MachineBasicBlock.cpp revision 3bf912593301152b65accb9d9c37a95172f1df5a
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/MachineFunction.h"
17#include "llvm/MC/MCAsmInfo.h"
18#include "llvm/MC/MCContext.h"
19#include "llvm/Target/TargetRegisterInfo.h"
20#include "llvm/Target/TargetData.h"
21#include "llvm/Target/TargetInstrDesc.h"
22#include "llvm/Target/TargetInstrInfo.h"
23#include "llvm/Target/TargetMachine.h"
24#include "llvm/Assembly/Writer.h"
25#include "llvm/ADT/SmallString.h"
26#include "llvm/ADT/SmallPtrSet.h"
27#include "llvm/Support/Debug.h"
28#include "llvm/Support/LeakDetector.h"
29#include "llvm/Support/raw_ostream.h"
30#include <algorithm>
31using namespace llvm;
32
33MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
34  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
35    AddressTaken(false) {
36  Insts.Parent = this;
37}
38
39MachineBasicBlock::~MachineBasicBlock() {
40  LeakDetector::removeGarbageObject(this);
41}
42
43/// getSymbol - Return the MCSymbol for this basic block.
44///
45MCSymbol *MachineBasicBlock::getSymbol() const {
46  const MachineFunction *MF = getParent();
47  MCContext &Ctx = MF->getContext();
48  const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix();
49  return Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
50                               Twine(MF->getFunctionNumber()) + "_" +
51                               Twine(getNumber()));
52}
53
54
55raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
56  MBB.print(OS);
57  return OS;
58}
59
60/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
61/// parent pointer of the MBB, the MBB numbering, and any instructions in the
62/// MBB to be on the right operand list for registers.
63///
64/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
65/// gets the next available unique MBB number. If it is removed from a
66/// MachineFunction, it goes back to being #-1.
67void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
68  MachineFunction &MF = *N->getParent();
69  N->Number = MF.addToMBBNumbering(N);
70
71  // Make sure the instructions have their operands in the reginfo lists.
72  MachineRegisterInfo &RegInfo = MF.getRegInfo();
73  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
74    I->AddRegOperandsToUseLists(RegInfo);
75
76  LeakDetector::removeGarbageObject(N);
77}
78
79void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
80  N->getParent()->removeFromMBBNumbering(N->Number);
81  N->Number = -1;
82  LeakDetector::addGarbageObject(N);
83}
84
85
86/// addNodeToList (MI) - When we add an instruction to a basic block
87/// list, we update its parent pointer and add its operands from reg use/def
88/// lists if appropriate.
89void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
90  assert(N->getParent() == 0 && "machine instruction already in a basic block");
91  N->setParent(Parent);
92
93  // Add the instruction's register operands to their corresponding
94  // use/def lists.
95  MachineFunction *MF = Parent->getParent();
96  N->AddRegOperandsToUseLists(MF->getRegInfo());
97
98  LeakDetector::removeGarbageObject(N);
99}
100
101/// removeNodeFromList (MI) - When we remove an instruction from a basic block
102/// list, we update its parent pointer and remove its operands from reg use/def
103/// lists if appropriate.
104void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
105  assert(N->getParent() != 0 && "machine instruction not in a basic block");
106
107  // Remove from the use/def lists.
108  N->RemoveRegOperandsFromUseLists();
109
110  N->setParent(0);
111
112  LeakDetector::addGarbageObject(N);
113}
114
115/// transferNodesFromList (MI) - When moving a range of instructions from one
116/// MBB list to another, we need to update the parent pointers and the use/def
117/// lists.
118void ilist_traits<MachineInstr>::
119transferNodesFromList(ilist_traits<MachineInstr> &fromList,
120                      MachineBasicBlock::iterator first,
121                      MachineBasicBlock::iterator last) {
122  assert(Parent->getParent() == fromList.Parent->getParent() &&
123        "MachineInstr parent mismatch!");
124
125  // Splice within the same MBB -> no change.
126  if (Parent == fromList.Parent) return;
127
128  // If splicing between two blocks within the same function, just update the
129  // parent pointers.
