MachineBasicBlock.cpp revision e008384508342a2dec110eafaa87d93614976990
1//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/LiveVariables.h"
17#include "llvm/CodeGen/MachineDominators.h"
18#include "llvm/CodeGen/MachineFunction.h"
19#include "llvm/CodeGen/MachineLoopInfo.h"
20#include "llvm/MC/MCAsmInfo.h"
21#include "llvm/MC/MCContext.h"
22#include "llvm/Target/TargetRegisterInfo.h"
23#include "llvm/Target/TargetData.h"
24#include "llvm/Target/TargetInstrDesc.h"
25#include "llvm/Target/TargetInstrInfo.h"
26#include "llvm/Target/TargetMachine.h"
27#include "llvm/Assembly/Writer.h"
28#include "llvm/ADT/SmallString.h"
29#include "llvm/ADT/SmallPtrSet.h"
30#include "llvm/Support/Debug.h"
31#include "llvm/Support/LeakDetector.h"
32#include "llvm/Support/raw_ostream.h"
33#include <algorithm>
34using namespace llvm;
35
36MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
37  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
38    AddressTaken(false) {
39  Insts.Parent = this;
40}
41
42MachineBasicBlock::~MachineBasicBlock() {
43  LeakDetector::removeGarbageObject(this);
44}
45
46/// getSymbol - Return the MCSymbol for this basic block.
47///
48MCSymbol *MachineBasicBlock::getSymbol() const {
49  const MachineFunction *MF = getParent();
50  MCContext &Ctx = MF->getContext();
51  const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix();
52  return Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
53                               Twine(MF->getFunctionNumber()) + "_" +
54                               Twine(getNumber()));
55}
56
57
58raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
59  MBB.print(OS);
60  return OS;
61}
62
63/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
64/// parent pointer of the MBB, the MBB numbering, and any instructions in the
65/// MBB to be on the right operand list for registers.
66///
67/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
68/// gets the next available unique MBB number. If it is removed from a
69/// MachineFunction, it goes back to being #-1.
70void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
71  MachineFunction &MF = *N->getParent();
72  N->Number = MF.addToMBBNumbering(N);
73
74  // Make sure the instructions have their operands in the reginfo lists.
75  MachineRegisterInfo &RegInfo = MF.getRegInfo();
76  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
77    I->AddRegOperandsToUseLists(RegInfo);
78
79  LeakDetector::removeGarbageObject(N);
80}
81
82void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
83  N->getParent()->removeFromMBBNumbering(N->Number);
84  N->Number = -1;
85  LeakDetector::addGarbageObject(N);
86}
87
88
89/// addNodeToList (MI) - When we add an instruction to a basic block
90/// list, we update its parent pointer and add its operands from reg use/def
91/// lists if appropriate.
92void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
93  assert(N->getParent() == 0 && "machine instruction already in a basic block");
94  N->setParent(Parent);
95
96  // Add the instruction's register operands to their corresponding
97  // use/def lists.
98  MachineFunction *MF = Parent->getParent();
99  N->AddRegOperandsToUseLists(MF->getRegInfo());
100
101  LeakDetector::removeGarbageObject(N);
102}
103
104/// removeNodeFromList (MI) - When we remove an instruction from a basic block
105/// list, we update its parent pointer and remove its operands from reg use/def
106/// lists if appropriate.
107void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
108  assert(N->getParent() != 0 && "machine instruction not in a basic block");
109
110  // Remove from the use/def lists.
111  N->RemoveRegOperandsFromUseLists();
112
113  N->setParent(0);
114
115  LeakDetector::addGarbageObject(N);
116}
117
118/// transferNodesFromList (MI) - When moving a range of instructions from one
119/// MBB list to another, we need to update the parent pointers and the use/def
120/// lists.
121void ilist_traits<MachineInstr>::
122transferNodesFromList(ilist_traits<MachineInstr> &fromList,
123                      MachineBasicBlock::iterator first,
124                      MachineBasicBlock::iterator last) {
125  assert(Parent->getParent() == fromList.Parent->getParent() &&
126        "MachineInstr parent mismatch!");
127
128  // Splice within the same MBB -> no change.
129  if (Parent == fromList.Parent) return;
130
131  // If splicing between two blocks within the same function, just update the
132  // parent pointers.
