MachineFunction.cpp revision 36b56886974eae4f9c5ebc96befd3e7bfe5de338
1//===-- MachineFunction.cpp -----------------------------------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// Collect native machine code information for a function. This allows 11// target-specific information about the generated code to be stored with each 12// function. 13// 14//===----------------------------------------------------------------------===// 15 16#include "llvm/CodeGen/MachineFunction.h" 17#include "llvm/ADT/STLExtras.h" 18#include "llvm/ADT/SmallString.h" 19#include "llvm/Analysis/ConstantFolding.h" 20#include "llvm/CodeGen/MachineConstantPool.h" 21#include "llvm/CodeGen/MachineFrameInfo.h" 22#include "llvm/CodeGen/MachineFunctionPass.h" 23#include "llvm/CodeGen/MachineInstr.h" 24#include "llvm/CodeGen/MachineJumpTableInfo.h" 25#include "llvm/CodeGen/MachineModuleInfo.h" 26#include "llvm/CodeGen/MachineRegisterInfo.h" 27#include "llvm/CodeGen/Passes.h" 28#include "llvm/IR/DataLayout.h" 29#include "llvm/IR/DebugInfo.h" 30#include "llvm/IR/Function.h" 31#include "llvm/MC/MCAsmInfo.h" 32#include "llvm/MC/MCContext.h" 33#include "llvm/Support/Debug.h" 34#include "llvm/Support/GraphWriter.h" 35#include "llvm/Support/raw_ostream.h" 36#include "llvm/Target/TargetFrameLowering.h" 37#include "llvm/Target/TargetLowering.h" 38#include "llvm/Target/TargetMachine.h" 39using namespace llvm; 40 41//===----------------------------------------------------------------------===// 42// MachineFunction implementation 43//===----------------------------------------------------------------------===// 44 45// Out of line virtual method. 46MachineFunctionInfo::~MachineFunctionInfo() {} 47 48void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) { 49 MBB->getParent()->DeleteMachineBasicBlock(MBB); 50} 51 52MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM, 53 unsigned FunctionNum, MachineModuleInfo &mmi, 54 GCModuleInfo* gmi) 55 : Fn(F), Target(TM), Ctx(mmi.getContext()), MMI(mmi), GMI(gmi) { 56 if (TM.getRegisterInfo()) 57 RegInfo = new (Allocator) MachineRegisterInfo(TM); 58 else 59 RegInfo = 0; 60 61 MFInfo = 0; 62 FrameInfo = 63 new (Allocator) MachineFrameInfo(TM,!F->hasFnAttribute("no-realign-stack")); 64 65 if (Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex, 66 Attribute::StackAlignment)) 67 FrameInfo->ensureMaxAlignment(Fn->getAttributes(). 68 getStackAlignment(AttributeSet::FunctionIndex)); 69 70 ConstantPool = new (Allocator) MachineConstantPool(TM); 71 Alignment = TM.getTargetLowering()->getMinFunctionAlignment(); 72 73 // FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn. 74 if (!Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex, 75 Attribute::OptimizeForSize)) 76 Alignment = std::max(Alignment, 77 TM.getTargetLowering()->getPrefFunctionAlignment()); 78 79 FunctionNumber = FunctionNum; 80 JumpTableInfo = 0; 81} 82 83MachineFunction::~MachineFunction() { 84 // Don't call destructors on MachineInstr and MachineOperand. All of their 85 // memory comes from the BumpPtrAllocator which is about to be purged. 86 // 87 // Do call MachineBasicBlock destructors, it contains std::vectors. 88 for (iterator I = begin(), E = end(); I != E; I = BasicBlocks.erase(I)) 89 I->Insts.clearAndLeakNodesUnsafely(); 90 91 InstructionRecycler.clear(Allocator); 92 OperandRecycler.clear(Allocator); 93 BasicBlockRecycler.clear(Allocator); 94 if (RegInfo) { 95 RegInfo->~MachineRegisterInfo(); 96 Allocator.Deallocate(RegInfo); 97 } 98 if (MFInfo) { 99 MFInfo->~MachineFunctionInfo(); 100 Allocator.Deallocate(MFInfo); 101 } 102 103 FrameInfo->~MachineFrameInfo(); 104 Allocator.Deallocate(FrameInfo); 105 106 ConstantPool->~MachineConstantPool(); 107 Allocator.Deallocate(ConstantPool); 108 109 if (JumpTableInfo) { 110 JumpTableInfo->~MachineJumpTableInfo(); 111 Allocator.Deallocate(JumpTableInfo); 112 } 113} 114 115/// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it 116/// does already exist, allocate one. 117MachineJumpTableInfo *MachineFunction:: 118getOrCreateJumpTableInfo(unsigned EntryKind) { 119 if (JumpTableInfo) return JumpTableInfo; 120 121 JumpTableInfo = new (Allocator) 122 MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind)EntryKind); 123 return JumpTableInfo; 124} 125 126/// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 127/// recomputes them. This guarantees that the MBB numbers are sequential, 128/// dense, and match the ordering of the blocks within the function. If a 129/// specific MachineBasicBlock is specified, only that block and those after 130/// it are renumbered. 