MachineBasicBlock.cpp revision 64bdde2093f461f10c095d08d53dc57c6612ce69
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/ADT/SmallSet.h"
17#include "llvm/Assembly/Writer.h"
18#include "llvm/CodeGen/MachineFunction.h"
19#include "llvm/Target/TargetData.h"
20#include "llvm/Target/TargetInstrDesc.h"
21#include "llvm/Target/TargetInstrInfo.h"
22#include "llvm/Target/TargetMachine.h"
23#include "llvm/Target/TargetRegisterInfo.h"
24#include "llvm/Support/LeakDetector.h"
25#include "llvm/Support/raw_ostream.h"
26#include <algorithm>
27using namespace llvm;
28
29MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
30  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
31    AddressTaken(false) {
32  Insts.Parent = this;
33}
34
35MachineBasicBlock::~MachineBasicBlock() {
36  LeakDetector::removeGarbageObject(this);
37}
38
39raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
40  MBB.print(OS);
41  return OS;
42}
43
44/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
45/// parent pointer of the MBB, the MBB numbering, and any instructions in the
46/// MBB to be on the right operand list for registers.
47///
48/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
49/// gets the next available unique MBB number. If it is removed from a
50/// MachineFunction, it goes back to being #-1.
51void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
52  MachineFunction &MF = *N->getParent();
53  N->Number = MF.addToMBBNumbering(N);
54
55  // Make sure the instructions have their operands in the reginfo lists.
56  MachineRegisterInfo &RegInfo = MF.getRegInfo();
57  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
58    I->AddRegOperandsToUseLists(RegInfo);
59
60  LeakDetector::removeGarbageObject(N);
61}
62
63void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
64  N->getParent()->removeFromMBBNumbering(N->Number);
65  N->Number = -1;
66  LeakDetector::addGarbageObject(N);
67}
68
69
70/// addNodeToList (MI) - When we add an instruction to a basic block
71/// list, we update its parent pointer and add its operands from reg use/def
72/// lists if appropriate.
73void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
74  assert(N->getParent() == 0 && "machine instruction already in a basic block");
75  N->setParent(Parent);
76
77  // Add the instruction's register operands to their corresponding
78  // use/def lists.
79  MachineFunction *MF = Parent->getParent();
80  N->AddRegOperandsToUseLists(MF->getRegInfo());
81
82  LeakDetector::removeGarbageObject(N);
83}
84
85/// removeNodeFromList (MI) - When we remove an instruction from a basic block
86/// list, we update its parent pointer and remove its operands from reg use/def
87/// lists if appropriate.
88void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
89  assert(N->getParent() != 0 && "machine instruction not in a basic block");
90
91  // Remove from the use/def lists.
92  N->RemoveRegOperandsFromUseLists();
93
94  N->setParent(0);
95
96  LeakDetector::addGarbageObject(N);
97}
98
99/// transferNodesFromList (MI) - When moving a range of instructions from one
100/// MBB list to another, we need to update the parent pointers and the use/def
101/// lists.
102void ilist_traits<MachineInstr>::
103transferNodesFromList(ilist_traits<MachineInstr> &fromList,
104                      MachineBasicBlock::iterator first,
105                      MachineBasicBlock::iterator last) {
106  assert(Parent->getParent() == fromList.Parent->getParent() &&
107        "MachineInstr parent mismatch!");
108
109  // Splice within the same MBB -> no change.
110  if (Parent == fromList.Parent) return;
111
112  // If splicing between two blocks within the same function, just update the
113  // parent pointers.
114  for (; first != last; ++first)
115    first->setParent(Parent);
116}
117
118void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
119  assert(!MI->getParent() && "MI is still in a block!");
120  Parent->getParent()->DeleteMachineInstr(MI);
121}
122
123MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
124  iterator I = end();
125  while (I != begin() && (--I)->getDesc().isTerminator())
126    ; /*noop */
127  if (I != end() && !I->getDesc().isTerminator()) ++I;
128  return I;
129}
130
131/// isOnlyReachableViaFallthough - Return true if this basic block has
132/// exactly one predecessor and the control transfer mechanism between
133/// the predecessor and this block is a fall-through.
134bool MachineBasicBlock::isOnlyReachableByFallthrough() const {
135  // If this is a landing pad, it isn't a fall through.  If it has no preds,
136  // then nothing falls through to it.
