MachineBasicBlock.cpp revision cb6404711b7fe6f583480adce8d7e9d5e4b99ae6
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/LiveVariables.h"
17#include "llvm/CodeGen/MachineDominators.h"
18#include "llvm/CodeGen/MachineFunction.h"
19#include "llvm/CodeGen/MachineLoopInfo.h"
20#include "llvm/CodeGen/SlotIndexes.h"
21#include "llvm/MC/MCAsmInfo.h"
22#include "llvm/MC/MCContext.h"
23#include "llvm/Target/TargetRegisterInfo.h"
24#include "llvm/Target/TargetData.h"
25#include "llvm/Target/TargetInstrDesc.h"
26#include "llvm/Target/TargetInstrInfo.h"
27#include "llvm/Target/TargetMachine.h"
28#include "llvm/Assembly/Writer.h"
29#include "llvm/ADT/SmallString.h"
30#include "llvm/ADT/SmallPtrSet.h"
31#include "llvm/Support/Debug.h"
32#include "llvm/Support/LeakDetector.h"
33#include "llvm/Support/raw_ostream.h"
34#include <algorithm>
35using namespace llvm;
36
37MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
38  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
39    AddressTaken(false) {
40  Insts.Parent = this;
41}
42
43MachineBasicBlock::~MachineBasicBlock() {
44  LeakDetector::removeGarbageObject(this);
45}
46
47/// getSymbol - Return the MCSymbol for this basic block.
48///
49MCSymbol *MachineBasicBlock::getSymbol() const {
50  const MachineFunction *MF = getParent();
51  MCContext &Ctx = MF->getContext();
52  const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix();
53  return Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
54                               Twine(MF->getFunctionNumber()) + "_" +
55                               Twine(getNumber()));
56}
57
58
59raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
60  MBB.print(OS);
61  return OS;
62}
63
64/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
65/// parent pointer of the MBB, the MBB numbering, and any instructions in the
66/// MBB to be on the right operand list for registers.
67///
68/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
69/// gets the next available unique MBB number. If it is removed from a
70/// MachineFunction, it goes back to being #-1.
71void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
72  MachineFunction &MF = *N->getParent();
73  N->Number = MF.addToMBBNumbering(N);
74
75  // Make sure the instructions have their operands in the reginfo lists.
76  MachineRegisterInfo &RegInfo = MF.getRegInfo();
77  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
78    I->AddRegOperandsToUseLists(RegInfo);
79
80  LeakDetector::removeGarbageObject(N);
81}
82
83void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
84  N->getParent()->removeFromMBBNumbering(N->Number);
85  N->Number = -1;
86  LeakDetector::addGarbageObject(N);
87}
88
89
90/// addNodeToList (MI) - When we add an instruction to a basic block
91/// list, we update its parent pointer and add its operands from reg use/def
92/// lists if appropriate.
93void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
94  assert(N->getParent() == 0 && "machine instruction already in a basic block");
95  N->setParent(Parent);
96
97  // Add the instruction's register operands to their corresponding
98  // use/def lists.
99  MachineFunction *MF = Parent->getParent();
100  N->AddRegOperandsToUseLists(MF->getRegInfo());
101
102  LeakDetector::removeGarbageObject(N);
103}
104
105/// removeNodeFromList (MI) - When we remove an instruction from a basic block
106/// list, we update its parent pointer and remove its operands from reg use/def
107/// lists if appropriate.
108void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
109  assert(N->getParent() != 0 && "machine instruction not in a basic block");
110
111  // Remove from the use/def lists.
112  N->RemoveRegOperandsFromUseLists();
113
114  N->setParent(0);
115
116  LeakDetector::addGarbageObject(N);
117}
118
119/// transferNodesFromList (MI) - When moving a range of instructions from one
120/// MBB list to another, we need to update the parent pointers and the use/def
121/// lists.
