MachineBasicBlock.cpp revision a851fd8cd8e5c256651b3afeb8ebd539c28dfda7
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/LiveVariables.h"
17#include "llvm/CodeGen/MachineDominators.h"
18#include "llvm/CodeGen/MachineFunction.h"
19#include "llvm/CodeGen/MachineLoopInfo.h"
20#include "llvm/CodeGen/SlotIndexes.h"
21#include "llvm/MC/MCAsmInfo.h"
22#include "llvm/MC/MCContext.h"
23#include "llvm/Target/TargetRegisterInfo.h"
24#include "llvm/Target/TargetData.h"
25#include "llvm/Target/TargetInstrDesc.h"
26#include "llvm/Target/TargetInstrInfo.h"
27#include "llvm/Target/TargetMachine.h"
28#include "llvm/Assembly/Writer.h"
29#include "llvm/ADT/SmallString.h"
30#include "llvm/ADT/SmallPtrSet.h"
31#include "llvm/Support/Debug.h"
32#include "llvm/Support/LeakDetector.h"
33#include "llvm/Support/raw_ostream.h"
34#include <algorithm>
35using namespace llvm;
36
37MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
38  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
39    AddressTaken(false) {
40  Insts.Parent = this;
41}
42
43MachineBasicBlock::~MachineBasicBlock() {
44  LeakDetector::removeGarbageObject(this);
45}
46
47/// getSymbol - Return the MCSymbol for this basic block.
48///
49MCSymbol *MachineBasicBlock::getSymbol() const {
50  const MachineFunction *MF = getParent();
51  MCContext &Ctx = MF->getContext();
52  const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix();
53  return Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
54                               Twine(MF->getFunctionNumber()) + "_" +
55                               Twine(getNumber()));
56}
57
58
59raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
60  MBB.print(OS);
61  return OS;
62}
63
64/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
65/// parent pointer of the MBB, the MBB numbering, and any instructions in the
66/// MBB to be on the right operand list for registers.
67///
68/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
69/// gets the next available unique MBB number. If it is removed from a
70/// MachineFunction, it goes back to being #-1.
71void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
72  MachineFunction &MF = *N->getParent();
73  N->Number = MF.addToMBBNumbering(N);
74
75  // Make sure the instructions have their operands in the reginfo lists.
76  MachineRegisterInfo &RegInfo = MF.getRegInfo();
77  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
78    I->AddRegOperandsToUseLists(RegInfo);
79
80  LeakDetector::removeGarbageObject(N);
81}
82
83void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
84  N->getParent()->removeFromMBBNumbering(N->Number);
85  N->Number = -1;
86  LeakDetector::addGarbageObject(N);
87}
88
89
90/// addNodeToList (MI) - When we add an instruction to a basic block
91/// list, we update its parent pointer and add its operands from reg use/def
92/// lists if appropriate.
93void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
94  assert(N->getParent() == 0 && "machine instruction already in a basic block");
95  N->setParent(Parent);
96
97  // Add the instruction's register operands to their corresponding
98  // use/def lists.
99  MachineFunction *MF = Parent->getParent();
100  N->AddRegOperandsToUseLists(MF->getRegInfo());
101
102  LeakDetector::removeGarbageObject(N);
103}
104
105/// removeNodeFromList (MI) - When we remove an instruction from a basic block
106/// list, we update its parent pointer and remove its operands from reg use/def
107/// lists if appropriate.
108void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
109  assert(N->getParent() != 0 && "machine instruction not in a basic block");
110
111  // Remove from the use/def lists.
112  N->RemoveRegOperandsFromUseLists();
113
114  N->setParent(0);
115
116  LeakDetector::addGarbageObject(N);
117}
118
119/// transferNodesFromList (MI) - When moving a range of instructions from one
120/// MBB list to another, we need to update the parent pointers and the use/def
121/// lists.
122void ilist_traits<MachineInstr>::
123transferNodesFromList(ilist_traits<MachineInstr> &fromList,
124                      MachineBasicBlock::iterator first,
125                      MachineBasicBlock::iterator last) {
126  assert(Parent->getParent() == fromList.Parent->getParent() &&
127        "MachineInstr parent mismatch!");
128
129  // Splice within the same MBB -> no change.
130  if (Parent == fromList.Parent) return;
131
132  // If splicing between two blocks within the same function, just update the
133  // parent pointers.
