MachineBasicBlock.cpp revision 48e1a9cab59c9f1b155f762a68c6f68aaeddedc7
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/MachineFunction.h"
17#include "llvm/MC/MCAsmInfo.h"
18#include "llvm/MC/MCContext.h"
19#include "llvm/Target/TargetRegisterInfo.h"
20#include "llvm/Target/TargetData.h"
21#include "llvm/Target/TargetInstrDesc.h"
22#include "llvm/Target/TargetInstrInfo.h"
23#include "llvm/Target/TargetMachine.h"
24#include "llvm/Assembly/Writer.h"
25#include "llvm/ADT/SmallString.h"
26#include "llvm/ADT/SmallPtrSet.h"
27#include "llvm/Support/Debug.h"
28#include "llvm/Support/LeakDetector.h"
29#include "llvm/Support/raw_ostream.h"
30#include <algorithm>
31using namespace llvm;
32
33MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
34  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
35    AddressTaken(false) {
36  Insts.Parent = this;
37}
38
39MachineBasicBlock::~MachineBasicBlock() {
40  LeakDetector::removeGarbageObject(this);
41}
42
43/// getSymbol - Return the MCSymbol for this basic block.
44///
45MCSymbol *MachineBasicBlock::getSymbol() const {
46  const MachineFunction *MF = getParent();
47  MCContext &Ctx = MF->getContext();
48  const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix();
49  return Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
50                               Twine(MF->getFunctionNumber()) + "_" +
51                               Twine(getNumber()));
52}
53
54
55raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
56  MBB.print(OS);
57  return OS;
58}
59
60/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
61/// parent pointer of the MBB, the MBB numbering, and any instructions in the
62/// MBB to be on the right operand list for registers.
63///
64/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
65/// gets the next available unique MBB number. If it is removed from a
66/// MachineFunction, it goes back to being #-1.
67void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
68  MachineFunction &MF = *N->getParent();
69  N->Number = MF.addToMBBNumbering(N);
70
71  // Make sure the instructions have their operands in the reginfo lists.
72  MachineRegisterInfo &RegInfo = MF.getRegInfo();
73  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
74    I->AddRegOperandsToUseLists(RegInfo);
75
76  LeakDetector::removeGarbageObject(N);
77}
78
79void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
80  N->getParent()->removeFromMBBNumbering(N->Number);
81  N->Number = -1;
82  LeakDetector::addGarbageObject(N);
83}
84
85
86/// addNodeToList (MI) - When we add an instruction to a basic block
87/// list, we update its parent pointer and add its operands from reg use/def
88/// lists if appropriate.
89void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
90  assert(N->getParent() == 0 && "machine instruction already in a basic block");
91  N->setParent(Parent);
92
93  // Add the instruction's register operands to their corresponding
94  // use/def lists.
95  MachineFunction *MF = Parent->getParent();
96  N->AddRegOperandsToUseLists(MF->getRegInfo());
97
98  LeakDetector::removeGarbageObject(N);
99}
100
101/// removeNodeFromList (MI) - When we remove an instruction from a basic block
102/// list, we update its parent pointer and remove its operands from reg use/def
103/// lists if appropriate.
104void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
105  assert(N->getParent() != 0 && "machine instruction not in a basic block");
106
107  // Remove from the use/def lists.
108  N->RemoveRegOperandsFromUseLists();
109
110  N->setParent(0);
111
112  LeakDetector::addGarbageObject(N);
113}
114
115/// transferNodesFromList (MI) - When moving a range of instructions from one
116/// MBB list to another, we need to update the parent pointers and the use/def
117/// lists.
118void ilist_traits<MachineInstr>::
119transferNodesFromList(ilist_traits<MachineInstr> &fromList,
120                      MachineBasicBlock::iterator first,
121                      MachineBasicBlock::iterator last) {
122  assert(Parent->getParent() == fromList.Parent->getParent() &&
123        "MachineInstr parent mismatch!");
124
125  // Splice within the same MBB -> no change.
126  if (Parent == fromList.Parent) return;
127
128  // If splicing between two blocks within the same function, just update the
129  // parent pointers.