131void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { 132 if (empty()) { MBBNumbering.clear(); return; } 133 MachineFunction::iterator MBBI, E = end(); 134 if (MBB == 0) 135 MBBI = begin(); 136 else 137 MBBI = MBB; 138 139 // Figure out the block number this should have. 140 unsigned BlockNo = 0; 141 if (MBBI != begin()) 142 BlockNo = std::prev(MBBI)->getNumber() + 1; 143 144 for (; MBBI != E; ++MBBI, ++BlockNo) { 145 if (MBBI->getNumber() != (int)BlockNo) { 146 // Remove use of the old number. 147 if (MBBI->getNumber() != -1) { 148 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && 149 "MBB number mismatch!"); 150 MBBNumbering[MBBI->getNumber()] = 0; 151 } 152 153 // If BlockNo is already taken, set that block's number to -1. 154 if (MBBNumbering[BlockNo]) 155 MBBNumbering[BlockNo]->setNumber(-1); 156 157 MBBNumbering[BlockNo] = MBBI; 158 MBBI->setNumber(BlockNo); 159 } 160 } 161 162 // Okay, all the blocks are renumbered. If we have compactified the block 163 // numbering, shrink MBBNumbering now. 164 assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); 165 MBBNumbering.resize(BlockNo); 166} 167 168/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 169/// of `new MachineInstr'. 170/// 171MachineInstr * 172MachineFunction::CreateMachineInstr(const MCInstrDesc &MCID, 173 DebugLoc DL, bool NoImp) { 174 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 175 MachineInstr(*this, MCID, DL, NoImp); 176} 177 178/// CloneMachineInstr - Create a new MachineInstr which is a copy of the 179/// 'Orig' instruction, identical in all ways except the instruction 180/// has no parent, prev, or next. 181/// 182MachineInstr * 183MachineFunction::CloneMachineInstr(const MachineInstr *Orig) { 184 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 185 MachineInstr(*this, *Orig); 186} 187 188/// DeleteMachineInstr - Delete the given MachineInstr. 189/// 190/// This function also serves as the MachineInstr destructor - the real 191/// ~MachineInstr() destructor must be empty. 192void 193MachineFunction::DeleteMachineInstr(MachineInstr *MI) { 194 // Strip it for parts. The operand array and the MI object itself are 195 // independently recyclable. 196 if (MI->Operands) 197 deallocateOperandArray(MI->CapOperands, MI->Operands); 198 // Don't call ~MachineInstr() which must be trivial anyway because 199 // ~MachineFunction drops whole lists of MachineInstrs wihout calling their 200 // destructors. 201 InstructionRecycler.Deallocate(Allocator, MI); 202} 203 204/// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 205/// instead of `new MachineBasicBlock'. 206/// 207MachineBasicBlock * 208MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) { 209 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator)) 210 MachineBasicBlock(*this, bb); 211} 212 213/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 214/// 215void 216MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) { 217 assert(MBB->getParent() == this && "MBB parent mismatch!"); 218 MBB->~MachineBasicBlock(); 219 BasicBlockRecycler.Deallocate(Allocator, MBB); 220} 221 222MachineMemOperand * 223MachineFunction::getMachineMemOperand(MachinePointerInfo PtrInfo, unsigned f, 224 uint64_t s, unsigned base_alignment, 225 const MDNode *TBAAInfo, 226 const MDNode *Ranges) { 227 return new (Allocator) MachineMemOperand(PtrInfo, f, s, base_alignment, 228 TBAAInfo, Ranges); 229} 230 231MachineMemOperand * 232MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO, 233 int64_t Offset, uint64_t Size) { 234 return new (Allocator) 235 MachineMemOperand(MachinePointerInfo(MMO->getValue(), 