134  for (; first != last; ++first)
135    first->setParent(Parent);
136}
137
138void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
139  assert(!MI->getParent() && "MI is still in a block!");
140  Parent->getParent()->DeleteMachineInstr(MI);
141}
142
143MachineBasicBlock::iterator MachineBasicBlock::getFirstNonPHI() {
144  iterator I = begin();
145  while (I != end() && I->isPHI())
146    ++I;
147  return I;
148}
149
150MachineBasicBlock::iterator
151MachineBasicBlock::SkipPHIsAndLabels(MachineBasicBlock::iterator I) {
152  while (I != end() && (I->isPHI() || I->isLabel() || I->isDebugValue()))
153    ++I;
154  return I;
155}
156
157MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
158  iterator I = end();
159  while (I != begin() && (--I)->getDesc().isTerminator())
160    ; /*noop */
161  if (I != end() && !I->getDesc().isTerminator()) ++I;
162  return I;
163}
164
165void MachineBasicBlock::dump() const {
166  print(dbgs());
167}
168
169StringRef MachineBasicBlock::getName() const {
170  if (const BasicBlock *LBB = getBasicBlock())
171    return LBB->getName();
172  else
173    return "(null)";
174}
175
176void MachineBasicBlock::print(raw_ostream &OS, SlotIndexes *Indexes) const {
177  const MachineFunction *MF = getParent();
178  if (!MF) {
179    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
180       << " is null\n";
181    return;
182  }
183
184  if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
185
186  if (Indexes)
187    OS << Indexes->getMBBStartIdx(this) << '\t';
188
189  OS << "BB#" << getNumber() << ": ";
190
191  const char *Comma = "";
192  if (const BasicBlock *LBB = getBasicBlock()) {
193    OS << Comma << "derived from LLVM BB ";
194    WriteAsOperand(OS, LBB, /*PrintType=*/false);
195    Comma = ", ";
196  }
197  if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
198  if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
199  OS << '\n';
200
201  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
202  if (!livein_empty()) {
203    if (Indexes) OS << '\t';
204    OS << "    Live Ins:";
205    for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
206      OS << ' ' << PrintReg(*I, TRI);
207    OS << '\n';
208  }
209  // Print the preds of this block according to the CFG.
210  if (!pred_empty()) {
211    if (Indexes) OS << '\t';
212    OS << "    Predecessors according to CFG:";
213    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
214      OS << " BB#" << (*PI)->getNumber();
215    OS << '\n';
216  }
217
218  for (const_iterator I = begin(); I != end(); ++I) {
219    if (Indexes) {
220      if (Indexes->hasIndex(I))
221        OS << Indexes->getInstructionIndex(I);
222      OS << '\t';
223    }
224    OS << '\t';
225    I->print(OS, &getParent()->getTarget());
226  }
227
228  // Print the successors of this block according to the CFG.
229  if (!succ_empty()) {
230    if (Indexes) OS << '\t';
231    OS << "    Successors according to CFG:";
232    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
233      OS << " BB#" << (*SI)->getNumber();
234    OS << '\n';
235  }
236}
237
238void MachineBasicBlock::removeLiveIn(unsigned Reg) {
239  std::vector<unsigned>::iterator I =
240    std::find(LiveIns.begin(), LiveIns.end(), Reg);
241  assert(I != LiveIns.end() && "Not a live in!");
242  LiveIns.erase(I);
243}
244
245bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
246  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
247  return I != livein_end();
248}
249
250void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
251  getParent()->splice(NewAfter, this);
252}
253
254void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
255  MachineFunction::iterator BBI = NewBefore;
256  getParent()->splice(++BBI, this);
257}
258
259void MachineBasicBlock::updateTerminator() {
260  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
261  // A block with no successors has no concerns with fall-through edges.
262  if (this->succ_empty()) return;
263
264  MachineBasicBlock *TBB = 0, *FBB = 0;
265  SmallVector<MachineOperand, 4> Cond;
266  DebugLoc dl;  // FIXME: this is nowhere
267  bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
268  (void) B;
269  assert(!B && "UpdateTerminators requires analyzable predecessors!");
270  if (Cond.empty()) {
271    if (TBB) {
272      // The block has an unconditional branch. If its successor is now
273      // its layout successor, delete the branch.
274      if (isLayoutSuccessor(TBB))
275        TII->RemoveBranch(*this);
276    } else {
277      // The block has an unconditional fallthrough. If its successor is not
278      // its layout successor, insert a branch.
279      TBB = *succ_begin();
280      if (!isLayoutSuccessor(TBB))
281        TII->InsertBranch(*this, TBB, 0, Cond, dl);
282    }
283  } else {
284    if (FBB) {
285      // The block has a non-fallthrough conditional branch. If one of its
286      // successors is its layout successor, rewrite it to a fallthrough
287      // conditional branch.
