MachineBasicBlock.cpp revision 1b2eb0e8a6aaf034675b17be6d853cb1c666200f
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/MachineFunction.h"
17#include "llvm/MC/MCAsmInfo.h"
18#include "llvm/MC/MCContext.h"
19#include "llvm/Target/TargetRegisterInfo.h"
20#include "llvm/Target/TargetData.h"
21#include "llvm/Target/TargetInstrDesc.h"
22#include "llvm/Target/TargetInstrInfo.h"
23#include "llvm/Target/TargetMachine.h"
24#include "llvm/Assembly/Writer.h"
25#include "llvm/ADT/SmallString.h"
26#include "llvm/Support/Debug.h"
27#include "llvm/Support/LeakDetector.h"
28#include "llvm/Support/raw_ostream.h"
29#include <algorithm>
30using namespace llvm;
31
32MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
33  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
34    AddressTaken(false) {
35  Insts.Parent = this;
36}
37
38MachineBasicBlock::~MachineBasicBlock() {
39  LeakDetector::removeGarbageObject(this);
40}
41
42/// getSymbol - Return the MCSymbol for this basic block.
43///
44MCSymbol *MachineBasicBlock::getSymbol() const {
45  const MachineFunction *MF = getParent();
46  MCContext &Ctx = MF->getContext();
47  const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix();
48  return Ctx.GetOrCreateTemporarySymbol(Twine(Prefix) + "BB" +
49                                        Twine(MF->getFunctionNumber()) + "_" +
50                                        Twine(getNumber()));
51}
52
53
54raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
55  MBB.print(OS);
56  return OS;
57}
58
59/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
60/// parent pointer of the MBB, the MBB numbering, and any instructions in the
61/// MBB to be on the right operand list for registers.
62///
63/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
64/// gets the next available unique MBB number. If it is removed from a
65/// MachineFunction, it goes back to being #-1.
66void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
67  MachineFunction &MF = *N->getParent();
68  N->Number = MF.addToMBBNumbering(N);
69
70  // Make sure the instructions have their operands in the reginfo lists.
71  MachineRegisterInfo &RegInfo = MF.getRegInfo();
72  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
73    I->AddRegOperandsToUseLists(RegInfo);
74
75  LeakDetector::removeGarbageObject(N);
76}
77
78void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
79  N->getParent()->removeFromMBBNumbering(N->Number);
80  N->Number = -1;
81  LeakDetector::addGarbageObject(N);
82}
83
84
85/// addNodeToList (MI) - When we add an instruction to a basic block
86/// list, we update its parent pointer and add its operands from reg use/def
87/// lists if appropriate.
88void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
89  assert(N->getParent() == 0 && "machine instruction already in a basic block");
90  N->setParent(Parent);
91
92  // Add the instruction's register operands to their corresponding
93  // use/def lists.
94  MachineFunction *MF = Parent->getParent();
95  N->AddRegOperandsToUseLists(MF->getRegInfo());
96
97  LeakDetector::removeGarbageObject(N);
98}
99
100/// removeNodeFromList (MI) - When we remove an instruction from a basic block
101/// list, we update its parent pointer and remove its operands from reg use/def
102/// lists if appropriate.
103void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
104  assert(N->getParent() != 0 && "machine instruction not in a basic block");
105
106  // Remove from the use/def lists.
107  N->RemoveRegOperandsFromUseLists();
108
109  N->setParent(0);
110
111  LeakDetector::addGarbageObject(N);
112}
113
114/// transferNodesFromList (MI) - When moving a range of instructions from one
115/// MBB list to another, we need to update the parent pointers and the use/def
116/// lists.
117void ilist_traits<MachineInstr>::
118transferNodesFromList(ilist_traits<MachineInstr> &fromList,
119                      MachineBasicBlock::iterator first,
120                      MachineBasicBlock::iterator last) {
121  assert(Parent->getParent() == fromList.Parent->getParent() &&
122        "MachineInstr parent mismatch!");
123
124  // Splice within the same MBB -> no change.
125  if (Parent == fromList.Parent) return;
126
127  // If splicing between two blocks within the same function, just update the
128  // parent pointers.