133  for (; first != last; ++first)
134    first->setParent(Parent);
135}
136
137void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
138  assert(!MI->getParent() && "MI is still in a block!");
139  Parent->getParent()->DeleteMachineInstr(MI);
140}
141
142MachineBasicBlock::iterator MachineBasicBlock::getFirstNonPHI() {
143  iterator I = begin();
144  while (I != end() && I->isPHI())
145    ++I;
146  return I;
147}
148
149MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
150  iterator I = end();
151  while (I != begin() && (--I)->getDesc().isTerminator())
152    ; /*noop */
153  if (I != end() && !I->getDesc().isTerminator()) ++I;
154  return I;
155}
156
157void MachineBasicBlock::dump() const {
158  print(dbgs());
159}
160
161static inline void OutputReg(raw_ostream &os, unsigned RegNo,
162                             const TargetRegisterInfo *TRI = 0) {
163  if (RegNo != 0 && TargetRegisterInfo::isPhysicalRegister(RegNo)) {
164    if (TRI)
165      os << " %" << TRI->get(RegNo).Name;
166    else
167      os << " %physreg" << RegNo;
168  } else
169    os << " %reg" << RegNo;
170}
171
172StringRef MachineBasicBlock::getName() const {
173  if (const BasicBlock *LBB = getBasicBlock())
174    return LBB->getName();
175  else
176    return "(null)";
177}
178
179void MachineBasicBlock::print(raw_ostream &OS) const {
180  const MachineFunction *MF = getParent();
181  if (!MF) {
182    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
183       << " is null\n";
184    return;
185  }
186
187  if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
188
189  OS << "BB#" << getNumber() << ": ";
190
191  const char *Comma = "";
192  if (const BasicBlock *LBB = getBasicBlock()) {
193    OS << Comma << "derived from LLVM BB ";
194    WriteAsOperand(OS, LBB, /*PrintType=*/false);
195    Comma = ", ";
196  }
197  if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
198  if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
199  OS << '\n';
200
201  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
202  if (!livein_empty()) {
203    OS << "    Live Ins:";
204    for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
205      OutputReg(OS, *I, TRI);
206    OS << '\n';
207  }
208  // Print the preds of this block according to the CFG.
209  if (!pred_empty()) {
210    OS << "    Predecessors according to CFG:";
211    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
212      OS << " BB#" << (*PI)->getNumber();
213    OS << '\n';
214  }
215
216  for (const_iterator I = begin(); I != end(); ++I) {
217    OS << '\t';
218    I->print(OS, &getParent()->getTarget());
219  }
220
221  // Print the successors of this block according to the CFG.
222  if (!succ_empty()) {
223    OS << "    Successors according to CFG:";
224    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
225      OS << " BB#" << (*SI)->getNumber();
226    OS << '\n';
227  }
228}
229
230void MachineBasicBlock::removeLiveIn(unsigned Reg) {
231  std::vector<unsigned>::iterator I =
232    std::find(LiveIns.begin(), LiveIns.end(), Reg);
233  assert(I != LiveIns.end() && "Not a live in!");
234  LiveIns.erase(I);
235}
236
237bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
238  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
239  return I != livein_end();
240}
241
242void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
243  getParent()->splice(NewAfter, this);
244}
245
246void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
247  MachineFunction::iterator BBI = NewBefore;
248  getParent()->splice(++BBI, this);
249}
250
251void MachineBasicBlock::updateTerminator() {
252  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
253  // A block with no successors has no concerns with fall-through edges.
254  if (this->succ_empty()) return;
255
256  MachineBasicBlock *TBB = 0, *FBB = 0;
257  SmallVector<MachineOperand, 4> Cond;
258  DebugLoc dl;  // FIXME: this is nowhere
259  bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
260  (void) B;
261  assert(!B && "UpdateTerminators requires analyzable predecessors!");
262  if (Cond.empty()) {
263    if (TBB) {
264      // The block has an unconditional branch. If its successor is now
265      // its layout successor, delete the branch.
266      if (isLayoutSuccessor(TBB))
267        TII->RemoveBranch(*this);
268    } else {
269      // The block has an unconditional fallthrough. If its successor is not
270      // its layout successor, insert a branch.