288      if (isLayoutSuccessor(TBB)) {
289        if (TII->ReverseBranchCondition(Cond))
290          return;
291        TII->RemoveBranch(*this);
292        TII->InsertBranch(*this, FBB, 0, Cond, dl);
293      } else if (isLayoutSuccessor(FBB)) {
294        TII->RemoveBranch(*this);
295        TII->InsertBranch(*this, TBB, 0, Cond, dl);
296      }
297    } else {
298      // The block has a fallthrough conditional branch.
299      MachineBasicBlock *MBBA = *succ_begin();
300      MachineBasicBlock *MBBB = *llvm::next(succ_begin());
301      if (MBBA == TBB) std::swap(MBBB, MBBA);
302      if (isLayoutSuccessor(TBB)) {
303        if (TII->ReverseBranchCondition(Cond)) {
304          // We can't reverse the condition, add an unconditional branch.
305          Cond.clear();
306          TII->InsertBranch(*this, MBBA, 0, Cond, dl);
307          return;
308        }
309        TII->RemoveBranch(*this);
310        TII->InsertBranch(*this, MBBA, 0, Cond, dl);
311      } else if (!isLayoutSuccessor(MBBA)) {
312        TII->RemoveBranch(*this);
313        TII->InsertBranch(*this, TBB, MBBA, Cond, dl);
314      }
315    }
316  }
317}
318
319void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
320  Successors.push_back(succ);
321  succ->addPredecessor(this);
322}
323
324void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
325  succ->removePredecessor(this);
326  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
327  assert(I != Successors.end() && "Not a current successor!");
328  Successors.erase(I);
329}
330
331MachineBasicBlock::succ_iterator
332MachineBasicBlock::removeSuccessor(succ_iterator I) {
333  assert(I != Successors.end() && "Not a current successor!");
334  (*I)->removePredecessor(this);
335  return Successors.erase(I);
336}
337
338void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
339  Predecessors.push_back(pred);
340}
341
342void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
343  std::vector<MachineBasicBlock *>::iterator I =
344    std::find(Predecessors.begin(), Predecessors.end(), pred);
345  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
346  Predecessors.erase(I);
347}
348
349void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
350  if (this == fromMBB)
351    return;
352
353  while (!fromMBB->succ_empty()) {
354    MachineBasicBlock *Succ = *fromMBB->succ_begin();
355    addSuccessor(Succ);
356    fromMBB->removeSuccessor(Succ);
357  }
358}
359
360void
361MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) {
362  if (this == fromMBB)
363    return;
364
365  while (!fromMBB->succ_empty()) {
366    MachineBasicBlock *Succ = *fromMBB->succ_begin();
367    addSuccessor(Succ);
368    fromMBB->removeSuccessor(Succ);
369
370    // Fix up any PHI nodes in the successor.
371    for (MachineBasicBlock::iterator MI = Succ->begin(), ME = Succ->end();
372         MI != ME && MI->isPHI(); ++MI)
373      for (unsigned i = 2, e = MI->getNumOperands()+1; i != e; i += 2) {
374        MachineOperand &MO = MI->getOperand(i);
375        if (MO.getMBB() == fromMBB)
376          MO.setMBB(this);
377      }
378  }
379}
380
381bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
382  std::vector<MachineBasicBlock *>::const_iterator I =
383    std::find(Successors.begin(), Successors.end(), MBB);
384  return I != Successors.end();
385}
386
387bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
388  MachineFunction::const_iterator I(this);
389  return llvm::next(I) == MachineFunction::const_iterator(MBB);
390}
391
392bool MachineBasicBlock::canFallThrough() {
393  MachineFunction::iterator Fallthrough = this;
394  ++Fallthrough;
395  // If FallthroughBlock is off the end of the function, it can't fall through.
396  if (Fallthrough == getParent()->end())
397    return false;
398
399  // If FallthroughBlock isn't a successor, no fallthrough is possible.
400  if (!isSuccessor(Fallthrough))
401    return false;
402
403  // Analyze the branches, if any, at the end of the block.
404  MachineBasicBlock *TBB = 0, *FBB = 0;
405  SmallVector<MachineOperand, 4> Cond;
406  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
407  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
408    // If we couldn't analyze the branch, examine the last instruction.
409    // If the block doesn't end in a known control barrier, assume fallthrough
410    // is possible. The isPredicable check is needed because this code can be
411    // called during IfConversion, where an instruction which is normally a
412    // Barrier is predicated and thus no longer an actual control barrier. This
413    // is over-conservative though, because if an instruction isn't actually
414    // predicated we could still treat it like a barrier.
415    return empty() || !back().getDesc().isBarrier() ||
416           back().getDesc().isPredicable();
417  }
418
419  // If there is no branch, control always falls through.