129  for (; first != last; ++first)
130    first->setParent(Parent);
131}
132
133void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
134  assert(!MI->getParent() && "MI is still in a block!");
135  Parent->getParent()->DeleteMachineInstr(MI);
136}
137
138MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
139  iterator I = end();
140  while (I != begin() && (--I)->getDesc().isTerminator())
141    ; /*noop */
142  if (I != end() && !I->getDesc().isTerminator()) ++I;
143  return I;
144}
145
146void MachineBasicBlock::dump() const {
147  print(dbgs());
148}
149
150static inline void OutputReg(raw_ostream &os, unsigned RegNo,
151                             const TargetRegisterInfo *TRI = 0) {
152  if (RegNo != 0 && TargetRegisterInfo::isPhysicalRegister(RegNo)) {
153    if (TRI)
154      os << " %" << TRI->get(RegNo).Name;
155    else
156      os << " %physreg" << RegNo;
157  } else
158    os << " %reg" << RegNo;
159}
160
161StringRef MachineBasicBlock::getName() const {
162  if (const BasicBlock *LBB = getBasicBlock())
163    return LBB->getName();
164  else
165    return "(null)";
166}
167
168void MachineBasicBlock::print(raw_ostream &OS) const {
169  const MachineFunction *MF = getParent();
170  if (!MF) {
171    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
172       << " is null\n";
173    return;
174  }
175
176  if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
177
178  OS << "BB#" << getNumber() << ": ";
179
180  const char *Comma = "";
181  if (const BasicBlock *LBB = getBasicBlock()) {
182    OS << Comma << "derived from LLVM BB ";
183    WriteAsOperand(OS, LBB, /*PrintType=*/false);
184    Comma = ", ";
185  }
186  if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
187  if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
188  OS << '\n';
189
190  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
191  if (!livein_empty()) {
192    OS << "    Live Ins:";
193    for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
194      OutputReg(OS, *I, TRI);
195    OS << '\n';
196  }
197  // Print the preds of this block according to the CFG.
198  if (!pred_empty()) {
199    OS << "    Predecessors according to CFG:";
200    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
201      OS << " BB#" << (*PI)->getNumber();
202    OS << '\n';
203  }
204
205  for (const_iterator I = begin(); I != end(); ++I) {
206    OS << '\t';
207    I->print(OS, &getParent()->getTarget());
208  }
209
210  // Print the successors of this block according to the CFG.
211  if (!succ_empty()) {
212    OS << "    Successors according to CFG:";
213    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
214      OS << " BB#" << (*SI)->getNumber();
215    OS << '\n';
216  }
217}
218
219void MachineBasicBlock::removeLiveIn(unsigned Reg) {
220  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
221  assert(I != livein_end() && "Not a live in!");
222  LiveIns.erase(I);
223}
224
225bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
226  const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
227  return I != livein_end();
228}
229
230void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
231  getParent()->splice(NewAfter, this);
232}
233
234void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
235  MachineFunction::iterator BBI = NewBefore;
236  getParent()->splice(++BBI, this);
237}
238
239void MachineBasicBlock::updateTerminator() {
240  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
241  // A block with no successors has no concerns with fall-through edges.
242  if (this->succ_empty()) return;
243
244  MachineBasicBlock *TBB = 0, *FBB = 0;
245  SmallVector<MachineOperand, 4> Cond;
246  bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
247  (void) B;
248  assert(!B && "UpdateTerminators requires analyzable predecessors!");
249  if (Cond.empty()) {
250    if (TBB) {
251      // The block has an unconditional branch. If its successor is now
252      // its layout successor, delete the branch.
253      if (isLayoutSuccessor(TBB))
254        TII->RemoveBranch(*this);
255    } else {
256      // The block has an unconditional fallthrough. If its successor is not
257      // its layout successor, insert a branch.
258      TBB = *succ_begin();
259      if (!isLayoutSuccessor(TBB))
260        TII->InsertBranch(*this, TBB, 0, Cond);
261    }
262  } else {
263    if (FBB) {
264      // The block has a non-fallthrough conditional branch. If one of its
265      // successors is its layout successor, rewrite it to a fallthrough
266      // conditional branch.
267      if (isLayoutSuccessor(TBB)) {
268        if (TII->ReverseBranchCondition(Cond))
269          return;
270        TII->RemoveBranch(*this);
271        TII->InsertBranch(*this, FBB, 0, Cond);
272      } else if (isLayoutSuccessor(FBB)) {
273        TII->RemoveBranch(*this);
274        TII->InsertBranch(*this, TBB, 0, Cond);
275      }
276    } else {
277      // The block has a fallthrough conditional branch.
