MachineBasicBlock.cpp revision bc18967dc5cbda59461d704cc1543b4fbd57f592
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/MachineFunction.h"
17#include "llvm/Target/TargetRegisterInfo.h"
18#include "llvm/Target/TargetData.h"
19#include "llvm/Target/TargetInstrDesc.h"
20#include "llvm/Target/TargetInstrInfo.h"
21#include "llvm/Target/TargetMachine.h"
22#include "llvm/Support/LeakDetector.h"
23#include "llvm/Support/raw_ostream.h"
24#include "llvm/Assembly/Writer.h"
25#include <algorithm>
26using namespace llvm;
27
28MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
29  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
30    AddressTaken(false) {
31  Insts.Parent = this;
32}
33
34MachineBasicBlock::~MachineBasicBlock() {
35  LeakDetector::removeGarbageObject(this);
36}
37
38raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
39  MBB.print(OS);
40  return OS;
41}
42
43/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
44/// parent pointer of the MBB, the MBB numbering, and any instructions in the
45/// MBB to be on the right operand list for registers.
46///
47/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
48/// gets the next available unique MBB number. If it is removed from a
49/// MachineFunction, it goes back to being #-1.
50void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
51  MachineFunction &MF = *N->getParent();
52  N->Number = MF.addToMBBNumbering(N);
53
54  // Make sure the instructions have their operands in the reginfo lists.
55  MachineRegisterInfo &RegInfo = MF.getRegInfo();
56  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
57    I->AddRegOperandsToUseLists(RegInfo);
58
59  LeakDetector::removeGarbageObject(N);
60}
61
62void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
63  N->getParent()->removeFromMBBNumbering(N->Number);
64  N->Number = -1;
65  LeakDetector::addGarbageObject(N);
66}
67
68
69/// addNodeToList (MI) - When we add an instruction to a basic block
70/// list, we update its parent pointer and add its operands from reg use/def
71/// lists if appropriate.
72void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
73  assert(N->getParent() == 0 && "machine instruction already in a basic block");
74  N->setParent(Parent);
75
76  // Add the instruction's register operands to their corresponding
77  // use/def lists.
78  MachineFunction *MF = Parent->getParent();
79  N->AddRegOperandsToUseLists(MF->getRegInfo());
80
81  LeakDetector::removeGarbageObject(N);
82}
83
84/// removeNodeFromList (MI) - When we remove an instruction from a basic block
85/// list, we update its parent pointer and remove its operands from reg use/def
86/// lists if appropriate.
87void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
88  assert(N->getParent() != 0 && "machine instruction not in a basic block");
89
90  // Remove from the use/def lists.
91  N->RemoveRegOperandsFromUseLists();
92
93  N->setParent(0);
94
95  LeakDetector::addGarbageObject(N);
96}
97
98/// transferNodesFromList (MI) - When moving a range of instructions from one
99/// MBB list to another, we need to update the parent pointers and the use/def
100/// lists.
101void ilist_traits<MachineInstr>::
102transferNodesFromList(ilist_traits<MachineInstr> &fromList,
103                      MachineBasicBlock::iterator first,
104                      MachineBasicBlock::iterator last) {
105  assert(Parent->getParent() == fromList.Parent->getParent() &&
106        "MachineInstr parent mismatch!");
107
108  // Splice within the same MBB -> no change.
109  if (Parent == fromList.Parent) return;
110
111  // If splicing between two blocks within the same function, just update the
112  // parent pointers.
113  for (; first != last; ++first)
114    first->setParent(Parent);
115}
116
117void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
118  assert(!MI->getParent() && "MI is still in a block!");
119  Parent->getParent()->DeleteMachineInstr(MI);
120}
121
122MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
123  iterator I = end();
124  while (I != begin() && (--I)->getDesc().isTerminator())
125    ; /*noop */
126  if (I != end() && !I->getDesc().isTerminator()) ++I;
127  return I;
128}
129
130/// isOnlyReachableViaFallthough - Return true if this basic block has
131/// exactly one predecessor and the control transfer mechanism between
132/// the predecessor and this block is a fall-through.