236 MMO->getOffset()+Offset), 237 MMO->getFlags(), Size, 238 MMO->getBaseAlignment(), 0); 239} 240 241MachineInstr::mmo_iterator 242MachineFunction::allocateMemRefsArray(unsigned long Num) { 243 return Allocator.Allocate<MachineMemOperand *>(Num); 244} 245 246std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator> 247MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin, 248 MachineInstr::mmo_iterator End) { 249 // Count the number of load mem refs. 250 unsigned Num = 0; 251 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) 252 if ((*I)->isLoad()) 253 ++Num; 254 255 // Allocate a new array and populate it with the load information. 256 MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num); 257 unsigned Index = 0; 258 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) { 259 if ((*I)->isLoad()) { 260 if (!(*I)->isStore()) 261 // Reuse the MMO. 262 Result[Index] = *I; 263 else { 264 // Clone the MMO and unset the store flag. 265 MachineMemOperand *JustLoad = 266 getMachineMemOperand((*I)->getPointerInfo(), 267 (*I)->getFlags() & ~MachineMemOperand::MOStore, 268 (*I)->getSize(), (*I)->getBaseAlignment(), 269 (*I)->getTBAAInfo()); 270 Result[Index] = JustLoad; 271 } 272 ++Index; 273 } 274 } 275 return std::make_pair(Result, Result + Num); 276} 277 278std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator> 279MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin, 280 MachineInstr::mmo_iterator End) { 281 // Count the number of load mem refs. 282 unsigned Num = 0; 283 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) 284 if ((*I)->isStore()) 285 ++Num; 286 287 // Allocate a new array and populate it with the store information. 288 MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num); 289 unsigned Index = 0; 290 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) { 291 if ((*I)->isStore()) { 292 if (!(*I)->isLoad()) 293 // Reuse the MMO. 294 Result[Index] = *I; 295 else { 296 // Clone the MMO and unset the load flag. 297 MachineMemOperand *JustStore = 298 getMachineMemOperand((*I)->getPointerInfo(), 299 (*I)->getFlags() & ~MachineMemOperand::MOLoad, 300 (*I)->getSize(), (*I)->getBaseAlignment(), 301 (*I)->getTBAAInfo()); 302 Result[Index] = JustStore; 303 } 304 ++Index; 305 } 306 } 307 return std::make_pair(Result, Result + Num); 308} 309 310#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 311void MachineFunction::dump() const { 312 print(dbgs()); 313} 314#endif 315 316StringRef MachineFunction::getName() const { 317 assert(getFunction() && "No function!"); 318 return getFunction()->getName(); 319} 320 321void MachineFunction::print(raw_ostream &OS, SlotIndexes *Indexes) const { 322 OS << "# Machine code for function " << getName() << ": "; 323 if (RegInfo) { 324 OS << (RegInfo->isSSA() ? "SSA" : "Post SSA"); 325 if (!RegInfo->tracksLiveness()) 326 OS << ", not tracking liveness"; 327 } 328 OS << '\n'; 329 330 // Print Frame Information 331 FrameInfo->print(*this, OS); 332 333 // Print JumpTable Information 334 if (JumpTableInfo) 335 JumpTableInfo->print(OS); 336 337 // Print Constant Pool 338 ConstantPool->print(OS); 339 340 const TargetRegisterInfo *TRI = getTarget().getRegisterInfo(); 341 342 if (RegInfo && !RegInfo->livein_empty()) { 343 OS << "Function Live Ins: "; 344 for (MachineRegisterInfo::livein_iterator 345 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { 346 OS << PrintReg(I->first, TRI); 347 if (I->second) 348 OS << " in " << PrintReg(I->second, TRI); 349 if (std::next(I) != E) 350 OS << ", "; 351 } 352 OS << '\n'; 353 } 354 355 for (const_iterator BB = begin(), E = end(); BB != E; ++BB) { 356 OS << '\n'; 357 BB->print(OS, Indexes); 358 } 359 360 OS << "\n# End machine code for function " << getName() << ".