MachineBasicBlock.cpp revision dfbbf6e0232315b79805f13baab06828de24e558
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/MachineFunction.h"
17#include "llvm/Target/TargetRegisterInfo.h"
18#include "llvm/Target/TargetData.h"
19#include "llvm/Target/TargetInstrDesc.h"
20#include "llvm/Target/TargetMachine.h"
21#include "llvm/Support/LeakDetector.h"
22#include "llvm/Support/raw_ostream.h"
23#include <algorithm>
24using namespace llvm;
25
26MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
27  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
28    AddressTaken(false) {
29  Insts.Parent = this;
30}
31
32MachineBasicBlock::~MachineBasicBlock() {
33  LeakDetector::removeGarbageObject(this);
34}
35
36raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
37  MBB.print(OS);
38  return OS;
39}
40
41/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
42/// parent pointer of the MBB, the MBB numbering, and any instructions in the
43/// MBB to be on the right operand list for registers.
44///
45/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
46/// gets the next available unique MBB number. If it is removed from a
47/// MachineFunction, it goes back to being #-1.
48void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
49  MachineFunction &MF = *N->getParent();
50  N->Number = MF.addToMBBNumbering(N);
51
52  // Make sure the instructions have their operands in the reginfo lists.
53  MachineRegisterInfo &RegInfo = MF.getRegInfo();
54  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
55    I->AddRegOperandsToUseLists(RegInfo);
56
57  LeakDetector::removeGarbageObject(N);
58}
59
60void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
61  N->getParent()->removeFromMBBNumbering(N->Number);
62  N->Number = -1;
63  LeakDetector::addGarbageObject(N);
64}
65
66
67/// addNodeToList (MI) - When we add an instruction to a basic block
68/// list, we update its parent pointer and add its operands from reg use/def
69/// lists if appropriate.
70void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
71  assert(N->getParent() == 0 && "machine instruction already in a basic block");
72  N->setParent(Parent);
73
74  // Add the instruction's register operands to their corresponding
75  // use/def lists.
76  MachineFunction *MF = Parent->getParent();
77  N->AddRegOperandsToUseLists(MF->getRegInfo());
78
79  LeakDetector::removeGarbageObject(N);
80}
81
82/// removeNodeFromList (MI) - When we remove an instruction from a basic block
83/// list, we update its parent pointer and remove its operands from reg use/def
84/// lists if appropriate.
85void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
86  assert(N->getParent() != 0 && "machine instruction not in a basic block");
87
88  // Remove from the use/def lists.
89  N->RemoveRegOperandsFromUseLists();
90
91  N->setParent(0);
92
93  LeakDetector::addGarbageObject(N);
94}
95
96/// transferNodesFromList (MI) - When moving a range of instructions from one
97/// MBB list to another, we need to update the parent pointers and the use/def
98/// lists.
99void ilist_traits<MachineInstr>::
100transferNodesFromList(ilist_traits<MachineInstr> &fromList,
101                      MachineBasicBlock::iterator first,
102                      MachineBasicBlock::iterator last) {
103  assert(Parent->getParent() == fromList.Parent->getParent() &&
104        "MachineInstr parent mismatch!");
105
106  // Splice within the same MBB -> no change.
107  if (Parent == fromList.Parent) return;
108
109  // If splicing between two blocks within the same function, just update the
110  // parent pointers.
111  for (; first != last; ++first)
112    first->setParent(Parent);
113}
114
115void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
116  assert(!MI->getParent() && "MI is still in a block!");
117  Parent->getParent()->DeleteMachineInstr(MI);
118}
119
120MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
121  iterator I = end();
122  while (I != begin() && (--I)->getDesc().isTerminator())
123    ; /*noop */
124  if (I != end() && !I->getDesc().isTerminator()) ++I;
125  return I;
126}
127
128/// isOnlyReachableViaFallthough - Return true if this basic block has
129/// exactly one predecessor and the control transfer mechanism between
130/// the predecessor and this block is a fall-through.