122void ilist_traits<MachineInstr>::
123transferNodesFromList(ilist_traits<MachineInstr> &fromList,
124                      MachineBasicBlock::iterator first,
125                      MachineBasicBlock::iterator last) {
126  assert(Parent->getParent() == fromList.Parent->getParent() &&
127        "MachineInstr parent mismatch!");
128
129  // Splice within the same MBB -> no change.
130  if (Parent == fromList.Parent) return;
131
132  // If splicing between two blocks within the same function, just update the
133  // parent pointers.
134  for (; first != last; ++first)
135    first->setParent(Parent);
136}
137
138void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
139  assert(!MI->getParent() && "MI is still in a block!");
140  Parent->getParent()->DeleteMachineInstr(MI);
141}
142
143MachineBasicBlock::iterator MachineBasicBlock::getFirstNonPHI() {
144  iterator I = begin();
145  while (I != end() && I->isPHI())
146    ++I;
147  return I;
148}
149
150MachineBasicBlock::iterator
151MachineBasicBlock::SkipPHIsAndLabels(MachineBasicBlock::iterator I) {
152  while (I != end() && (I->isPHI() || I->isLabel() || I->isDebugValue()))
153    ++I;
154  return I;
155}
156
157MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
158  iterator I = end();
159  while (I != begin() && ((--I)->getDesc().isTerminator() || I->isDebugValue()))
160    ; /*noop */
161  while (I != end() && !I->getDesc().isTerminator())
162    ++I;
163  return I;
164}
165
166MachineBasicBlock::iterator MachineBasicBlock::getLastNonDebugInstr() {
167  iterator B = begin(), I = end();
168  while (I != B) {
169    --I;
170    if (I->isDebugValue())
171      continue;
172    return I;
173  }
174  // The block is all debug values.
175  return end();
176}
177
178const MachineBasicBlock *MachineBasicBlock::getLandingPadSuccessor() const {
179  // A block with a landing pad successor only has one other successor.
180  if (succ_size() > 2)
181    return 0;
182  for (const_succ_iterator I = succ_begin(), E = succ_end(); I != E; ++I)
183    if ((*I)->isLandingPad())
184      return *I;
185  return 0;
186}
187
188void MachineBasicBlock::dump() const {
189  print(dbgs());
190}
191
192StringRef MachineBasicBlock::getName() const {
193  if (const BasicBlock *LBB = getBasicBlock())
194    return LBB->getName();
195  else
196    return "(null)";
197}
198
199void MachineBasicBlock::print(raw_ostream &OS, SlotIndexes *Indexes) const {
200  const MachineFunction *MF = getParent();
201  if (!MF) {
202    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
203       << " is null\n";
204    return;
205  }
206
207  if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
208
209  if (Indexes)
210    OS << Indexes->getMBBStartIdx(this) << '\t';
211
212  OS << "BB#" << getNumber() << ": ";
213
214  const char *Comma = "";
215  if (const BasicBlock *LBB = getBasicBlock()) {
216    OS << Comma << "derived from LLVM BB ";
217    WriteAsOperand(OS, LBB, /*PrintType=*/false);
218    Comma = ", ";
219  }
220  if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
221  if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
222  OS << '\n';
223
224  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
225  if (!livein_empty()) {
226    if (Indexes) OS << '\t';
227    OS << "    Live Ins:";
228    for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
229      OS << ' ' << PrintReg(*I, TRI);
230    OS << '\n';
231  }
232  // Print the preds of this block according to the CFG.
233  if (!pred_empty()) {
234    if (Indexes) OS << '\t';
235    OS << "    Predecessors according to CFG:";
236    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
237      OS << " BB#" << (*PI)->getNumber();
238    OS << '\n';
239  }
240
241  for (const_iterator I = begin(); I != end(); ++I) {
242    if (Indexes) {
243      if (Indexes->hasIndex(I))
244        OS << Indexes->getInstructionIndex(I);
245      OS << '\t';
246    }
247    OS << '\t';
248    I->print(OS, &getParent()->getTarget());
249  }
250
251  // Print the successors of this block according to the CFG.