\n\n"; 361} 362 363namespace llvm { 364 template<> 365 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 366 367 DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {} 368 369 static std::string getGraphName(const MachineFunction *F) { 370 return "CFG for '" + F->getName().str() + "' function"; 371 } 372 373 std::string getNodeLabel(const MachineBasicBlock *Node, 374 const MachineFunction *Graph) { 375 std::string OutStr; 376 { 377 raw_string_ostream OSS(OutStr); 378 379 if (isSimple()) { 380 OSS << "BB#" << Node->getNumber(); 381 if (const BasicBlock *BB = Node->getBasicBlock()) 382 OSS << ": " << BB->getName(); 383 } else 384 Node->print(OSS); 385 } 386 387 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 388 389 // Process string output to make it nicer... 390 for (unsigned i = 0; i != OutStr.length(); ++i) 391 if (OutStr[i] == '\n') { // Left justify 392 OutStr[i] = '\\'; 393 OutStr.insert(OutStr.begin()+i+1, 'l'); 394 } 395 return OutStr; 396 } 397 }; 398} 399 400void MachineFunction::viewCFG() const 401{ 402#ifndef NDEBUG 403 ViewGraph(this, "mf" + getName()); 404#else 405 errs() << "MachineFunction::viewCFG is only available in debug builds on " 406 << "systems with Graphviz or gv!\n"; 407#endif // NDEBUG 408} 409 410void MachineFunction::viewCFGOnly() const 411{ 412#ifndef NDEBUG 413 ViewGraph(this, "mf" + getName(), true); 414#else 415 errs() << "MachineFunction::viewCFGOnly is only available in debug builds on " 416 << "systems with Graphviz or gv!\n"; 417#endif // NDEBUG 418} 419 420/// addLiveIn - Add the specified physical register as a live-in value and 421/// create a corresponding virtual register for it. 422unsigned MachineFunction::addLiveIn(unsigned PReg, 423 const TargetRegisterClass *RC) { 424 MachineRegisterInfo &MRI = getRegInfo(); 425 unsigned VReg = MRI.getLiveInVirtReg(PReg); 426 if (VReg) { 427 const TargetRegisterClass *VRegRC = MRI.getRegClass(VReg); 428 (void)VRegRC; 429 // A physical register can be added several times. 430 // Between two calls, the register class of the related virtual register 431 // may have been constrained to match some operation constraints. 432 // In that case, check that the current register class includes the 433 // physical register and is a sub class of the specified RC. 434 assert((VRegRC == RC || (VRegRC->contains(PReg) && 435 RC->hasSubClassEq(VRegRC))) && 436 "Register class mismatch!"); 437 return VReg; 438 } 439 VReg = MRI.createVirtualRegister(RC); 440 MRI.addLiveIn(PReg, VReg); 441 return VReg; 442} 443 444/// getJTISymbol - Return the MCSymbol for the specified non-empty jump table. 445/// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a 446/// normal 'L' label is returned. 447MCSymbol *MachineFunction::getJTISymbol(unsigned JTI, MCContext &Ctx, 448 bool isLinkerPrivate) const { 449 const DataLayout *DL = getTarget().getDataLayout(); 450 assert(JumpTableInfo && "No jump tables"); 451 assert(JTI < JumpTableInfo->getJumpTables().size() && "Invalid JTI!"); 452 453 const char *Prefix = isLinkerPrivate ? DL->getLinkerPrivateGlobalPrefix() : 454 DL->getPrivateGlobalPrefix(); 455 SmallString<60> Name; 456 raw_svector_ostream(Name) 457 << Prefix << "JTI" << getFunctionNumber() << '_' << JTI; 458 return Ctx.GetOrCreateSymbol(Name.str()); 459} 460 461/// getPICBaseSymbol - Return a function-local symbol to represent the PIC 462/// base. 463MCSymbol *MachineFunction::getPICBaseSymbol() const { 464 const DataLayout *DL = getTarget().getDataLayout(); 465 return Ctx.GetOrCreateSymbol(Twine(DL->getPrivateGlobalPrefix())+ 466 Twine(getFunctionNumber())+"$pb"); 467} 468 469//===----------------------------------------------------------------------===// 470// MachineFrameInfo implementation 471//===----------------------------------------------------------------------===// 472 473const TargetFrameLowering *MachineFrameInfo::getFrameLowering() const { 474 return TM.getFrameLowering(); 475} 476 477/// ensureMaxAlignment - Make sure the function is at least Align bytes 478/// aligned. 479void MachineFrameInfo::ensureMaxAlignment(unsigned Align) { 480 if (!getFrameLowering()->isStackRealignable() || !RealignOption) 481 assert(Align <= getFrameLowering()->getStackAlignment() && 482 "For targets without stack realignment, Align is out of limit!"); 483 if (MaxAlignment < Align) MaxAlignment = Align; 484} 485 486/// clampStackAlignment - Clamp the alignment if requested and emit a warning. 