130  for (; first != last; ++first)
131    first->setParent(Parent);
132}
133
134void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
135  assert(!MI->getParent() && "MI is still in a block!");
136  Parent->getParent()->DeleteMachineInstr(MI);
137}
138
139MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
140  iterator I = end();
141  while (I != begin() && (--I)->getDesc().isTerminator())
142    ; /*noop */
143  if (I != end() && !I->getDesc().isTerminator()) ++I;
144  return I;
145}
146
147void MachineBasicBlock::dump() const {
148  print(dbgs());
149}
150
151static inline void OutputReg(raw_ostream &os, unsigned RegNo,
152                             const TargetRegisterInfo *TRI = 0) {
153  if (RegNo != 0 && TargetRegisterInfo::isPhysicalRegister(RegNo)) {
154    if (TRI)
155      os << " %" << TRI->get(RegNo).Name;
156    else
157      os << " %physreg" << RegNo;
158  } else
159    os << " %reg" << RegNo;
160}
161
162StringRef MachineBasicBlock::getName() const {
163  if (const BasicBlock *LBB = getBasicBlock())
164    return LBB->getName();
165  else
166    return "(null)";
167}
168
169void MachineBasicBlock::print(raw_ostream &OS) const {
170  const MachineFunction *MF = getParent();
171  if (!MF) {
172    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
173       << " is null\n";
174    return;
175  }
176
177  if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
178
179  OS << "BB#" << getNumber() << ": ";
180
181  const char *Comma = "";
182  if (const BasicBlock *LBB = getBasicBlock()) {
183    OS << Comma << "derived from LLVM BB ";
184    WriteAsOperand(OS, LBB, /*PrintType=*/false);
185    Comma = ", ";
186  }
187  if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
188  if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
189  OS << '\n';
190
191  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
192  if (!livein_empty()) {
193    OS << "    Live Ins:";
194    for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
195      OutputReg(OS, *I, TRI);
196    OS << '\n';
197  }
198  // Print the preds of this block according to the CFG.
199  if (!pred_empty()) {
200    OS << "    Predecessors according to CFG:";
201    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
202      OS << " BB#" << (*PI)->getNumber();
203    OS << '\n';
204  }
205
206  for (const_iterator I = begin(); I != end(); ++I) {
207    OS << '\t';
208    I->print(OS, &getParent()->getTarget());
209  }
210
211  // Print the successors of this block according to the CFG.
212  if (!succ_empty()) {
213    OS << "    Successors according to CFG:";
214    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
215      OS << " BB#" << (*SI)->getNumber();
216    OS << '\n';
217  }
218}
219
220void MachineBasicBlock::removeLiveIn(unsigned Reg) {
221  std::vector<unsigned>::iterator I =
222    std::find(LiveIns.begin(), LiveIns.end(), Reg);
223  assert(I != LiveIns.end() && "Not a live in!");
224  LiveIns.erase(I);
225}
226
227bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
228  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
229  return I != livein_end();
230}
231
232void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
233  getParent()->splice(NewAfter, this);
234}
235
236void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
237  MachineFunction::iterator BBI = NewBefore;
238  getParent()->splice(++BBI, this);
239}
240
241void MachineBasicBlock::updateTerminator() {
242  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
243  // A block with no successors has no concerns with fall-through edges.
244  if (this->succ_empty()) return;
245
246  MachineBasicBlock *TBB = 0, *FBB = 0;
247  SmallVector<MachineOperand, 4> Cond;
248  DebugLoc dl;  // FIXME: this is nowhere
249  bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
250  (void) B;
251  assert(!B && "UpdateTerminators requires analyzable predecessors!");
252  if (Cond.empty()) {
253    if (TBB) {
254      // The block has an unconditional branch. If its successor is now
255      // its layout successor, delete the branch.
256      if (isLayoutSuccessor(TBB))
257        TII->RemoveBranch(*this);
258    } else {
259      // The block has an unconditional fallthrough. If its successor is not
260      // its layout successor, insert a branch.
261      TBB = *succ_begin();
262      if (!isLayoutSuccessor(TBB))
263        TII->InsertBranch(*this, TBB, 0, Cond, dl);
264    }
265  } else {
266    if (FBB) {
267      // The block has a non-fallthrough conditional branch. If one of its
268      // successors is its layout successor, rewrite it to a fallthrough
269      // conditional branch.
