MachineBasicBlock.cpp revision 57903357ee4f9fed47dcad6f3739414301136b0f
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/LiveVariables.h"
17#include "llvm/CodeGen/MachineDominators.h"
18#include "llvm/CodeGen/MachineFunction.h"
19#include "llvm/CodeGen/MachineLoopInfo.h"
20#include "llvm/CodeGen/SlotIndexes.h"
21#include "llvm/MC/MCAsmInfo.h"
22#include "llvm/MC/MCContext.h"
23#include "llvm/Target/TargetRegisterInfo.h"
24#include "llvm/Target/TargetData.h"
25#include "llvm/Target/TargetInstrDesc.h"
26#include "llvm/Target/TargetInstrInfo.h"
27#include "llvm/Target/TargetMachine.h"
28#include "llvm/Assembly/Writer.h"
29#include "llvm/ADT/SmallString.h"
30#include "llvm/ADT/SmallPtrSet.h"
31#include "llvm/Support/Debug.h"
32#include "llvm/Support/LeakDetector.h"
33#include "llvm/Support/raw_ostream.h"
34#include <algorithm>
35using namespace llvm;
36
37MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
38  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
39    AddressTaken(false) {
40  Insts.Parent = this;
41}
42
43MachineBasicBlock::~MachineBasicBlock() {
44  LeakDetector::removeGarbageObject(this);
45}
46
47/// getSymbol - Return the MCSymbol for this basic block.
48///
49MCSymbol *MachineBasicBlock::getSymbol() const {
50  const MachineFunction *MF = getParent();
51  MCContext &Ctx = MF->getContext();
52  const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix();
53  return Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
54                               Twine(MF->getFunctionNumber()) + "_" +
55                               Twine(getNumber()));
56}
57
58
59raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
60  MBB.print(OS);
61  return OS;
62}
63
64/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
65/// parent pointer of the MBB, the MBB numbering, and any instructions in the
66/// MBB to be on the right operand list for registers.
67///
68/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
69/// gets the next available unique MBB number. If it is removed from a
70/// MachineFunction, it goes back to being #-1.
71void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
72  MachineFunction &MF = *N->getParent();
73  N->Number = MF.addToMBBNumbering(N);
74
75  // Make sure the instructions have their operands in the reginfo lists.
76  MachineRegisterInfo &RegInfo = MF.getRegInfo();
77  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
78    I->AddRegOperandsToUseLists(RegInfo);
79
80  LeakDetector::removeGarbageObject(N);
81}
82
83void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
84  N->getParent()->removeFromMBBNumbering(N->Number);
85  N->Number = -1;
86  LeakDetector::addGarbageObject(N);
87}
88
89
90/// addNodeToList (MI) - When we add an instruction to a basic block
91/// list, we update its parent pointer and add its operands from reg use/def
92/// lists if appropriate.
93void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
94  assert(N->getParent() == 0 && "machine instruction already in a basic block");
95  N->setParent(Parent);
96
97  // Add the instruction's register operands to their corresponding
98  // use/def lists.
99  MachineFunction *MF = Parent->getParent();
100  N->AddRegOperandsToUseLists(MF->getRegInfo());
101
102  LeakDetector::removeGarbageObject(N);
103}
104
105/// removeNodeFromList (MI) - When we remove an instruction from a basic block
106/// list, we update its parent pointer and remove its operands from reg use/def
107/// lists if appropriate.
108void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
109  assert(N->getParent() != 0 && "machine instruction not in a basic block");
110
111  // Remove from the use/def lists.
112  N->RemoveRegOperandsFromUseLists();
113
114  N->setParent(0);
115
116  LeakDetector::addGarbageObject(N);
117}
118
119/// transferNodesFromList (MI) - When moving a range of instructions from one
120/// MBB list to another, we need to update the parent pointers and the use/def
121/// lists.
122void ilist_traits<MachineInstr>::
123transferNodesFromList(ilist_traits<MachineInstr> &fromList,
124                      MachineBasicBlock::iterator first,
125                      MachineBasicBlock::iterator last) {
126  assert(Parent->getParent() == fromList.Parent->getParent() &&
127        "MachineInstr parent mismatch!");
128
129  // Splice within the same MBB -> no change.
