MachineBasicBlock.cpp revision 0ba90f3e34b826b039bdfece1415ef032c4ad3f5
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/MachineFunction.h"
17#include "llvm/Target/TargetRegisterInfo.h"
18#include "llvm/Target/TargetData.h"
19#include "llvm/Target/TargetInstrDesc.h"
20#include "llvm/Target/TargetMachine.h"
21#include "llvm/Support/LeakDetector.h"
22#include "llvm/Support/raw_ostream.h"
23#include "llvm/Assembly/Writer.h"
24#include <algorithm>
25using namespace llvm;
26
27MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
28  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
29    AddressTaken(false) {
30  Insts.Parent = this;
31}
32
33MachineBasicBlock::~MachineBasicBlock() {
34  LeakDetector::removeGarbageObject(this);
35}
36
37raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
38  MBB.print(OS);
39  return OS;
40}
41
42/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
43/// parent pointer of the MBB, the MBB numbering, and any instructions in the
44/// MBB to be on the right operand list for registers.
45///
46/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
47/// gets the next available unique MBB number. If it is removed from a
48/// MachineFunction, it goes back to being #-1.
49void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
50  MachineFunction &MF = *N->getParent();
51  N->Number = MF.addToMBBNumbering(N);
52
53  // Make sure the instructions have their operands in the reginfo lists.
54  MachineRegisterInfo &RegInfo = MF.getRegInfo();
55  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
56    I->AddRegOperandsToUseLists(RegInfo);
57
58  LeakDetector::removeGarbageObject(N);
59}
60
61void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
62  N->getParent()->removeFromMBBNumbering(N->Number);
63  N->Number = -1;
64  LeakDetector::addGarbageObject(N);
65}
66
67
68/// addNodeToList (MI) - When we add an instruction to a basic block
69/// list, we update its parent pointer and add its operands from reg use/def
70/// lists if appropriate.
71void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
72  assert(N->getParent() == 0 && "machine instruction already in a basic block");
73  N->setParent(Parent);
74
75  // Add the instruction's register operands to their corresponding
76  // use/def lists.
77  MachineFunction *MF = Parent->getParent();
78  N->AddRegOperandsToUseLists(MF->getRegInfo());
79
80  LeakDetector::removeGarbageObject(N);
81}
82
83/// removeNodeFromList (MI) - When we remove an instruction from a basic block
84/// list, we update its parent pointer and remove its operands from reg use/def
85/// lists if appropriate.
86void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
87  assert(N->getParent() != 0 && "machine instruction not in a basic block");
88
89  // Remove from the use/def lists.
90  N->RemoveRegOperandsFromUseLists();
91
92  N->setParent(0);
93
94  LeakDetector::addGarbageObject(N);
95}
96
97/// transferNodesFromList (MI) - When moving a range of instructions from one
98/// MBB list to another, we need to update the parent pointers and the use/def
99/// lists.
100void ilist_traits<MachineInstr>::
101transferNodesFromList(ilist_traits<MachineInstr> &fromList,
102                      MachineBasicBlock::iterator first,
103                      MachineBasicBlock::iterator last) {
104  assert(Parent->getParent() == fromList.Parent->getParent() &&
105        "MachineInstr parent mismatch!");
106
107  // Splice within the same MBB -> no change.
108  if (Parent == fromList.Parent) return;
109
110  // If splicing between two blocks within the same function, just update the
111  // parent pointers.
112  for (; first != last; ++first)
113    first->setParent(Parent);
114}
115
116void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
117  assert(!MI->getParent() && "MI is still in a block!");
118  Parent->getParent()->DeleteMachineInstr(MI);
119}
120
121MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
122  iterator I = end();
123  while (I != begin() && (--I)->getDesc().isTerminator())
124    ; /*noop */
125  if (I != end() && !I->getDesc().isTerminator()) ++I;
126  return I;
127}
128
129/// isOnlyReachableViaFallthough - Return true if this basic block has
130/// exactly one predecessor and the control transfer mechanism between
131/// the predecessor and this block is a fall-through.