137  if (isLandingPad() || pred_empty())
138    return false;
139
140  // If there isn't exactly one predecessor, it can't be a fall through.
141  const_pred_iterator PI = pred_begin(), PI2 = PI;
142  ++PI2;
143  if (PI2 != pred_end())
144    return false;
145
146  // The predecessor has to be immediately before this block.
147  const MachineBasicBlock *Pred = *PI;
148
149  if (!Pred->isLayoutSuccessor(this))
150    return false;
151
152  // If the block is completely empty, then it definitely does fall through.
153  if (Pred->empty())
154    return true;
155
156  // Otherwise, check the last instruction.
157  const MachineInstr &LastInst = Pred->back();
158  return !LastInst.getDesc().isBarrier();
159}
160
161void MachineBasicBlock::dump() const {
162  print(errs());
163}
164
165static inline void OutputReg(raw_ostream &os, unsigned RegNo,
166                             const TargetRegisterInfo *TRI = 0) {
167  if (RegNo != 0 && TargetRegisterInfo::isPhysicalRegister(RegNo)) {
168    if (TRI)
169      os << " %" << TRI->get(RegNo).Name;
170    else
171      os << " %physreg" << RegNo;
172  } else
173    os << " %reg" << RegNo;
174}
175
176StringRef MachineBasicBlock::getName() const {
177  if (const BasicBlock *LBB = getBasicBlock())
178    return LBB->getName();
179  else
180    return "(null)";
181}
182
183void MachineBasicBlock::print(raw_ostream &OS) const {
184  const MachineFunction *MF = getParent();
185  if (!MF) {
186    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
187       << " is null\n";
188    return;
189  }
190
191  if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
192
193  OS << "BB#" << getNumber() << ": ";
194
195  const char *Comma = "";
196  if (const BasicBlock *LBB = getBasicBlock()) {
197    OS << Comma << "derived from LLVM BB ";
198    WriteAsOperand(OS, LBB, /*PrintType=*/false);
199    Comma = ", ";
200  }
201  if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
202  if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
203  OS << '\n';
204
205  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
206  if (!livein_empty()) {
207    OS << "    Live Ins:";
208    for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
209      OutputReg(OS, *I, TRI);
210    OS << '\n';
211  }
212  // Print the preds of this block according to the CFG.
213  if (!pred_empty()) {
214    OS << "    Predecessors according to CFG:";
215    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
216      OS << " BB#" << (*PI)->getNumber();
217    OS << '\n';
218  }
219
220  for (const_iterator I = begin(); I != end(); ++I) {
221    OS << '\t';
222    I->print(OS, &getParent()->getTarget());
223  }
224
225  // Print the successors of this block according to the CFG.
226  if (!succ_empty()) {
227    OS << "    Successors according to CFG:";
228    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
229      OS << " BB#" << (*SI)->getNumber();
230    OS << '\n';
231  }
232}
233
234void MachineBasicBlock::removeLiveIn(unsigned Reg) {
235  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
236  assert(I != livein_end() && "Not a live in!");
237  LiveIns.erase(I);
238}
239
240bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
241  const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
242  return I != livein_end();
243}
244
245void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
246  getParent()->splice(NewAfter, this);
247}
248
249void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
250  MachineFunction::iterator BBI = NewBefore;
251  getParent()->splice(++BBI, this);
252}
253
254void MachineBasicBlock::updateTerminator() {
255  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
256  // A block with no successors has no concerns with fall-through edges.
257  if (this->succ_empty()) return;
258
259  MachineBasicBlock *TBB = 0, *FBB = 0;
260  SmallVector<MachineOperand, 4> Cond;
261  bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
262  (void) B;
263  assert(!B && "UpdateTerminators requires analyzable predecessors!");
264  if (Cond.empty()) {
265    if (TBB) {
266      // The block has an unconditional branch. If its successor is now
267      // its layout successor, delete the branch.
268      if (isLayoutSuccessor(TBB))
269        TII->RemoveBranch(*this);
270    } else {
271      // The block has an unconditional fallthrough. If its successor is not
272      // its layout successor, insert a branch.
273      TBB = *succ_begin();
274      if (!isLayoutSuccessor(TBB))
275        TII->InsertBranch(*this, TBB, 0, Cond);
276    }
277  } else {
278    if (FBB) {
279      // The block has a non-fallthrough conditional branch. If one of its
280      // successors is its layout successor, rewrite it to a fallthrough
281      // conditional branch.