131bool MachineBasicBlock::isOnlyReachableByFallthrough() const {
132  // If this is a landing pad, it isn't a fall through.  If it has no preds,
133  // then nothing falls through to it.
134  if (isLandingPad() || pred_empty())
135    return false;
136
137  // If there isn't exactly one predecessor, it can't be a fall through.
138  const_pred_iterator PI = pred_begin(), PI2 = PI;
139  ++PI2;
140  if (PI2 != pred_end())
141    return false;
142
143  // The predecessor has to be immediately before this block.
144  const MachineBasicBlock *Pred = *PI;
145
146  if (!Pred->isLayoutSuccessor(this))
147    return false;
148
149  // If the block is completely empty, then it definitely does fall through.
150  if (Pred->empty())
151    return true;
152
153  // Otherwise, check the last instruction.
154  const MachineInstr &LastInst = Pred->back();
155  return !LastInst.getDesc().isBarrier();
156}
157
158void MachineBasicBlock::dump() const {
159  print(errs());
160}
161
162static inline void OutputReg(raw_ostream &os, unsigned RegNo,
163                             const TargetRegisterInfo *TRI = 0) {
164  if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) {
165    if (TRI)
166      os << " %" << TRI->get(RegNo).Name;
167    else
168      os << " %mreg(" << RegNo << ")";
169  } else
170    os << " %reg" << RegNo;
171}
172
173void MachineBasicBlock::print(raw_ostream &OS) const {
174  const MachineFunction *MF = getParent();
175  if (!MF) {
176    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
177       << " is null\n";
178    return;
179  }
180
181  const BasicBlock *LBB = getBasicBlock();
182  OS << '\n';
183  if (LBB) OS << LBB->getName() << ": ";
184  OS << (const void*)this
185     << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber();
186  if (Alignment) OS << ", Alignment " << Alignment;
187  if (isLandingPad()) OS << ", EH LANDING PAD";
188  if (hasAddressTaken()) OS << ", ADDRESS TAKEN";
189  OS << ":\n";
190
191  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
192  if (!livein_empty()) {
193    OS << "Live Ins:";
194    for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
195      OutputReg(OS, *I, TRI);
196    OS << '\n';
197  }
198  // Print the preds of this block according to the CFG.
199  if (!pred_empty()) {
200    OS << "    Predecessors according to CFG:";
201    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
202      OS << ' ' << *PI << " (#" << (*PI)->getNumber() << ')';
203    OS << '\n';
204  }
205
206  for (const_iterator I = begin(); I != end(); ++I) {
207    OS << '\t';
208    I->print(OS, &getParent()->getTarget());
209  }
210
211  // Print the successors of this block according to the CFG.
212  if (!succ_empty()) {
213    OS << "    Successors according to CFG:";
214    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
215      OS << ' ' << *SI << " (#" << (*SI)->getNumber() << ')';
216    OS << '\n';
217  }
218}
219
220void MachineBasicBlock::removeLiveIn(unsigned Reg) {
221  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
222  assert(I != livein_end() && "Not a live in!");
223  LiveIns.erase(I);
224}
225
226bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
227  const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
228  return I != livein_end();
229}
230
231void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
232  getParent()->splice(NewAfter, this);
233}
234
235void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
236  MachineFunction::iterator BBI = NewBefore;
237  getParent()->splice(++BBI, this);
238}
239
240
241void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
242  Successors.push_back(succ);
243  succ->addPredecessor(this);
244}
245
246void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
247  succ->removePredecessor(this);
248  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
249  assert(I != Successors.end() && "Not a current successor!");
250  Successors.erase(I);
251}
252
253MachineBasicBlock::succ_iterator
254MachineBasicBlock::removeSuccessor(succ_iterator I) {
255  assert(I != Successors.end() && "Not a current successor!");
256  (*I)->removePredecessor(this);
257  return Successors.erase(I);
258}
259
260void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
261  Predecessors.push_back(pred);
262}
263
264void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
265  std::vector<MachineBasicBlock *>::iterator I =
266    std::find(Predecessors.begin(), Predecessors.end(), pred);
267  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
268  Predecessors.erase(I);
269}
270
271void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
272  if (this == fromMBB)
273    return;
274
275  for (MachineBasicBlock::succ_iterator I = fromMBB->succ_begin(),
276       E = fromMBB->succ_end(); I != E; ++I)
277    addSuccessor(*I);
278
279  while (!fromMBB->succ_empty())
280    fromMBB->removeSuccessor(fromMBB->succ_begin());
281}
282
283bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
284  std::vector<MachineBasicBlock *>::const_iterator I =
285    std::find(Successors.begin(), Successors.end(), MBB);
286  return I != Successors.end();
287}
288
289bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
290  MachineFunction::const_iterator I(this);
291  return next(I) == MachineFunction::const_iterator(MBB);
292}
293
294/// removeFromParent - This method unlinks 'this' from the containing function,
295/// and returns it, but does not delete it.