271      TBB = *succ_begin();
272      if (!isLayoutSuccessor(TBB))
273        TII->InsertBranch(*this, TBB, 0, Cond, dl);
274    }
275  } else {
276    if (FBB) {
277      // The block has a non-fallthrough conditional branch. If one of its
278      // successors is its layout successor, rewrite it to a fallthrough
279      // conditional branch.
280      if (isLayoutSuccessor(TBB)) {
281        if (TII->ReverseBranchCondition(Cond))
282          return;
283        TII->RemoveBranch(*this);
284        TII->InsertBranch(*this, FBB, 0, Cond, dl);
285      } else if (isLayoutSuccessor(FBB)) {
286        TII->RemoveBranch(*this);
287        TII->InsertBranch(*this, TBB, 0, Cond, dl);
288      }
289    } else {
290      // The block has a fallthrough conditional branch.
291      MachineBasicBlock *MBBA = *succ_begin();
292      MachineBasicBlock *MBBB = *llvm::next(succ_begin());
293      if (MBBA == TBB) std::swap(MBBB, MBBA);
294      if (isLayoutSuccessor(TBB)) {
295        if (TII->ReverseBranchCondition(Cond)) {
296          // We can't reverse the condition, add an unconditional branch.
297          Cond.clear();
298          TII->InsertBranch(*this, MBBA, 0, Cond, dl);
299          return;
300        }
301        TII->RemoveBranch(*this);
302        TII->InsertBranch(*this, MBBA, 0, Cond, dl);
303      } else if (!isLayoutSuccessor(MBBA)) {
304        TII->RemoveBranch(*this);
305        TII->InsertBranch(*this, TBB, MBBA, Cond, dl);
306      }
307    }
308  }
309}
310
311void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
312  Successors.push_back(succ);
313  succ->addPredecessor(this);
314}
315
316void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
317  succ->removePredecessor(this);
318  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
319  assert(I != Successors.end() && "Not a current successor!");
320  Successors.erase(I);
321}
322
323MachineBasicBlock::succ_iterator
324MachineBasicBlock::removeSuccessor(succ_iterator I) {
325  assert(I != Successors.end() && "Not a current successor!");
326  (*I)->removePredecessor(this);
327  return Successors.erase(I);
328}
329
330void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
331  Predecessors.push_back(pred);
332}
333
334void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
335  std::vector<MachineBasicBlock *>::iterator I =
336    std::find(Predecessors.begin(), Predecessors.end(), pred);
337  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
338  Predecessors.erase(I);
339}
340
341void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
342  if (this == fromMBB)
343    return;
344
345  while (!fromMBB->succ_empty()) {
346    MachineBasicBlock *Succ = *fromMBB->succ_begin();
347    addSuccessor(Succ);
348    fromMBB->removeSuccessor(Succ);
349  }
350}
351
352void
353MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) {
354  if (this == fromMBB)
355    return;
356
357  while (!fromMBB->succ_empty()) {
358    MachineBasicBlock *Succ = *fromMBB->succ_begin();
359    addSuccessor(Succ);
360    fromMBB->removeSuccessor(Succ);
361
362    // Fix up any PHI nodes in the successor.
363    for (MachineBasicBlock::iterator MI = Succ->begin(), ME = Succ->end();
364         MI != ME && MI->isPHI(); ++MI)
365      for (unsigned i = 2, e = MI->getNumOperands()+1; i != e; i += 2) {
366        MachineOperand &MO = MI->getOperand(i);
367        if (MO.getMBB() == fromMBB)
368          MO.setMBB(this);
369      }
370  }
371}
372
373bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
374  std::vector<MachineBasicBlock *>::const_iterator I =
375    std::find(Successors.begin(), Successors.end(), MBB);
376  return I != Successors.end();
377}
378
379bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
380  MachineFunction::const_iterator I(this);
381  return llvm::next(I) == MachineFunction::const_iterator(MBB);
382}
383
384bool MachineBasicBlock::canFallThrough() {
385  MachineFunction::iterator Fallthrough = this;
386  ++Fallthrough;
387  // If FallthroughBlock is off the end of the function, it can't fall through.
388  if (Fallthrough == getParent()->end())
389    return false;
390
391  // If FallthroughBlock isn't a successor, no fallthrough is possible.
392  if (!isSuccessor(Fallthrough))
393    return false;
394
395  // Analyze the branches, if any, at the end of the block.