282      if (isLayoutSuccessor(TBB)) {
283        if (TII->ReverseBranchCondition(Cond))
284          return;
285        TII->RemoveBranch(*this);
286        TII->InsertBranch(*this, FBB, 0, Cond);
287      } else if (isLayoutSuccessor(FBB)) {
288        TII->RemoveBranch(*this);
289        TII->InsertBranch(*this, TBB, 0, Cond);
290      }
291    } else {
292      // The block has a fallthrough conditional branch.
293      MachineBasicBlock *MBBA = *succ_begin();
294      MachineBasicBlock *MBBB = *llvm::next(succ_begin());
295      if (MBBA == TBB) std::swap(MBBB, MBBA);
296      if (isLayoutSuccessor(TBB)) {
297        if (TII->ReverseBranchCondition(Cond)) {
298          // We can't reverse the condition, add an unconditional branch.
299          Cond.clear();
300          TII->InsertBranch(*this, MBBA, 0, Cond);
301          return;
302        }
303        TII->RemoveBranch(*this);
304        TII->InsertBranch(*this, MBBA, 0, Cond);
305      } else if (!isLayoutSuccessor(MBBA)) {
306        TII->RemoveBranch(*this);
307        TII->InsertBranch(*this, TBB, MBBA, Cond);
308      }
309    }
310  }
311}
312
313void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
314  Successors.push_back(succ);
315  succ->addPredecessor(this);
316}
317
318void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
319  succ->removePredecessor(this);
320  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
321  assert(I != Successors.end() && "Not a current successor!");
322  Successors.erase(I);
323}
324
325MachineBasicBlock::succ_iterator
326MachineBasicBlock::removeSuccessor(succ_iterator I) {
327  assert(I != Successors.end() && "Not a current successor!");
328  (*I)->removePredecessor(this);
329  return Successors.erase(I);
330}
331
332void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
333  Predecessors.push_back(pred);
334}
335
336void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
337  std::vector<MachineBasicBlock *>::iterator I =
338    std::find(Predecessors.begin(), Predecessors.end(), pred);
339  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
340  Predecessors.erase(I);
341}
342
343void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
344  if (this == fromMBB)
345    return;
346
347  for (MachineBasicBlock::succ_iterator I = fromMBB->succ_begin(),
348       E = fromMBB->succ_end(); I != E; ++I)
349    addSuccessor(*I);
350
351  while (!fromMBB->succ_empty())
352    fromMBB->removeSuccessor(fromMBB->succ_begin());
353}
354
355bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
356  std::vector<MachineBasicBlock *>::const_iterator I =
357    std::find(Successors.begin(), Successors.end(), MBB);
358  return I != Successors.end();
359}
360
361bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
362  MachineFunction::const_iterator I(this);
363  return llvm::next(I) == MachineFunction::const_iterator(MBB);
364}
365
366bool MachineBasicBlock::canFallThrough() {
367  MachineFunction::iterator Fallthrough = this;
368  ++Fallthrough;
369  // If FallthroughBlock is off the end of the function, it can't fall through.
370  if (Fallthrough == getParent()->end())
371    return false;
372
373  // If FallthroughBlock isn't a successor, no fallthrough is possible.
374  if (!isSuccessor(Fallthrough))
375    return false;
376
377  // Analyze the branches, if any, at the end of the block.
378  MachineBasicBlock *TBB = 0, *FBB = 0;
379  SmallVector<MachineOperand, 4> Cond;
380  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
381  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond, true)) {
382    // If we couldn't analyze the branch, examine the last instruction.
383    // If the block doesn't end in a known control barrier, assume fallthrough
384    // is possible. The isPredicable check is needed because this code can be
385    // called during IfConversion, where an instruction which is normally a
386    // Barrier is predicated and thus no longer an actual control barrier. This
387    // is over-conservative though, because if an instruction isn't actually
388    // predicated we could still treat it like a barrier.
389    return empty() || !back().getDesc().isBarrier() ||
390           back().getDesc().isPredicable();
391  }
392
393  // If there is no branch, control always falls through.
394  if (TBB == 0) return true;
395
396  // If there is some explicit branch to the fallthrough block, it can obviously
397  // reach, even though the branch should get folded to fall through implicitly.
398  if (MachineFunction::iterator(TBB) == Fallthrough ||
399      MachineFunction::iterator(FBB) == Fallthrough)
400    return true;
401
402  // If it's an unconditional branch to some block not the fall through, it
403  // doesn't fall through.