130  if (Parent == fromList.Parent) return;
131
132  // If splicing between two blocks within the same function, just update the
133  // parent pointers.
134  for (; first != last; ++first)
135    first->setParent(Parent);
136}
137
138void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
139  assert(!MI->getParent() && "MI is still in a block!");
140  Parent->getParent()->DeleteMachineInstr(MI);
141}
142
143MachineBasicBlock::iterator MachineBasicBlock::getFirstNonPHI() {
144  iterator I = begin();
145  while (I != end() && I->isPHI())
146    ++I;
147  return I;
148}
149
150MachineBasicBlock::iterator
151MachineBasicBlock::SkipPHIsAndLabels(MachineBasicBlock::iterator I) {
152  while (I != end() && (I->isPHI() || I->isLabel() || I->isDebugValue()))
153    ++I;
154  return I;
155}
156
157MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
158  iterator I = end();
159  while (I != begin() && ((--I)->getDesc().isTerminator() || I->isDebugValue()))
160    ; /*noop */
161  while (I != end() && !I->getDesc().isTerminator())
162    ++I;
163  return I;
164}
165
166MachineBasicBlock::iterator MachineBasicBlock::getLastNonDebugInstr() {
167  iterator B = begin(), I = end();
168  while (I != B) {
169    --I;
170    if (I->isDebugValue())
171      continue;
172    return I;
173  }
174  // The block is all debug values.
175  return end();
176}
177
178const MachineBasicBlock *MachineBasicBlock::getLandingPadSuccessor() const {
179  // A block with a landing pad successor only has one other successor.
180  if (succ_size() > 2)
181    return 0;
182  for (const_succ_iterator I = succ_begin(), E = succ_end(); I != E; ++I)
183    if ((*I)->isLandingPad())
184      return *I;
185  return 0;
186}
187
188void MachineBasicBlock::dump() const {
189  print(dbgs());
190}
191
192StringRef MachineBasicBlock::getName() const {
193  if (const BasicBlock *LBB = getBasicBlock())
194    return LBB->getName();
195  else
196    return "(null)";
197}
198
199void MachineBasicBlock::print(raw_ostream &OS, SlotIndexes *Indexes) const {
200  const MachineFunction *MF = getParent();
201  if (!MF) {
202    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
203       << " is null\n";
204    return;
205  }
206
207  if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
208
209  if (Indexes)
210    OS << Indexes->getMBBStartIdx(this) << '\t';
211
212  OS << "BB#" << getNumber() << ": ";
213
214  const char *Comma = "";
215  if (const BasicBlock *LBB = getBasicBlock()) {
216    OS << Comma << "derived from LLVM BB ";
217    WriteAsOperand(OS, LBB, /*PrintType=*/false);
218    Comma = ", ";
219  }
220  if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
221  if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
222  OS << '\n';
223
224  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
225  if (!livein_empty()) {
226    if (Indexes) OS << '\t';
227    OS << "    Live Ins:";
228    for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
229      OS << ' ' << PrintReg(*I, TRI);
230    OS << '\n';
231  }
232  // Print the preds of this block according to the CFG.
233  if (!pred_empty()) {
234    if (Indexes) OS << '\t';
235    OS << "    Predecessors according to CFG:";
236    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
237      OS << " BB#" << (*PI)->getNumber();
238    OS << '\n';
239  }
240
241  for (const_iterator I = begin(); I != end(); ++I) {
242    if (Indexes) {
243      if (Indexes->hasIndex(I))
244        OS << Indexes->getInstructionIndex(I);
245      OS << '\t';
246    }
247    OS << '\t';
248    I->print(OS, &getParent()->getTarget());
249  }
250
251  // Print the successors of this block according to the CFG.
252  if (!succ_empty()) {
253    if (Indexes) OS << '\t';
254    OS << "    Successors according to CFG:";
255    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
256      OS << " BB#" << (*SI)->getNumber();
257    OS << '\n';
258  }
259}
260
261void MachineBasicBlock::removeLiveIn(unsigned Reg) {
262  std::vector<unsigned>::iterator I =
263    std::find(LiveIns.begin(), LiveIns.end(), Reg);
264  assert(I != LiveIns.end() && "Not a live in!");
265  LiveIns.erase(I);
266}
267
268bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
269  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
270  return I != livein_end();
271}
272
273void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
274  getParent()->splice(NewAfter, this);
275}
276
277void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
278  MachineFunction::iterator BBI = NewBefore;
279  getParent()->splice(++BBI, this);
280}
281
282void MachineBasicBlock::updateTerminator() {
283  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
284  // A block with no successors has no concerns with fall-through edges.
