MachineBasicBlock.cpp revision 749c6f6b5ed301c84aac562e414486549d7b98eb
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/MachineFunction.h"
17#include "llvm/Target/MRegisterInfo.h"
18#include "llvm/Target/TargetData.h"
19#include "llvm/Target/TargetInstrInfo.h"
20#include "llvm/Target/TargetMachine.h"
21#include "llvm/Support/LeakDetector.h"
22#include <algorithm>
23using namespace llvm;
24
25MachineBasicBlock::~MachineBasicBlock() {
26  LeakDetector::removeGarbageObject(this);
27}
28
29std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) {
30  MBB.print(OS);
31  return OS;
32}
33
34/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
35/// parent pointer of the MBB, the MBB numbering, and any instructions in the
36/// MBB to be on the right operand list for registers.
37///
38/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
39/// gets the next available unique MBB number. If it is removed from a
40/// MachineFunction, it goes back to being #-1.
41void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
42  assert(N->getParent() == 0 && "machine instruction already in a basic block");
43  N->setParent(Parent);
44  N->Number = Parent->addToMBBNumbering(N);
45
46  // Make sure the instructions have their operands in the reginfo lists.
47  MachineRegisterInfo &RegInfo = Parent->getRegInfo();
48  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
49    I->AddRegOperandsToUseLists(RegInfo);
50
51  LeakDetector::removeGarbageObject(N);
52}
53
54void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
55  assert(N->getParent() != 0 && "machine instruction not in a basic block");
56  N->getParent()->removeFromMBBNumbering(N->Number);
57  N->Number = -1;
58  N->setParent(0);
59
60  // Make sure the instructions have their operands removed from the reginfo
61  // lists.
62  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
63    I->RemoveRegOperandsFromUseLists();
64
65  LeakDetector::addGarbageObject(N);
66}
67
68
69MachineInstr* ilist_traits<MachineInstr>::createSentinel() {
70  MachineInstr* dummy = new MachineInstr();
71  LeakDetector::removeGarbageObject(dummy);
72  return dummy;
73}
74
75/// addNodeToList (MI) - When we add an instruction to a basic block
76/// list, we update its parent pointer and add its operands from reg use/def
77/// lists if appropriate.
78void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
79  assert(N->getParent() == 0 && "machine instruction already in a basic block");
80  N->setParent(parent);
81  LeakDetector::removeGarbageObject(N);
82
83  // If the block is in a function, add the instruction's register operands to
84  // their corresponding use/def lists.
85  if (MachineFunction *MF = parent->getParent())
86    N->AddRegOperandsToUseLists(MF->getRegInfo());
87}
88
89/// removeNodeFromList (MI) - When we remove an instruction from a basic block
90/// list, we update its parent pointer and remove its operands from reg use/def
91/// lists if appropriate.
92void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
93  assert(N->getParent() != 0 && "machine instruction not in a basic block");
94  // If this block is in a function, remove from the use/def lists.
95  if (parent->getParent() != 0)
96    N->RemoveRegOperandsFromUseLists();
97
98  N->setParent(0);
99  LeakDetector::addGarbageObject(N);
100}
101
102/// transferNodesFromList (MI) - When moving a range of instructions from one
103/// MBB list to another, we need to update the parent pointers and the use/def
104/// lists.
105void ilist_traits<MachineInstr>::transferNodesFromList(
106      iplist<MachineInstr, ilist_traits<MachineInstr> >& fromList,
107      ilist_iterator<MachineInstr> first,
108      ilist_iterator<MachineInstr> last) {
109  // Splice within the same MBB -> no change.
110  if (parent == fromList.parent) return;
111
112  // If splicing between two blocks within the same function, just update the
113  // parent pointers.
114  if (parent->getParent() == fromList.parent->getParent()) {
115    for (; first != last; ++first)
116      first->setParent(parent);
117    return;
118  }
119
120  // Otherwise, we have to update the parent and the use/def lists.  The common
121  // case when this occurs is if we're splicing from a block in a MF to a block
122  // that is not in an MF.
123  bool HasOldMF = fromList.parent->getParent() != 0;
124  MachineFunction *NewMF = parent->getParent();
125
126  for (; first != last; ++first) {
127    if (HasOldMF) first->RemoveRegOperandsFromUseLists();
128    first->setParent(parent);
129    if (NewMF) first->AddRegOperandsToUseLists(NewMF->getRegInfo());
130  }
131}
132
133MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
134  iterator I = end();
135  while (I != begin() && (--I)->getDesc().isTerminator())
136    ; /*noop */
137  if (I != end() && !I->getDesc().isTerminator()) ++I;
138  return I;
139}
140
141void MachineBasicBlock::dump() const {
142  print(*cerr.stream());
143}
144
145static inline void OutputReg(std::ostream &os, unsigned RegNo,
146                             const MRegisterInfo *MRI = 0) {
147  if (!RegNo || MRegisterInfo::isPhysicalRegister(RegNo)) {
148    if (MRI)
149      os << " %" << MRI->get(RegNo).Name;
150    else
151      os << " %mreg(" << RegNo << ")";
152  } else
153    os << " %reg" << RegNo;
154}
155
156void MachineBasicBlock::print(std::ostream &OS) const {
157  const MachineFunction *MF = getParent();
158  if(!MF) {
159    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
160       << " is null\n";
161    return;
162  }
163
164  const BasicBlock *LBB = getBasicBlock();
165  OS << "\n";
166  if (LBB) OS << LBB->getName() << ": ";
167  OS << (const void*)this
168     << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber();
169  if (isLandingPad()) OS << ", EH LANDING PAD";
170  OS << ":\n";
171
172  const MRegisterInfo *MRI = MF->getTarget().getRegisterInfo();
173  if (!livein_empty()) {
174    OS << "Live Ins:";
175    for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
176      OutputReg(OS, *I, MRI);
177    OS << "\n";
178  }
179  // Print the preds of this block according to the CFG.
