MachineBasicBlock.cpp revision 4052b296030e3523b9a4a8d1e4a9af9091a8d7e8
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/MachineFunction.h"
17#include "llvm/MC/MCAsmInfo.h"
18#include "llvm/MC/MCContext.h"
19#include "llvm/Target/TargetRegisterInfo.h"
20#include "llvm/Target/TargetData.h"
21#include "llvm/Target/TargetInstrDesc.h"
22#include "llvm/Target/TargetInstrInfo.h"
23#include "llvm/Target/TargetMachine.h"
24#include "llvm/Assembly/Writer.h"
25#include "llvm/ADT/SmallString.h"
26#include "llvm/Support/Debug.h"
27#include "llvm/Support/LeakDetector.h"
28#include "llvm/Support/raw_ostream.h"
29#include <algorithm>
30using namespace llvm;
31
32MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
33  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
34    AddressTaken(false) {
35  Insts.Parent = this;
36}
37
38MachineBasicBlock::~MachineBasicBlock() {
39  LeakDetector::removeGarbageObject(this);
40}
41
42/// getSymbol - Return the MCSymbol for this basic block.
43///
44MCSymbol *MachineBasicBlock::getSymbol(MCContext &Ctx) const {
45  SmallString<60> Name;
46  const MachineFunction *MF = getParent();
47  raw_svector_ostream(Name)
48    << MF->getTarget().getMCAsmInfo()->getPrivateGlobalPrefix() << "BB"
49    << MF->getFunctionNumber() << '_' << getNumber();
50  return Ctx.GetOrCreateSymbol(Name.str());
51}
52
53
54raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
55  MBB.print(OS);
56  return OS;
57}
58
59/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
60/// parent pointer of the MBB, the MBB numbering, and any instructions in the
61/// MBB to be on the right operand list for registers.
62///
63/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
64/// gets the next available unique MBB number. If it is removed from a
65/// MachineFunction, it goes back to being #-1.
66void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
67  MachineFunction &MF = *N->getParent();
68  N->Number = MF.addToMBBNumbering(N);
69
70  // Make sure the instructions have their operands in the reginfo lists.
71  MachineRegisterInfo &RegInfo = MF.getRegInfo();
72  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
73    I->AddRegOperandsToUseLists(RegInfo);
74
75  LeakDetector::removeGarbageObject(N);
76}
77
78void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
79  N->getParent()->removeFromMBBNumbering(N->Number);
80  N->Number = -1;
81  LeakDetector::addGarbageObject(N);
82}
83
84
85/// addNodeToList (MI) - When we add an instruction to a basic block
86/// list, we update its parent pointer and add its operands from reg use/def
87/// lists if appropriate.
88void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
89  assert(N->getParent() == 0 && "machine instruction already in a basic block");
90  N->setParent(Parent);
91
92  // Add the instruction's register operands to their corresponding
93  // use/def lists.
94  MachineFunction *MF = Parent->getParent();
95  N->AddRegOperandsToUseLists(MF->getRegInfo());
96
97  LeakDetector::removeGarbageObject(N);
98}
99
100/// removeNodeFromList (MI) - When we remove an instruction from a basic block
101/// list, we update its parent pointer and remove its operands from reg use/def
102/// lists if appropriate.
103void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
104  assert(N->getParent() != 0 && "machine instruction not in a basic block");
105
106  // Remove from the use/def lists.
107  N->RemoveRegOperandsFromUseLists();
108
109  N->setParent(0);
110
111  LeakDetector::addGarbageObject(N);
112}
113
114/// transferNodesFromList (MI) - When moving a range of instructions from one
115/// MBB list to another, we need to update the parent pointers and the use/def
116/// lists.
117void ilist_traits<MachineInstr>::
118transferNodesFromList(ilist_traits<MachineInstr> &fromList,
119                      MachineBasicBlock::iterator first,
120                      MachineBasicBlock::iterator last) {
121  assert(Parent->getParent() == fromList.Parent->getParent() &&
122        "MachineInstr parent mismatch!");
123
124  // Splice within the same MBB -> no change.
125  if (Parent == fromList.Parent) return;
126
127  // If splicing between two blocks within the same function, just update the
128  // parent pointers.
129  for (; first != last; ++first)
130    first->setParent(Parent);
131}
132
133void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
134  assert(!MI->getParent() && "MI is still in a block!");
135  Parent->getParent()->DeleteMachineInstr(MI);
136}
137
138MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
139  iterator I = end();
140  while (I != begin() && (--I)->getDesc().isTerminator())
141    ; /*noop */
142  if (I != end() && !I->getDesc().isTerminator()) ++I;
143  return I;
144}
145
146/// isOnlyReachableViaFallthough - Return true if this basic block has
147/// exactly one predecessor and the control transfer mechanism between
148/// the predecessor and this block is a fall-through.