278      MachineBasicBlock *MBBA = *succ_begin();
279      MachineBasicBlock *MBBB = *llvm::next(succ_begin());
280      if (MBBA == TBB) std::swap(MBBB, MBBA);
281      if (isLayoutSuccessor(TBB)) {
282        if (TII->ReverseBranchCondition(Cond)) {
283          // We can't reverse the condition, add an unconditional branch.
284          Cond.clear();
285          TII->InsertBranch(*this, MBBA, 0, Cond);
286          return;
287        }
288        TII->RemoveBranch(*this);
289        TII->InsertBranch(*this, MBBA, 0, Cond);
290      } else if (!isLayoutSuccessor(MBBA)) {
291        TII->RemoveBranch(*this);
292        TII->InsertBranch(*this, TBB, MBBA, Cond);
293      }
294    }
295  }
296}
297
298void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
299  Successors.push_back(succ);
300  succ->addPredecessor(this);
301}
302
303void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
304  succ->removePredecessor(this);
305  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
306  assert(I != Successors.end() && "Not a current successor!");
307  Successors.erase(I);
308}
309
310MachineBasicBlock::succ_iterator
311MachineBasicBlock::removeSuccessor(succ_iterator I) {
312  assert(I != Successors.end() && "Not a current successor!");
313  (*I)->removePredecessor(this);
314  return Successors.erase(I);
315}
316
317void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
318  Predecessors.push_back(pred);
319}
320
321void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
322  std::vector<MachineBasicBlock *>::iterator I =
323    std::find(Predecessors.begin(), Predecessors.end(), pred);
324  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
325  Predecessors.erase(I);
326}
327
328void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
329  if (this == fromMBB)
330    return;
331
332  for (MachineBasicBlock::succ_iterator I = fromMBB->succ_begin(),
333       E = fromMBB->succ_end(); I != E; ++I)
334    addSuccessor(*I);
335
336  while (!fromMBB->succ_empty())
337    fromMBB->removeSuccessor(fromMBB->succ_begin());
338}
339
340bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
341  std::vector<MachineBasicBlock *>::const_iterator I =
342    std::find(Successors.begin(), Successors.end(), MBB);
343  return I != Successors.end();
344}
345
346bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
347  MachineFunction::const_iterator I(this);
348  return llvm::next(I) == MachineFunction::const_iterator(MBB);
349}
350
351bool MachineBasicBlock::canFallThrough() {
352  MachineFunction::iterator Fallthrough = this;
353  ++Fallthrough;
354  // If FallthroughBlock is off the end of the function, it can't fall through.
355  if (Fallthrough == getParent()->end())
356    return false;
357
358  // If FallthroughBlock isn't a successor, no fallthrough is possible.
359  if (!isSuccessor(Fallthrough))
360    return false;
361
362  // Analyze the branches, if any, at the end of the block.
363  MachineBasicBlock *TBB = 0, *FBB = 0;
364  SmallVector<MachineOperand, 4> Cond;
365  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
366  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
367    // If we couldn't analyze the branch, examine the last instruction.
368    // If the block doesn't end in a known control barrier, assume fallthrough
369    // is possible. The isPredicable check is needed because this code can be
370    // called during IfConversion, where an instruction which is normally a
371    // Barrier is predicated and thus no longer an actual control barrier. This
372    // is over-conservative though, because if an instruction isn't actually
373    // predicated we could still treat it like a barrier.
374    return empty() || !back().getDesc().isBarrier() ||
375           back().getDesc().isPredicable();
376  }
377
378  // If there is no branch, control always falls through.
379  if (TBB == 0) return true;
380
381  // If there is some explicit branch to the fallthrough block, it can obviously
382  // reach, even though the branch should get folded to fall through implicitly.
383  if (MachineFunction::iterator(TBB) == Fallthrough ||
384      MachineFunction::iterator(FBB) == Fallthrough)
385    return true;
386
387  // If it's an unconditional branch to some block not the fall through, it
388  // doesn't fall through.
389  if (Cond.empty()) return false;
390
391  // Otherwise, if it is conditional and has no explicit false block, it falls
392  // through.
393  return FBB == 0;
394}
395
396/// removeFromParent - This method unlinks 'this' from the containing function,
397/// and returns it, but does not delete it.