180  if (!pred_empty()) {
181    OS << "    Predecessors according to CFG:";
182    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
183      OS << " " << *PI << " (#" << (*PI)->getNumber() << ")";
184    OS << "\n";
185  }
186
187  for (const_iterator I = begin(); I != end(); ++I) {
188    OS << "\t";
189    I->print(OS, &getParent()->getTarget());
190  }
191
192  // Print the successors of this block according to the CFG.
193  if (!succ_empty()) {
194    OS << "    Successors according to CFG:";
195    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
196      OS << " " << *SI << " (#" << (*SI)->getNumber() << ")";
197    OS << "\n";
198  }
199}
200
201void MachineBasicBlock::removeLiveIn(unsigned Reg) {
202  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
203  assert(I != livein_end() && "Not a live in!");
204  LiveIns.erase(I);
205}
206
207void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
208  MachineFunction::BasicBlockListType &BBList =getParent()->getBasicBlockList();
209  getParent()->getBasicBlockList().splice(NewAfter, BBList, this);
210}
211
212void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
213  MachineFunction::BasicBlockListType &BBList =getParent()->getBasicBlockList();
214  MachineFunction::iterator BBI = NewBefore;
215  getParent()->getBasicBlockList().splice(++BBI, BBList, this);
216}
217
218
219void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
220  Successors.push_back(succ);
221  succ->addPredecessor(this);
222}
223
224void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
225  succ->removePredecessor(this);
226  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
227  assert(I != Successors.end() && "Not a current successor!");
228  Successors.erase(I);
229}
230
231MachineBasicBlock::succ_iterator
232MachineBasicBlock::removeSuccessor(succ_iterator I) {
233  assert(I != Successors.end() && "Not a current successor!");
234  (*I)->removePredecessor(this);
235  return(Successors.erase(I));
236}
237
238void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
239  Predecessors.push_back(pred);
240}
241
242void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
243  std::vector<MachineBasicBlock *>::iterator I =
244    std::find(Predecessors.begin(), Predecessors.end(), pred);
245  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
246  Predecessors.erase(I);
247}
248
249bool MachineBasicBlock::isSuccessor(MachineBasicBlock *MBB) const {
250  std::vector<MachineBasicBlock *>::const_iterator I =
251    std::find(Successors.begin(), Successors.end(), MBB);
252  return I != Successors.end();
253}
254
255/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
256/// 'Old', change the code and CFG so that it branches to 'New' instead.
257void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
258                                               MachineBasicBlock *New) {
259  assert(Old != New && "Cannot replace self with self!");
260
261  MachineBasicBlock::iterator I = end();
262  while (I != begin()) {
263    --I;
264    if (!I->getDesc().isTerminator()) break;
265
266    // Scan the operands of this machine instruction, replacing any uses of Old
267    // with New.
268    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
269      if (I->getOperand(i).isMBB() && I->getOperand(i).getMBB() == Old)
270        I->getOperand(i).setMBB(New);
271  }
272
273  // Update the successor information.  If New was already a successor, just
274  // remove the link to Old instead of creating another one.  PR 1444.
275  removeSuccessor(Old);
276  if (!isSuccessor(New))
277    addSuccessor(New);
278}
279
280/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
281/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
282/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can
283/// be null.
284/// Besides DestA and DestB, retain other edges leading to LandingPads
285/// (currently there can be only one; we don't check or require that here).
286/// Note it is possible that DestA and/or DestB are LandingPads.
287bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
288                                             MachineBasicBlock *DestB,
289                                             bool isCond) {
290  bool MadeChange = false;
291  bool AddedFallThrough = false;
292
293  MachineBasicBlock *FallThru = getNext();
294
295  // If this block ends with a conditional branch that falls through to its
296  // successor, set DestB as the successor.
297  if (isCond) {
298    if (DestB == 0 && FallThru != getParent()->end()) {
299      DestB = FallThru;
300      AddedFallThrough = true;
301    }
302  } else {
303    // If this is an unconditional branch with no explicit dest, it must just be
304    // a fallthrough into DestB.
305    if (DestA == 0 && FallThru != getParent()->end()) {
306      DestA = FallThru;
307      AddedFallThrough = true;
308    }
309  }
310
311  MachineBasicBlock::succ_iterator SI = succ_begin();
312  MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
313  while (SI != succ_end()) {
314    if (*SI == DestA && DestA == DestB) {
315      DestA = DestB = 0;
316      ++SI;
317    } else if (*SI == DestA) {
318      DestA = 0;
319      ++SI;
320    } else if (*SI == DestB) {
321      DestB = 0;
322      ++SI;
323    } else if ((*SI)->isLandingPad() &&
324               *SI!=OrigDestA && *SI!=OrigDestB) {
325      ++SI;
326    } else {
327      // Otherwise, this is a superfluous edge, remove it.
328      SI = removeSuccessor(SI);
329      MadeChange = true;
330    }
331  }
332  if (!AddedFallThrough) {
333    assert(DestA == 0 && DestB == 0 &&
334           "MachineCFG is missing edges!");
335  } else if (isCond) {
336    assert(DestA == 0 && "MachineCFG is missing edges!");
337  }
338  return MadeChange;
339}
340