MachineBasicBlock.cpp revision b49a30c109469361881189d65ffeed44177ed98b
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/MachineFunction.h"
17#include "llvm/Target/TargetRegisterInfo.h"
18#include "llvm/Target/TargetData.h"
19#include "llvm/Target/TargetInstrDesc.h"
20#include "llvm/Target/TargetMachine.h"
21#include "llvm/Support/LeakDetector.h"
22#include "llvm/Support/raw_ostream.h"
23#include <algorithm>
24using namespace llvm;
25
26MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
27  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) {
28  Insts.Parent = this;
29}
30
31MachineBasicBlock::~MachineBasicBlock() {
32  LeakDetector::removeGarbageObject(this);
33}
34
35std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) {
36  MBB.print(OS);
37  return OS;
38}
39raw_ostream& llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
40  MBB.print(OS);
41  return OS;
42}
43
44/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
45/// parent pointer of the MBB, the MBB numbering, and any instructions in the
46/// MBB to be on the right operand list for registers.
47///
48/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
49/// gets the next available unique MBB number. If it is removed from a
50/// MachineFunction, it goes back to being #-1.
51void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
52  MachineFunction &MF = *N->getParent();
53  N->Number = MF.addToMBBNumbering(N);
54
55  // Make sure the instructions have their operands in the reginfo lists.
56  MachineRegisterInfo &RegInfo = MF.getRegInfo();
57  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
58    I->AddRegOperandsToUseLists(RegInfo);
59
60  LeakDetector::removeGarbageObject(N);
61}
62
63void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
64  N->getParent()->removeFromMBBNumbering(N->Number);
65  N->Number = -1;
66  LeakDetector::addGarbageObject(N);
67}
68
69
70/// addNodeToList (MI) - When we add an instruction to a basic block
71/// list, we update its parent pointer and add its operands from reg use/def
72/// lists if appropriate.
73void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
74  assert(N->getParent() == 0 && "machine instruction already in a basic block");
75  N->setParent(Parent);
76
77  // Add the instruction's register operands to their corresponding
78  // use/def lists.
79  MachineFunction *MF = Parent->getParent();
80  N->AddRegOperandsToUseLists(MF->getRegInfo());
81
82  LeakDetector::removeGarbageObject(N);
83}
84
85/// removeNodeFromList (MI) - When we remove an instruction from a basic block
86/// list, we update its parent pointer and remove its operands from reg use/def
87/// lists if appropriate.
88void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
89  assert(N->getParent() != 0 && "machine instruction not in a basic block");
90
91  // Remove from the use/def lists.
92  N->RemoveRegOperandsFromUseLists();
93
94  N->setParent(0);
95
96  LeakDetector::addGarbageObject(N);
97}
98
99/// transferNodesFromList (MI) - When moving a range of instructions from one
100/// MBB list to another, we need to update the parent pointers and the use/def
101/// lists.
102void ilist_traits<MachineInstr>::transferNodesFromList(
103      ilist_traits<MachineInstr>& fromList,
104      MachineBasicBlock::iterator first,
105      MachineBasicBlock::iterator last) {
106  assert(Parent->getParent() == fromList.Parent->getParent() &&
107        "MachineInstr parent mismatch!");
108
109  // Splice within the same MBB -> no change.
110  if (Parent == fromList.Parent) return;
111
112  // If splicing between two blocks within the same function, just update the
113  // parent pointers.
114  for (; first != last; ++first)
115    first->setParent(Parent);
116}
117
118void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
119  assert(!MI->getParent() && "MI is still in a block!");
120  Parent->getParent()->DeleteMachineInstr(MI);
121}
122
123MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
124  iterator I = end();
125  while (I != begin() && (--I)->getDesc().isTerminator())
126    ; /*noop */
127  if (I != end() && !I->getDesc().isTerminator()) ++I;
128  return I;
129}
130
131/// isOnlyReachableViaFallthough - Return true if this basic block has
132/// exactly one predecessor and the control transfer mechanism between
133/// the predecessor and this block is a fall-through.
134bool MachineBasicBlock::isOnlyReachableByFallthrough() const {
135  // If this is a landing pad, it isn't a fall through.  If it has no preds,
136  // then nothing falls through to it.
