MachineBasicBlock.cpp revision 04223909b74fd0634ba26d434fa7fdf2f3c7444f
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/LiveVariables.h"
17#include "llvm/CodeGen/MachineDominators.h"
18#include "llvm/CodeGen/MachineFunction.h"
19#include "llvm/CodeGen/MachineLoopInfo.h"
20#include "llvm/CodeGen/SlotIndexes.h"
21#include "llvm/MC/MCAsmInfo.h"
22#include "llvm/MC/MCContext.h"
23#include "llvm/Target/TargetRegisterInfo.h"
24#include "llvm/Target/TargetData.h"
25#include "llvm/Target/TargetInstrDesc.h"
26#include "llvm/Target/TargetInstrInfo.h"
27#include "llvm/Target/TargetMachine.h"
28#include "llvm/Assembly/Writer.h"
29#include "llvm/ADT/SmallString.h"
30#include "llvm/ADT/SmallPtrSet.h"
31#include "llvm/Support/Debug.h"
32#include "llvm/Support/LeakDetector.h"
33#include "llvm/Support/raw_ostream.h"
34#include <algorithm>
35using namespace llvm;
36
37MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
38  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
39    AddressTaken(false) {
40  Insts.Parent = this;
41}
42
43MachineBasicBlock::~MachineBasicBlock() {
44  LeakDetector::removeGarbageObject(this);
45}
46
47/// getSymbol - Return the MCSymbol for this basic block.
48///
49MCSymbol *MachineBasicBlock::getSymbol() const {
50  const MachineFunction *MF = getParent();
51  MCContext &Ctx = MF->getContext();
52  const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix();
53  return Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
54                               Twine(MF->getFunctionNumber()) + "_" +
55                               Twine(getNumber()));
56}
57
58
59raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
60  MBB.print(OS);
61  return OS;
62}
63
64/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
65/// parent pointer of the MBB, the MBB numbering, and any instructions in the
66/// MBB to be on the right operand list for registers.
67///
68/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
69/// gets the next available unique MBB number. If it is removed from a
70/// MachineFunction, it goes back to being #-1.
71void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
72  MachineFunction &MF = *N->getParent();
73  N->Number = MF.addToMBBNumbering(N);
74
75  // Make sure the instructions have their operands in the reginfo lists.
76  MachineRegisterInfo &RegInfo = MF.getRegInfo();
77  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
78    I->AddRegOperandsToUseLists(RegInfo);
79
80  LeakDetector::removeGarbageObject(N);
81}
82
83void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
84  N->getParent()->removeFromMBBNumbering(N->Number);
85  N->Number = -1;
86  LeakDetector::addGarbageObject(N);
87}
88
89
90/// addNodeToList (MI) - When we add an instruction to a basic block
91/// list, we update its parent pointer and add its operands from reg use/def
92/// lists if appropriate.
93void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
94  assert(N->getParent() == 0 && "machine instruction already in a basic block");
95  N->setParent(Parent);
96
97  // Add the instruction's register operands to their corresponding
98  // use/def lists.
99  MachineFunction *MF = Parent->getParent();
100  N->AddRegOperandsToUseLists(MF->getRegInfo());
101
102  LeakDetector::removeGarbageObject(N);
103}
104
105/// removeNodeFromList (MI) - When we remove an instruction from a basic block
106/// list, we update its parent pointer and remove its operands from reg use/def
107/// lists if appropriate.
108void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
109  assert(N->getParent() != 0 && "machine instruction not in a basic block");
110
111  // Remove from the use/def lists.
112  N->RemoveRegOperandsFromUseLists();
113
114  N->setParent(0);
115
116  LeakDetector::addGarbageObject(N);
117}
118
119/// transferNodesFromList (MI) - When moving a range of instructions from one
120/// MBB list to another, we need to update the parent pointers and the use/def
121/// lists.
