MachineBasicBlock.cpp revision 3f1d2c3a512eacb997c35e6f1277549b31c892cb
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/MachineFunction.h"
17#include "llvm/Target/TargetRegisterInfo.h"
18#include "llvm/Target/TargetData.h"
19#include "llvm/Target/TargetInstrDesc.h"
20#include "llvm/Target/TargetMachine.h"
21#include "llvm/Support/LeakDetector.h"
22#include <algorithm>
23using namespace llvm;
24
25MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
26  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) {
27  Insts.Parent = this;
28}
29
30MachineBasicBlock::~MachineBasicBlock() {
31  LeakDetector::removeGarbageObject(this);
32}
33
34std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) {
35  MBB.print(OS);
36  return OS;
37}
38
39/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
40/// parent pointer of the MBB, the MBB numbering, and any instructions in the
41/// MBB to be on the right operand list for registers.
42///
43/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
44/// gets the next available unique MBB number. If it is removed from a
45/// MachineFunction, it goes back to being #-1.
46void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
47  MachineFunction &MF = *N->getParent();
48  N->Number = MF.addToMBBNumbering(N);
49
50  // Make sure the instructions have their operands in the reginfo lists.
51  MachineRegisterInfo &RegInfo = MF.getRegInfo();
52  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
53    I->AddRegOperandsToUseLists(RegInfo);
54
55  LeakDetector::removeGarbageObject(N);
56}
57
58void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
59  N->getParent()->removeFromMBBNumbering(N->Number);
60  N->Number = -1;
61  LeakDetector::addGarbageObject(N);
62}
63
64
65/// addNodeToList (MI) - When we add an instruction to a basic block
66/// list, we update its parent pointer and add its operands from reg use/def
67/// lists if appropriate.
68void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
69  assert(N->getParent() == 0 && "machine instruction already in a basic block");
70  N->setParent(Parent);
71
72  // Add the instruction's register operands to their corresponding
73  // use/def lists.
74  MachineFunction *MF = Parent->getParent();
75  N->AddRegOperandsToUseLists(MF->getRegInfo());
76
77  LeakDetector::removeGarbageObject(N);
78}
79
80/// removeNodeFromList (MI) - When we remove an instruction from a basic block
81/// list, we update its parent pointer and remove its operands from reg use/def
82/// lists if appropriate.
83void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
84  assert(N->getParent() != 0 && "machine instruction not in a basic block");
85
86  // Remove from the use/def lists.
87  N->RemoveRegOperandsFromUseLists();
88
89  N->setParent(0);
90
91  LeakDetector::addGarbageObject(N);
92}
93
94/// transferNodesFromList (MI) - When moving a range of instructions from one
95/// MBB list to another, we need to update the parent pointers and the use/def
96/// lists.
97void ilist_traits<MachineInstr>::transferNodesFromList(
98      ilist_traits<MachineInstr>& fromList,
99      MachineBasicBlock::iterator first,
100      MachineBasicBlock::iterator last) {
101  assert(Parent->getParent() == fromList.Parent->getParent() &&
102        "MachineInstr parent mismatch!");
103
104  // Splice within the same MBB -> no change.
105  if (Parent == fromList.Parent) return;
106
107  // If splicing between two blocks within the same function, just update the
108  // parent pointers.
109  for (; first != last; ++first)
110    first->setParent(Parent);
111}
112
113void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
114  assert(!MI->getParent() && "MI is still in a block!");
115  Parent->getParent()->DeleteMachineInstr(MI);
116}
117
118MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
119  iterator I = end();
120  while (I != begin() && (--I)->getDesc().isTerminator())
121    ; /*noop */
122  if (I != end() && !I->getDesc().isTerminator()) ++I;
123  return I;
124}
125
126bool
127MachineBasicBlock::isOnlyReachableByFallthrough() const {
128  return !isLandingPad() &&
129         !pred_empty() &&
130         next(pred_begin()) == pred_end() &&
131         (*pred_begin())->isLayoutSuccessor(this) &&
132         ((*pred_begin())->empty() ||
133          !(*pred_begin())->back().getDesc().isBarrier());
134}
135
136void MachineBasicBlock::dump() const {
137  print(*cerr.stream());
138}
139
140static inline void OutputReg(std::ostream &os, unsigned RegNo,
141                             const TargetRegisterInfo *TRI = 0) {
142  if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) {
143    if (TRI)
144      os << " %" << TRI->get(RegNo).Name;
145    else
146      os << " %mreg(" << RegNo << ")";
147  } else
148    os << " %reg" << RegNo;
149}
150
151void MachineBasicBlock::print(std::ostream &OS) const {
152  const MachineFunction *MF = getParent();
153  if(!MF) {
154    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
155       << " is null\n";
156    return;
157  }
158
159  const BasicBlock *LBB = getBasicBlock();
160  OS << "\n";
161  if (LBB) OS << LBB->getName() << ": ";
162  OS << (const void*)this
163     << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber();
164  if (Alignment) OS << ", Alignment " << Alignment;
165  if (isLandingPad()) OS << ", EH LANDING PAD";
166  OS << ":\n";
167
168  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
169  if (!livein_empty()) {
170    OS << "Live Ins:";
171    for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
172      OutputReg(OS, *I, TRI);
173    OS << "\n";
174  }
175  // Print the preds of this block according to the CFG.
176  if (!pred_empty()) {
177    OS << "    Predecessors according to CFG:";
178    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
179      OS << " " << *PI << " (#" << (*PI)->getNumber() << ")";
180    OS << "\n";
181  }
182
183  for (const_iterator I = begin(); I != end(); ++I) {
184    OS << "\t";
185    I->print(OS, &getParent()->getTarget());
186  }
187
188  // Print the successors of this block according to the CFG.