285  if (this->succ_empty()) return;
286
287  MachineBasicBlock *TBB = 0, *FBB = 0;
288  SmallVector<MachineOperand, 4> Cond;
289  DebugLoc dl;  // FIXME: this is nowhere
290  bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
291  (void) B;
292  assert(!B && "UpdateTerminators requires analyzable predecessors!");
293  if (Cond.empty()) {
294    if (TBB) {
295      // The block has an unconditional branch. If its successor is now
296      // its layout successor, delete the branch.
297      if (isLayoutSuccessor(TBB))
298        TII->RemoveBranch(*this);
299    } else {
300      // The block has an unconditional fallthrough. If its successor is not
301      // its layout successor, insert a branch.
302      TBB = *succ_begin();
303      if (!isLayoutSuccessor(TBB))
304        TII->InsertBranch(*this, TBB, 0, Cond, dl);
305    }
306  } else {
307    if (FBB) {
308      // The block has a non-fallthrough conditional branch. If one of its
309      // successors is its layout successor, rewrite it to a fallthrough
310      // conditional branch.
311      if (isLayoutSuccessor(TBB)) {
312        if (TII->ReverseBranchCondition(Cond))
313          return;
314        TII->RemoveBranch(*this);
315        TII->InsertBranch(*this, FBB, 0, Cond, dl);
316      } else if (isLayoutSuccessor(FBB)) {
317        TII->RemoveBranch(*this);
318        TII->InsertBranch(*this, TBB, 0, Cond, dl);
319      }
320    } else {
321      // The block has a fallthrough conditional branch.
322      MachineBasicBlock *MBBA = *succ_begin();
323      MachineBasicBlock *MBBB = *llvm::next(succ_begin());
324      if (MBBA == TBB) std::swap(MBBB, MBBA);
325      if (isLayoutSuccessor(TBB)) {
326        if (TII->ReverseBranchCondition(Cond)) {
327          // We can't reverse the condition, add an unconditional branch.
328          Cond.clear();
329          TII->InsertBranch(*this, MBBA, 0, Cond, dl);
330          return;
331        }
332        TII->RemoveBranch(*this);
333        TII->InsertBranch(*this, MBBA, 0, Cond, dl);
334      } else if (!isLayoutSuccessor(MBBA)) {
335        TII->RemoveBranch(*this);
336        TII->InsertBranch(*this, TBB, MBBA, Cond, dl);
337      }
338    }
339  }
340}
341
342void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
343  Successors.push_back(succ);
344  succ->addPredecessor(this);
345}
346
347void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
348  succ->removePredecessor(this);
349  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
350  assert(I != Successors.end() && "Not a current successor!");
351  Successors.erase(I);
352}
353
354MachineBasicBlock::succ_iterator
355MachineBasicBlock::removeSuccessor(succ_iterator I) {
356  assert(I != Successors.end() && "Not a current successor!");
357  (*I)->removePredecessor(this);
358  return Successors.erase(I);
359}
360
361void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
362  Predecessors.push_back(pred);
363}
364
365void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
366  pred_iterator I = std::find(Predecessors.begin(), Predecessors.end(), pred);
367  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
368  Predecessors.erase(I);
369}
370
371void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
372  if (this == fromMBB)
373    return;
374
375  while (!fromMBB->succ_empty()) {
376    MachineBasicBlock *Succ = *fromMBB->succ_begin();
377    addSuccessor(Succ);
378    fromMBB->removeSuccessor(Succ);
379  }
380}
381
382void
383MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) {
384  if (this == fromMBB)
385    return;
386
387  while (!fromMBB->succ_empty()) {
388    MachineBasicBlock *Succ = *fromMBB->succ_begin();
389    addSuccessor(Succ);
390    fromMBB->removeSuccessor(Succ);
391
392    // Fix up any PHI nodes in the successor.