122void ilist_traits<MachineInstr>::
123transferNodesFromList(ilist_traits<MachineInstr> &fromList,
124                      MachineBasicBlock::iterator first,
125                      MachineBasicBlock::iterator last) {
126  assert(Parent->getParent() == fromList.Parent->getParent() &&
127        "MachineInstr parent mismatch!");
128
129  // Splice within the same MBB -> no change.
130  if (Parent == fromList.Parent) return;
131
132  // If splicing between two blocks within the same function, just update the
133  // parent pointers.
134  for (; first != last; ++first)
135    first->setParent(Parent);
136}
137
138void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
139  assert(!MI->getParent() && "MI is still in a block!");
140  Parent->getParent()->DeleteMachineInstr(MI);
141}
142
143MachineBasicBlock::iterator MachineBasicBlock::getFirstNonPHI() {
144  iterator I = begin();
145  while (I != end() && I->isPHI())
146    ++I;
147  return I;
148}
149
150MachineBasicBlock::iterator
151MachineBasicBlock::SkipPHIsAndLabels(MachineBasicBlock::iterator I) {
152  while (I != end() && (I->isPHI() || I->isLabel() || I->isDebugValue()))
153    ++I;
154  return I;
155}
156
157MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
158  iterator I = end();
159  while (I != begin() && ((--I)->getDesc().isTerminator() || I->isDebugValue()))
160    ; /*noop */
161  while (I != end() && !I->getDesc().isTerminator())
162    ++I;
163  return I;
164}
165
166MachineBasicBlock::iterator MachineBasicBlock::getLastNonDebugInstr() {
167  iterator B = begin(), I = end();
168  while (I != B) {
169    --I;
170    if (I->isDebugValue())
171      continue;
172    return I;
173  }
174  // The block is all debug values.
175  return end();
176}
177
178void MachineBasicBlock::dump() const {
179  print(dbgs());
180}
181
182StringRef MachineBasicBlock::getName() const {
183  if (const BasicBlock *LBB = getBasicBlock())
184    return LBB->getName();
185  else
186    return "(null)";
187}
188
189void MachineBasicBlock::print(raw_ostream &OS, SlotIndexes *Indexes) const {
190  const MachineFunction *MF = getParent();
191  if (!MF) {
192    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
193       << " is null\n";
194    return;
195  }
196
197  if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
198
199  if (Indexes)
200    OS << Indexes->getMBBStartIdx(this) << '\t';
201
202  OS << "BB#" << getNumber() << ": ";
203
204  const char *Comma = "";
205  if (const BasicBlock *LBB = getBasicBlock()) {
206    OS << Comma << "derived from LLVM BB ";
207    WriteAsOperand(OS, LBB, /*PrintType=*/false);
208    Comma = ", ";
209  }
210  if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
211  if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
212  OS << '\n';
213
214  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
215  if (!livein_empty()) {
216    if (Indexes) OS << '\t';
217    OS << "    Live Ins:";
218    for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
219      OS << ' ' << PrintReg(*I, TRI);
220    OS << '\n';
221  }
222  // Print the preds of this block according to the CFG.
223  if (!pred_empty()) {
224    if (Indexes) OS << '\t';
225    OS << "    Predecessors according to CFG:";
226    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
227      OS << " BB#" << (*PI)->getNumber();
228    OS << '\n';
229  }
230
231  for (const_iterator I = begin(); I != end(); ++I) {
232    if (Indexes) {
233      if (Indexes->hasIndex(I))
234        OS << Indexes->getInstructionIndex(I);
235      OS << '\t';
236    }
237    OS << '\t';
238    I->print(OS, &getParent()->getTarget());
239  }
240
241  // Print the successors of this block according to the CFG.