137  if (isLandingPad() || pred_empty())
138    return false;
139
140  // If there isn't exactly one predecessor, it can't be a fall through.
141  const_pred_iterator PI = pred_begin(), PI2 = PI;
142  ++PI;
143  if (PI != pred_end())
144    return false;
145
146  // The predecessor has to be immediately before this block.
147  const MachineBasicBlock *Pred = *PI;
148
149  if (!Pred->isLayoutSuccessor(this))
150    return false;
151
152  // If the block is completely empty, then it definitely does fall through.
153  if (Pred->empty())
154    return true;
155
156  // Otherwise, check the last instruction.
157  const MachineInstr &LastInst = Pred->back();
158  return !LastInst.getDesc().isBarrier();
159}
160
161void MachineBasicBlock::dump() const {
162  print(*cerr.stream());
163}
164
165static inline void OutputReg(raw_ostream &os, unsigned RegNo,
166                             const TargetRegisterInfo *TRI = 0) {
167  if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) {
168    if (TRI)
169      os << " %" << TRI->get(RegNo).Name;
170    else
171      os << " %mreg(" << RegNo << ")";
172  } else
173    os << " %reg" << RegNo;
174}
175
176void MachineBasicBlock::print(std::ostream &OS,
177                              const PrefixPrinter &prefix) const {
178  raw_os_ostream RawOS(OS);
179  print(RawOS, prefix);
180}
181
182void MachineBasicBlock::print(raw_ostream &OS,
183                              const PrefixPrinter &prefix) const {
184  const MachineFunction *MF = getParent();
185  if(!MF) {
186    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
187       << " is null\n";
188    return;
189  }
190
191  const BasicBlock *LBB = getBasicBlock();
192  OS << "\n";
193  if (LBB) OS << LBB->getName() << ": ";
194  OS << (const void*)this
195     << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber();
196  if (Alignment) OS << ", Alignment " << Alignment;
197  if (isLandingPad()) OS << ", EH LANDING PAD";
198  OS << ":\n";
199
200  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
201  if (!livein_empty()) {
202    OS << "Live Ins:";
203    for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
204      OutputReg(OS, *I, TRI);
205    OS << "\n";
206  }
207  // Print the preds of this block according to the CFG.
208  if (!pred_empty()) {
209    OS << "    Predecessors according to CFG:";
210    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
211      OS << " " << *PI << " (#" << (*PI)->getNumber() << ")";
212    OS << "\n";
213  }
214
215  for (const_iterator I = begin(); I != end(); ++I) {
216    prefix(OS, *I) << "\t";
217    I->print(OS, &getParent()->getTarget());
218  }
219
220  // Print the successors of this block according to the CFG.
221  if (!succ_empty()) {
222    OS << "    Successors according to CFG:";
223    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
224      OS << " " << *SI << " (#" << (*SI)->getNumber() << ")";
225    OS << "\n";
226  }
227}
228
229void MachineBasicBlock::removeLiveIn(unsigned Reg) {
230  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
231  assert(I != livein_end() && "Not a live in!");
232  LiveIns.erase(I);
233}
234
235bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
236  const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
237  return I != livein_end();
238}
239
240void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
241  getParent()->splice(NewAfter, this);
242}
243
244void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
245  MachineFunction::iterator BBI = NewBefore;
246  getParent()->splice(++BBI, this);
247}
248
249
250void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
251  Successors.push_back(succ);
252  succ->addPredecessor(this);
253}
254
255void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
256  succ->removePredecessor(this);
257  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
258  assert(I != Successors.end() && "Not a current successor!");
259  Successors.erase(I);
260}
261
262MachineBasicBlock::succ_iterator
263MachineBasicBlock::removeSuccessor(succ_iterator I) {
264  assert(I != Successors.end() && "Not a current successor!");
265  (*I)->removePredecessor(this);
266  return Successors.erase(I);
267}
268
269void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
270  Predecessors.push_back(pred);
271}
272
273void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
274  std::vector<MachineBasicBlock *>::iterator I =
275    std::find(Predecessors.begin(), Predecessors.end(), pred);
276  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
277  Predecessors.erase(I);
278}
279
280void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB)
281{
282  if (this == fromMBB)
283    return;
284
285  for(MachineBasicBlock::succ_iterator iter = fromMBB->succ_begin(),
286      end = fromMBB->succ_end(); iter != end; ++iter) {
287      addSuccessor(*iter);
288  }
289  while(!fromMBB->succ_empty())
290    fromMBB->removeSuccessor(fromMBB->succ_begin());
291}
292
293bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
294  std::vector<MachineBasicBlock *>::const_iterator I =
295    std::find(Successors.begin(), Successors.end(), MBB);
296  return I != Successors.end();
297}
298
299bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
300  MachineFunction::const_iterator I(this);
301  return next(I) == MachineFunction::const_iterator(MBB);
302}
303
304/// removeFromParent - This method unlinks 'this' from the containing function,
305/// and returns it, but does not delete it.
