MachineFunction.cpp revision ad2afc2a421a0e41603d5eee412d4d8c77e9bc1c
1//===-- MachineFunction.cpp -----------------------------------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// Collect native machine code information for a function. This allows 11// target-specific information about the generated code to be stored with each 12// function. 13// 14//===----------------------------------------------------------------------===// 15 16#include "llvm/DerivedTypes.h" 17#include "llvm/Function.h" 18#include "llvm/Instructions.h" 19#include "llvm/ADT/STLExtras.h" 20#include "llvm/Config/config.h" 21#include "llvm/CodeGen/MachineConstantPool.h" 22#include "llvm/CodeGen/MachineFunctionPass.h" 23#include "llvm/CodeGen/MachineFrameInfo.h" 24#include "llvm/CodeGen/MachineInstr.h" 25#include "llvm/CodeGen/MachineJumpTableInfo.h" 26#include "llvm/CodeGen/MachineRegisterInfo.h" 27#include "llvm/CodeGen/Passes.h" 28#include "llvm/Target/TargetData.h" 29#include "llvm/Target/TargetLowering.h" 30#include "llvm/Target/TargetMachine.h" 31#include "llvm/Target/TargetFrameInfo.h" 32#include "llvm/Support/Compiler.h" 33#include "llvm/Support/GraphWriter.h" 34#include "llvm/Support/raw_ostream.h" 35#include <fstream> 36#include <sstream> 37using namespace llvm; 38 39namespace { 40 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass { 41 static char ID; 42 43 std::ostream *OS; 44 const std::string Banner; 45 46 Printer (std::ostream *os, const std::string &banner) 47 : MachineFunctionPass(&ID), OS(os), Banner(banner) {} 48 49 const char *getPassName() const { return "MachineFunction Printer"; } 50 51 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 52 AU.setPreservesAll(); 53 MachineFunctionPass::getAnalysisUsage(AU); 54 } 55 56 bool runOnMachineFunction(MachineFunction &MF) { 57 (*OS) << Banner; 58 MF.print (*OS); 59 return false; 60 } 61 }; 62 char Printer::ID = 0; 63} 64 65/// Returns a newly-created MachineFunction Printer pass. The default output 66/// stream is std::cerr; the default banner is empty. 67/// 68FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS, 69 const std::string &Banner){ 70 return new Printer(OS, Banner); 71} 72 73//===---------------------------------------------------------------------===// 74// MachineFunction implementation 75//===---------------------------------------------------------------------===// 76 77void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) { 78 MBB->getParent()->DeleteMachineBasicBlock(MBB); 79} 80 81MachineFunction::MachineFunction(Function *F, 82 const TargetMachine &TM) 83 : Annotation(AnnotationManager::getID("CodeGen::MachineCodeForFunction")), 84 Fn(F), Target(TM) { 85 if (TM.getRegisterInfo()) 86 RegInfo = new (Allocator.Allocate<MachineRegisterInfo>()) 87 MachineRegisterInfo(*TM.getRegisterInfo()); 88 else 89 RegInfo = 0; 90 MFInfo = 0; 91 FrameInfo = new (Allocator.Allocate<MachineFrameInfo>()) 92 MachineFrameInfo(*TM.getFrameInfo()); 93 ConstantPool = new (Allocator.Allocate<MachineConstantPool>()) 94 MachineConstantPool(TM.getTargetData()); 95 Alignment = TM.getTargetLowering()->getFunctionAlignment(F); 96 97 // Set up jump table. 98 const TargetData &TD = *TM.getTargetData(); 99 bool IsPic = TM.getRelocationModel() == Reloc::PIC_; 100 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize(); 101 unsigned TyAlignment = IsPic ? TD.getABITypeAlignment(Type::Int32Ty) 102 : TD.getPointerABIAlignment(); 103 JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>()) 104 MachineJumpTableInfo(EntrySize, TyAlignment); 105} 106 107MachineFunction::~MachineFunction() { 108 BasicBlocks.clear(); 109 InstructionRecycler.clear(Allocator); 110 BasicBlockRecycler.clear(Allocator); 111 if (RegInfo) { 112 RegInfo->~MachineRegisterInfo(); 113 Allocator.Deallocate(RegInfo); 114 } 115 if (MFInfo) { 116 MFInfo->~MachineFunctionInfo(); 117 Allocator.Deallocate(MFInfo); 118 } 119 FrameInfo->~MachineFrameInfo(); Allocator.Deallocate(FrameInfo); 120 ConstantPool->~MachineConstantPool(); Allocator.Deallocate(ConstantPool); 121 JumpTableInfo->~MachineJumpTableInfo(); Allocator.Deallocate(JumpTableInfo); 122} 123 124 125/// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 126/// recomputes them. This guarantees that the MBB numbers are sequential, 127/// dense, and match the ordering of the blocks within the function. If a 128/// specific MachineBasicBlock is specified, only that block and those after 129/// it are renumbered. 