MachineBasicBlock.cpp revision b9f4fa7b400836808bc3beab96482418f418f246
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/MachineFunction.h"
17#include "llvm/Target/TargetRegisterInfo.h"
18#include "llvm/Target/TargetData.h"
19#include "llvm/Target/TargetInstrDesc.h"
20#include "llvm/Target/TargetMachine.h"
21#include "llvm/Support/LeakDetector.h"
22#include <algorithm>
23using namespace llvm;
24
25MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
26  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) {
27  Insts.Parent = this;
28}
29
30MachineBasicBlock::~MachineBasicBlock() {
31  LeakDetector::removeGarbageObject(this);
32}
33
34std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) {
35  MBB.print(OS);
36  return OS;
37}
38
39/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
40/// parent pointer of the MBB, the MBB numbering, and any instructions in the
41/// MBB to be on the right operand list for registers.
42///
43/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
44/// gets the next available unique MBB number. If it is removed from a
45/// MachineFunction, it goes back to being #-1.
46void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
47  MachineFunction &MF = *N->getParent();
48  N->Number = MF.addToMBBNumbering(N);
49
50  // Make sure the instructions have their operands in the reginfo lists.
51  MachineRegisterInfo &RegInfo = MF.getRegInfo();
52  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
53    I->AddRegOperandsToUseLists(RegInfo);
54
55  LeakDetector::removeGarbageObject(N);
56}
57
58void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
59  N->getParent()->removeFromMBBNumbering(N->Number);
60  N->Number = -1;
61  LeakDetector::addGarbageObject(N);
62}
63
64
65/// addNodeToList (MI) - When we add an instruction to a basic block
66/// list, we update its parent pointer and add its operands from reg use/def
67/// lists if appropriate.
68void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
69  assert(N->getParent() == 0 && "machine instruction already in a basic block");
70  N->setParent(Parent);
71
72  // Add the instruction's register operands to their corresponding
73  // use/def lists.
74  MachineFunction *MF = Parent->getParent();
75  N->AddRegOperandsToUseLists(MF->getRegInfo());
76
77  LeakDetector::removeGarbageObject(N);
78}
79
80/// removeNodeFromList (MI) - When we remove an instruction from a basic block
81/// list, we update its parent pointer and remove its operands from reg use/def
82/// lists if appropriate.
83void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
84  assert(N->getParent() != 0 && "machine instruction not in a basic block");
85
86  // Remove from the use/def lists.
87  N->RemoveRegOperandsFromUseLists();
88
89  N->setParent(0);
90
91  LeakDetector::addGarbageObject(N);
92}
93
94/// transferNodesFromList (MI) - When moving a range of instructions from one
95/// MBB list to another, we need to update the parent pointers and the use/def
96/// lists.
97void ilist_traits<MachineInstr>::transferNodesFromList(
98      ilist_traits<MachineInstr>& fromList,
99      MachineBasicBlock::iterator first,
100      MachineBasicBlock::iterator last) {
101  assert(Parent->getParent() == fromList.Parent->getParent() &&
102        "MachineInstr parent mismatch!");
103
104  // Splice within the same MBB -> no change.
105  if (Parent == fromList.Parent) return;
106
107  // If splicing between two blocks within the same function, just update the
108  // parent pointers.
109  for (; first != last; ++first)
110    first->setParent(Parent);
111}
112
113void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
114  assert(!MI->getParent() && "MI is still in a block!");
115  Parent->getParent()->DeleteMachineInstr(MI);
116}
117
118MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
119  iterator I = end();
120  while (I != begin() && (--I)->getDesc().isTerminator())
121    ; /*noop */
122  if (I != end() && !I->getDesc().isTerminator()) ++I;
123  return I;
124}
125
126void MachineBasicBlock::dump() const {
127  print(*cerr.stream());
128}
129
130static inline void OutputReg(std::ostream &os, unsigned RegNo,
131                             const TargetRegisterInfo *TRI = 0) {
132  if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) {
133    if (TRI)
134      os << " %" << TRI->get(RegNo).Name;
135    else
136      os << " %mreg(" << RegNo << ")";
137  } else
138    os << " %reg" << RegNo;
139}
140
141void MachineBasicBlock::print(std::ostream &OS) const {
142  const MachineFunction *MF = getParent();
143  if(!MF) {
144    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
145       << " is null\n";
146    return;
147  }
148
149  const BasicBlock *LBB = getBasicBlock();
150  OS << "\n";
151  if (LBB) OS << LBB->getName() << ": ";
152  OS << (const void*)this
153     << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber();
154  if (Alignment) OS << ", Alignment " << Alignment;
155  if (isLandingPad()) OS << ", EH LANDING PAD";
156  OS << ":\n";
157
158  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
159  if (!livein_empty()) {
160    OS << "Live Ins:";
161    for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
162      OutputReg(OS, *I, TRI);
163    OS << "\n";
164  }
165  // Print the preds of this block according to the CFG.
166  if (!pred_empty()) {
167    OS << "    Predecessors according to CFG:";
168    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
169      OS << " " << *PI << " (#" << (*PI)->getNumber() << ")";
170    OS << "\n";
171  }
172
173  for (const_iterator I = begin(); I != end(); ++I) {
174    OS << "\t";
175    I->print(OS, &getParent()->getTarget());
176  }
177
178  // Print the successors of this block according to the CFG.