242  if (!succ_empty()) {
243    if (Indexes) OS << '\t';
244    OS << "    Successors according to CFG:";
245    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
246      OS << " BB#" << (*SI)->getNumber();
247    OS << '\n';
248  }
249}
250
251void MachineBasicBlock::removeLiveIn(unsigned Reg) {
252  std::vector<unsigned>::iterator I =
253    std::find(LiveIns.begin(), LiveIns.end(), Reg);
254  assert(I != LiveIns.end() && "Not a live in!");
255  LiveIns.erase(I);
256}
257
258bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
259  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
260  return I != livein_end();
261}
262
263void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
264  getParent()->splice(NewAfter, this);
265}
266
267void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
268  MachineFunction::iterator BBI = NewBefore;
269  getParent()->splice(++BBI, this);
270}
271
272void MachineBasicBlock::updateTerminator() {
273  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
274  // A block with no successors has no concerns with fall-through edges.
275  if (this->succ_empty()) return;
276
277  MachineBasicBlock *TBB = 0, *FBB = 0;
278  SmallVector<MachineOperand, 4> Cond;
279  DebugLoc dl;  // FIXME: this is nowhere
280  bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
281  (void) B;
282  assert(!B && "UpdateTerminators requires analyzable predecessors!");
283  if (Cond.empty()) {
284    if (TBB) {
285      // The block has an unconditional branch. If its successor is now
286      // its layout successor, delete the branch.
287      if (isLayoutSuccessor(TBB))
288        TII->RemoveBranch(*this);
289    } else {
290      // The block has an unconditional fallthrough. If its successor is not
291      // its layout successor, insert a branch.
292      TBB = *succ_begin();
293      if (!isLayoutSuccessor(TBB))
294        TII->InsertBranch(*this, TBB, 0, Cond, dl);
295    }
296  } else {
297    if (FBB) {
298      // The block has a non-fallthrough conditional branch. If one of its
299      // successors is its layout successor, rewrite it to a fallthrough
300      // conditional branch.
301      if (isLayoutSuccessor(TBB)) {
302        if (TII->ReverseBranchCondition(Cond))
303          return;
304        TII->RemoveBranch(*this);
305        TII->InsertBranch(*this, FBB, 0, Cond, dl);
306      } else if (isLayoutSuccessor(FBB)) {
307        TII->RemoveBranch(*this);
308        TII->InsertBranch(*this, TBB, 0, Cond, dl);
309      }
310    } else {
311      // The block has a fallthrough conditional branch.
312      MachineBasicBlock *MBBA = *succ_begin();
313      MachineBasicBlock *MBBB = *llvm::next(succ_begin());
314      if (MBBA == TBB) std::swap(MBBB, MBBA);
315      if (isLayoutSuccessor(TBB)) {
316        if (TII->ReverseBranchCondition(Cond)) {
317          // We can't reverse the condition, add an unconditional branch.
318          Cond.clear();
319          TII->InsertBranch(*this, MBBA, 0, Cond, dl);
320          return;
321        }
322        TII->RemoveBranch(*this);
323        TII->InsertBranch(*this, MBBA, 0, Cond, dl);
324      } else if (!isLayoutSuccessor(MBBA)) {
325        TII->RemoveBranch(*this);
326        TII->InsertBranch(*this, TBB, MBBA, Cond, dl);
327      }
328    }
329  }
330}
331
332void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
333  Successors.push_back(succ);
334  succ->addPredecessor(this);
335}
336
337void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
338  succ->removePredecessor(this);
339  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
340  assert(I != Successors.end() && "Not a current successor!");
341  Successors.erase(I);
342}
343
344MachineBasicBlock::succ_iterator
345MachineBasicBlock::removeSuccessor(succ_iterator I) {
346  assert(I != Successors.end() && "Not a current successor!");
347  (*I)->removePredecessor(this);
348  return Successors.erase(I);
349}
350
351void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
352  Predecessors.push_back(pred);
353}
354
355void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
356  std::vector<MachineBasicBlock *>::iterator I =
357    std::find(Predecessors.begin(), Predecessors.end(), pred);
358  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
359  Predecessors.erase(I);
360}
361
362void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
363  if (this == fromMBB)
364    return;
365
366  while (!fromMBB->succ_empty()) {
367    MachineBasicBlock *Succ = *fromMBB->succ_begin();
368    addSuccessor(Succ);
369    fromMBB->removeSuccessor(Succ);
370  }
371}
372
373void
374MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) {
375  if (this == fromMBB)
376    return;
377
378  while (!fromMBB->succ_empty()) {
379    MachineBasicBlock *Succ = *fromMBB->succ_begin();
380    addSuccessor(Succ);
381    fromMBB->removeSuccessor(Succ);
382
383    // Fix up any PHI nodes in the successor.