130  for (; first != last; ++first)
131    first->setParent(Parent);
132}
133
134void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
135  assert(!MI->getParent() && "MI is still in a block!");
136  Parent->getParent()->DeleteMachineInstr(MI);
137}
138
139MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
140  iterator I = end();
141  while (I != begin() && (--I)->getDesc().isTerminator())
142    ; /*noop */
143  if (I != end() && !I->getDesc().isTerminator()) ++I;
144  return I;
145}
146
147void MachineBasicBlock::dump() const {
148  print(dbgs());
149}
150
151static inline void OutputReg(raw_ostream &os, unsigned RegNo,
152                             const TargetRegisterInfo *TRI = 0) {
153  if (RegNo != 0 && TargetRegisterInfo::isPhysicalRegister(RegNo)) {
154    if (TRI)
155      os << " %" << TRI->get(RegNo).Name;
156    else
157      os << " %physreg" << RegNo;
158  } else
159    os << " %reg" << RegNo;
160}
161
162StringRef MachineBasicBlock::getName() const {
163  if (const BasicBlock *LBB = getBasicBlock())
164    return LBB->getName();
165  else
166    return "(null)";
167}
168
169void MachineBasicBlock::print(raw_ostream &OS) const {
170  const MachineFunction *MF = getParent();
171  if (!MF) {
172    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
173       << " is null\n";
174    return;
175  }
176
177  if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
178
179  OS << "BB#" << getNumber() << ": ";
180
181  const char *Comma = "";
182  if (const BasicBlock *LBB = getBasicBlock()) {
183    OS << Comma << "derived from LLVM BB ";
184    WriteAsOperand(OS, LBB, /*PrintType=*/false);
185    Comma = ", ";
186  }
187  if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
188  if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
189  OS << '\n';
190
191  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
192  if (!livein_empty()) {
193    OS << "    Live Ins:";
194    for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
195      OutputReg(OS, *I, TRI);
196    OS << '\n';
197  }
198  // Print the preds of this block according to the CFG.
199  if (!pred_empty()) {
200    OS << "    Predecessors according to CFG:";
201    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
202      OS << " BB#" << (*PI)->getNumber();
203    OS << '\n';
204  }
205
206  for (const_iterator I = begin(); I != end(); ++I) {
207    OS << '\t';
208    I->print(OS, &getParent()->getTarget());
209  }
210
211  // Print the successors of this block according to the CFG.
212  if (!succ_empty()) {
213    OS << "    Successors according to CFG:";
214    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
215      OS << " BB#" << (*SI)->getNumber();
216    OS << '\n';
217  }
218}
219
220void MachineBasicBlock::removeLiveIn(unsigned Reg) {
221  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
222  assert(I != livein_end() && "Not a live in!");
223  LiveIns.erase(I);
224}
225
226bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
227  const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
228  return I != livein_end();
229}
230
231void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
232  getParent()->splice(NewAfter, this);
233}
234
235void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
236  MachineFunction::iterator BBI = NewBefore;
237  getParent()->splice(++BBI, this);
238}
239
240void MachineBasicBlock::updateTerminator() {
241  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
242  // A block with no successors has no concerns with fall-through edges.
243  if (this->succ_empty()) return;
244
245  MachineBasicBlock *TBB = 0, *FBB = 0;
246  SmallVector<MachineOperand, 4> Cond;
247  bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
248  (void) B;
249  assert(!B && "UpdateTerminators requires analyzable predecessors!");
250  if (Cond.empty()) {
251    if (TBB) {
252      // The block has an unconditional branch. If its successor is now
253      // its layout successor, delete the branch.
254      if (isLayoutSuccessor(TBB))
255        TII->RemoveBranch(*this);
256    } else {
257      // The block has an unconditional fallthrough. If its successor is not
258      // its layout successor, insert a branch.
259      TBB = *succ_begin();
260      if (!isLayoutSuccessor(TBB))
261        TII->InsertBranch(*this, TBB, 0, Cond);
262    }
263  } else {
264    if (FBB) {
265      // The block has a non-fallthrough conditional branch. If one of its
266      // successors is its layout successor, rewrite it to a fallthrough
267      // conditional branch.