393    for (MachineBasicBlock::iterator MI = Succ->begin(), ME = Succ->end();
394         MI != ME && MI->isPHI(); ++MI)
395      for (unsigned i = 2, e = MI->getNumOperands()+1; i != e; i += 2) {
396        MachineOperand &MO = MI->getOperand(i);
397        if (MO.getMBB() == fromMBB)
398          MO.setMBB(this);
399      }
400  }
401}
402
403bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
404  const_succ_iterator I = std::find(Successors.begin(), Successors.end(), MBB);
405  return I != Successors.end();
406}
407
408bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
409  MachineFunction::const_iterator I(this);
410  return llvm::next(I) == MachineFunction::const_iterator(MBB);
411}
412
413bool MachineBasicBlock::canFallThrough() {
414  MachineFunction::iterator Fallthrough = this;
415  ++Fallthrough;
416  // If FallthroughBlock is off the end of the function, it can't fall through.
417  if (Fallthrough == getParent()->end())
418    return false;
419
420  // If FallthroughBlock isn't a successor, no fallthrough is possible.
421  if (!isSuccessor(Fallthrough))
422    return false;
423
424  // Analyze the branches, if any, at the end of the block.
425  MachineBasicBlock *TBB = 0, *FBB = 0;
426  SmallVector<MachineOperand, 4> Cond;
427  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
428  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
429    // If we couldn't analyze the branch, examine the last instruction.
430    // If the block doesn't end in a known control barrier, assume fallthrough
431    // is possible. The isPredicable check is needed because this code can be
432    // called during IfConversion, where an instruction which is normally a
433    // Barrier is predicated and thus no longer an actual control barrier. This
434    // is over-conservative though, because if an instruction isn't actually
435    // predicated we could still treat it like a barrier.
436    return empty() || !back().getDesc().isBarrier() ||
437           back().getDesc().isPredicable();
438  }
439
440  // If there is no branch, control always falls through.
441  if (TBB == 0) return true;
442
443  // If there is some explicit branch to the fallthrough block, it can obviously
444  // reach, even though the branch should get folded to fall through implicitly.
445  if (MachineFunction::iterator(TBB) == Fallthrough ||
446      MachineFunction::iterator(FBB) == Fallthrough)
447    return true;
448
449  // If it's an unconditional branch to some block not the fall through, it
450  // doesn't fall through.
451  if (Cond.empty()) return false;
452
453  // Otherwise, if it is conditional and has no explicit false block, it falls
454  // through.
455  return FBB == 0;
456}
457
458MachineBasicBlock *
459MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
460  MachineFunction *MF = getParent();
461  DebugLoc dl;  // FIXME: this is nowhere
462
463  // We may need to update this's terminator, but we can't do that if
464  // AnalyzeBranch fails. If this uses a jump table, we won't touch it.
465  const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
466  MachineBasicBlock *TBB = 0, *FBB = 0;
467  SmallVector<MachineOperand, 4> Cond;
468  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
469    return NULL;
470
471  // Avoid bugpoint weirdness: A block may end with a conditional branch but
472  // jumps to the same MBB is either case. We have duplicate CFG edges in that
473  // case that we can't handle. Since this never happens in properly optimized
474  // code, just skip those edges.
475  if (TBB && TBB == FBB) {
476    DEBUG(dbgs() << "Won't split critical edge after degenerate BB#"
477                 << getNumber() << '\n');
478    return NULL;
479  }
480
481  MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
482  MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
483  DEBUG(dbgs() << "Splitting critical edge:"
484        " BB#" << getNumber()
485        << " -- BB#" << NMBB->getNumber()
486        << " -- BB#" << Succ->getNumber() << '\n');
487
488  // On some targets like Mips, branches may kill virtual registers. Make sure
489  // that LiveVariables is properly updated after updateTerminator replaces the
490  // terminators.
491  LiveVariables *LV = P->getAnalysisIfAvailable<LiveVariables>();
492
493  // Collect a list of virtual registers killed by the terminators.