306MachineBasicBlock *MachineBasicBlock::removeFromParent() {
307  assert(getParent() && "Not embedded in a function!");
308  getParent()->remove(this);
309  return this;
310}
311
312
313/// eraseFromParent - This method unlinks 'this' from the containing function,
314/// and deletes it.
315void MachineBasicBlock::eraseFromParent() {
316  assert(getParent() && "Not embedded in a function!");
317  getParent()->erase(this);
318}
319
320
321/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
322/// 'Old', change the code and CFG so that it branches to 'New' instead.
323void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
324                                               MachineBasicBlock *New) {
325  assert(Old != New && "Cannot replace self with self!");
326
327  MachineBasicBlock::iterator I = end();
328  while (I != begin()) {
329    --I;
330    if (!I->getDesc().isTerminator()) break;
331
332    // Scan the operands of this machine instruction, replacing any uses of Old
333    // with New.
334    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
335      if (I->getOperand(i).isMBB() &&
336          I->getOperand(i).getMBB() == Old)
337        I->getOperand(i).setMBB(New);
338  }
339
340  // Update the successor information.
341  removeSuccessor(Old);
342  addSuccessor(New);
343}
344
345/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
346/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
347/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can
348/// be null.
349/// Besides DestA and DestB, retain other edges leading to LandingPads
350/// (currently there can be only one; we don't check or require that here).
351/// Note it is possible that DestA and/or DestB are LandingPads.
352bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
353                                             MachineBasicBlock *DestB,
354                                             bool isCond) {
355  bool MadeChange = false;
356  bool AddedFallThrough = false;
357
358  MachineFunction::iterator FallThru = next(MachineFunction::iterator(this));
359
360  // If this block ends with a conditional branch that falls through to its
361  // successor, set DestB as the successor.
362  if (isCond) {
363    if (DestB == 0 && FallThru != getParent()->end()) {
364      DestB = FallThru;
365      AddedFallThrough = true;
366    }
367  } else {
368    // If this is an unconditional branch with no explicit dest, it must just be
369    // a fallthrough into DestB.
370    if (DestA == 0 && FallThru != getParent()->end()) {
371      DestA = FallThru;
372      AddedFallThrough = true;
373    }
374  }
375
376  MachineBasicBlock::succ_iterator SI = succ_begin();
377  MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
378  while (SI != succ_end()) {
379    if (*SI == DestA && DestA == DestB) {
380      DestA = DestB = 0;
381      ++SI;
382    } else if (*SI == DestA) {
383      DestA = 0;
384      ++SI;
385    } else if (*SI == DestB) {
386      DestB = 0;
387      ++SI;
388    } else if ((*SI)->isLandingPad() &&
389               *SI!=OrigDestA && *SI!=OrigDestB) {
390      ++SI;
391    } else {
392      // Otherwise, this is a superfluous edge, remove it.
393      SI = removeSuccessor(SI);
394      MadeChange = true;
395    }
396  }
397  if (!AddedFallThrough) {
398    assert(DestA == 0 && DestB == 0 &&
399           "MachineCFG is missing edges!");
400  } else if (isCond) {
401    assert(DestA == 0 && "MachineCFG is missing edges!");
402  }
403  return MadeChange;
404}
405