384    for (MachineBasicBlock::iterator MI = Succ->begin(), ME = Succ->end();
385         MI != ME && MI->isPHI(); ++MI)
386      for (unsigned i = 2, e = MI->getNumOperands()+1; i != e; i += 2) {
387        MachineOperand &MO = MI->getOperand(i);
388        if (MO.getMBB() == fromMBB)
389          MO.setMBB(this);
390      }
391  }
392}
393
394bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
395  std::vector<MachineBasicBlock *>::const_iterator I =
396    std::find(Successors.begin(), Successors.end(), MBB);
397  return I != Successors.end();
398}
399
400bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
401  MachineFunction::const_iterator I(this);
402  return llvm::next(I) == MachineFunction::const_iterator(MBB);
403}
404
405bool MachineBasicBlock::canFallThrough() {
406  MachineFunction::iterator Fallthrough = this;
407  ++Fallthrough;
408  // If FallthroughBlock is off the end of the function, it can't fall through.
409  if (Fallthrough == getParent()->end())
410    return false;
411
412  // If FallthroughBlock isn't a successor, no fallthrough is possible.
413  if (!isSuccessor(Fallthrough))
414    return false;
415
416  // Analyze the branches, if any, at the end of the block.
417  MachineBasicBlock *TBB = 0, *FBB = 0;
418  SmallVector<MachineOperand, 4> Cond;
419  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
420  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
421    // If we couldn't analyze the branch, examine the last instruction.
422    // If the block doesn't end in a known control barrier, assume fallthrough
423    // is possible. The isPredicable check is needed because this code can be
424    // called during IfConversion, where an instruction which is normally a
425    // Barrier is predicated and thus no longer an actual control barrier. This
426    // is over-conservative though, because if an instruction isn't actually
427    // predicated we could still treat it like a barrier.
428    return empty() || !back().getDesc().isBarrier() ||
429           back().getDesc().isPredicable();
430  }
431
432  // If there is no branch, control always falls through.
433  if (TBB == 0) return true;
434
435  // If there is some explicit branch to the fallthrough block, it can obviously
436  // reach, even though the branch should get folded to fall through implicitly.
437  if (MachineFunction::iterator(TBB) == Fallthrough ||
438      MachineFunction::iterator(FBB) == Fallthrough)
439    return true;
440
441  // If it's an unconditional branch to some block not the fall through, it
442  // doesn't fall through.
443  if (Cond.empty()) return false;
444
445  // Otherwise, if it is conditional and has no explicit false block, it falls
446  // through.
447  return FBB == 0;
448}
449
450MachineBasicBlock *
451MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
452  MachineFunction *MF = getParent();
453  DebugLoc dl;  // FIXME: this is nowhere
454
455  // We may need to update this's terminator, but we can't do that if
456  // AnalyzeBranch fails. If this uses a jump table, we won't touch it.
457  const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
458  MachineBasicBlock *TBB = 0, *FBB = 0;
459  SmallVector<MachineOperand, 4> Cond;
460  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
461    return NULL;
462
463  // Avoid bugpoint weirdness: A block may end with a conditional branch but
464  // jumps to the same MBB is either case. We have duplicate CFG edges in that
465  // case that we can't handle. Since this never happens in properly optimized
466  // code, just skip those edges.