252  if (!succ_empty()) {
253    if (Indexes) OS << '\t';
254    OS << "    Successors according to CFG:";
255    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
256      OS << " BB#" << (*SI)->getNumber();
257    OS << '\n';
258  }
259}
260
261void MachineBasicBlock::removeLiveIn(unsigned Reg) {
262  std::vector<unsigned>::iterator I =
263    std::find(LiveIns.begin(), LiveIns.end(), Reg);
264  assert(I != LiveIns.end() && "Not a live in!");
265  LiveIns.erase(I);
266}
267
268bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
269  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
270  return I != livein_end();
271}
272
273void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
274  getParent()->splice(NewAfter, this);
275}
276
277void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
278  MachineFunction::iterator BBI = NewBefore;
279  getParent()->splice(++BBI, this);
280}
281
282void MachineBasicBlock::updateTerminator() {
283  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
284  // A block with no successors has no concerns with fall-through edges.
285  if (this->succ_empty()) return;
286
287  MachineBasicBlock *TBB = 0, *FBB = 0;
288  SmallVector<MachineOperand, 4> Cond;
289  DebugLoc dl;  // FIXME: this is nowhere
290  bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
291  (void) B;
292  assert(!B && "UpdateTerminators requires analyzable predecessors!");
293  if (Cond.empty()) {
294    if (TBB) {
295      // The block has an unconditional branch. If its successor is now
296      // its layout successor, delete the branch.
297      if (isLayoutSuccessor(TBB))
298        TII->RemoveBranch(*this);
299    } else {
300      // The block has an unconditional fallthrough. If its successor is not
301      // its layout successor, insert a branch.
302      TBB = *succ_begin();
303      if (!isLayoutSuccessor(TBB))
304        TII->InsertBranch(*this, TBB, 0, Cond, dl);
305    }
306  } else {
307    if (FBB) {
308      // The block has a non-fallthrough conditional branch. If one of its
309      // successors is its layout successor, rewrite it to a fallthrough
310      // conditional branch.
311      if (isLayoutSuccessor(TBB)) {
312        if (TII->ReverseBranchCondition(Cond))
313          return;
314        TII->RemoveBranch(*this);
315        TII->InsertBranch(*this, FBB, 0, Cond, dl);
316      } else if (isLayoutSuccessor(FBB)) {
317        TII->RemoveBranch(*this);
318        TII->InsertBranch(*this, TBB, 0, Cond, dl);
319      }
320    } else {
321      // The block has a fallthrough conditional branch.
322      MachineBasicBlock *MBBA = *succ_begin();
323      MachineBasicBlock *MBBB = *llvm::next(succ_begin());
324      if (MBBA == TBB) std::swap(MBBB, MBBA);
325      if (isLayoutSuccessor(TBB)) {
326        if (TII->ReverseBranchCondition(Cond)) {
327          // We can't reverse the condition, add an unconditional branch.
328          Cond.clear();
329          TII->InsertBranch(*this, MBBA, 0, Cond, dl);
330          return;
331        }
332        TII->RemoveBranch(*this);
333        TII->InsertBranch(*this, MBBA, 0, Cond, dl);
334      } else if (!isLayoutSuccessor(MBBA)) {
335        TII->RemoveBranch(*this);
336        TII->InsertBranch(*this, TBB, MBBA, Cond, dl);
337      }
338    }
339  }
340}
341
342void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
343  Successors.push_back(succ);
344  succ->addPredecessor(this);
345}
346
347void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
348  succ->removePredecessor(this);
349  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
350  assert(I != Successors.end() && "Not a current successor!");
351  Successors.erase(I);
352}
353
354MachineBasicBlock::succ_iterator
355MachineBasicBlock::removeSuccessor(succ_iterator I) {
356  assert(I != Successors.end() && "Not a current successor!");
357  (*I)->removePredecessor(this);
358  return Successors.erase(I);
359}
360
361void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
362  Predecessors.push_back(pred);
363}
364
365void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
366  std::vector<MachineBasicBlock *>::iterator I =
367    std::find(Predecessors.begin(), Predecessors.end(), pred);
368  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
369  Predecessors.erase(I);
370}
371
372void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
373  if (this == fromMBB)
374    return;
375
376  while (!fromMBB->succ_empty()) {
377    MachineBasicBlock *Succ = *fromMBB->succ_begin();
378    addSuccessor(Succ);
379    fromMBB->removeSuccessor(Succ);
380  }
381}
382
383void
384MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) {
385  if (this == fromMBB)
386    return;
387
388  while (!fromMBB->succ_empty()) {
389    MachineBasicBlock *Succ = *fromMBB->succ_begin();
390    addSuccessor(Succ);
391    fromMBB->removeSuccessor(Succ);
392
393    // Fix up any PHI nodes in the successor.