149bool MachineBasicBlock::isOnlyReachableByFallthrough() const {
150  // If this is a landing pad, it isn't a fall through.  If it has no preds,
151  // then nothing falls through to it.
152  if (isLandingPad() || pred_empty())
153    return false;
154
155  // If there isn't exactly one predecessor, it can't be a fall through.
156  const_pred_iterator PI = pred_begin(), PI2 = PI;
157  ++PI2;
158  if (PI2 != pred_end())
159    return false;
160
161  // The predecessor has to be immediately before this block.
162  const MachineBasicBlock *Pred = *PI;
163
164  if (!Pred->isLayoutSuccessor(this))
165    return false;
166
167  // If the block is completely empty, then it definitely does fall through.
168  if (Pred->empty())
169    return true;
170
171  // Otherwise, check the last instruction.
172  const MachineInstr &LastInst = Pred->back();
173  return !LastInst.getDesc().isBarrier();
174}
175
176void MachineBasicBlock::dump() const {
177  print(dbgs());
178}
179
180static inline void OutputReg(raw_ostream &os, unsigned RegNo,
181                             const TargetRegisterInfo *TRI = 0) {
182  if (RegNo != 0 && TargetRegisterInfo::isPhysicalRegister(RegNo)) {
183    if (TRI)
184      os << " %" << TRI->get(RegNo).Name;
185    else
186      os << " %physreg" << RegNo;
187  } else
188    os << " %reg" << RegNo;
189}
190
191StringRef MachineBasicBlock::getName() const {
192  if (const BasicBlock *LBB = getBasicBlock())
193    return LBB->getName();
194  else
195    return "(null)";
196}
197
198void MachineBasicBlock::print(raw_ostream &OS) const {
199  const MachineFunction *MF = getParent();
200  if (!MF) {
201    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
202       << " is null\n";
203    return;
204  }
205
206  if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
207
208  OS << "BB#" << getNumber() << ": ";
209
210  const char *Comma = "";
211  if (const BasicBlock *LBB = getBasicBlock()) {
212    OS << Comma << "derived from LLVM BB ";
213    WriteAsOperand(OS, LBB, /*PrintType=*/false);
214    Comma = ", ";
215  }
216  if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
217  if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
218  OS << '\n';
219
220  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
221  if (!livein_empty()) {
222    OS << "    Live Ins:";
223    for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
224      OutputReg(OS, *I, TRI);
225    OS << '\n';
226  }
227  // Print the preds of this block according to the CFG.
228  if (!pred_empty()) {
229    OS << "    Predecessors according to CFG:";
230    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
231      OS << " BB#" << (*PI)->getNumber();
232    OS << '\n';
233  }
234
235  for (const_iterator I = begin(); I != end(); ++I) {
236    OS << '\t';
237    I->print(OS, &getParent()->getTarget());
238  }
239
240  // Print the successors of this block according to the CFG.
241  if (!succ_empty()) {
242    OS << "    Successors according to CFG:";
243    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
244      OS << " BB#" << (*SI)->getNumber();
245    OS << '\n';
246  }
247}
248
249void MachineBasicBlock::removeLiveIn(unsigned Reg) {
250  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
251  assert(I != livein_end() && "Not a live in!");
252  LiveIns.erase(I);
253}
254
255bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
256  const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
257  return I != livein_end();
258}
259
260void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
261  getParent()->splice(NewAfter, this);
262}
263
264void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
265  MachineFunction::iterator BBI = NewBefore;
266  getParent()->splice(++BBI, this);
267}
268
269void MachineBasicBlock::updateTerminator() {
270  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
271  // A block with no successors has no concerns with fall-through edges.
272  if (this->succ_empty()) return;
273
274  MachineBasicBlock *TBB = 0, *FBB = 0;
275  SmallVector<MachineOperand, 4> Cond;
276  bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
277  (void) B;
278  assert(!B && "UpdateTerminators requires analyzable predecessors!");
279  if (Cond.empty()) {
280    if (TBB) {
281      // The block has an unconditional branch. If its successor is now
282      // its layout successor, delete the branch.
283      if (isLayoutSuccessor(TBB))
284        TII->RemoveBranch(*this);
285    } else {
286      // The block has an unconditional fallthrough. If its successor is not
287      // its layout successor, insert a branch.
288      TBB = *succ_begin();
289      if (!isLayoutSuccessor(TBB))
290        TII->InsertBranch(*this, TBB, 0, Cond);
291    }
292  } else {
293    if (FBB) {
294      // The block has a non-fallthrough conditional branch. If one of its
295      // successors is its layout successor, rewrite it to a fallthrough
296      // conditional branch.