396  MachineBasicBlock *TBB = 0, *FBB = 0;
397  SmallVector<MachineOperand, 4> Cond;
398  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
399  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
400    // If we couldn't analyze the branch, examine the last instruction.
401    // If the block doesn't end in a known control barrier, assume fallthrough
402    // is possible. The isPredicable check is needed because this code can be
403    // called during IfConversion, where an instruction which is normally a
404    // Barrier is predicated and thus no longer an actual control barrier. This
405    // is over-conservative though, because if an instruction isn't actually
406    // predicated we could still treat it like a barrier.
407    return empty() || !back().getDesc().isBarrier() ||
408           back().getDesc().isPredicable();
409  }
410
411  // If there is no branch, control always falls through.
412  if (TBB == 0) return true;
413
414  // If there is some explicit branch to the fallthrough block, it can obviously
415  // reach, even though the branch should get folded to fall through implicitly.
416  if (MachineFunction::iterator(TBB) == Fallthrough ||
417      MachineFunction::iterator(FBB) == Fallthrough)
418    return true;
419
420  // If it's an unconditional branch to some block not the fall through, it
421  // doesn't fall through.
422  if (Cond.empty()) return false;
423
424  // Otherwise, if it is conditional and has no explicit false block, it falls
425  // through.
426  return FBB == 0;
427}
428
429MachineBasicBlock *
430MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
431  MachineFunction *MF = getParent();
432  DebugLoc dl;  // FIXME: this is nowhere
433
434  // We may need to update this's terminator, but we can't do that if AnalyzeBranch
435  // fails. If this uses a jump table, we won't touch it.
436  const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
437  MachineBasicBlock *TBB = 0, *FBB = 0;
438  SmallVector<MachineOperand, 4> Cond;
439  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
440    return NULL;
441
442  MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
443  MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
444  DEBUG(dbgs() << "Splitting critical edge:"
445        " BB#" << getNumber()
446        << " -- BB#" << NMBB->getNumber()
447        << " -- BB#" << Succ->getNumber() << '\n');
448
449  ReplaceUsesOfBlockWith(Succ, NMBB);
450  updateTerminator();
451
452  // Insert unconditional "jump Succ" instruction in NMBB if necessary.
453  NMBB->addSuccessor(Succ);
454  if (!NMBB->isLayoutSuccessor(Succ)) {
455    Cond.clear();
456    MF->getTarget().getInstrInfo()->InsertBranch(*NMBB, Succ, NULL, Cond, dl);
457  }
458
459  // Fix PHI nodes in Succ so they refer to NMBB instead of this
460  for (MachineBasicBlock::iterator i = Succ->begin(), e = Succ->end();
461       i != e && i->isPHI(); ++i)
462    for (unsigned ni = 1, ne = i->getNumOperands(); ni != ne; ni += 2)
463      if (i->getOperand(ni+1).getMBB() == this)
464        i->getOperand(ni+1).setMBB(NMBB);
465
466  if (LiveVariables *LV =
467        P->getAnalysisIfAvailable<LiveVariables>())
468    LV->addNewBlock(NMBB, this, Succ);
469
470  if (MachineDominatorTree *MDT =
471        P->getAnalysisIfAvailable<MachineDominatorTree>())
472    MDT->addNewBlock(NMBB, this);
473
474  if (MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>())
475    if (MachineLoop *TIL = MLI->getLoopFor(this)) {
476      // If one or the other blocks were not in a loop, the new block is not
477      // either, and thus LI doesn't need to be updated.
478      if (MachineLoop *DestLoop = MLI->getLoopFor(Succ)) {
479        if (TIL == DestLoop) {
480          // Both in the same loop, the NMBB joins loop.
481          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
482        } else if (TIL->contains(DestLoop)) {
483          // Edge from an outer loop to an inner loop.  Add to the outer loop.
484          TIL->addBasicBlockToLoop(NMBB, MLI->getBase());
485        } else if (DestLoop->contains(TIL)) {
486          // Edge from an inner loop to an outer loop.  Add to the outer loop.
487          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
488        } else {
489          // Edge from two loops with no containment relation.  Because these
490          // are natural loops, we know that the destination block must be the
491          // header of its loop (adding a branch into a loop elsewhere would
492          // create an irreducible loop).