179  if (!succ_empty()) {
180    OS << "    Successors according to CFG:";
181    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
182      OS << " " << *SI << " (#" << (*SI)->getNumber() << ")";
183    OS << "\n";
184  }
185}
186
187void MachineBasicBlock::removeLiveIn(unsigned Reg) {
188  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
189  assert(I != livein_end() && "Not a live in!");
190  LiveIns.erase(I);
191}
192
193bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
194  const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
195  return I != livein_end();
196}
197
198void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
199  getParent()->splice(NewAfter, this);
200}
201
202void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
203  MachineFunction::iterator BBI = NewBefore;
204  getParent()->splice(++BBI, this);
205}
206
207
208void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
209  Successors.push_back(succ);
210  succ->addPredecessor(this);
211}
212
213void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
214  succ->removePredecessor(this);
215  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
216  assert(I != Successors.end() && "Not a current successor!");
217  Successors.erase(I);
218}
219
220MachineBasicBlock::succ_iterator
221MachineBasicBlock::removeSuccessor(succ_iterator I) {
222  assert(I != Successors.end() && "Not a current successor!");
223  (*I)->removePredecessor(this);
224  return(Successors.erase(I));
225}
226
227void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
228  Predecessors.push_back(pred);
229}
230
231void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
232  std::vector<MachineBasicBlock *>::iterator I =
233    std::find(Predecessors.begin(), Predecessors.end(), pred);
234  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
235  Predecessors.erase(I);
236}
237
238void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB)
239{
240  if (this == fromMBB)
241    return;
242
243  for(MachineBasicBlock::succ_iterator iter = fromMBB->succ_begin(),
244      end = fromMBB->succ_end(); iter != end; ++iter) {
245      addSuccessor(*iter);
246  }
247  while(!fromMBB->succ_empty())
248    fromMBB->removeSuccessor(fromMBB->succ_begin());
249}
250
251bool MachineBasicBlock::isSuccessor(MachineBasicBlock *MBB) const {
252  std::vector<MachineBasicBlock *>::const_iterator I =
253    std::find(Successors.begin(), Successors.end(), MBB);
254  return I != Successors.end();
255}
256
257bool MachineBasicBlock::isLayoutSuccessor(MachineBasicBlock *MBB) const {
258  MachineFunction::const_iterator I(this);
259  return next(I) == MachineFunction::const_iterator(MBB);
260}
261
262/// removeFromParent - This method unlinks 'this' from the containing function,
263/// and returns it, but does not delete it.
264MachineBasicBlock *MachineBasicBlock::removeFromParent() {
265  assert(getParent() && "Not embedded in a function!");
266  getParent()->remove(this);
267  return this;
268}
269
270
271/// eraseFromParent - This method unlinks 'this' from the containing function,
272/// and deletes it.
273void MachineBasicBlock::eraseFromParent() {
274  assert(getParent() && "Not embedded in a function!");
275  getParent()->erase(this);
276}
277
278
279/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
280/// 'Old', change the code and CFG so that it branches to 'New' instead.
281void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
282                                               MachineBasicBlock *New) {
283  assert(Old != New && "Cannot replace self with self!");
284
285  MachineBasicBlock::iterator I = end();
286  while (I != begin()) {
287    --I;
288    if (!I->getDesc().isTerminator()) break;
289
290    // Scan the operands of this machine instruction, replacing any uses of Old
291    // with New.
292    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
293      if (I->getOperand(i).isMBB() &&
294          I->getOperand(i).getMBB() == Old)
295        I->getOperand(i).setMBB(New);
296  }
297
298  // Update the successor information.  If New was already a successor, just
299  // remove the link to Old instead of creating another one.  PR 1444.
300  removeSuccessor(Old);
301  if (!isSuccessor(New))
302    addSuccessor(New);
303}
304
305/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
306/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
307/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can
308/// be null.
309/// Besides DestA and DestB, retain other edges leading to LandingPads
310/// (currently there can be only one; we don't check or require that here).
311/// Note it is possible that DestA and/or DestB are LandingPads.
312bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
313                                             MachineBasicBlock *DestB,
314                                             bool isCond) {
315  bool MadeChange = false;
316  bool AddedFallThrough = false;
317
318  MachineFunction::iterator FallThru = next(MachineFunction::iterator(this));
319
320  // If this block ends with a conditional branch that falls through to its
321  // successor, set DestB as the successor.
322  if (isCond) {
323    if (DestB == 0 && FallThru != getParent()->end()) {
324      DestB = FallThru;
325      AddedFallThrough = true;
326    }
327  } else {
328    // If this is an unconditional branch with no explicit dest, it must just be
329    // a fallthrough into DestB.
330    if (DestA == 0 && FallThru != getParent()->end()) {
331      DestA = FallThru;
332      AddedFallThrough = true;
333    }
334  }
335
336  MachineBasicBlock::succ_iterator SI = succ_begin();
337  MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
338  while (SI != succ_end()) {
339    if (*SI == DestA && DestA == DestB) {
340      DestA = DestB = 0;
341      ++SI;
342    } else if (*SI == DestA) {
343      DestA = 0;
344      ++SI;
345    } else if (*SI == DestB) {
346      DestB = 0;
347      ++SI;
348    } else if ((*SI)->isLandingPad() &&
349               *SI!=OrigDestA && *SI!=OrigDestB) {
350      ++SI;
351    } else {
352      // Otherwise, this is a superfluous edge, remove it.
353      SI = removeSuccessor(SI);
354      MadeChange = true;
355    }
356  }
357  if (!AddedFallThrough) {
358    assert(DestA == 0 && DestB == 0 &&
359           "MachineCFG is missing edges!");
360  } else if (isCond) {
361    assert(DestA == 0 && "MachineCFG is missing edges!");
362  }
363  return MadeChange;
364}
365