297      if (isLayoutSuccessor(TBB)) {
298        if (TII->ReverseBranchCondition(Cond))
299          return;
300        TII->RemoveBranch(*this);
301        TII->InsertBranch(*this, FBB, 0, Cond);
302      } else if (isLayoutSuccessor(FBB)) {
303        TII->RemoveBranch(*this);
304        TII->InsertBranch(*this, TBB, 0, Cond);
305      }
306    } else {
307      // The block has a fallthrough conditional branch.
308      MachineBasicBlock *MBBA = *succ_begin();
309      MachineBasicBlock *MBBB = *llvm::next(succ_begin());
310      if (MBBA == TBB) std::swap(MBBB, MBBA);
311      if (isLayoutSuccessor(TBB)) {
312        if (TII->ReverseBranchCondition(Cond)) {
313          // We can't reverse the condition, add an unconditional branch.
314          Cond.clear();
315          TII->InsertBranch(*this, MBBA, 0, Cond);
316          return;
317        }
318        TII->RemoveBranch(*this);
319        TII->InsertBranch(*this, MBBA, 0, Cond);
320      } else if (!isLayoutSuccessor(MBBA)) {
321        TII->RemoveBranch(*this);
322        TII->InsertBranch(*this, TBB, MBBA, Cond);
323      }
324    }
325  }
326}
327
328void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
329  Successors.push_back(succ);
330  succ->addPredecessor(this);
331}
332
333void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
334  succ->removePredecessor(this);
335  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
336  assert(I != Successors.end() && "Not a current successor!");
337  Successors.erase(I);
338}
339
340MachineBasicBlock::succ_iterator
341MachineBasicBlock::removeSuccessor(succ_iterator I) {
342  assert(I != Successors.end() && "Not a current successor!");
343  (*I)->removePredecessor(this);
344  return Successors.erase(I);
345}
346
347void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
348  Predecessors.push_back(pred);
349}
350
351void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
352  std::vector<MachineBasicBlock *>::iterator I =
353    std::find(Predecessors.begin(), Predecessors.end(), pred);
354  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
355  Predecessors.erase(I);
356}
357
358void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
359  if (this == fromMBB)
360    return;
361
362  for (MachineBasicBlock::succ_iterator I = fromMBB->succ_begin(),
363       E = fromMBB->succ_end(); I != E; ++I)
364    addSuccessor(*I);
365
366  while (!fromMBB->succ_empty())
367    fromMBB->removeSuccessor(fromMBB->succ_begin());
368}
369
370bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
371  std::vector<MachineBasicBlock *>::const_iterator I =
372    std::find(Successors.begin(), Successors.end(), MBB);
373  return I != Successors.end();
374}
375
376bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
377  MachineFunction::const_iterator I(this);
378  return llvm::next(I) == MachineFunction::const_iterator(MBB);
379}
380
381bool MachineBasicBlock::canFallThrough() {
382  MachineFunction::iterator Fallthrough = this;
383  ++Fallthrough;
384  // If FallthroughBlock is off the end of the function, it can't fall through.
385  if (Fallthrough == getParent()->end())
386    return false;
387
388  // If FallthroughBlock isn't a successor, no fallthrough is possible.
389  if (!isSuccessor(Fallthrough))
390    return false;
391
392  // Analyze the branches, if any, at the end of the block.
393  MachineBasicBlock *TBB = 0, *FBB = 0;
394  SmallVector<MachineOperand, 4> Cond;
395  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
396  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
397    // If we couldn't analyze the branch, examine the last instruction.
398    // If the block doesn't end in a known control barrier, assume fallthrough
399    // is possible. The isPredicable check is needed because this code can be
400    // called during IfConversion, where an instruction which is normally a
401    // Barrier is predicated and thus no longer an actual control barrier. This
402    // is over-conservative though, because if an instruction isn't actually
403    // predicated we could still treat it like a barrier.
404    return empty() || !back().getDesc().isBarrier() ||
405           back().getDesc().isPredicable();
406  }
407
408  // If there is no branch, control always falls through.
409  if (TBB == 0) return true;
410
411  // If there is some explicit branch to the fallthrough block, it can obviously
412  // reach, even though the branch should get folded to fall through implicitly.
413  if (MachineFunction::iterator(TBB) == Fallthrough ||
414      MachineFunction::iterator(FBB) == Fallthrough)
415    return true;
416
417  // If it's an unconditional branch to some block not the fall through, it
418  // doesn't fall through.