189  if (!succ_empty()) {
190    OS << "    Successors according to CFG:";
191    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
192      OS << " " << *SI << " (#" << (*SI)->getNumber() << ")";
193    OS << "\n";
194  }
195}
196
197void MachineBasicBlock::removeLiveIn(unsigned Reg) {
198  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
199  assert(I != livein_end() && "Not a live in!");
200  LiveIns.erase(I);
201}
202
203bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
204  const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
205  return I != livein_end();
206}
207
208void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
209  getParent()->splice(NewAfter, this);
210}
211
212void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
213  MachineFunction::iterator BBI = NewBefore;
214  getParent()->splice(++BBI, this);
215}
216
217
218void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
219  Successors.push_back(succ);
220  succ->addPredecessor(this);
221}
222
223void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
224  succ->removePredecessor(this);
225  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
226  assert(I != Successors.end() && "Not a current successor!");
227  Successors.erase(I);
228}
229
230MachineBasicBlock::succ_iterator
231MachineBasicBlock::removeSuccessor(succ_iterator I) {
232  assert(I != Successors.end() && "Not a current successor!");
233  (*I)->removePredecessor(this);
234  return Successors.erase(I);
235}
236
237void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
238  Predecessors.push_back(pred);
239}
240
241void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
242  std::vector<MachineBasicBlock *>::iterator I =
243    std::find(Predecessors.begin(), Predecessors.end(), pred);
244  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
245  Predecessors.erase(I);
246}
247
248void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB)
249{
250  if (this == fromMBB)
251    return;
252
253  for(MachineBasicBlock::succ_iterator iter = fromMBB->succ_begin(),
254      end = fromMBB->succ_end(); iter != end; ++iter) {
255      addSuccessor(*iter);
256  }
257  while(!fromMBB->succ_empty())
258    fromMBB->removeSuccessor(fromMBB->succ_begin());
259}
260
261bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
262  std::vector<MachineBasicBlock *>::const_iterator I =
263    std::find(Successors.begin(), Successors.end(), MBB);
264  return I != Successors.end();
265}
266
267bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
268  MachineFunction::const_iterator I(this);
269  return next(I) == MachineFunction::const_iterator(MBB);
270}
271
272/// removeFromParent - This method unlinks 'this' from the containing function,
273/// and returns it, but does not delete it.
274MachineBasicBlock *MachineBasicBlock::removeFromParent() {
275  assert(getParent() && "Not embedded in a function!");
276  getParent()->remove(this);
277  return this;
278}
279
280
281/// eraseFromParent - This method unlinks 'this' from the containing function,
282/// and deletes it.
283void MachineBasicBlock::eraseFromParent() {
284  assert(getParent() && "Not embedded in a function!");
285  getParent()->erase(this);
286}
287
288
289/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
290/// 'Old', change the code and CFG so that it branches to 'New' instead.
291void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
292                                               MachineBasicBlock *New) {
293  assert(Old != New && "Cannot replace self with self!");
294
295  MachineBasicBlock::iterator I = end();
296  while (I != begin()) {
297    --I;
298    if (!I->getDesc().isTerminator()) break;
299
300    // Scan the operands of this machine instruction, replacing any uses of Old
301    // with New.
302    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
303      if (I->getOperand(i).isMBB() &&
304          I->getOperand(i).getMBB() == Old)
305        I->getOperand(i).setMBB(New);
306  }
307
308  // Update the successor information.
309  removeSuccessor(Old);
310  addSuccessor(New);
311}
312
313/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
314/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
315/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can
316/// be null.
317/// Besides DestA and DestB, retain other edges leading to LandingPads
318/// (currently there can be only one; we don't check or require that here).
319/// Note it is possible that DestA and/or DestB are LandingPads.
320bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
321                                             MachineBasicBlock *DestB,
322                                             bool isCond) {
323  bool MadeChange = false;
324  bool AddedFallThrough = false;
325
326  MachineFunction::iterator FallThru = next(MachineFunction::iterator(this));
327
328  // If this block ends with a conditional branch that falls through to its
329  // successor, set DestB as the successor.
330  if (isCond) {
331    if (DestB == 0 && FallThru != getParent()->end()) {
332      DestB = FallThru;
333      AddedFallThrough = true;
334    }
335  } else {
336    // If this is an unconditional branch with no explicit dest, it must just be
337    // a fallthrough into DestB.
338    if (DestA == 0 && FallThru != getParent()->end()) {
339      DestA = FallThru;
340      AddedFallThrough = true;
341    }
342  }
343
344  MachineBasicBlock::succ_iterator SI = succ_begin();
345  MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
346  while (SI != succ_end()) {
347    if (*SI == DestA && DestA == DestB) {
348      DestA = DestB = 0;
349      ++SI;
350    } else if (*SI == DestA) {
351      DestA = 0;
352      ++SI;
353    } else if (*SI == DestB) {
354      DestB = 0;
355      ++SI;
356    } else if ((*SI)->isLandingPad() &&
357               *SI!=OrigDestA && *SI!=OrigDestB) {
358      ++SI;
359    } else {
360      // Otherwise, this is a superfluous edge, remove it.
361      SI = removeSuccessor(SI);
362      MadeChange = true;
363    }
364  }
365  if (!AddedFallThrough) {
366    assert(DestA == 0 && DestB == 0 &&
367           "MachineCFG is missing edges!");
368  } else if (isCond) {
369    assert(DestA == 0 && "MachineCFG is missing edges!");
370  }
371  return MadeChange;
372}
373