394    for (MachineBasicBlock::iterator MI = Succ->begin(), ME = Succ->end();
395         MI != ME && MI->isPHI(); ++MI)
396      for (unsigned i = 2, e = MI->getNumOperands()+1; i != e; i += 2) {
397        MachineOperand &MO = MI->getOperand(i);
398        if (MO.getMBB() == fromMBB)
399          MO.setMBB(this);
400      }
401  }
402}
403
404bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
405  std::vector<MachineBasicBlock *>::const_iterator I =
406    std::find(Successors.begin(), Successors.end(), MBB);
407  return I != Successors.end();
408}
409
410bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
411  MachineFunction::const_iterator I(this);
412  return llvm::next(I) == MachineFunction::const_iterator(MBB);
413}
414
415bool MachineBasicBlock::canFallThrough() {
416  MachineFunction::iterator Fallthrough = this;
417  ++Fallthrough;
418  // If FallthroughBlock is off the end of the function, it can't fall through.
419  if (Fallthrough == getParent()->end())
420    return false;
421
422  // If FallthroughBlock isn't a successor, no fallthrough is possible.
423  if (!isSuccessor(Fallthrough))
424    return false;
425
426  // Analyze the branches, if any, at the end of the block.
427  MachineBasicBlock *TBB = 0, *FBB = 0;
428  SmallVector<MachineOperand, 4> Cond;
429  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
430  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
431    // If we couldn't analyze the branch, examine the last instruction.
432    // If the block doesn't end in a known control barrier, assume fallthrough
433    // is possible. The isPredicable check is needed because this code can be
434    // called during IfConversion, where an instruction which is normally a
435    // Barrier is predicated and thus no longer an actual control barrier. This
436    // is over-conservative though, because if an instruction isn't actually
437    // predicated we could still treat it like a barrier.
438    return empty() || !back().getDesc().isBarrier() ||
439           back().getDesc().isPredicable();
440  }
441
442  // If there is no branch, control always falls through.
443  if (TBB == 0) return true;
444
445  // If there is some explicit branch to the fallthrough block, it can obviously
446  // reach, even though the branch should get folded to fall through implicitly.
447  if (MachineFunction::iterator(TBB) == Fallthrough ||
448      MachineFunction::iterator(FBB) == Fallthrough)
449    return true;
450
451  // If it's an unconditional branch to some block not the fall through, it
452  // doesn't fall through.
453  if (Cond.empty()) return false;
454
455  // Otherwise, if it is conditional and has no explicit false block, it falls
456  // through.
457  return FBB == 0;
458}
459
460MachineBasicBlock *
461MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
462  MachineFunction *MF = getParent();
463  DebugLoc dl;  // FIXME: this is nowhere
464
465  // We may need to update this's terminator, but we can't do that if
466  // AnalyzeBranch fails. If this uses a jump table, we won't touch it.
467  const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
468  MachineBasicBlock *TBB = 0, *FBB = 0;
469  SmallVector<MachineOperand, 4> Cond;
470  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
471    return NULL;
472
473  // Avoid bugpoint weirdness: A block may end with a conditional branch but
474  // jumps to the same MBB is either case. We have duplicate CFG edges in that
475  // case that we can't handle. Since this never happens in properly optimized
476  // code, just skip those edges.