133bool MachineBasicBlock::isOnlyReachableByFallthrough() const {
134  // If this is a landing pad, it isn't a fall through.  If it has no preds,
135  // then nothing falls through to it.
136  if (isLandingPad() || pred_empty())
137    return false;
138
139  // If there isn't exactly one predecessor, it can't be a fall through.
140  const_pred_iterator PI = pred_begin(), PI2 = PI;
141  ++PI2;
142  if (PI2 != pred_end())
143    return false;
144
145  // The predecessor has to be immediately before this block.
146  const MachineBasicBlock *Pred = *PI;
147
148  if (!Pred->isLayoutSuccessor(this))
149    return false;
150
151  // If the block is completely empty, then it definitely does fall through.
152  if (Pred->empty())
153    return true;
154
155  // Otherwise, check the last instruction.
156  const MachineInstr &LastInst = Pred->back();
157  return !LastInst.getDesc().isBarrier();
158}
159
160void MachineBasicBlock::dump() const {
161  print(errs());
162}
163
164static inline void OutputReg(raw_ostream &os, unsigned RegNo,
165                             const TargetRegisterInfo *TRI = 0) {
166  if (RegNo != 0 && TargetRegisterInfo::isPhysicalRegister(RegNo)) {
167    if (TRI)
168      os << " %" << TRI->get(RegNo).Name;
169    else
170      os << " %physreg" << RegNo;
171  } else
172    os << " %reg" << RegNo;
173}
174
175StringRef MachineBasicBlock::getName() const {
176  if (const BasicBlock *LBB = getBasicBlock())
177    return LBB->getName();
178  else
179    return "(null)";
180}
181
182void MachineBasicBlock::print(raw_ostream &OS) const {
183  const MachineFunction *MF = getParent();
184  if (!MF) {
185    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
186       << " is null\n";
187    return;
188  }
189
190  if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
191
192  OS << "BB#" << getNumber() << ": ";
193
194  const char *Comma = "";
195  if (const BasicBlock *LBB = getBasicBlock()) {
196    OS << Comma << "derived from LLVM BB ";
197    WriteAsOperand(OS, LBB, /*PrintType=*/false);
198    Comma = ", ";
199  }
200  if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
201  if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
202  OS << '\n';
203
204  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
205  if (!livein_empty()) {
206    OS << "    Live Ins:";
207    for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
208      OutputReg(OS, *I, TRI);
209    OS << '\n';
210  }
211  // Print the preds of this block according to the CFG.
212  if (!pred_empty()) {
213    OS << "    Predecessors according to CFG:";
214    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
215      OS << " BB#" << (*PI)->getNumber();
216    OS << '\n';
217  }
218
219  for (const_iterator I = begin(); I != end(); ++I) {
220    OS << '\t';
221    I->print(OS, &getParent()->getTarget());
222  }
223
224  // Print the successors of this block according to the CFG.
225  if (!succ_empty()) {
226    OS << "    Successors according to CFG:";
227    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
228      OS << " BB#" << (*SI)->getNumber();
229    OS << '\n';
230  }
231}
232
233void MachineBasicBlock::removeLiveIn(unsigned Reg) {
234  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
235  assert(I != livein_end() && "Not a live in!");
236  LiveIns.erase(I);
237}
238
239bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
240  const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
241  return I != livein_end();
242}
243
244void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
245  getParent()->splice(NewAfter, this);
246}
247
248void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
249  MachineFunction::iterator BBI = NewBefore;
250  getParent()->splice(++BBI, this);
251}
252
253void MachineBasicBlock::updateTerminator() {
254  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
255  // A block with no successors has no concerns with fall-through edges.
256  if (this->succ_empty()) return;
257
258  MachineBasicBlock *TBB = 0, *FBB = 0;
259  SmallVector<MachineOperand, 4> Cond;
260  bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
261  (void) B;
262  assert(!B && "UpdateTerminators requires analyzable predecessors!");
263  if (Cond.empty()) {
264    if (TBB) {
265      // The block has an unconditional branch. If its successor is now
266      // its layout successor, delete the branch.
267      if (isLayoutSuccessor(TBB))
268        TII->RemoveBranch(*this);
269    } else {
270      // The block has an unconditional fallthrough. If its successor is not
271      // its layout successor, insert a branch.