487static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align, 488 unsigned StackAlign) { 489 if (!ShouldClamp || Align <= StackAlign) 490 return Align; 491 DEBUG(dbgs() << "Warning: requested alignment " << Align 492 << " exceeds the stack alignment " << StackAlign 493 << " when stack realignment is off" << '\n'); 494 return StackAlign; 495} 496 497/// CreateStackObject - Create a new statically sized stack object, returning 498/// a nonnegative identifier to represent it. 499/// 500int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment, 501 bool isSS, const AllocaInst *Alloca) { 502 assert(Size != 0 && "Cannot allocate zero size stack objects!"); 503 Alignment = 504 clampStackAlignment(!getFrameLowering()->isStackRealignable() || 505 !RealignOption, 506 Alignment, getFrameLowering()->getStackAlignment()); 507 Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, Alloca)); 508 int Index = (int)Objects.size() - NumFixedObjects - 1; 509 assert(Index >= 0 && "Bad frame index!"); 510 ensureMaxAlignment(Alignment); 511 return Index; 512} 513 514/// CreateSpillStackObject - Create a new statically sized stack object that 515/// represents a spill slot, returning a nonnegative identifier to represent 516/// it. 517/// 518int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, 519 unsigned Alignment) { 520 Alignment = 521 clampStackAlignment(!getFrameLowering()->isStackRealignable() || 522 !RealignOption, 523 Alignment, getFrameLowering()->getStackAlignment()); 524 CreateStackObject(Size, Alignment, true); 525 int Index = (int)Objects.size() - NumFixedObjects - 1; 526 ensureMaxAlignment(Alignment); 527 return Index; 528} 529 530/// CreateVariableSizedObject - Notify the MachineFrameInfo object that a 531/// variable sized object has been created. This must be created whenever a 532/// variable sized object is created, whether or not the index returned is 533/// actually used. 534/// 535int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment, 536 const AllocaInst *Alloca) { 537 HasVarSizedObjects = true; 538 Alignment = 539 clampStackAlignment(!getFrameLowering()->isStackRealignable() || 540 !RealignOption, 541 Alignment, getFrameLowering()->getStackAlignment()); 542 Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca)); 543 ensureMaxAlignment(Alignment); 544 return (int)Objects.size()-NumFixedObjects-1; 545} 546 547/// CreateFixedObject - Create a new object at a fixed location on the stack. 548/// All fixed objects should be created before other objects are created for 549/// efficiency. By default, fixed objects are immutable. This returns an 550/// index with a negative value. 551/// 552int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, 553 bool Immutable) { 554 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); 555 // The alignment of the frame index can be determined from its offset from 556 // the incoming frame position. If the frame object is at offset 32 and 557 // the stack is guaranteed to be 16-byte aligned, then we know that the 558 // object is 16-byte aligned. 559 unsigned StackAlign = getFrameLowering()->getStackAlignment(); 560 unsigned Align = MinAlign(SPOffset, StackAlign); 561 Align = 562 clampStackAlignment(!getFrameLowering()->isStackRealignable() || 563 !RealignOption, 564 Align, getFrameLowering()->getStackAlignment()); 565 Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable, 566 /*isSS*/ false, 567 /*Alloca*/ 0)); 568 return -++NumFixedObjects; 569} 570 571 572BitVector 573MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const { 574 assert(MBB && "MBB must be valid"); 575 const MachineFunction *MF = MBB->getParent(); 576 assert(MF && "MBB must be part of a MachineFunction"); 577 const TargetMachine &TM = MF->getTarget(); 578 const TargetRegisterInfo *TRI = TM.getRegisterInfo(); 579 BitVector BV(TRI->getNumRegs()); 580 581 // Before CSI is calculated, no registers are considered pristine. They can be 582 // freely used and PEI will make sure they are saved. 