398MachineBasicBlock *MachineBasicBlock::removeFromParent() {
399  assert(getParent() && "Not embedded in a function!");
400  getParent()->remove(this);
401  return this;
402}
403
404
405/// eraseFromParent - This method unlinks 'this' from the containing function,
406/// and deletes it.
407void MachineBasicBlock::eraseFromParent() {
408  assert(getParent() && "Not embedded in a function!");
409  getParent()->erase(this);
410}
411
412
413/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
414/// 'Old', change the code and CFG so that it branches to 'New' instead.
415void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
416                                               MachineBasicBlock *New) {
417  assert(Old != New && "Cannot replace self with self!");
418
419  MachineBasicBlock::iterator I = end();
420  while (I != begin()) {
421    --I;
422    if (!I->getDesc().isTerminator()) break;
423
424    // Scan the operands of this machine instruction, replacing any uses of Old
425    // with New.
426    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
427      if (I->getOperand(i).isMBB() &&
428          I->getOperand(i).getMBB() == Old)
429        I->getOperand(i).setMBB(New);
430  }
431
432  // Update the successor information.
433  removeSuccessor(Old);
434  addSuccessor(New);
435}
436
437/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
438/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
439/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can be
440/// null.
441///
442/// Besides DestA and DestB, retain other edges leading to LandingPads
443/// (currently there can be only one; we don't check or require that here).
444/// Note it is possible that DestA and/or DestB are LandingPads.
445bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
446                                             MachineBasicBlock *DestB,
447                                             bool isCond) {
448  // The values of DestA and DestB frequently come from a call to the
449  // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
450  // values from there.
451  //
452  // 1. If both DestA and DestB are null, then the block ends with no branches
453  //    (it falls through to its successor).
454  // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
455  //    with only an unconditional branch.
456  // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
457  //    with a conditional branch that falls through to a successor (DestB).
458  // 4. If DestA and DestB is set and isCond is true, then the block ends with a
459  //    conditional branch followed by an unconditional branch. DestA is the
460  //    'true' destination and DestB is the 'false' destination.
461
462  bool MadeChange = false;
463  bool AddedFallThrough = false;
464
465  MachineFunction::iterator FallThru =
466    llvm::next(MachineFunction::iterator(this));
467
468  if (isCond) {
469    // If this block ends with a conditional branch that falls through to its
470    // successor, set DestB as the successor.
471    if (DestB == 0 && FallThru != getParent()->end()) {
472      DestB = FallThru;
473      AddedFallThrough = true;
474    }
475  } else {
476    // If this is an unconditional branch with no explicit dest, it must just be
477    // a fallthrough into DestA.
478    if (DestA == 0 && FallThru != getParent()->end()) {
479      DestA = FallThru;
480      AddedFallThrough = true;
481    }
482  }
483
484  MachineBasicBlock::succ_iterator SI = succ_begin();
485  MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
486  while (SI != succ_end()) {
487    const MachineBasicBlock *MBB = *SI;
488    if (MBB == DestA) {
489      DestA = 0;
490      ++SI;
491    } else if (MBB == DestB) {
492      DestB = 0;
493      ++SI;
494    } else if (MBB->isLandingPad() &&
495               MBB != OrigDestA && MBB != OrigDestB) {
496      ++SI;
497    } else {
498      // Otherwise, this is a superfluous edge, remove it.
499      SI = removeSuccessor(SI);
500      MadeChange = true;
501    }
502  }
503
504  if (!AddedFallThrough)
505    assert(DestA == 0 && DestB == 0 && "MachineCFG is missing edges!");
506  else if (isCond)
507    assert(DestA == 0 && "MachineCFG is missing edges!");
508
509  return MadeChange;
510}
511
512/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
513/// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
514DebugLoc
515MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
516  DebugLoc DL;
517  MachineBasicBlock::iterator E = end();
518  if (MBBI != E) {
519    // Skip debug declarations, we don't want a DebugLoc from them.
520    MachineBasicBlock::iterator MBBI2 = MBBI;
521    while (MBBI2 != E && MBBI2->isDebugValue())
522      MBBI2++;
523    if (MBBI2 != E)
524      DL = MBBI2->getDebugLoc();
525  }
526  return DL;
527}
528
529void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
530                          bool t) {
531  OS << "BB#" << MBB->getNumber();
532}
533
534