494  SmallVector<unsigned, 4> KilledRegs;
495  if (LV)
496    for (iterator I = getFirstTerminator(), E = end(); I != E; ++I) {
497      MachineInstr *MI = I;
498      for (MachineInstr::mop_iterator OI = MI->operands_begin(),
499           OE = MI->operands_end(); OI != OE; ++OI) {
500        if (!OI->isReg() || !OI->isUse() || !OI->isKill() || OI->isUndef())
501          continue;
502        unsigned Reg = OI->getReg();
503        if (TargetRegisterInfo::isVirtualRegister(Reg) &&
504            LV->getVarInfo(Reg).removeKill(MI)) {
505          KilledRegs.push_back(Reg);
506          DEBUG(dbgs() << "Removing terminator kill: " << *MI);
507          OI->setIsKill(false);
508        }
509      }
510    }
511
512  ReplaceUsesOfBlockWith(Succ, NMBB);
513  updateTerminator();
514
515  // Insert unconditional "jump Succ" instruction in NMBB if necessary.
516  NMBB->addSuccessor(Succ);
517  if (!NMBB->isLayoutSuccessor(Succ)) {
518    Cond.clear();
519    MF->getTarget().getInstrInfo()->InsertBranch(*NMBB, Succ, NULL, Cond, dl);
520  }
521
522  // Fix PHI nodes in Succ so they refer to NMBB instead of this
523  for (MachineBasicBlock::iterator i = Succ->begin(), e = Succ->end();
524       i != e && i->isPHI(); ++i)
525    for (unsigned ni = 1, ne = i->getNumOperands(); ni != ne; ni += 2)
526      if (i->getOperand(ni+1).getMBB() == this)
527        i->getOperand(ni+1).setMBB(NMBB);
528
529  // Update LiveVariables.
530  if (LV) {
531    // Restore kills of virtual registers that were killed by the terminators.
532    while (!KilledRegs.empty()) {
533      unsigned Reg = KilledRegs.pop_back_val();
534      for (iterator I = end(), E = begin(); I != E;) {
535        if (!(--I)->addRegisterKilled(Reg, NULL, /* addIfNotFound= */ false))
536          continue;
537        LV->getVarInfo(Reg).Kills.push_back(I);
538        DEBUG(dbgs() << "Restored terminator kill: " << *I);
539        break;
540      }
541    }
542    // Update relevant live-through information.
543    LV->addNewBlock(NMBB, this, Succ);
544  }
545
546  if (MachineDominatorTree *MDT =
547      P->getAnalysisIfAvailable<MachineDominatorTree>()) {
548    // Update dominator information.
549    MachineDomTreeNode *SucccDTNode = MDT->getNode(Succ);
550
551    bool IsNewIDom = true;
552    for (const_pred_iterator PI = Succ->pred_begin(), E = Succ->pred_end();
553         PI != E; ++PI) {
554      MachineBasicBlock *PredBB = *PI;
555      if (PredBB == NMBB)
556        continue;
557      if (!MDT->dominates(SucccDTNode, MDT->getNode(PredBB))) {
558        IsNewIDom = false;
559        break;
560      }
561    }
562
563    // We know "this" dominates the newly created basic block.
564    MachineDomTreeNode *NewDTNode = MDT->addNewBlock(NMBB, this);
565
566    // If all the other predecessors of "Succ" are dominated by "Succ" itself
567    // then the new block is the new immediate dominator of "Succ". Otherwise,
568    // the new block doesn't dominate anything.
569    if (IsNewIDom)
570      MDT->changeImmediateDominator(SucccDTNode, NewDTNode);
571  }
572
573  if (MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>())
574    if (MachineLoop *TIL = MLI->getLoopFor(this)) {
575      // If one or the other blocks were not in a loop, the new block is not
576      // either, and thus LI doesn't need to be updated.
577      if (MachineLoop *DestLoop = MLI->getLoopFor(Succ)) {
578        if (TIL == DestLoop) {
579          // Both in the same loop, the NMBB joins loop.
580          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
581        } else if (TIL->contains(DestLoop)) {
582          // Edge from an outer loop to an inner loop.  Add to the outer loop.
583          TIL->addBasicBlockToLoop(NMBB, MLI->getBase());
584        } else if (DestLoop->contains(TIL)) {
585          // Edge from an inner loop to an outer loop.  Add to the outer loop.
586          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
587        } else {
588          // Edge from two loops with no containment relation.  Because these
589          // are natural loops, we know that the destination block must be the
590          // header of its loop (adding a branch into a loop elsewhere would
591          // create an irreducible loop).
