MachineBasicBlock.cpp revision 1cd1d98232c3c3a0bd3810c3bf6c2572ea02f208
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/MachineFunction.h"
17#include "llvm/Target/TargetRegisterInfo.h"
18#include "llvm/Target/TargetData.h"
19#include "llvm/Target/TargetInstrDesc.h"
20#include "llvm/Target/TargetMachine.h"
21#include "llvm/Support/LeakDetector.h"
22#include "llvm/Support/raw_ostream.h"
23#include <algorithm>
24using namespace llvm;
25
26MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
27  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) {
28  Insts.Parent = this;
29}
30
31MachineBasicBlock::~MachineBasicBlock() {
32  LeakDetector::removeGarbageObject(this);
33}
34
35std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) {
36  MBB.print(OS);
37  return OS;
38}
39raw_ostream& llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
40  MBB.print(OS);
41  return OS;
42}
43
44/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
45/// parent pointer of the MBB, the MBB numbering, and any instructions in the
46/// MBB to be on the right operand list for registers.
47///
48/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
49/// gets the next available unique MBB number. If it is removed from a
50/// MachineFunction, it goes back to being #-1.
51void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
52  MachineFunction &MF = *N->getParent();
53  N->Number = MF.addToMBBNumbering(N);
54
55  // Make sure the instructions have their operands in the reginfo lists.
56  MachineRegisterInfo &RegInfo = MF.getRegInfo();
57  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
58    I->AddRegOperandsToUseLists(RegInfo);
59
60  LeakDetector::removeGarbageObject(N);
61}
62
63void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
64  N->getParent()->removeFromMBBNumbering(N->Number);
65  N->Number = -1;
66  LeakDetector::addGarbageObject(N);
67}
68
69
70/// addNodeToList (MI) - When we add an instruction to a basic block
71/// list, we update its parent pointer and add its operands from reg use/def
72/// lists if appropriate.
73void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
74  assert(N->getParent() == 0 && "machine instruction already in a basic block");
75  N->setParent(Parent);
76
77  // Add the instruction's register operands to their corresponding
78  // use/def lists.
79  MachineFunction *MF = Parent->getParent();
80  N->AddRegOperandsToUseLists(MF->getRegInfo());
81
82  LeakDetector::removeGarbageObject(N);
83}
84
85/// removeNodeFromList (MI) - When we remove an instruction from a basic block
86/// list, we update its parent pointer and remove its operands from reg use/def
87/// lists if appropriate.
88void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
89  assert(N->getParent() != 0 && "machine instruction not in a basic block");
90
91  // Remove from the use/def lists.
92  N->RemoveRegOperandsFromUseLists();
93
94  N->setParent(0);
95
96  LeakDetector::addGarbageObject(N);
97}
98
99/// transferNodesFromList (MI) - When moving a range of instructions from one
100/// MBB list to another, we need to update the parent pointers and the use/def
101/// lists.
102void ilist_traits<MachineInstr>::transferNodesFromList(
103      ilist_traits<MachineInstr>& fromList,
104      MachineBasicBlock::iterator first,
105      MachineBasicBlock::iterator last) {
106  assert(Parent->getParent() == fromList.Parent->getParent() &&
107        "MachineInstr parent mismatch!");
108
109  // Splice within the same MBB -> no change.
110  if (Parent == fromList.Parent) return;
111
112  // If splicing between two blocks within the same function, just update the
113  // parent pointers.