268      if (isLayoutSuccessor(TBB)) {
269        if (TII->ReverseBranchCondition(Cond))
270          return;
271        TII->RemoveBranch(*this);
272        TII->InsertBranch(*this, FBB, 0, Cond);
273      } else if (isLayoutSuccessor(FBB)) {
274        TII->RemoveBranch(*this);
275        TII->InsertBranch(*this, TBB, 0, Cond);
276      }
277    } else {
278      // The block has a fallthrough conditional branch.
279      MachineBasicBlock *MBBA = *succ_begin();
280      MachineBasicBlock *MBBB = *llvm::next(succ_begin());
281      if (MBBA == TBB) std::swap(MBBB, MBBA);
282      if (isLayoutSuccessor(TBB)) {
283        if (TII->ReverseBranchCondition(Cond)) {
284          // We can't reverse the condition, add an unconditional branch.
285          Cond.clear();
286          TII->InsertBranch(*this, MBBA, 0, Cond);
287          return;
288        }
289        TII->RemoveBranch(*this);
290        TII->InsertBranch(*this, MBBA, 0, Cond);
291      } else if (!isLayoutSuccessor(MBBA)) {
292        TII->RemoveBranch(*this);
293        TII->InsertBranch(*this, TBB, MBBA, Cond);
294      }
295    }
296  }
297}
298
299void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
300  Successors.push_back(succ);
301  succ->addPredecessor(this);
302}
303
304void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
305  succ->removePredecessor(this);
306  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
307  assert(I != Successors.end() && "Not a current successor!");
308  Successors.erase(I);
309}
310
311MachineBasicBlock::succ_iterator
312MachineBasicBlock::removeSuccessor(succ_iterator I) {
313  assert(I != Successors.end() && "Not a current successor!");
314  (*I)->removePredecessor(this);
315  return Successors.erase(I);
316}
317
318void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
319  Predecessors.push_back(pred);
320}
321
322void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
323  std::vector<MachineBasicBlock *>::iterator I =
324    std::find(Predecessors.begin(), Predecessors.end(), pred);
325  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
326  Predecessors.erase(I);
327}
328
329void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
330  if (this == fromMBB)
331    return;
332
333  for (MachineBasicBlock::succ_iterator I = fromMBB->succ_begin(),
334       E = fromMBB->succ_end(); I != E; ++I)
335    addSuccessor(*I);
336
337  while (!fromMBB->succ_empty())
338    fromMBB->removeSuccessor(fromMBB->succ_begin());
339}
340
341bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
342  std::vector<MachineBasicBlock *>::const_iterator I =
343    std::find(Successors.begin(), Successors.end(), MBB);
344  return I != Successors.end();
345}
346
347bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
348  MachineFunction::const_iterator I(this);
349  return llvm::next(I) == MachineFunction::const_iterator(MBB);
350}
351
352bool MachineBasicBlock::canFallThrough() {
353  MachineFunction::iterator Fallthrough = this;
354  ++Fallthrough;
355  // If FallthroughBlock is off the end of the function, it can't fall through.
356  if (Fallthrough == getParent()->end())
357    return false;
358
359  // If FallthroughBlock isn't a successor, no fallthrough is possible.
360  if (!isSuccessor(Fallthrough))
361    return false;
362
363  // Analyze the branches, if any, at the end of the block.
364  MachineBasicBlock *TBB = 0, *FBB = 0;
365  SmallVector<MachineOperand, 4> Cond;
366  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
367  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
368    // If we couldn't analyze the branch, examine the last instruction.
369    // If the block doesn't end in a known control barrier, assume fallthrough
370    // is possible. The isPredicable check is needed because this code can be
371    // called during IfConversion, where an instruction which is normally a
372    // Barrier is predicated and thus no longer an actual control barrier. This
373    // is over-conservative though, because if an instruction isn't actually
374    // predicated we could still treat it like a barrier.
375    return empty() || !back().getDesc().isBarrier() ||
376           back().getDesc().isPredicable();
377  }
378
379  // If there is no branch, control always falls through.
380  if (TBB == 0) return true;
381
382  // If there is some explicit branch to the fallthrough block, it can obviously
383  // reach, even though the branch should get folded to fall through implicitly.
384  if (MachineFunction::iterator(TBB) == Fallthrough ||
385      MachineFunction::iterator(FBB) == Fallthrough)
386    return true;
387
388  // If it's an unconditional branch to some block not the fall through, it
389  // doesn't fall through.