477  if (TBB && TBB == FBB) {
478    DEBUG(dbgs() << "Won't split critical edge after degenerate BB#"
479                 << getNumber() << '\n');
480    return NULL;
481  }
482
483  MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
484  MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
485  DEBUG(dbgs() << "Splitting critical edge:"
486        " BB#" << getNumber()
487        << " -- BB#" << NMBB->getNumber()
488        << " -- BB#" << Succ->getNumber() << '\n');
489
490  ReplaceUsesOfBlockWith(Succ, NMBB);
491  updateTerminator();
492
493  // Insert unconditional "jump Succ" instruction in NMBB if necessary.
494  NMBB->addSuccessor(Succ);
495  if (!NMBB->isLayoutSuccessor(Succ)) {
496    Cond.clear();
497    MF->getTarget().getInstrInfo()->InsertBranch(*NMBB, Succ, NULL, Cond, dl);
498  }
499
500  // Fix PHI nodes in Succ so they refer to NMBB instead of this
501  for (MachineBasicBlock::iterator i = Succ->begin(), e = Succ->end();
502       i != e && i->isPHI(); ++i)
503    for (unsigned ni = 1, ne = i->getNumOperands(); ni != ne; ni += 2)
504      if (i->getOperand(ni+1).getMBB() == this)
505        i->getOperand(ni+1).setMBB(NMBB);
506
507  if (LiveVariables *LV =
508        P->getAnalysisIfAvailable<LiveVariables>())
509    LV->addNewBlock(NMBB, this, Succ);
510
511  if (MachineDominatorTree *MDT =
512      P->getAnalysisIfAvailable<MachineDominatorTree>()) {
513    // Update dominator information.
514    MachineDomTreeNode *SucccDTNode = MDT->getNode(Succ);
515
516    bool IsNewIDom = true;
517    for (const_pred_iterator PI = Succ->pred_begin(), E = Succ->pred_end();
518         PI != E; ++PI) {
519      MachineBasicBlock *PredBB = *PI;
520      if (PredBB == NMBB)
521        continue;
522      if (!MDT->dominates(SucccDTNode, MDT->getNode(PredBB))) {
523        IsNewIDom = false;
524        break;
525      }
526    }
527
528    // We know "this" dominates the newly created basic block.
529    MachineDomTreeNode *NewDTNode = MDT->addNewBlock(NMBB, this);
530
531    // If all the other predecessors of "Succ" are dominated by "Succ" itself
532    // then the new block is the new immediate dominator of "Succ". Otherwise,
533    // the new block doesn't dominate anything.
534    if (IsNewIDom)
535      MDT->changeImmediateDominator(SucccDTNode, NewDTNode);
536  }
537
538  if (MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>())
539    if (MachineLoop *TIL = MLI->getLoopFor(this)) {
540      // If one or the other blocks were not in a loop, the new block is not
541      // either, and thus LI doesn't need to be updated.
542      if (MachineLoop *DestLoop = MLI->getLoopFor(Succ)) {
543        if (TIL == DestLoop) {
544          // Both in the same loop, the NMBB joins loop.
545          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
546        } else if (TIL->contains(DestLoop)) {
547          // Edge from an outer loop to an inner loop.  Add to the outer loop.
548          TIL->addBasicBlockToLoop(NMBB, MLI->getBase());
549        } else if (DestLoop->contains(TIL)) {
550          // Edge from an inner loop to an outer loop.  Add to the outer loop.
551          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
552        } else {
553          // Edge from two loops with no containment relation.  Because these
554          // are natural loops, we know that the destination block must be the
555          // header of its loop (adding a branch into a loop elsewhere would
556          // create an irreducible loop).
557          assert(DestLoop->getHeader() == Succ &&
558                 "Should not create irreducible loops!");
559          if (MachineLoop *P = DestLoop->getParentLoop())
560            P->addBasicBlockToLoop(NMBB, MLI->getBase());
561        }
562      }
563    }
564
565  return NMBB;
566}
567
568/// removeFromParent - This method unlinks 'this' from the containing function,
569/// and returns it, but does not delete it.