404  if (Cond.empty()) return false;
405
406  // Otherwise, if it is conditional and has no explicit false block, it falls
407  // through.
408  return FBB == 0;
409}
410
411/// removeFromParent - This method unlinks 'this' from the containing function,
412/// and returns it, but does not delete it.
413MachineBasicBlock *MachineBasicBlock::removeFromParent() {
414  assert(getParent() && "Not embedded in a function!");
415  getParent()->remove(this);
416  return this;
417}
418
419
420/// eraseFromParent - This method unlinks 'this' from the containing function,
421/// and deletes it.
422void MachineBasicBlock::eraseFromParent() {
423  assert(getParent() && "Not embedded in a function!");
424  getParent()->erase(this);
425}
426
427
428/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
429/// 'Old', change the code and CFG so that it branches to 'New' instead.
430void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
431                                               MachineBasicBlock *New) {
432  assert(Old != New && "Cannot replace self with self!");
433
434  MachineBasicBlock::iterator I = end();
435  while (I != begin()) {
436    --I;
437    if (!I->getDesc().isTerminator()) break;
438
439    // Scan the operands of this machine instruction, replacing any uses of Old
440    // with New.
441    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
442      if (I->getOperand(i).isMBB() &&
443          I->getOperand(i).getMBB() == Old)
444        I->getOperand(i).setMBB(New);
445  }
446
447  // Update the successor information.
448  removeSuccessor(Old);
449  addSuccessor(New);
450}
451
452/// BranchesToLandingPad - The basic block is a landing pad or branches only to
453/// a landing pad. No other instructions are present other than the
454/// unconditional branch.
455bool
456MachineBasicBlock::BranchesToLandingPad(const MachineBasicBlock *MBB) const {
457  SmallSet<const MachineBasicBlock*, 32> Visited;
458  const MachineBasicBlock *CurMBB = MBB;
459
460  while (!CurMBB->isLandingPad()) {
461    if (CurMBB->succ_size() != 1)
462      break;
463
464    if (!Visited.insert(CurMBB)) break;
465    CurMBB = *CurMBB->succ_begin();
466  }
467
468  return CurMBB->isLandingPad();
469}
470
471/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
472/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
473/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can
474/// be null.
475///
476/// Besides DestA and DestB, retain other edges leading to LandingPads
477/// (currently there can be only one; we don't check or require that here).
478/// Note it is possible that DestA and/or DestB are LandingPads.
479bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
480                                             MachineBasicBlock *DestB,
481                                             bool isCond) {
482  bool MadeChange = false;
483  bool AddedFallThrough = false;
484
485  MachineFunction::iterator FallThru =
486    llvm::next(MachineFunction::iterator(this));
487
488  // If this block ends with a conditional branch that falls through to its
489  // successor, set DestB as the successor.
490  if (isCond) {
491    if (DestB == 0 && FallThru != getParent()->end()) {
492      DestB = FallThru;
493      AddedFallThrough = true;
494    }
495  } else {
496    // If this is an unconditional branch with no explicit dest, it must just be
497    // a fallthrough into DestB.
498    if (DestA == 0 && FallThru != getParent()->end()) {
499      DestA = FallThru;
500      AddedFallThrough = true;
501    }
502  }
503
504  MachineBasicBlock::succ_iterator SI = succ_begin();
505  const MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
506  while (SI != succ_end()) {
507    const MachineBasicBlock *MBB = *SI;
508    if (MBB == DestA) {
509      DestA = 0;
510      ++SI;
511    } else if (MBB == DestB) {
512      DestB = 0;
513      ++SI;
514    } else if (MBB != OrigDestA && MBB != OrigDestB &&
515               BranchesToLandingPad(MBB)) {
516      ++SI;
517    } else {
518      // Otherwise, this is a superfluous edge, remove it.
519      SI = removeSuccessor(SI);
520      MadeChange = true;
521    }
522  }
523
524  if (!AddedFallThrough) {
525    assert(DestA == 0 && DestB == 0 &&
526           "MachineCFG is missing edges!");
527  } else if (isCond) {
528    assert(DestA == 0 && "MachineCFG is missing edges!");
529  }
530
531  return MadeChange;
532}
533
534void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
535                          bool t) {
536  OS << "BB#" << MBB->getNumber();
537}
538