467  if (TBB && TBB == FBB) {
468    DEBUG(dbgs() << "Won't split critical edge after degenerate BB#"
469                 << getNumber() << '\n');
470    return NULL;
471  }
472
473  MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
474  MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
475  DEBUG(dbgs() << "Splitting critical edge:"
476        " BB#" << getNumber()
477        << " -- BB#" << NMBB->getNumber()
478        << " -- BB#" << Succ->getNumber() << '\n');
479
480  ReplaceUsesOfBlockWith(Succ, NMBB);
481  updateTerminator();
482
483  // Insert unconditional "jump Succ" instruction in NMBB if necessary.
484  NMBB->addSuccessor(Succ);
485  if (!NMBB->isLayoutSuccessor(Succ)) {
486    Cond.clear();
487    MF->getTarget().getInstrInfo()->InsertBranch(*NMBB, Succ, NULL, Cond, dl);
488  }
489
490  // Fix PHI nodes in Succ so they refer to NMBB instead of this
491  for (MachineBasicBlock::iterator i = Succ->begin(), e = Succ->end();
492       i != e && i->isPHI(); ++i)
493    for (unsigned ni = 1, ne = i->getNumOperands(); ni != ne; ni += 2)
494      if (i->getOperand(ni+1).getMBB() == this)
495        i->getOperand(ni+1).setMBB(NMBB);
496
497  if (LiveVariables *LV =
498        P->getAnalysisIfAvailable<LiveVariables>())
499    LV->addNewBlock(NMBB, this, Succ);
500
501  if (MachineDominatorTree *MDT =
502      P->getAnalysisIfAvailable<MachineDominatorTree>()) {
503    // Update dominator information.
504    MachineDomTreeNode *SucccDTNode = MDT->getNode(Succ);
505
506    bool IsNewIDom = true;
507    for (const_pred_iterator PI = Succ->pred_begin(), E = Succ->pred_end();
508         PI != E; ++PI) {
509      MachineBasicBlock *PredBB = *PI;
510      if (PredBB == NMBB)
511        continue;
512      if (!MDT->dominates(SucccDTNode, MDT->getNode(PredBB))) {
513        IsNewIDom = false;
514        break;
515      }
516    }
517
518    // We know "this" dominates the newly created basic block.
519    MachineDomTreeNode *NewDTNode = MDT->addNewBlock(NMBB, this);
520
521    // If all the other predecessors of "Succ" are dominated by "Succ" itself
522    // then the new block is the new immediate dominator of "Succ". Otherwise,
523    // the new block doesn't dominate anything.
524    if (IsNewIDom)
525      MDT->changeImmediateDominator(SucccDTNode, NewDTNode);
526  }
527
528  if (MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>())
529    if (MachineLoop *TIL = MLI->getLoopFor(this)) {
530      // If one or the other blocks were not in a loop, the new block is not
531      // either, and thus LI doesn't need to be updated.
532      if (MachineLoop *DestLoop = MLI->getLoopFor(Succ)) {
533        if (TIL == DestLoop) {
534          // Both in the same loop, the NMBB joins loop.
535          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
536        } else if (TIL->contains(DestLoop)) {
537          // Edge from an outer loop to an inner loop.  Add to the outer loop.
538          TIL->addBasicBlockToLoop(NMBB, MLI->getBase());
539        } else if (DestLoop->contains(TIL)) {
540          // Edge from an inner loop to an outer loop.  Add to the outer loop.
541          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
542        } else {
543          // Edge from two loops with no containment relation.  Because these
544          // are natural loops, we know that the destination block must be the
545          // header of its loop (adding a branch into a loop elsewhere would
546          // create an irreducible loop).
547          assert(DestLoop->getHeader() == Succ &&
548                 "Should not create irreducible loops!");
549          if (MachineLoop *P = DestLoop->getParentLoop())
550            P->addBasicBlockToLoop(NMBB, MLI->getBase());
551        }
552      }
553    }
554
555  return NMBB;
556}
557
558/// removeFromParent - This method unlinks 'this' from the containing function,
559/// and returns it, but does not delete it.