390  if (Cond.empty()) return false;
391
392  // Otherwise, if it is conditional and has no explicit false block, it falls
393  // through.
394  return FBB == 0;
395}
396
397/// removeFromParent - This method unlinks 'this' from the containing function,
398/// and returns it, but does not delete it.
399MachineBasicBlock *MachineBasicBlock::removeFromParent() {
400  assert(getParent() && "Not embedded in a function!");
401  getParent()->remove(this);
402  return this;
403}
404
405
406/// eraseFromParent - This method unlinks 'this' from the containing function,
407/// and deletes it.
408void MachineBasicBlock::eraseFromParent() {
409  assert(getParent() && "Not embedded in a function!");
410  getParent()->erase(this);
411}
412
413
414/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
415/// 'Old', change the code and CFG so that it branches to 'New' instead.
416void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
417                                               MachineBasicBlock *New) {
418  assert(Old != New && "Cannot replace self with self!");
419
420  MachineBasicBlock::iterator I = end();
421  while (I != begin()) {
422    --I;
423    if (!I->getDesc().isTerminator()) break;
424
425    // Scan the operands of this machine instruction, replacing any uses of Old
426    // with New.
427    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
428      if (I->getOperand(i).isMBB() &&
429          I->getOperand(i).getMBB() == Old)
430        I->getOperand(i).setMBB(New);
431  }
432
433  // Update the successor information.
434  removeSuccessor(Old);
435  addSuccessor(New);
436}
437
438/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
439/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
440/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can be
441/// null.
442///
443/// Besides DestA and DestB, retain other edges leading to LandingPads
444/// (currently there can be only one; we don't check or require that here).
445/// Note it is possible that DestA and/or DestB are LandingPads.
446bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
447                                             MachineBasicBlock *DestB,
448                                             bool isCond) {
449  // The values of DestA and DestB frequently come from a call to the
450  // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
451  // values from there.
452  //
453  // 1. If both DestA and DestB are null, then the block ends with no branches
454  //    (it falls through to its successor).
455  // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
456  //    with only an unconditional branch.
457  // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
458  //    with a conditional branch that falls through to a successor (DestB).
459  // 4. If DestA and DestB is set and isCond is true, then the block ends with a
460  //    conditional branch followed by an unconditional branch. DestA is the
461  //    'true' destination and DestB is the 'false' destination.
462
463  bool Changed = false;
464
465  MachineFunction::iterator FallThru =
466    llvm::next(MachineFunction::iterator(this));
467
468  if (DestA == 0 && DestB == 0) {
469    // Block falls through to successor.
470    DestA = FallThru;
471    DestB = FallThru;
472  } else if (DestA != 0 && DestB == 0) {
473    if (isCond)
474      // Block ends in conditional jump that falls through to successor.
475      DestB = FallThru;
476  } else {
477    assert(DestA && DestB && isCond &&
478           "CFG in a bad state. Cannot correct CFG edges");
479  }
480
481  // Remove superfluous edges. I.e., those which aren't destinations of this
482  // basic block, duplicate edges, or landing pads.
483  SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs;
484  MachineBasicBlock::succ_iterator SI = succ_begin();
485  while (SI != succ_end()) {
486    const MachineBasicBlock *MBB = *SI;
487    if (!SeenMBBs.insert(MBB) ||
488        (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
489      // This is a superfluous edge, remove it.
490      SI = removeSuccessor(SI);
491      Changed = true;
492    } else {
493      ++SI;
494    }
495  }
496
497  return Changed;
498}
499
500/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
501/// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
502DebugLoc
503MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
504  DebugLoc DL;
505  MachineBasicBlock::iterator E = end();
506  if (MBBI != E) {
507    // Skip debug declarations, we don't want a DebugLoc from them.
508    MachineBasicBlock::iterator MBBI2 = MBBI;
509    while (MBBI2 != E && MBBI2->isDebugValue())
510      MBBI2++;
511    if (MBBI2 != E)
512      DL = MBBI2->getDebugLoc();
513  }
514  return DL;
515}
516
517void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
518                          bool t) {
519  OS << "BB#" << MBB->getNumber();
520}
521
522