132bool MachineBasicBlock::isOnlyReachableByFallthrough() const {
133  // If this is a landing pad, it isn't a fall through.  If it has no preds,
134  // then nothing falls through to it.
135  if (isLandingPad() || pred_empty())
136    return false;
137
138  // If there isn't exactly one predecessor, it can't be a fall through.
139  const_pred_iterator PI = pred_begin(), PI2 = PI;
140  ++PI2;
141  if (PI2 != pred_end())
142    return false;
143
144  // The predecessor has to be immediately before this block.
145  const MachineBasicBlock *Pred = *PI;
146
147  if (!Pred->isLayoutSuccessor(this))
148    return false;
149
150  // If the block is completely empty, then it definitely does fall through.
151  if (Pred->empty())
152    return true;
153
154  // Otherwise, check the last instruction.
155  const MachineInstr &LastInst = Pred->back();
156  return !LastInst.getDesc().isBarrier();
157}
158
159void MachineBasicBlock::dump() const {
160  print(errs());
161}
162
163static inline void OutputReg(raw_ostream &os, unsigned RegNo,
164                             const TargetRegisterInfo *TRI = 0) {
165  if (RegNo != 0 && TargetRegisterInfo::isPhysicalRegister(RegNo)) {
166    if (TRI)
167      os << " %" << TRI->get(RegNo).Name;
168    else
169      os << " %physreg" << RegNo;
170  } else
171    os << " %reg" << RegNo;
172}
173
174void MachineBasicBlock::print(raw_ostream &OS) const {
175  const MachineFunction *MF = getParent();
176  if (!MF) {
177    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
178       << " is null\n";
179    return;
180  }
181
182  if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
183
184  OS << "BB#" << getNumber() << ": ";
185
186  const char *Comma = "";
187  if (const BasicBlock *LBB = getBasicBlock()) {
188    OS << Comma << "derived from LLVM BB ";
189    WriteAsOperand(OS, LBB, /*PrintType=*/false);
190    Comma = ", ";
191  }
192  if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
193  if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
194  OS << '\n';
195
196  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
197  if (!livein_empty()) {
198    OS << "    Live Ins:";
199    for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
200      OutputReg(OS, *I, TRI);
201    OS << '\n';
202  }
203  // Print the preds of this block according to the CFG.
204  if (!pred_empty()) {
205    OS << "    Predecessors according to CFG:";
206    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
207      OS << " BB#" << (*PI)->getNumber();
208    OS << '\n';
209  }
210
211  for (const_iterator I = begin(); I != end(); ++I) {
212    OS << '\t';
213    I->print(OS, &getParent()->getTarget());
214  }
215
216  // Print the successors of this block according to the CFG.
217  if (!succ_empty()) {
218    OS << "    Successors according to CFG:";
219    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
220      OS << " BB#" << (*SI)->getNumber();
221    OS << '\n';
222  }
223}
224
225void MachineBasicBlock::removeLiveIn(unsigned Reg) {
226  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
227  assert(I != livein_end() && "Not a live in!");
228  LiveIns.erase(I);
229}
230
231bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
232  const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
233  return I != livein_end();
234}
235
236void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
237  getParent()->splice(NewAfter, this);
238}
239
240void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
241  MachineFunction::iterator BBI = NewBefore;
242  getParent()->splice(++BBI, this);
243}
244
245
246void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
247  Successors.push_back(succ);
248  succ->addPredecessor(this);
249}
250
251void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
252  succ->removePredecessor(this);
253  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
254  assert(I != Successors.end() && "Not a current successor!");
255  Successors.erase(I);
256}
257
258MachineBasicBlock::succ_iterator
259MachineBasicBlock::removeSuccessor(succ_iterator I) {
260  assert(I != Successors.end() && "Not a current successor!");
261  (*I)->removePredecessor(this);
262  return Successors.erase(I);
263}
264
265void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
266  Predecessors.push_back(pred);
267}
268
269void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
270  std::vector<MachineBasicBlock *>::iterator I =
271    std::find(Predecessors.begin(), Predecessors.end(), pred);
272  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
273  Predecessors.erase(I);
274}
275
276void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
277  if (this == fromMBB)
278    return;
279
280  for (MachineBasicBlock::succ_iterator I = fromMBB->succ_begin(),
281       E = fromMBB->succ_end(); I != E; ++I)
282    addSuccessor(*I);
283
284  while (!fromMBB->succ_empty())
285    fromMBB->removeSuccessor(fromMBB->succ_begin());
286}
287
288bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
289  std::vector<MachineBasicBlock *>::const_iterator I =
290    std::find(Successors.begin(), Successors.end(), MBB);
291  return I != Successors.end();
292}
293
294bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
295  MachineFunction::const_iterator I(this);
296  return next(I) == MachineFunction::const_iterator(MBB);
297}
298
299/// removeFromParent - This method unlinks 'this' from the containing function,
300/// and returns it, but does not delete it.