270      if (isLayoutSuccessor(TBB)) {
271        if (TII->ReverseBranchCondition(Cond))
272          return;
273        TII->RemoveBranch(*this);
274        TII->InsertBranch(*this, FBB, 0, Cond, dl);
275      } else if (isLayoutSuccessor(FBB)) {
276        TII->RemoveBranch(*this);
277        TII->InsertBranch(*this, TBB, 0, Cond, dl);
278      }
279    } else {
280      // The block has a fallthrough conditional branch.
281      MachineBasicBlock *MBBA = *succ_begin();
282      MachineBasicBlock *MBBB = *llvm::next(succ_begin());
283      if (MBBA == TBB) std::swap(MBBB, MBBA);
284      if (isLayoutSuccessor(TBB)) {
285        if (TII->ReverseBranchCondition(Cond)) {
286          // We can't reverse the condition, add an unconditional branch.
287          Cond.clear();
288          TII->InsertBranch(*this, MBBA, 0, Cond, dl);
289          return;
290        }
291        TII->RemoveBranch(*this);
292        TII->InsertBranch(*this, MBBA, 0, Cond, dl);
293      } else if (!isLayoutSuccessor(MBBA)) {
294        TII->RemoveBranch(*this);
295        TII->InsertBranch(*this, TBB, MBBA, Cond, dl);
296      }
297    }
298  }
299}
300
301void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
302  Successors.push_back(succ);
303  succ->addPredecessor(this);
304}
305
306void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
307  succ->removePredecessor(this);
308  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
309  assert(I != Successors.end() && "Not a current successor!");
310  Successors.erase(I);
311}
312
313MachineBasicBlock::succ_iterator
314MachineBasicBlock::removeSuccessor(succ_iterator I) {
315  assert(I != Successors.end() && "Not a current successor!");
316  (*I)->removePredecessor(this);
317  return Successors.erase(I);
318}
319
320void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
321  Predecessors.push_back(pred);
322}
323
324void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
325  std::vector<MachineBasicBlock *>::iterator I =
326    std::find(Predecessors.begin(), Predecessors.end(), pred);
327  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
328  Predecessors.erase(I);
329}
330
331void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
332  if (this == fromMBB)
333    return;
334
335  for (MachineBasicBlock::succ_iterator I = fromMBB->succ_begin(),
336       E = fromMBB->succ_end(); I != E; ++I)
337    addSuccessor(*I);
338
339  while (!fromMBB->succ_empty())
340    fromMBB->removeSuccessor(fromMBB->succ_begin());
341}
342
343bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
344  std::vector<MachineBasicBlock *>::const_iterator I =
345    std::find(Successors.begin(), Successors.end(), MBB);
346  return I != Successors.end();
347}
348
349bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
350  MachineFunction::const_iterator I(this);
351  return llvm::next(I) == MachineFunction::const_iterator(MBB);
352}
353
354bool MachineBasicBlock::canFallThrough() {
355  MachineFunction::iterator Fallthrough = this;
356  ++Fallthrough;
357  // If FallthroughBlock is off the end of the function, it can't fall through.
358  if (Fallthrough == getParent()->end())
359    return false;
360
361  // If FallthroughBlock isn't a successor, no fallthrough is possible.
362  if (!isSuccessor(Fallthrough))
363    return false;
364
365  // Analyze the branches, if any, at the end of the block.
366  MachineBasicBlock *TBB = 0, *FBB = 0;
367  SmallVector<MachineOperand, 4> Cond;
368  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
369  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
370    // If we couldn't analyze the branch, examine the last instruction.
371    // If the block doesn't end in a known control barrier, assume fallthrough
372    // is possible. The isPredicable check is needed because this code can be
373    // called during IfConversion, where an instruction which is normally a
374    // Barrier is predicated and thus no longer an actual control barrier. This
375    // is over-conservative though, because if an instruction isn't actually
376    // predicated we could still treat it like a barrier.
377    return empty() || !back().getDesc().isBarrier() ||
378           back().getDesc().isPredicable();
379  }
380
381  // If there is no branch, control always falls through.
382  if (TBB == 0) return true;
383
384  // If there is some explicit branch to the fallthrough block, it can obviously
385  // reach, even though the branch should get folded to fall through implicitly.