570MachineBasicBlock *MachineBasicBlock::removeFromParent() {
571  assert(getParent() && "Not embedded in a function!");
572  getParent()->remove(this);
573  return this;
574}
575
576
577/// eraseFromParent - This method unlinks 'this' from the containing function,
578/// and deletes it.
579void MachineBasicBlock::eraseFromParent() {
580  assert(getParent() && "Not embedded in a function!");
581  getParent()->erase(this);
582}
583
584
585/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
586/// 'Old', change the code and CFG so that it branches to 'New' instead.
587void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
588                                               MachineBasicBlock *New) {
589  assert(Old != New && "Cannot replace self with self!");
590
591  MachineBasicBlock::iterator I = end();
592  while (I != begin()) {
593    --I;
594    if (!I->getDesc().isTerminator()) break;
595
596    // Scan the operands of this machine instruction, replacing any uses of Old
597    // with New.
598    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
599      if (I->getOperand(i).isMBB() &&
600          I->getOperand(i).getMBB() == Old)
601        I->getOperand(i).setMBB(New);
602  }
603
604  // Update the successor information.
605  removeSuccessor(Old);
606  addSuccessor(New);
607}
608
609/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
610/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
611/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can be
612/// null.
613///
614/// Besides DestA and DestB, retain other edges leading to LandingPads
615/// (currently there can be only one; we don't check or require that here).
616/// Note it is possible that DestA and/or DestB are LandingPads.
617bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
618                                             MachineBasicBlock *DestB,
619                                             bool isCond) {
620  // The values of DestA and DestB frequently come from a call to the
621  // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
622  // values from there.
623  //
624  // 1. If both DestA and DestB are null, then the block ends with no branches
625  //    (it falls through to its successor).
626  // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
627  //    with only an unconditional branch.
628  // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
629  //    with a conditional branch that falls through to a successor (DestB).
630  // 4. If DestA and DestB is set and isCond is true, then the block ends with a
631  //    conditional branch followed by an unconditional branch. DestA is the
632  //    'true' destination and DestB is the 'false' destination.
633
634  bool Changed = false;
635
636  MachineFunction::iterator FallThru =
637    llvm::next(MachineFunction::iterator(this));
638
639  if (DestA == 0 && DestB == 0) {
640    // Block falls through to successor.
641    DestA = FallThru;
642    DestB = FallThru;
643  } else if (DestA != 0 && DestB == 0) {
644    if (isCond)
645      // Block ends in conditional jump that falls through to successor.
646      DestB = FallThru;
647  } else {
648    assert(DestA && DestB && isCond &&
649           "CFG in a bad state. Cannot correct CFG edges");
650  }
651
652  // Remove superfluous edges. I.e., those which aren't destinations of this
653  // basic block, duplicate edges, or landing pads.
654  SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs;
655  MachineBasicBlock::succ_iterator SI = succ_begin();
656  while (SI != succ_end()) {
657    const MachineBasicBlock *MBB = *SI;
658    if (!SeenMBBs.insert(MBB) ||
659        (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
660      // This is a superfluous edge, remove it.
661      SI = removeSuccessor(SI);
662      Changed = true;
663    } else {
664      ++SI;
665    }
666  }
667
668  return Changed;
669}
670
671/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
672/// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
673DebugLoc
674MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
675  DebugLoc DL;
676  MachineBasicBlock::iterator E = end();
677  if (MBBI != E) {
678    // Skip debug declarations, we don't want a DebugLoc from them.
679    MachineBasicBlock::iterator MBBI2 = MBBI;
680    while (MBBI2 != E && MBBI2->isDebugValue())
681      MBBI2++;
682    if (MBBI2 != E)
683      DL = MBBI2->getDebugLoc();
684  }
685  return DL;
686}
687
688void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
689                          bool t) {
690  OS << "BB#" << MBB->getNumber();
691}
692
693