583 if (!isCalleeSavedInfoValid()) 584 return BV; 585 586 for (const uint16_t *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR) 587 BV.set(*CSR); 588 589 // The entry MBB always has all CSRs pristine. 590 if (MBB == &MF->front()) 591 return BV; 592 593 // On other MBBs the saved CSRs are not pristine. 594 const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo(); 595 for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(), 596 E = CSI.end(); I != E; ++I) 597 BV.reset(I->getReg()); 598 599 return BV; 600} 601 602unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const { 603 const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering(); 604 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); 605 unsigned MaxAlign = getMaxAlignment(); 606 int Offset = 0; 607 608 // This code is very, very similar to PEI::calculateFrameObjectOffsets(). 609 // It really should be refactored to share code. Until then, changes 610 // should keep in mind that there's tight coupling between the two. 611 612 for (int i = getObjectIndexBegin(); i != 0; ++i) { 613 int FixedOff = -getObjectOffset(i); 614 if (FixedOff > Offset) Offset = FixedOff; 615 } 616 for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) { 617 if (isDeadObjectIndex(i)) 618 continue; 619 Offset += getObjectSize(i); 620 unsigned Align = getObjectAlignment(i); 621 // Adjust to alignment boundary 622 Offset = (Offset+Align-1)/Align*Align; 623 624 MaxAlign = std::max(Align, MaxAlign); 625 } 626 627 if (adjustsStack() && TFI->hasReservedCallFrame(MF)) 628 Offset += getMaxCallFrameSize(); 629 630 // Round up the size to a multiple of the alignment. If the function has 631 // any calls or alloca's, align to the target's StackAlignment value to 632 // ensure that the callee's frame or the alloca data is suitably aligned; 633 // otherwise, for leaf functions, align to the TransientStackAlignment 634 // value. 635 unsigned StackAlign; 636 if (adjustsStack() || hasVarSizedObjects() || 637 (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0)) 638 StackAlign = TFI->getStackAlignment(); 639 else 640 StackAlign = TFI->getTransientStackAlignment(); 641 642 // If the frame pointer is eliminated, all frame offsets will be relative to 643 // SP not FP. Align to MaxAlign so this works. 644 StackAlign = std::max(StackAlign, MaxAlign); 645 unsigned AlignMask = StackAlign - 1; 646 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 647 648 return (unsigned)Offset; 649} 650 651void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ 652 if (Objects.empty()) return; 653 654 const TargetFrameLowering *FI = MF.getTarget().getFrameLowering(); 655 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); 656 657 OS << "Frame Objects:\n"; 658 659 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 660 const StackObject &SO = Objects[i]; 661 OS << " fi#" << (int)(i-NumFixedObjects) << ": "; 662 if (SO.Size == ~0ULL) { 663 OS << "dead\n"; 664 continue; 665 } 666 if (SO.Size == 0) 667 OS << "variable sized"; 668 else 669 OS << "size=" << SO.Size; 670 OS << ", align=" << SO.Alignment; 671 672 if (i < NumFixedObjects) 673 OS << ", fixed"; 674 if (i < NumFixedObjects || SO.SPOffset != -1) { 675 int64_t Off = SO.SPOffset - ValOffset; 676 OS << ", at location [SP"; 677 if (Off > 0) 678 OS << "+" << Off; 679 else if (Off < 0) 680 OS << Off; 681 OS << "]"; 682 } 683 OS << "\n"; 684 } 685} 686 687#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 688void MachineFrameInfo::dump(const MachineFunction &MF) const { 689 print(MF, dbgs()); 690} 691#endif 692 693//===----------------------------------------------------------------------===// 694// MachineJumpTableInfo implementation 695//===----------------------------------------------------------------------===// 696 697/// getEntrySize - Return the size of each entry in the jump table. 