296MachineBasicBlock *MachineBasicBlock::removeFromParent() {
297  assert(getParent() && "Not embedded in a function!");
298  getParent()->remove(this);
299  return this;
300}
301
302
303/// eraseFromParent - This method unlinks 'this' from the containing function,
304/// and deletes it.
305void MachineBasicBlock::eraseFromParent() {
306  assert(getParent() && "Not embedded in a function!");
307  getParent()->erase(this);
308}
309
310
311/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
312/// 'Old', change the code and CFG so that it branches to 'New' instead.
313void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
314                                               MachineBasicBlock *New) {
315  assert(Old != New && "Cannot replace self with self!");
316
317  MachineBasicBlock::iterator I = end();
318  while (I != begin()) {
319    --I;
320    if (!I->getDesc().isTerminator()) break;
321
322    // Scan the operands of this machine instruction, replacing any uses of Old
323    // with New.
324    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
325      if (I->getOperand(i).isMBB() &&
326          I->getOperand(i).getMBB() == Old)
327        I->getOperand(i).setMBB(New);
328  }
329
330  // Update the successor information.
331  removeSuccessor(Old);
332  addSuccessor(New);
333}
334
335/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
336/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
337/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can
338/// be null.
339/// Besides DestA and DestB, retain other edges leading to LandingPads
340/// (currently there can be only one; we don't check or require that here).
341/// Note it is possible that DestA and/or DestB are LandingPads.
342bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
343                                             MachineBasicBlock *DestB,
344                                             bool isCond) {
345  bool MadeChange = false;
346  bool AddedFallThrough = false;
347
348  MachineFunction::iterator FallThru = next(MachineFunction::iterator(this));
349
350  // If this block ends with a conditional branch that falls through to its
351  // successor, set DestB as the successor.
352  if (isCond) {
353    if (DestB == 0 && FallThru != getParent()->end()) {
354      DestB = FallThru;
355      AddedFallThrough = true;
356    }
357  } else {
358    // If this is an unconditional branch with no explicit dest, it must just be
359    // a fallthrough into DestB.
360    if (DestA == 0 && FallThru != getParent()->end()) {
361      DestA = FallThru;
362      AddedFallThrough = true;
363    }
364  }
365
366  MachineBasicBlock::succ_iterator SI = succ_begin();
367  MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
368  while (SI != succ_end()) {
369    if (*SI == DestA && DestA == DestB) {
370      DestA = DestB = 0;
371      ++SI;
372    } else if (*SI == DestA) {
373      DestA = 0;
374      ++SI;
375    } else if (*SI == DestB) {
376      DestB = 0;
377      ++SI;
378    } else if ((*SI)->isLandingPad() &&
379               *SI!=OrigDestA && *SI!=OrigDestB) {
380      ++SI;
381    } else {
382      // Otherwise, this is a superfluous edge, remove it.
383      SI = removeSuccessor(SI);
384      MadeChange = true;
385    }
386  }
387  if (!AddedFallThrough) {
388    assert(DestA == 0 && DestB == 0 &&
389           "MachineCFG is missing edges!");
390  } else if (isCond) {
391    assert(DestA == 0 && "MachineCFG is missing edges!");
392  }
393  return MadeChange;
394}
395