493          assert(DestLoop->getHeader() == Succ &&
494                 "Should not create irreducible loops!");
495          if (MachineLoop *P = DestLoop->getParentLoop())
496            P->addBasicBlockToLoop(NMBB, MLI->getBase());
497        }
498      }
499    }
500
501  return NMBB;
502}
503
504/// removeFromParent - This method unlinks 'this' from the containing function,
505/// and returns it, but does not delete it.
506MachineBasicBlock *MachineBasicBlock::removeFromParent() {
507  assert(getParent() && "Not embedded in a function!");
508  getParent()->remove(this);
509  return this;
510}
511
512
513/// eraseFromParent - This method unlinks 'this' from the containing function,
514/// and deletes it.
515void MachineBasicBlock::eraseFromParent() {
516  assert(getParent() && "Not embedded in a function!");
517  getParent()->erase(this);
518}
519
520
521/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
522/// 'Old', change the code and CFG so that it branches to 'New' instead.
523void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
524                                               MachineBasicBlock *New) {
525  assert(Old != New && "Cannot replace self with self!");
526
527  MachineBasicBlock::iterator I = end();
528  while (I != begin()) {
529    --I;
530    if (!I->getDesc().isTerminator()) break;
531
532    // Scan the operands of this machine instruction, replacing any uses of Old
533    // with New.
534    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
535      if (I->getOperand(i).isMBB() &&
536          I->getOperand(i).getMBB() == Old)
537        I->getOperand(i).setMBB(New);
538  }
539
540  // Update the successor information.
541  removeSuccessor(Old);
542  addSuccessor(New);
543}
544
545/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
546/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
547/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can be
548/// null.
549///
550/// Besides DestA and DestB, retain other edges leading to LandingPads
551/// (currently there can be only one; we don't check or require that here).
552/// Note it is possible that DestA and/or DestB are LandingPads.
553bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
554                                             MachineBasicBlock *DestB,
555                                             bool isCond) {
556  // The values of DestA and DestB frequently come from a call to the
557  // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
558  // values from there.
559  //
560  // 1. If both DestA and DestB are null, then the block ends with no branches
561  //    (it falls through to its successor).
562  // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
563  //    with only an unconditional branch.
564  // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
565  //    with a conditional branch that falls through to a successor (DestB).
566  // 4. If DestA and DestB is set and isCond is true, then the block ends with a
567  //    conditional branch followed by an unconditional branch. DestA is the
568  //    'true' destination and DestB is the 'false' destination.
569
570  bool Changed = false;
571
572  MachineFunction::iterator FallThru =
573    llvm::next(MachineFunction::iterator(this));
574
575  if (DestA == 0 && DestB == 0) {
576    // Block falls through to successor.
577    DestA = FallThru;
578    DestB = FallThru;
579  } else if (DestA != 0 && DestB == 0) {
580    if (isCond)
581      // Block ends in conditional jump that falls through to successor.
582      DestB = FallThru;
583  } else {
584    assert(DestA && DestB && isCond &&
585           "CFG in a bad state. Cannot correct CFG edges");
586  }
587
588  // Remove superfluous edges. I.e., those which aren't destinations of this
589  // basic block, duplicate edges, or landing pads.
590  SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs;
591  MachineBasicBlock::succ_iterator SI = succ_begin();
592  while (SI != succ_end()) {
593    const MachineBasicBlock *MBB = *SI;
594    if (!SeenMBBs.insert(MBB) ||
595        (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
596      // This is a superfluous edge, remove it.
597      SI = removeSuccessor(SI);
598      Changed = true;
599    } else {
600      ++SI;
601    }
602  }
603
604  return Changed;
605}
606
607/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
608/// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
609DebugLoc
610MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
611  DebugLoc DL;
612  MachineBasicBlock::iterator E = end();
613  if (MBBI != E) {
614    // Skip debug declarations, we don't want a DebugLoc from them.
615    MachineBasicBlock::iterator MBBI2 = MBBI;
616    while (MBBI2 != E && MBBI2->isDebugValue())
617      MBBI2++;
618    if (MBBI2 != E)
619      DL = MBBI2->getDebugLoc();
620  }
621  return DL;
622}
623
624void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
625                          bool t) {
626  OS << "BB#" << MBB->getNumber();
627}
628
629