (SegmentIter SI = Segments.begin(); SI.valid(); ++SI)
98    VisitedVRegs.set(SI.value()->reg);
99}
100#endif //!NDEBUG
101
102// Private interface accessed by Query.
103//
104// Find a pair of segments that intersect, one in the live virtual register
105// (LiveInterval), and the other in this LiveIntervalUnion. The caller (Query)
106// is responsible for advancing the LiveIntervalUnion segments to find a
107// "notable" intersection, which requires query-specific logic.
108//
109// This design assumes only a fast mechanism for intersecting a single live
110// virtual register segment with a set of LiveIntervalUnion segments.  This may
111// be ok since most virtual registers have very few segments.  If we had a data
112// structure that optimizd MxN intersection of segments, then we would bypass
113// the loop that advances within the LiveInterval.
114//
115// If no intersection exists, set VirtRegI = VirtRegEnd, and set SI to the first
116// segment whose start point is greater than LiveInterval's end point.
117//
118// Assumes that segments are sorted by start position in both
119// LiveInterval and LiveSegments.
120void LiveIntervalUnion::Query::findIntersection() {
121  // Search until reaching the end of the LiveUnion segments.
122  LiveInterval::iterator VirtRegEnd = VirtReg->end();
123  if (VirtRegI == VirtRegEnd)
124    return;
125  while (LiveUnionI.valid()) {
126    // Slowly advance the live virtual reg iterator until we surpass the next
127    // segment in LiveUnion.
128    //
129    // Note: If this is ever used for coalescing of fixed registers and we have
130    // a live vreg with thousands of segments, then change this code to use
131    // upperBound instead.
132    VirtRegI = VirtReg->advanceTo(VirtRegI, LiveUnionI.start());
133    if (VirtRegI == VirtRegEnd)
134      break; // Retain current (nonoverlapping) LiveUnionI
135
136    // VirtRegI may have advanced far beyond LiveUnionI, catch up.
137    LiveUnionI.advanceTo(VirtRegI->start);
138
139    // Check if no LiveUnionI exists with VirtRegI->Start < LiveUnionI.end
140    if (!LiveUnionI.valid())
141      break;
142    if (LiveUnionI.start() < VirtRegI->end) {
143      assert(overlap(*VirtRegI, LiveUnionI) && "upperBound postcondition");
144      break;
145    }
146  }
147  if (!LiveUnionI.valid())
148    VirtRegI = VirtRegEnd;
149}
150
151// Scan the vector of interfering virtual registers in this union. Assume it's
152// quite small.
153bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *VirtReg) const {
154  SmallVectorImpl<LiveInterval*>::const_iterator I =
155    std::find(InterferingVRegs.begin(), InterferingVRegs.end(), VirtReg);
156  return I != InterferingVRegs.end();
157}
158
159// Count the number of virtual registers in this union that interfere with this
160// query's live virtual register.
161//
162// The number of times that we either advance IR.VirtRegI or call
163// LiveUnion.upperBound() will be no more than the number of holes in
164// VirtReg. So each invocation of collectInterferingVRegs() takes
165// time proportional to |VirtReg Holes| * time(LiveUnion.upperBound()).
166//
167// For comments on how to speed it up, see Query::findIntersection().
168unsigned LiveIntervalUnion::Query::
169collectInterferingVRegs(unsigned MaxInterferingRegs) {
170  // Fast path return if we already have the desired information.
171  if (SeenAllInterferences || InterferingVRegs.size() >= MaxInterferingRegs)
172    return InterferingVRegs.size();
173
174  // Set up iterators on the first call.
175  if (!CheckedFirstInterference) {
176    CheckedFirstInterference = true;
177    LiveUnionI.setMap(LiveUnion->getMap());
178
179    // Quickly skip interference check for empty sets.
180    if (VirtReg->empty() || LiveUnion->empty()) {
181      VirtRegI = VirtReg->end();
182    } else if (VirtReg->beginIndex() < LiveUnion->startIndex()) {
183      // VirtReg starts first, perform double binary search.
184      VirtRegI = VirtReg->find(LiveUnion->startIndex());
185      if (VirtRegI != VirtReg->end())
186        LiveUnionI.find(VirtRegI->start);
187    } else {
188      // LiveUnion starts first, perform double binary search.
189      LiveUnionI.find(VirtReg->beginIndex());
190      if (LiveUnionI.valid())
191        VirtRegI = VirtReg->find(LiveUnionI.start());
192      else
193        VirtRegI = VirtReg->end();
194    }
195    findIntersection();
196    assert((VirtRegI == VirtReg->end() || LiveUnionI.valid())
197           && "Uninitialized iterator");
198  }
199
200  LiveInterval::iterator VirtRegEnd = VirtReg->end();
201  LiveInterval *RecentInterferingVReg = NULL;
202  if (VirtRegI != VirtRegEnd) while (LiveUnionI.valid()) {
203    // Advance the union's iterator to reach an unseen interfering vreg.
204    do {
205      if (LiveUnionI.value() == RecentInterferingVReg)
206        continue;
207
208      if (!isSeenInterference(LiveUnionI.value()))
209        break;
210
211      // Cache the most recent interfering vreg to bypass isSeenInterference.
212      RecentInterferingVReg = LiveUnionI.value();
213
214    } while ((++LiveUnionI).valid());
215    if (!LiveUnionI.valid())
216      break;
217
218    // Advance the VirtReg iterator until surpassing the next segment in
219    // LiveUnion.
220    VirtRegI = VirtReg->advanceTo(VirtRegI, LiveUnionI.start());
221    if (VirtRegI == VirtRegEnd)
222      break;
223
224    // Check for intersection with the union's segment.
225    if (overlap(*VirtRegI, LiveUnionI)) {
226
227      if (!LiveUnionI.value()->isSpillable())
228        SeenUnspillableVReg = true;
229
230      if (InterferingVRegs.size() == MaxInterferingRegs)
231        // Leave SeenAllInterferences set to false to indicate that at least one
232        // interference exists beyond those we collected.
233        return MaxInterferingRegs;
234
235      InterferingVRegs.push_back(LiveUnionI.value());
236
237      // Cache the most recent interfering vreg to bypass isSeenInterference.
238      RecentInterferingVReg = LiveUnionI.value();
239      ++LiveUnionI;
240
241      continue;
242    }
243    // VirtRegI may have advanced far beyond LiveUnionI,
244    // do a fast intersection test to "catch up"
245    LiveUnionI.advanceTo(VirtRegI->start);
246  }
247  SeenAllInterferences = true;
248  return InterferingVRegs.size();
249}
250
251bool LiveIntervalUnion::Query::checkLoopInterference(MachineLoopRange *Loop) {
252  // VirtReg is likely live throughout the loop, so start by checking LIU-Loop
253  // overlaps.
254  IntervalMapOverlaps<LiveIntervalUnion::Map, MachineLoopRange::Map>
255    Overlaps(LiveUnion->getMap(), Loop->getMap());
256  if (!Overlaps.valid())
257    return false;
258
259  // The loop is overlapping an LIU assignment. Check VirtReg as well.
260  LiveInterval::iterator VRI = VirtReg->find(Overlaps.start());
261
262  for (;;) {
263    if (VRI == VirtReg->end())
264      return false;
265    if (VRI->start < Overlaps.stop())
266      return true;
267
268    Overlaps.advanceTo(VRI->start);
269    if (!Overlaps.valid())
270      return false;
271    if (Overlaps.start() < VRI->end)
272      return true;
273
274    VRI = VirtReg->advanceTo(VRI, Overlaps.start());
275  }
276}
277