114  for (; first != last; ++first)
115    first->setParent(Parent);
116}
117
118void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
119  assert(!MI->getParent() && "MI is still in a block!");
120  Parent->getParent()->DeleteMachineInstr(MI);
121}
122
123MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
124  iterator I = end();
125  while (I != begin() && (--I)->getDesc().isTerminator())
126    ; /*noop */
127  if (I != end() && !I->getDesc().isTerminator()) ++I;
128  return I;
129}
130
131bool
132MachineBasicBlock::isOnlyReachableByFallthrough() const {
133  return !isLandingPad() &&
134         !pred_empty() &&
135         next(pred_begin()) == pred_end() &&
136         (*pred_begin())->isLayoutSuccessor(this) &&
137         ((*pred_begin())->empty() ||
138          !(*pred_begin())->back().getDesc().isBarrier());
139}
140
141void MachineBasicBlock::dump() const {
142  print(*cerr.stream());
143}
144
145static inline void OutputReg(raw_ostream &os, unsigned RegNo,
146                             const TargetRegisterInfo *TRI = 0) {
147  if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) {
148    if (TRI)
149      os << " %" << TRI->get(RegNo).Name;
150    else
151      os << " %mreg(" << RegNo << ")";
152  } else
153    os << " %reg" << RegNo;
154}
155
156void MachineBasicBlock::print(std::ostream &OS) const {
157  raw_os_ostream RawOS(OS);
158  print(RawOS);
159}
160
161void MachineBasicBlock::print(raw_ostream &OS) const {
162  const MachineFunction *MF = getParent();
163  if(!MF) {
164    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
165       << " is null\n";
166    return;
167  }
168
169  const BasicBlock *LBB = getBasicBlock();
170  OS << "\n";
171  if (LBB) OS << LBB->getName() << ": ";
172  OS << (const void*)this
173     << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber();
174  if (Alignment) OS << ", Alignment " << Alignment;
175  if (isLandingPad()) OS << ", EH LANDING PAD";
176  OS << ":\n";
177
178  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
179  if (!livein_empty()) {
180    OS << "Live Ins:";
181    for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
182      OutputReg(OS, *I, TRI);
183    OS << "\n";
184  }
185  // Print the preds of this block according to the CFG.
186  if (!pred_empty()) {
187    OS << "    Predecessors according to CFG:";
188    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
189      OS << " " << *PI << " (#" << (*PI)->getNumber() << ")";
190    OS << "\n";
191  }
192
193  for (const_iterator I = begin(); I != end(); ++I) {
194    OS << "\t";
195    I->print(OS, &getParent()->getTarget());
196  }
197
198  // Print the successors of this block according to the CFG.
199  if (!succ_empty()) {
200    OS << "    Successors according to CFG:";
201    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
202      OS << " " << *SI << " (#" << (*SI)->getNumber() << ")";
203    OS << "\n";
204  }
205}
206
207void MachineBasicBlock::removeLiveIn(unsigned Reg) {
208  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
209  assert(I != livein_end() && "Not a live in!");
210  LiveIns.erase(I);
211}
212
213bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
214  const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
215  return I != livein_end();
216}
217
218void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
219  getParent()->splice(NewAfter, this);
220}
221
222void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
223  MachineFunction::iterator BBI = NewBefore;
224  getParent()->splice(++BBI, this);
225}
226
227
228void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
229  Successors.push_back(succ);
230  succ->addPredecessor(this);
231}
232
233void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
234  succ->removePredecessor(this);
235  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
236  assert(I != Successors.end() && "Not a current successor!");
237  Successors.erase(I);
238}
239
240MachineBasicBlock::succ_iterator
241MachineBasicBlock::removeSuccessor(succ_iterator I) {
242  assert(I != Successors.end() && "Not a current successor!");
243  (*I)->removePredecessor(this);
244  return Successors.erase(I);
245}
246
247void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
248  Predecessors.push_back(pred);
249}
250
251void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
252  std::vector<MachineBasicBlock *>::iterator I =
253    std::find(Predecessors.begin(), Predecessors.end(), pred);
254  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
255  Predecessors.erase(I);
256}
257
258void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB)
259{
260  if (this == fromMBB)
261    return;
262
263  for(MachineBasicBlock::succ_iterator iter = fromMBB->succ_begin(),
264      end = fromMBB->succ_end(); iter != end; ++iter) {
265      addSuccessor(*iter);
266  }
267  while(!fromMBB->succ_empty())
268    fromMBB->removeSuccessor(fromMBB->succ_begin());
269}
270
271bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
272  std::vector<MachineBasicBlock *>::const_iterator I =
273    std::find(Successors.begin(), Successors.end(), MBB);
274  return I != Successors.end();
275}
276
277bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
278  MachineFunction::const_iterator I(this);
279  return next(I) == MachineFunction::const_iterator(MBB);
280}
281
282/// removeFromParent - This method unlinks 'this' from the containing function,
283/// and returns it, but does not delete it.