592          assert(DestLoop->getHeader() == Succ &&
593                 "Should not create irreducible loops!");
594          if (MachineLoop *P = DestLoop->getParentLoop())
595            P->addBasicBlockToLoop(NMBB, MLI->getBase());
596        }
597      }
598    }
599
600  return NMBB;
601}
602
603/// removeFromParent - This method unlinks 'this' from the containing function,
604/// and returns it, but does not delete it.
605MachineBasicBlock *MachineBasicBlock::removeFromParent() {
606  assert(getParent() && "Not embedded in a function!");
607  getParent()->remove(this);
608  return this;
609}
610
611
612/// eraseFromParent - This method unlinks 'this' from the containing function,
613/// and deletes it.
614void MachineBasicBlock::eraseFromParent() {
615  assert(getParent() && "Not embedded in a function!");
616  getParent()->erase(this);
617}
618
619
620/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
621/// 'Old', change the code and CFG so that it branches to 'New' instead.
622void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
623                                               MachineBasicBlock *New) {
624  assert(Old != New && "Cannot replace self with self!");
625
626  MachineBasicBlock::iterator I = end();
627  while (I != begin()) {
628    --I;
629    if (!I->getDesc().isTerminator()) break;
630
631    // Scan the operands of this machine instruction, replacing any uses of Old
632    // with New.
633    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
634      if (I->getOperand(i).isMBB() &&
635          I->getOperand(i).getMBB() == Old)
636        I->getOperand(i).setMBB(New);
637  }
638
639  // Update the successor information.
640  removeSuccessor(Old);
641  addSuccessor(New);
642}
643
644/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
645/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
646/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can be
647/// null.
648///
649/// Besides DestA and DestB, retain other edges leading to LandingPads
650/// (currently there can be only one; we don't check or require that here).
651/// Note it is possible that DestA and/or DestB are LandingPads.
652bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
653                                             MachineBasicBlock *DestB,
654                                             bool isCond) {
655  // The values of DestA and DestB frequently come from a call to the
656  // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
657  // values from there.
658  //
659  // 1. If both DestA and DestB are null, then the block ends with no branches
660  //    (it falls through to its successor).
661  // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
662  //    with only an unconditional branch.
663  // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
664  //    with a conditional branch that falls through to a successor (DestB).
665  // 4. If DestA and DestB is set and isCond is true, then the block ends with a
666  //    conditional branch followed by an unconditional branch. DestA is the
667  //    'true' destination and DestB is the 'false' destination.
668
669  bool Changed = false;
670
671  MachineFunction::iterator FallThru =
672    llvm::next(MachineFunction::iterator(this));
673
674  if (DestA == 0 && DestB == 0) {
675    // Block falls through to successor.
676    DestA = FallThru;
677    DestB = FallThru;
678  } else if (DestA != 0 && DestB == 0) {
679    if (isCond)
680      // Block ends in conditional jump that falls through to successor.
681      DestB = FallThru;
682  } else {
683    assert(DestA && DestB && isCond &&
684           "CFG in a bad state. Cannot correct CFG edges");
685  }
686
687  // Remove superfluous edges. I.e., those which aren't destinations of this
688  // basic block, duplicate edges, or landing pads.
689  SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs;
690  MachineBasicBlock::succ_iterator SI = succ_begin();
691  while (SI != succ_end()) {
692    const MachineBasicBlock *MBB = *SI;
693    if (!SeenMBBs.insert(MBB) ||
694        (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
695      // This is a superfluous edge, remove it.
696      SI = removeSuccessor(SI);
697      Changed = true;
698    } else {
699      ++SI;
700    }
701  }
702
703  return Changed;
704}
705
706/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
707/// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
708DebugLoc
709MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
710  DebugLoc DL;
711  MachineBasicBlock::iterator E = end();
712  if (MBBI != E) {
713    // Skip debug declarations, we don't want a DebugLoc from them.
714    MachineBasicBlock::iterator MBBI2 = MBBI;
715    while (MBBI2 != E && MBBI2->isDebugValue())
716      MBBI2++;
717    if (MBBI2 != E)
718      DL = MBBI2->getDebugLoc();
719  }
720  return DL;
721}
722
723void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
724                          bool t) {
725  OS << "BB#" << MBB->getNumber();
726}
727
728