272      TBB = *succ_begin();
273      if (!isLayoutSuccessor(TBB))
274        TII->InsertBranch(*this, TBB, 0, Cond);
275    }
276  } else {
277    if (FBB) {
278      // The block has a non-fallthrough conditional branch. If one of its
279      // successors is its layout successor, rewrite it to a fallthrough
280      // conditional branch.
281      if (isLayoutSuccessor(TBB)) {
282        if (TII->ReverseBranchCondition(Cond))
283          return;
284        TII->RemoveBranch(*this);
285        TII->InsertBranch(*this, FBB, 0, Cond);
286      } else if (isLayoutSuccessor(FBB)) {
287        TII->RemoveBranch(*this);
288        TII->InsertBranch(*this, TBB, 0, Cond);
289      }
290    } else {
291      // The block has a fallthrough conditional branch.
292      MachineBasicBlock *MBBA = *succ_begin();
293      MachineBasicBlock *MBBB = *llvm::next(succ_begin());
294      if (MBBA == TBB) std::swap(MBBB, MBBA);
295      if (isLayoutSuccessor(TBB)) {
296        if (TII->ReverseBranchCondition(Cond)) {
297          // We can't reverse the condition, add an unconditional branch.
298          Cond.clear();
299          TII->InsertBranch(*this, MBBA, 0, Cond);
300          return;
301        }
302        TII->RemoveBranch(*this);
303        TII->InsertBranch(*this, MBBA, 0, Cond);
304      } else if (!isLayoutSuccessor(MBBA)) {
305        TII->RemoveBranch(*this);
306        TII->InsertBranch(*this, TBB, MBBA, Cond);
307      }
308    }
309  }
310}
311
312void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
313  Successors.push_back(succ);
314  succ->addPredecessor(this);
315}
316
317void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
318  succ->removePredecessor(this);
319  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
320  assert(I != Successors.end() && "Not a current successor!");
321  Successors.erase(I);
322}
323
324MachineBasicBlock::succ_iterator
325MachineBasicBlock::removeSuccessor(succ_iterator I) {
326  assert(I != Successors.end() && "Not a current successor!");
327  (*I)->removePredecessor(this);
328  return Successors.erase(I);
329}
330
331void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
332  Predecessors.push_back(pred);
333}
334
335void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
336  std::vector<MachineBasicBlock *>::iterator I =
337    std::find(Predecessors.begin(), Predecessors.end(), pred);
338  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
339  Predecessors.erase(I);
340}
341
342void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
343  if (this == fromMBB)
344    return;
345
346  for (MachineBasicBlock::succ_iterator I = fromMBB->succ_begin(),
347       E = fromMBB->succ_end(); I != E; ++I)
348    addSuccessor(*I);
349
350  while (!fromMBB->succ_empty())
351    fromMBB->removeSuccessor(fromMBB->succ_begin());
352}
353
354bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
355  std::vector<MachineBasicBlock *>::const_iterator I =
356    std::find(Successors.begin(), Successors.end(), MBB);
357  return I != Successors.end();
358}
359
360bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
361  MachineFunction::const_iterator I(this);
362  return llvm::next(I) == MachineFunction::const_iterator(MBB);
363}
364
365bool MachineBasicBlock::canFallThrough() {
366  MachineFunction::iterator Fallthrough = this;
367  ++Fallthrough;
368  // If FallthroughBlock is off the end of the function, it can't fall through.
369  if (Fallthrough == getParent()->end())
370    return false;
371
372  // If FallthroughBlock isn't a successor, no fallthrough is possible.
373  if (!isSuccessor(Fallthrough))
374    return false;
375
376  // Analyze the branches, if any, at the end of the block.
377  MachineBasicBlock *TBB = 0, *FBB = 0;
378  SmallVector<MachineOperand, 4> Cond;
379  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
380  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond, true)) {
381    // If we couldn't analyze the branch, examine the last instruction.
382    // If the block doesn't end in a known control barrier, assume fallthrough
383    // is possible. The isPredicable check is needed because this code can be
384    // called during IfConversion, where an instruction which is normally a
385    // Barrier is predicated and thus no longer an actual control barrier. This
386    // is over-conservative though, because if an instruction isn't actually
387    // predicated we could still treat it like a barrier.