301MachineBasicBlock *MachineBasicBlock::removeFromParent() {
302  assert(getParent() && "Not embedded in a function!");
303  getParent()->remove(this);
304  return this;
305}
306
307
308/// eraseFromParent - This method unlinks 'this' from the containing function,
309/// and deletes it.
310void MachineBasicBlock::eraseFromParent() {
311  assert(getParent() && "Not embedded in a function!");
312  getParent()->erase(this);
313}
314
315
316/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
317/// 'Old', change the code and CFG so that it branches to 'New' instead.
318void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
319                                               MachineBasicBlock *New) {
320  assert(Old != New && "Cannot replace self with self!");
321
322  MachineBasicBlock::iterator I = end();
323  while (I != begin()) {
324    --I;
325    if (!I->getDesc().isTerminator()) break;
326
327    // Scan the operands of this machine instruction, replacing any uses of Old
328    // with New.
329    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
330      if (I->getOperand(i).isMBB() &&
331          I->getOperand(i).getMBB() == Old)
332        I->getOperand(i).setMBB(New);
333  }
334
335  // Update the successor information.
336  removeSuccessor(Old);
337  addSuccessor(New);
338}
339
340/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
341/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
342/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can
343/// be null.
344/// Besides DestA and DestB, retain other edges leading to LandingPads
345/// (currently there can be only one; we don't check or require that here).
346/// Note it is possible that DestA and/or DestB are LandingPads.
347bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
348                                             MachineBasicBlock *DestB,
349                                             bool isCond) {
350  bool MadeChange = false;
351  bool AddedFallThrough = false;
352
353  MachineFunction::iterator FallThru = next(MachineFunction::iterator(this));
354
355  // If this block ends with a conditional branch that falls through to its
356  // successor, set DestB as the successor.
357  if (isCond) {
358    if (DestB == 0 && FallThru != getParent()->end()) {
359      DestB = FallThru;
360      AddedFallThrough = true;
361    }
362  } else {
363    // If this is an unconditional branch with no explicit dest, it must just be
364    // a fallthrough into DestB.
365    if (DestA == 0 && FallThru != getParent()->end()) {
366      DestA = FallThru;
367      AddedFallThrough = true;
368    }
369  }
370
371  MachineBasicBlock::succ_iterator SI = succ_begin();
372  MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
373  while (SI != succ_end()) {
374    if (*SI == DestA && DestA == DestB) {
375      DestA = DestB = 0;
376      ++SI;
377    } else if (*SI == DestA) {
378      DestA = 0;
379      ++SI;
380    } else if (*SI == DestB) {
381      DestB = 0;
382      ++SI;
383    } else if ((*SI)->isLandingPad() &&
384               *SI!=OrigDestA && *SI!=OrigDestB) {
385      ++SI;
386    } else {
387      // Otherwise, this is a superfluous edge, remove it.
388      SI = removeSuccessor(SI);
389      MadeChange = true;
390    }
391  }
392  if (!AddedFallThrough) {
393    assert(DestA == 0 && DestB == 0 &&
394           "MachineCFG is missing edges!");
395  } else if (isCond) {
396    assert(DestA == 0 && "MachineCFG is missing edges!");
397  }
398  return MadeChange;
399}
400