698unsigned MachineJumpTableInfo::getEntrySize(const DataLayout &TD) const { 699 // The size of a jump table entry is 4 bytes unless the entry is just the 700 // address of a block, in which case it is the pointer size. 701 switch (getEntryKind()) { 702 case MachineJumpTableInfo::EK_BlockAddress: 703 return TD.getPointerSize(); 704 case MachineJumpTableInfo::EK_GPRel64BlockAddress: 705 return 8; 706 case MachineJumpTableInfo::EK_GPRel32BlockAddress: 707 case MachineJumpTableInfo::EK_LabelDifference32: 708 case MachineJumpTableInfo::EK_Custom32: 709 return 4; 710 case MachineJumpTableInfo::EK_Inline: 711 return 0; 712 } 713 llvm_unreachable("Unknown jump table encoding!"); 714} 715 716/// getEntryAlignment - Return the alignment of each entry in the jump table. 717unsigned MachineJumpTableInfo::getEntryAlignment(const DataLayout &TD) const { 718 // The alignment of a jump table entry is the alignment of int32 unless the 719 // entry is just the address of a block, in which case it is the pointer 720 // alignment. 721 switch (getEntryKind()) { 722 case MachineJumpTableInfo::EK_BlockAddress: 723 return TD.getPointerABIAlignment(); 724 case MachineJumpTableInfo::EK_GPRel64BlockAddress: 725 return TD.getABIIntegerTypeAlignment(64); 726 case MachineJumpTableInfo::EK_GPRel32BlockAddress: 727 case MachineJumpTableInfo::EK_LabelDifference32: 728 case MachineJumpTableInfo::EK_Custom32: 729 return TD.getABIIntegerTypeAlignment(32); 730 case MachineJumpTableInfo::EK_Inline: 731 return 1; 732 } 733 llvm_unreachable("Unknown jump table encoding!"); 734} 735 736/// createJumpTableIndex - Create a new jump table entry in the jump table info. 737/// 738unsigned MachineJumpTableInfo::createJumpTableIndex( 739 const std::vector<MachineBasicBlock*> &DestBBs) { 740 assert(!DestBBs.empty() && "Cannot create an empty jump table!"); 741 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 742 return JumpTables.size()-1; 743} 744 745/// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update 746/// the jump tables to branch to New instead. 747bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old, 748 MachineBasicBlock *New) { 749 assert(Old != New && "Not making a change?"); 750 bool MadeChange = false; 751 for (size_t i = 0, e = JumpTables.size(); i != e; ++i) 752 ReplaceMBBInJumpTable(i, Old, New); 753 return MadeChange; 754} 755 756/// ReplaceMBBInJumpTable - If Old is a target of the jump tables, update 757/// the jump table to branch to New instead. 758bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx, 759 MachineBasicBlock *Old, 760 MachineBasicBlock *New) { 761 assert(Old != New && "Not making a change?"); 762 bool MadeChange = false; 763 MachineJumpTableEntry &JTE = JumpTables[Idx]; 764 for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j) 765 if (JTE.MBBs[j] == Old) { 766 JTE.MBBs[j] = New; 767 MadeChange = true; 768 } 769 return MadeChange; 770} 771 772void MachineJumpTableInfo::print(raw_ostream &OS) const { 773 if (JumpTables.empty()) return; 774 775 OS << "Jump Tables:\n"; 776 777 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 778 OS << " jt#" << i << ": "; 779 for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j) 780 OS << " BB#" << JumpTables[i].MBBs[j]->getNumber(); 781 } 782 783 OS << '\n'; 784} 785 786#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 787void MachineJumpTableInfo::dump() const { print(dbgs()); } 788#endif 789 790 791//===----------------------------------------------------------------------===// 792// MachineConstantPool implementation 793//===----------------------------------------------------------------------===// 794 795void MachineConstantPoolValue::anchor() { } 796 797const DataLayout *MachineConstantPool::getDataLayout() const { 798 return TM.getDataLayout(); 799} 800 801Type *MachineConstantPoolEntry::getType() const { 802 if (isMachineConstantPoolEntry()) 803 return Val.MachineCPVal->getType(); 804 return Val.ConstVal->getType(); 805} 806 807 808unsigned MachineConstantPoolEntry::getRelocationInfo() const { 809 if (isMachineConstantPoolEntry()) 810 return Val.MachineCPVal->getRelocationInfo(); 811 return Val.ConstVal->getRelocationInfo(); 812} 813 814MachineConstantPool::~MachineConstantPool() { 815 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 816 if (Constants[i].isMachineConstantPoolEntry()) 817 delete Constants[i].Val.MachineCPVal; 818 for (DenseSet<MachineConstantPoolValue*>::iterator I = 819 MachineCPVsSharingEntries.begin(), E = MachineCPVsSharingEntries.end(); 820 I != E; ++I) 821 delete *I; 822} 823 824/// CanShareConstantPoolEntry - Test whether the given two constants 825/// can be allocated the same constant pool entry. 