386  if (MachineFunction::iterator(TBB) == Fallthrough ||
387      MachineFunction::iterator(FBB) == Fallthrough)
388    return true;
389
390  // If it's an unconditional branch to some block not the fall through, it
391  // doesn't fall through.
392  if (Cond.empty()) return false;
393
394  // Otherwise, if it is conditional and has no explicit false block, it falls
395  // through.
396  return FBB == 0;
397}
398
399/// removeFromParent - This method unlinks 'this' from the containing function,
400/// and returns it, but does not delete it.
401MachineBasicBlock *MachineBasicBlock::removeFromParent() {
402  assert(getParent() && "Not embedded in a function!");
403  getParent()->remove(this);
404  return this;
405}
406
407
408/// eraseFromParent - This method unlinks 'this' from the containing function,
409/// and deletes it.
410void MachineBasicBlock::eraseFromParent() {
411  assert(getParent() && "Not embedded in a function!");
412  getParent()->erase(this);
413}
414
415
416/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
417/// 'Old', change the code and CFG so that it branches to 'New' instead.
418void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
419                                               MachineBasicBlock *New) {
420  assert(Old != New && "Cannot replace self with self!");
421
422  MachineBasicBlock::iterator I = end();
423  while (I != begin()) {
424    --I;
425    if (!I->getDesc().isTerminator()) break;
426
427    // Scan the operands of this machine instruction, replacing any uses of Old
428    // with New.
429    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
430      if (I->getOperand(i).isMBB() &&
431          I->getOperand(i).getMBB() == Old)
432        I->getOperand(i).setMBB(New);
433  }
434
435  // Update the successor information.
436  removeSuccessor(Old);
437  addSuccessor(New);
438}
439
440/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
441/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
442/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can be
443/// null.
444///
445/// Besides DestA and DestB, retain other edges leading to LandingPads
446/// (currently there can be only one; we don't check or require that here).
447/// Note it is possible that DestA and/or DestB are LandingPads.
448bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
449                                             MachineBasicBlock *DestB,
450                                             bool isCond) {
451  // The values of DestA and DestB frequently come from a call to the
452  // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
453  // values from there.
454  //
455  // 1. If both DestA and DestB are null, then the block ends with no branches
456  //    (it falls through to its successor).
457  // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
458  //    with only an unconditional branch.
459  // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
460  //    with a conditional branch that falls through to a successor (DestB).
461  // 4. If DestA and DestB is set and isCond is true, then the block ends with a
462  //    conditional branch followed by an unconditional branch. DestA is the
463  //    'true' destination and DestB is the 'false' destination.
464
465  bool Changed = false;
466
467  MachineFunction::iterator FallThru =
468    llvm::next(MachineFunction::iterator(this));
469
470  if (DestA == 0 && DestB == 0) {
471    // Block falls through to successor.
472    DestA = FallThru;
473    DestB = FallThru;
474  } else if (DestA != 0 && DestB == 0) {
475    if (isCond)
476      // Block ends in conditional jump that falls through to successor.
477      DestB = FallThru;
478  } else {
479    assert(DestA && DestB && isCond &&
480           "CFG in a bad state. Cannot correct CFG edges");
481  }
482
483  // Remove superfluous edges. I.e., those which aren't destinations of this
484  // basic block, duplicate edges, or landing pads.
485  SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs;
486  MachineBasicBlock::succ_iterator SI = succ_begin();
487  while (SI != succ_end()) {
488    const MachineBasicBlock *MBB = *SI;
489    if (!SeenMBBs.insert(MBB) ||
490        (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
491      // This is a superfluous edge, remove it.
492      SI = removeSuccessor(SI);
493      Changed = true;
494    } else {
495      ++SI;
496    }
497  }
498
499  return Changed;
500}
501
502/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
503/// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
504DebugLoc
505MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
506  DebugLoc DL;
507  MachineBasicBlock::iterator E = end();
508  if (MBBI != E) {
509    // Skip debug declarations, we don't want a DebugLoc from them.
510    MachineBasicBlock::iterator MBBI2 = MBBI;
511    while (MBBI2 != E && MBBI2->isDebugValue())
512      MBBI2++;
513    if (MBBI2 != E)
514      DL = MBBI2->getDebugLoc();
515  }
516  return DL;
517}
518
519void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
520                          bool t) {
521  OS << "BB#" << MBB->getNumber();
522}
523
524