420  if (TBB == 0) return true;
421
422  // If there is some explicit branch to the fallthrough block, it can obviously
423  // reach, even though the branch should get folded to fall through implicitly.
424  if (MachineFunction::iterator(TBB) == Fallthrough ||
425      MachineFunction::iterator(FBB) == Fallthrough)
426    return true;
427
428  // If it's an unconditional branch to some block not the fall through, it
429  // doesn't fall through.
430  if (Cond.empty()) return false;
431
432  // Otherwise, if it is conditional and has no explicit false block, it falls
433  // through.
434  return FBB == 0;
435}
436
437MachineBasicBlock *
438MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
439  MachineFunction *MF = getParent();
440  DebugLoc dl;  // FIXME: this is nowhere
441
442  // We may need to update this's terminator, but we can't do that if
443  // AnalyzeBranch fails. If this uses a jump table, we won't touch it.
444  const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
445  MachineBasicBlock *TBB = 0, *FBB = 0;
446  SmallVector<MachineOperand, 4> Cond;
447  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
448    return NULL;
449
450  // Avoid bugpoint weirdness: A block may end with a conditional branch but
451  // jumps to the same MBB is either case. We have duplicate CFG edges in that
452  // case that we can't handle. Since this never happens in properly optimized
453  // code, just skip those edges.
454  if (TBB && TBB == FBB) {
455    DEBUG(dbgs() << "Won't split critical edge after degenerate BB#"
456                 << getNumber() << '\n');
457    return NULL;
458  }
459
460  MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
461  MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
462  DEBUG(dbgs() << "Splitting critical edge:"
463        " BB#" << getNumber()
464        << " -- BB#" << NMBB->getNumber()
465        << " -- BB#" << Succ->getNumber() << '\n');
466
467  ReplaceUsesOfBlockWith(Succ, NMBB);
468  updateTerminator();
469
470  // Insert unconditional "jump Succ" instruction in NMBB if necessary.
471  NMBB->addSuccessor(Succ);
472  if (!NMBB->isLayoutSuccessor(Succ)) {
473    Cond.clear();
474    MF->getTarget().getInstrInfo()->InsertBranch(*NMBB, Succ, NULL, Cond, dl);
475  }
476
477  // Fix PHI nodes in Succ so they refer to NMBB instead of this
478  for (MachineBasicBlock::iterator i = Succ->begin(), e = Succ->end();
479       i != e && i->isPHI(); ++i)
480    for (unsigned ni = 1, ne = i->getNumOperands(); ni != ne; ni += 2)
481      if (i->getOperand(ni+1).getMBB() == this)
482        i->getOperand(ni+1).setMBB(NMBB);
483
484  if (LiveVariables *LV =
485        P->getAnalysisIfAvailable<LiveVariables>())
486    LV->addNewBlock(NMBB, this, Succ);
487
488  if (MachineDominatorTree *MDT =
489      P->getAnalysisIfAvailable<MachineDominatorTree>()) {
490    // Update dominator information.
491    MachineDomTreeNode *SucccDTNode = MDT->getNode(Succ);
492
493    bool IsNewIDom = true;
494    for (const_pred_iterator PI = Succ->pred_begin(), E = Succ->pred_end();
495         PI != E; ++PI) {
496      MachineBasicBlock *PredBB = *PI;
497      if (PredBB == NMBB)
498        continue;
499      if (!MDT->dominates(SucccDTNode, MDT->getNode(PredBB))) {
500        IsNewIDom = false;
501        break;
502      }
503    }
504
505    // We know "this" dominates the newly created basic block.
506    MachineDomTreeNode *NewDTNode = MDT->addNewBlock(NMBB, this);
507
508    // If all the other predecessors of "Succ" are dominated by "Succ" itself
509    // then the new block is the new immediate dominator of "Succ". Otherwise,
510    // the new block doesn't dominate anything.
511    if (IsNewIDom)
512      MDT->changeImmediateDominator(SucccDTNode, NewDTNode);
513  }
514
515  if (MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>())
516    if (MachineLoop *TIL = MLI->getLoopFor(this)) {
517      // If one or the other blocks were not in a loop, the new block is not
518      // either, and thus LI doesn't need to be updated.
519      if (MachineLoop *DestLoop = MLI->getLoopFor(Succ)) {
520        if (TIL == DestLoop) {
521          // Both in the same loop, the NMBB joins loop.
522          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
523        } else if (TIL->contains(DestLoop)) {
524          // Edge from an outer loop to an inner loop.  Add to the outer loop.
