LocalStackSlotAllocation.cpp revision f0b7b5f0d6afdcac071356692a80ab17488ae2ff
1//===- LocalStackSlotAllocation.cpp - Pre-allocate locals to stack slots --===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass assigns local frame indices to stack slots relative to one another
11// and allocates additional base registers to access them when the target
12// estimates the are likely to be out of range of stack pointer and frame
13// pointer relative addressing.
14//
15//===----------------------------------------------------------------------===//
16
17#define DEBUG_TYPE "localstackalloc"
18#include "llvm/Constants.h"
19#include "llvm/DerivedTypes.h"
20#include "llvm/Instructions.h"
21#include "llvm/Intrinsics.h"
22#include "llvm/ADT/Statistic.h"
23#include "llvm/LLVMContext.h"
24#include "llvm/Module.h"
25#include "llvm/Pass.h"
26#include "llvm/ADT/SmallSet.h"
27#include "llvm/CodeGen/MachineFrameInfo.h"
28#include "llvm/CodeGen/MachineFunction.h"
29#include "llvm/CodeGen/MachineFunctionPass.h"
30#include "llvm/CodeGen/Passes.h"
31#include "llvm/Support/Debug.h"
32#include "llvm/Support/ErrorHandling.h"
33#include "llvm/Support/raw_ostream.h"
34#include "llvm/Target/TargetRegisterInfo.h"
35#include "llvm/Target/TargetFrameInfo.h"
36
37using namespace llvm;
38
39STATISTIC(NumAllocations, "Number of frame indices processed");
40
41namespace {
42  class LocalStackSlotPass: public MachineFunctionPass {
43    int64_t LocalStackSize;
44
45    void calculateFrameObjectOffsets(MachineFunction &Fn);
46  public:
47    static char ID; // Pass identification, replacement for typeid
48    explicit LocalStackSlotPass() : MachineFunctionPass(ID) { }
49    bool runOnMachineFunction(MachineFunction &MF);
50
51    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
52      AU.setPreservesCFG();
53      MachineFunctionPass::getAnalysisUsage(AU);
54    }
55    const char *getPassName() const {
56      return "Local Stack Slot Allocation";
57    }
58
59  private:
60  };
61} // end anonymous namespace
62
63char LocalStackSlotPass::ID = 0;
64
65FunctionPass *llvm::createLocalStackSlotAllocationPass() {
66  return new LocalStackSlotPass();
67}
68
69bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) {
70  calculateFrameObjectOffsets(MF);
71  DEBUG(dbgs() << LocalStackSize << " bytes of local storage pre-allocated\n");
72  return true;
73}
74
75/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
76static inline void
77AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, int64_t &Offset,
78                  unsigned &MaxAlign) {
79  unsigned Align = MFI->getObjectAlignment(FrameIdx);
80
81  // If the alignment of this object is greater than that of the stack, then
82  // increase the stack alignment to match.
83  MaxAlign = std::max(MaxAlign, Align);
84
85  // Adjust to alignment boundary.
86  Offset = (Offset + Align - 1) / Align * Align;
87
88  DEBUG(dbgs() << "Allocate FI(" << FrameIdx << ") to local offset "
89        << Offset << "\n");
90  MFI->mapLocalFrameObject(FrameIdx, Offset);
91  Offset += MFI->getObjectSize(FrameIdx);
92
93  ++NumAllocations;
94}
95
96/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
97/// abstract stack objects.
98///
99void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) {
100  const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
101
102  // Loop over all of the stack objects, assigning sequential addresses...
103  MachineFrameInfo *MFI = Fn.getFrameInfo();
104  int64_t Offset = 0;
105  unsigned MaxAlign = MFI->getMaxAlignment();
106
107  // Make sure that the stack protector comes before the local variables on the
108  // stack.
109  SmallSet<int, 16> LargeStackObjs;
110  if (MFI->getStackProtectorIndex() >= 0) {
111    AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), Offset, MaxAlign);
112
113    // Assign large stack objects first.
114    for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
115      if (MFI->isDeadObjectIndex(i))
116        continue;
117      if (MFI->getStackProtectorIndex() == (int)i)
118        continue;
119      if (!MFI->MayNeedStackProtector(i))
120        continue;
121
122      AdjustStackOffset(MFI, i, Offset, MaxAlign);
123      LargeStackObjs.insert(i);
124    }
125  }
126
127  // Then assign frame offsets to stack objects that are not used to spill
128  // callee saved registers.
129  for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
130    if (MFI->isDeadObjectIndex(i))
131      continue;
132    if (MFI->getStackProtectorIndex() == (int)i)
133      continue;
134    if (LargeStackObjs.count(i))
135      continue;
136
137    AdjustStackOffset(MFI, i, Offset, MaxAlign);
138  }
139
140  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
141  if (!RegInfo->targetHandlesStackFrameRounding()) {
142    // If we have reserved argument space for call sites in the function
143    // immediately on entry to the current function, count it as part of the
144    // overall stack size.
145    if (MFI->adjustsStack() && RegInfo->hasReservedCallFrame(Fn))
146      Offset += MFI->getMaxCallFrameSize();
147
148    // Round up the size to a multiple of the alignment.  If the function has
149    // any calls or alloca's, align to the target's StackAlignment value to
150    // ensure that the callee's frame or the alloca data is suitably aligned;
151    // otherwise, for leaf functions, align to the TransientStackAlignment
152    // value.
153    unsigned StackAlign;
154    if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
155        (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
156      StackAlign = TFI.getStackAlignment();
157    else
158      StackAlign = TFI.getTransientStackAlignment();
159
160    // If the frame pointer is eliminated, all frame offsets will be relative to
161    // SP not FP. Align to MaxAlign so this works.
162    StackAlign = std::max(StackAlign, MaxAlign);
163    unsigned AlignMask = StackAlign - 1;
164    Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
165  }
166
167  // Remember how big this blob of stack space is
168  LocalStackSize = Offset;
169}
170