284MachineBasicBlock *MachineBasicBlock::removeFromParent() {
285  assert(getParent() && "Not embedded in a function!");
286  getParent()->remove(this);
287  return this;
288}
289
290
291/// eraseFromParent - This method unlinks 'this' from the containing function,
292/// and deletes it.
293void MachineBasicBlock::eraseFromParent() {
294  assert(getParent() && "Not embedded in a function!");
295  getParent()->erase(this);
296}
297
298
299/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
300/// 'Old', change the code and CFG so that it branches to 'New' instead.
301void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
302                                               MachineBasicBlock *New) {
303  assert(Old != New && "Cannot replace self with self!");
304
305  MachineBasicBlock::iterator I = end();
306  while (I != begin()) {
307    --I;
308    if (!I->getDesc().isTerminator()) break;
309
310    // Scan the operands of this machine instruction, replacing any uses of Old
311    // with New.
312    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
313      if (I->getOperand(i).isMBB() &&
314          I->getOperand(i).getMBB() == Old)
315        I->getOperand(i).setMBB(New);
316  }
317
318  // Update the successor information.
319  removeSuccessor(Old);
320  addSuccessor(New);
321}
322
323/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
324/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
325/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can
326/// be null.
327/// Besides DestA and DestB, retain other edges leading to LandingPads
328/// (currently there can be only one; we don't check or require that here).
329/// Note it is possible that DestA and/or DestB are LandingPads.
330bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
331                                             MachineBasicBlock *DestB,
332                                             bool isCond) {
333  bool MadeChange = false;
334  bool AddedFallThrough = false;
335
336  MachineFunction::iterator FallThru = next(MachineFunction::iterator(this));
337
338  // If this block ends with a conditional branch that falls through to its
339  // successor, set DestB as the successor.
340  if (isCond) {
341    if (DestB == 0 && FallThru != getParent()->end()) {
342      DestB = FallThru;
343      AddedFallThrough = true;
344    }
345  } else {
346    // If this is an unconditional branch with no explicit dest, it must just be
347    // a fallthrough into DestB.
348    if (DestA == 0 && FallThru != getParent()->end()) {
349      DestA = FallThru;
350      AddedFallThrough = true;
351    }
352  }
353
354  MachineBasicBlock::succ_iterator SI = succ_begin();
355  MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
356  while (SI != succ_end()) {
357    if (*SI == DestA && DestA == DestB) {
358      DestA = DestB = 0;
359      ++SI;
360    } else if (*SI == DestA) {
361      DestA = 0;
362      ++SI;
363    } else if (*SI == DestB) {
364      DestB = 0;
365      ++SI;
366    } else if ((*SI)->isLandingPad() &&
367               *SI!=OrigDestA && *SI!=OrigDestB) {
368      ++SI;
369    } else {
370      // Otherwise, this is a superfluous edge, remove it.
371      SI = removeSuccessor(SI);
372      MadeChange = true;
373    }
374  }
375  if (!AddedFallThrough) {
376    assert(DestA == 0 && DestB == 0 &&
377           "MachineCFG is missing edges!");
378  } else if (isCond) {
379    assert(DestA == 0 && "MachineCFG is missing edges!");
380  }
381  return MadeChange;
382}
383