525          TIL->addBasicBlockToLoop(NMBB, MLI->getBase());
526        } else if (DestLoop->contains(TIL)) {
527          // Edge from an inner loop to an outer loop.  Add to the outer loop.
528          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
529        } else {
530          // Edge from two loops with no containment relation.  Because these
531          // are natural loops, we know that the destination block must be the
532          // header of its loop (adding a branch into a loop elsewhere would
533          // create an irreducible loop).
534          assert(DestLoop->getHeader() == Succ &&
535                 "Should not create irreducible loops!");
536          if (MachineLoop *P = DestLoop->getParentLoop())
537            P->addBasicBlockToLoop(NMBB, MLI->getBase());
538        }
539      }
540    }
541
542  return NMBB;
543}
544
545/// removeFromParent - This method unlinks 'this' from the containing function,
546/// and returns it, but does not delete it.
547MachineBasicBlock *MachineBasicBlock::removeFromParent() {
548  assert(getParent() && "Not embedded in a function!");
549  getParent()->remove(this);
550  return this;
551}
552
553
554/// eraseFromParent - This method unlinks 'this' from the containing function,
555/// and deletes it.
556void MachineBasicBlock::eraseFromParent() {
557  assert(getParent() && "Not embedded in a function!");
558  getParent()->erase(this);
559}
560
561
562/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
563/// 'Old', change the code and CFG so that it branches to 'New' instead.
564void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
565                                               MachineBasicBlock *New) {
566  assert(Old != New && "Cannot replace self with self!");
567
568  MachineBasicBlock::iterator I = end();
569  while (I != begin()) {
570    --I;
571    if (!I->getDesc().isTerminator()) break;
572
573    // Scan the operands of this machine instruction, replacing any uses of Old
574    // with New.
575    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
576      if (I->getOperand(i).isMBB() &&
577          I->getOperand(i).getMBB() == Old)
578        I->getOperand(i).setMBB(New);
579  }
580
581  // Update the successor information.
582  removeSuccessor(Old);
583  addSuccessor(New);
584}
585
586/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
587/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
588/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can be
589/// null.
590///
591/// Besides DestA and DestB, retain other edges leading to LandingPads
592/// (currently there can be only one; we don't check or require that here).
593/// Note it is possible that DestA and/or DestB are LandingPads.
594bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
595                                             MachineBasicBlock *DestB,
596                                             bool isCond) {
597  // The values of DestA and DestB frequently come from a call to the
598  // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
599  // values from there.
600  //
601  // 1. If both DestA and DestB are null, then the block ends with no branches
602  //    (it falls through to its successor).
603  // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
604  //    with only an unconditional branch.
605  // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
606  //    with a conditional branch that falls through to a successor (DestB).
607  // 4. If DestA and DestB is set and isCond is true, then the block ends with a
608  //    conditional branch followed by an unconditional branch. DestA is the
609  //    'true' destination and DestB is the 'false' destination.
610
611  bool Changed = false;
612
613  MachineFunction::iterator FallThru =
614    llvm::next(MachineFunction::iterator(this));
615
616  if (DestA == 0 && DestB == 0) {
617    // Block falls through to successor.
618    DestA = FallThru;
619    DestB = FallThru;
620  } else if (DestA != 0 && DestB == 0) {
621    if (isCond)
622      // Block ends in conditional jump that falls through to successor.
623      DestB = FallThru;
624  } else {
625    assert(DestA && DestB && isCond &&
626           "CFG in a bad state. Cannot correct CFG edges");
627  }
628
629  // Remove superfluous edges. I.e., those which aren't destinations of this
630  // basic block, duplicate edges, or landing pads.
631  SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs;
632  MachineBasicBlock::succ_iterator SI = succ_begin();
633  while (SI != succ_end()) {
634    const MachineBasicBlock *MBB = *SI;
635    if (!SeenMBBs.insert(MBB) ||
636        (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
637      // This is a superfluous edge, remove it.
638      SI = removeSuccessor(SI);
639      Changed = true;
640    } else {
641      ++SI;
642    }
643  }
644
645  return Changed;
646}
647
648/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
649/// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
650DebugLoc
651MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
652  DebugLoc DL;
653  MachineBasicBlock::iterator E = end();
654  if (MBBI != E) {
655    // Skip debug declarations, we don't want a DebugLoc from them.
656    MachineBasicBlock::iterator MBBI2 = MBBI;
657    while (MBBI2 != E && MBBI2->isDebugValue())
658      MBBI2++;
659    if (MBBI2 != E)
660      DL = MBBI2->getDebugLoc();
661  }
662  return DL;
663}
664
665void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
666                          bool t) {
667  OS << "BB#" << MBB->getNumber();
668}
669
670