388    return empty() || !back().getDesc().isBarrier() ||
389           back().getDesc().isPredicable();
390  }
391
392  // If there is no branch, control always falls through.
393  if (TBB == 0) return true;
394
395  // If there is some explicit branch to the fallthrough block, it can obviously
396  // reach, even though the branch should get folded to fall through implicitly.
397  if (MachineFunction::iterator(TBB) == Fallthrough ||
398      MachineFunction::iterator(FBB) == Fallthrough)
399    return true;
400
401  // If it's an unconditional branch to some block not the fall through, it
402  // doesn't fall through.
403  if (Cond.empty()) return false;
404
405  // Otherwise, if it is conditional and has no explicit false block, it falls
406  // through.
407  return FBB == 0;
408}
409
410/// removeFromParent - This method unlinks 'this' from the containing function,
411/// and returns it, but does not delete it.
412MachineBasicBlock *MachineBasicBlock::removeFromParent() {
413  assert(getParent() && "Not embedded in a function!");
414  getParent()->remove(this);
415  return this;
416}
417
418
419/// eraseFromParent - This method unlinks 'this' from the containing function,
420/// and deletes it.
421void MachineBasicBlock::eraseFromParent() {
422  assert(getParent() && "Not embedded in a function!");
423  getParent()->erase(this);
424}
425
426
427/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
428/// 'Old', change the code and CFG so that it branches to 'New' instead.
429void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
430                                               MachineBasicBlock *New) {
431  assert(Old != New && "Cannot replace self with self!");
432
433  MachineBasicBlock::iterator I = end();
434  while (I != begin()) {
435    --I;
436    if (!I->getDesc().isTerminator()) break;
437
438    // Scan the operands of this machine instruction, replacing any uses of Old
439    // with New.
440    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
441      if (I->getOperand(i).isMBB() &&
442          I->getOperand(i).getMBB() == Old)
443        I->getOperand(i).setMBB(New);
444  }
445
446  // Update the successor information.
447  removeSuccessor(Old);
448  addSuccessor(New);
449}
450
451/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
452/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
453/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can
454/// be null.
455/// Besides DestA and DestB, retain other edges leading to LandingPads
456/// (currently there can be only one; we don't check or require that here).
457/// Note it is possible that DestA and/or DestB are LandingPads.
458bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
459                                             MachineBasicBlock *DestB,
460                                             bool isCond) {
461  bool MadeChange = false;
462  bool AddedFallThrough = false;
463
464  MachineFunction::iterator FallThru =
465    llvm::next(MachineFunction::iterator(this));
466
467  // If this block ends with a conditional branch that falls through to its
468  // successor, set DestB as the successor.
469  if (isCond) {
470    if (DestB == 0 && FallThru != getParent()->end()) {
471      DestB = FallThru;
472      AddedFallThrough = true;
473    }
474  } else {
475    // If this is an unconditional branch with no explicit dest, it must just be
476    // a fallthrough into DestB.
477    if (DestA == 0 && FallThru != getParent()->end()) {
478      DestA = FallThru;
479      AddedFallThrough = true;
480    }
481  }
482
483  MachineBasicBlock::succ_iterator SI = succ_begin();
484  MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
485  while (SI != succ_end()) {
486    if (*SI == DestA) {
487      DestA = 0;
488      ++SI;
489    } else if (*SI == DestB) {
490      DestB = 0;
491      ++SI;
492    } else if ((*SI)->isLandingPad() &&
493               *SI!=OrigDestA && *SI!=OrigDestB) {
494      ++SI;
495    } else {
496      // Otherwise, this is a superfluous edge, remove it.
497      SI = removeSuccessor(SI);
498      MadeChange = true;
499    }
500  }
501  if (!AddedFallThrough) {
502    assert(DestA == 0 && DestB == 0 &&
503           "MachineCFG is missing edges!");
504  } else if (isCond) {
505    assert(DestA == 0 && "MachineCFG is missing edges!");
506  }
507  return MadeChange;
508}
509
510void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
511                          bool t) {
512  OS << "BB#" << MBB->getNumber();
513}
514