560MachineBasicBlock *MachineBasicBlock::removeFromParent() {
561  assert(getParent() && "Not embedded in a function!");
562  getParent()->remove(this);
563  return this;
564}
565
566
567/// eraseFromParent - This method unlinks 'this' from the containing function,
568/// and deletes it.
569void MachineBasicBlock::eraseFromParent() {
570  assert(getParent() && "Not embedded in a function!");
571  getParent()->erase(this);
572}
573
574
575/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
576/// 'Old', change the code and CFG so that it branches to 'New' instead.
577void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
578                                               MachineBasicBlock *New) {
579  assert(Old != New && "Cannot replace self with self!");
580
581  MachineBasicBlock::iterator I = end();
582  while (I != begin()) {
583    --I;
584    if (!I->getDesc().isTerminator()) break;
585
586    // Scan the operands of this machine instruction, replacing any uses of Old
587    // with New.
588    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
589      if (I->getOperand(i).isMBB() &&
590          I->getOperand(i).getMBB() == Old)
591        I->getOperand(i).setMBB(New);
592  }
593
594  // Update the successor information.
595  removeSuccessor(Old);
596  addSuccessor(New);
597}
598
599/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
600/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
601/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can be
602/// null.
603///
604/// Besides DestA and DestB, retain other edges leading to LandingPads
605/// (currently there can be only one; we don't check or require that here).
606/// Note it is possible that DestA and/or DestB are LandingPads.
607bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
608                                             MachineBasicBlock *DestB,
609                                             bool isCond) {
610  // The values of DestA and DestB frequently come from a call to the
611  // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
612  // values from there.
613  //
614  // 1. If both DestA and DestB are null, then the block ends with no branches
615  //    (it falls through to its successor).
616  // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
617  //    with only an unconditional branch.
618  // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
619  //    with a conditional branch that falls through to a successor (DestB).
620  // 4. If DestA and DestB is set and isCond is true, then the block ends with a
621  //    conditional branch followed by an unconditional branch. DestA is the
622  //    'true' destination and DestB is the 'false' destination.
623
624  bool Changed = false;
625
626  MachineFunction::iterator FallThru =
627    llvm::next(MachineFunction::iterator(this));
628
629  if (DestA == 0 && DestB == 0) {
630    // Block falls through to successor.
631    DestA = FallThru;
632    DestB = FallThru;
633  } else if (DestA != 0 && DestB == 0) {
634    if (isCond)
635      // Block ends in conditional jump that falls through to successor.
636      DestB = FallThru;
637  } else {
638    assert(DestA && DestB && isCond &&
639           "CFG in a bad state. Cannot correct CFG edges");
640  }
641
642  // Remove superfluous edges. I.e., those which aren't destinations of this
643  // basic block, duplicate edges, or landing pads.
644  SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs;
645  MachineBasicBlock::succ_iterator SI = succ_begin();
646  while (SI != succ_end()) {
647    const MachineBasicBlock *MBB = *SI;
648    if (!SeenMBBs.insert(MBB) ||
649        (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
650      // This is a superfluous edge, remove it.
651      SI = removeSuccessor(SI);
652      Changed = true;
653    } else {
654      ++SI;
655    }
656  }
657
658  return Changed;
659}
660
661/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
662/// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
663DebugLoc
664MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
665  DebugLoc DL;
666  MachineBasicBlock::iterator E = end();
667  if (MBBI != E) {
668    // Skip debug declarations, we don't want a DebugLoc from them.
669    MachineBasicBlock::iterator MBBI2 = MBBI;
670    while (MBBI2 != E && MBBI2->isDebugValue())
671      MBBI2++;
672    if (MBBI2 != E)
673      DL = MBBI2->getDebugLoc();
674  }
675  return DL;
676}
677
678void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
679                          bool t) {
680  OS << "BB#" << MBB->getNumber();
681}
682
683