826static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B, 827 const DataLayout *TD) { 828 // Handle the trivial case quickly. 829 if (A == B) return true; 830 831 // If they have the same type but weren't the same constant, quickly 832 // reject them. 833 if (A->getType() == B->getType()) return false; 834 835 // We can't handle structs or arrays. 836 if (isa<StructType>(A->getType()) || isa<ArrayType>(A->getType()) || 837 isa<StructType>(B->getType()) || isa<ArrayType>(B->getType())) 838 return false; 839 840 // For now, only support constants with the same size. 841 uint64_t StoreSize = TD->getTypeStoreSize(A->getType()); 842 if (StoreSize != TD->getTypeStoreSize(B->getType()) || 843 StoreSize > 128) 844 return false; 845 846 Type *IntTy = IntegerType::get(A->getContext(), StoreSize*8); 847 848 // Try constant folding a bitcast of both instructions to an integer. If we 849 // get two identical ConstantInt's, then we are good to share them. We use 850 // the constant folding APIs to do this so that we get the benefit of 851 // DataLayout. 852 if (isa<PointerType>(A->getType())) 853 A = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy, 854 const_cast<Constant*>(A), TD); 855 else if (A->getType() != IntTy) 856 A = ConstantFoldInstOperands(Instruction::BitCast, IntTy, 857 const_cast<Constant*>(A), TD); 858 if (isa<PointerType>(B->getType())) 859 B = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy, 860 const_cast<Constant*>(B), TD); 861 else if (B->getType() != IntTy) 862 B = ConstantFoldInstOperands(Instruction::BitCast, IntTy, 863 const_cast<Constant*>(B), TD); 864 865 return A == B; 866} 867 868/// getConstantPoolIndex - Create a new entry in the constant pool or return 869/// an existing one. User must specify the log2 of the minimum required 870/// alignment for the object. 871/// 872unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C, 873 unsigned Alignment) { 874 assert(Alignment && "Alignment must be specified!"); 875 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 876 877 // Check to see if we already have this constant. 878 // 879 // FIXME, this could be made much more efficient for large constant pools. 880 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 881 if (!Constants[i].isMachineConstantPoolEntry() && 882 CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, 883 getDataLayout())) { 884 if ((unsigned)Constants[i].getAlignment() < Alignment) 885 Constants[i].Alignment = Alignment; 886 return i; 887 } 888 889 Constants.push_back(MachineConstantPoolEntry(C, Alignment)); 890 return Constants.size()-1; 891} 892 893unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, 894 unsigned Alignment) { 895 assert(Alignment && "Alignment must be specified!"); 896 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 897 898 // Check to see if we already have this constant. 899 // 900 // FIXME, this could be made much more efficient for large constant pools. 901 int Idx = V->getExistingMachineCPValue(this, Alignment); 902 if (Idx != -1) { 903 MachineCPVsSharingEntries.insert(V); 904 return (unsigned)Idx; 905 } 906 907 Constants.push_back(MachineConstantPoolEntry(V, Alignment)); 908 return Constants.size()-1; 909} 910 911void MachineConstantPool::print(raw_ostream &OS) const { 912 if (Constants.empty()) return; 913 914 OS << "Constant Pool:\n"; 915 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 916 OS << " cp#" << i << ": "; 917 if (Constants[i].isMachineConstantPoolEntry()) 918 Constants[i].Val.MachineCPVal->print(OS); 919 else 920 Constants[i].Val.ConstVal->printAsOperand(OS, /*PrintType=*/false); 921 OS << ", align=" << Constants[i].getAlignment(); 922 OS << "\n"; 923 } 924} 925 926#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 927void MachineConstantPool::dump() const { print(dbgs()); } 928#endif 929