419  if (Cond.empty()) return false;
420
421  // Otherwise, if it is conditional and has no explicit false block, it falls
422  // through.
423  return FBB == 0;
424}
425
426/// removeFromParent - This method unlinks 'this' from the containing function,
427/// and returns it, but does not delete it.
428MachineBasicBlock *MachineBasicBlock::removeFromParent() {
429  assert(getParent() && "Not embedded in a function!");
430  getParent()->remove(this);
431  return this;
432}
433
434
435/// eraseFromParent - This method unlinks 'this' from the containing function,
436/// and deletes it.
437void MachineBasicBlock::eraseFromParent() {
438  assert(getParent() && "Not embedded in a function!");
439  getParent()->erase(this);
440}
441
442
443/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
444/// 'Old', change the code and CFG so that it branches to 'New' instead.
445void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
446                                               MachineBasicBlock *New) {
447  assert(Old != New && "Cannot replace self with self!");
448
449  MachineBasicBlock::iterator I = end();
450  while (I != begin()) {
451    --I;
452    if (!I->getDesc().isTerminator()) break;
453
454    // Scan the operands of this machine instruction, replacing any uses of Old
455    // with New.
456    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
457      if (I->getOperand(i).isMBB() &&
458          I->getOperand(i).getMBB() == Old)
459        I->getOperand(i).setMBB(New);
460  }
461
462  // Update the successor information.
463  removeSuccessor(Old);
464  addSuccessor(New);
465}
466
467/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
468/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
469/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can be
470/// null.
471///
472/// Besides DestA and DestB, retain other edges leading to LandingPads
473/// (currently there can be only one; we don't check or require that here).
474/// Note it is possible that DestA and/or DestB are LandingPads.
475bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
476                                             MachineBasicBlock *DestB,
477                                             bool isCond) {
478  // The values of DestA and DestB frequently come from a call to the
479  // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
480  // values from there.
481  //
482  // 1. If both DestA and DestB are null, then the block ends with no branches
483  //    (it falls through to its successor).
484  // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
485  //    with only an unconditional branch.
486  // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
487  //    with a conditional branch that falls through to a successor (DestB).
488  // 4. If DestA and DestB is set and isCond is true, then the block ends with a
489  //    conditional branch followed by an unconditional branch. DestA is the
490  //    'true' destination and DestB is the 'false' destination.
491
492  bool MadeChange = false;
493  bool AddedFallThrough = false;
494
495  MachineFunction::iterator FallThru =
496    llvm::next(MachineFunction::iterator(this));
497
498  if (isCond) {
499    // If this block ends with a conditional branch that falls through to its
500    // successor, set DestB as the successor.
501    if (DestB == 0 && FallThru != getParent()->end()) {
502      DestB = FallThru;
503      AddedFallThrough = true;
504    }
505  } else {
506    // If this is an unconditional branch with no explicit dest, it must just be
507    // a fallthrough into DestA.
508    if (DestA == 0 && FallThru != getParent()->end()) {
509      DestA = FallThru;
510      AddedFallThrough = true;
511    }
512  }
513
514  MachineBasicBlock::succ_iterator SI = succ_begin();
515  MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
516  while (SI != succ_end()) {
517    const MachineBasicBlock *MBB = *SI;
518    if (MBB == DestA) {
519      DestA = 0;
520      ++SI;
521    } else if (MBB == DestB) {
522      DestB = 0;
523      ++SI;
524    } else if (MBB->isLandingPad() &&
525               MBB != OrigDestA && MBB != OrigDestB) {
526      ++SI;
527    } else {
528      // Otherwise, this is a superfluous edge, remove it.
529      SI = removeSuccessor(SI);
530      MadeChange = true;
531    }
532  }
533
534  if (!AddedFallThrough)
535    assert(DestA == 0 && DestB == 0 && "MachineCFG is missing edges!");
536  else if (isCond)
537    assert(DestA == 0 && "MachineCFG is missing edges!");
538
539  return MadeChange;
540}
541
542/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
543/// any DEBUG_VALUE instructions.  Return UnknownLoc if there is none.
544DebugLoc
545MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
546  DebugLoc DL;
547  MachineBasicBlock::iterator E = end();
548  if (MBBI != E) {
549    // Skip debug declarations, we don't want a DebugLoc from them.
550    MachineBasicBlock::iterator MBBI2 = MBBI;
551    while (MBBI2 != E && MBBI2->isDebugValue())
552      MBBI2++;
553    if (MBBI2 != E)
554      DL = MBBI2->getDebugLoc();
555  }
556  return DL;
557}
558
559void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
560                          bool t) {
561  OS << "BB#" << MBB->getNumber();
562}
563
564