130void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { 131 if (empty()) { MBBNumbering.clear(); return; } 132 MachineFunction::iterator MBBI, E = end(); 133 if (MBB == 0) 134 MBBI = begin(); 135 else 136 MBBI = MBB; 137 138 // Figure out the block number this should have. 139 unsigned BlockNo = 0; 140 if (MBBI != begin()) 141 BlockNo = prior(MBBI)->getNumber()+1; 142 143 for (; MBBI != E; ++MBBI, ++BlockNo) { 144 if (MBBI->getNumber() != (int)BlockNo) { 145 // Remove use of the old number. 146 if (MBBI->getNumber() != -1) { 147 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && 148 "MBB number mismatch!"); 149 MBBNumbering[MBBI->getNumber()] = 0; 150 } 151 152 // If BlockNo is already taken, set that block's number to -1. 153 if (MBBNumbering[BlockNo]) 154 MBBNumbering[BlockNo]->setNumber(-1); 155 156 MBBNumbering[BlockNo] = MBBI; 157 MBBI->setNumber(BlockNo); 158 } 159 } 160 161 // Okay, all the blocks are renumbered. If we have compactified the block 162 // numbering, shrink MBBNumbering now. 163 assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); 164 MBBNumbering.resize(BlockNo); 165} 166 167/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 168/// of `new MachineInstr'. 169/// 170MachineInstr * 171MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID, 172 DebugLoc DL, bool NoImp) { 173 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 174 MachineInstr(TID, DL, NoImp); 175} 176 177/// CloneMachineInstr - Create a new MachineInstr which is a copy of the 178/// 'Orig' instruction, identical in all ways except the the instruction 179/// has no parent, prev, or next. 180/// 181MachineInstr * 182MachineFunction::CloneMachineInstr(const MachineInstr *Orig) { 183 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 184 MachineInstr(*this, *Orig); 185} 186 187/// DeleteMachineInstr - Delete the given MachineInstr. 188/// 189void 190MachineFunction::DeleteMachineInstr(MachineInstr *MI) { 191 // Clear the instructions memoperands. This must be done manually because 192 // the instruction's parent pointer is now null, so it can't properly 193 // deallocate them on its own. 194 MI->clearMemOperands(*this); 195 196 MI->~MachineInstr(); 197 InstructionRecycler.Deallocate(Allocator, MI); 198} 199 200/// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 201/// instead of `new MachineBasicBlock'. 202/// 203MachineBasicBlock * 204MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) { 205 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator)) 206 MachineBasicBlock(*this, bb); 207} 208 209/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 210/// 211void 212MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) { 213 assert(MBB->getParent() == this && "MBB parent mismatch!"); 214 MBB->~MachineBasicBlock(); 215 BasicBlockRecycler.Deallocate(Allocator, MBB); 216} 217 218void MachineFunction::dump() const { 219 print(*cerr.stream()); 220} 221 222void MachineFunction::print(std::ostream &OS) const { 223 OS << "# Machine code for " << Fn->getNameStr () << "():\n"; 224 225 // Print Frame Information 226 FrameInfo->print(*this, OS); 227 228 // Print JumpTable Information 229 JumpTableInfo->print(OS); 230 231 // Print Constant Pool 232 { 233 raw_os_ostream OSS(OS); 234 ConstantPool->print(OSS); 235 } 236 237 const TargetRegisterInfo *TRI = getTarget().getRegisterInfo(); 238 239 if (RegInfo && !RegInfo->livein_empty()) { 240 OS << "Live Ins:"; 241 for (MachineRegisterInfo::livein_iterator 242 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { 243 if (TRI) 244 OS << " " << TRI->getName(I->first); 245 else 246 OS << " Reg #" << I->first; 247 248 if (I->second) 249 OS << " in VR#" << I->second << " "; 250 } 251 OS << "\n"; 252 } 253 if (RegInfo && !RegInfo->liveout_empty()) { 254 OS << "Live Outs:"; 255 for (MachineRegisterInfo::liveout_iterator 256 I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I) 257 if (TRI) 258 OS << " " << TRI->getName(*I); 259 else 260 OS << " Reg #" << *I; 261 OS << "\n"; 262 } 263 264 for (const_iterator BB = begin(); BB != end(); ++BB) 265 BB->print(OS); 266 267 OS << "\n# End machine code for " << Fn->getNameStr () << "().\n\n"; 268} 269 270namespace llvm { 271 template<> 272 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 273 static std::string getGraphName(const MachineFunction *F) { 274 return "CFG for '" + F->getFunction()->getNameStr() + "' function"; 275 } 276 277 static std::string getNodeLabel(const MachineBasicBlock *Node, 278 const MachineFunction *Graph, 279 bool ShortNames) { 280 if (ShortNames && Node->getBasicBlock() && 281 !Node->getBasicBlock()->getName().empty()) 282 return Node->getBasicBlock()->getNameStr() + ":"; 283 284 std::ostringstream Out; 285 if (ShortNames) { 286 Out << Node->getNumber() << ':'; 287 return Out.str(); 288 } 289 290 Node->print(Out); 291 292 std::string OutStr = Out.str(); 293 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 294 295 // Process string output to make it nicer... 296 for (unsigned i = 0; i != OutStr.length(); ++i) 297 if (OutStr[i] == '\n') { // Left justify 298 OutStr[i] = '\\'; 299 OutStr.insert(OutStr.begin()+i+1, 'l'); 300 } 301 return OutStr; 302 } 303 }; 304} 305 306void MachineFunction::viewCFG() const 307{ 308#ifndef NDEBUG 309 ViewGraph(this, "mf" + getFunction()->getNameStr()); 310#else 311 cerr << "SelectionDAG::viewGraph is only available in debug builds on " 312 << "systems with Graphviz or gv!\n"; 313#endif // NDEBUG 314} 315 316void MachineFunction::viewCFGOnly() const 317{ 318#ifndef NDEBUG 319 ViewGraph(this, "mf" + getFunction()->getNameStr(), true); 320#else 321 cerr << "SelectionDAG::viewGraph is only available in debug builds on " 322 << "systems with Graphviz or gv!\n"; 323#endif // NDEBUG 324} 325 326/// addLiveIn - Add the specified physical register as a live-in value and 327/// create a corresponding virtual register for it. 328unsigned MachineFunction::addLiveIn(unsigned PReg, 329 const TargetRegisterClass *RC) { 330 assert(RC->contains(PReg) && "Not the correct regclass!"); 331 unsigned VReg = getRegInfo().createVirtualRegister(RC); 332 getRegInfo().addLiveIn(PReg, VReg); 333 return VReg; 334} 335 336/// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given 337/// source file, line, and column. If none currently exists, create a new 338/// DebugLocTuple, and insert it into the DebugIdMap. 339unsigned MachineFunction::getOrCreateDebugLocID(GlobalVariable *CompileUnit, 340 unsigned Line, unsigned Col) { 341 DebugLocTuple Tuple(CompileUnit, Line, Col); 342 DenseMap<DebugLocTuple, unsigned>::iterator II 343 = DebugLocInfo.DebugIdMap.find(Tuple); 344 if (II != DebugLocInfo.DebugIdMap.end()) 345 return II->second; 346 // Add a new tuple. 347 unsigned Id = DebugLocInfo.DebugLocations.size(); 348 DebugLocInfo.DebugLocations.push_back(Tuple); 349 DebugLocInfo.DebugIdMap[Tuple] = Id; 350 return Id; 351} 352 353/// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object. 354DebugLocTuple MachineFunction::getDebugLocTuple(DebugLoc DL) const { 355 unsigned Idx = DL.getIndex(); 356 assert(Idx < DebugLocInfo.DebugLocations.size() && 357 "Invalid index into debug locations!"); 358 return DebugLocInfo.DebugLocations[Idx]; 359} 360 361//===----------------------------------------------------------------------===// 362// MachineFrameInfo implementation 363//===----------------------------------------------------------------------===// 364 365/// CreateFixedObject - Create a new object at a fixed location on the stack. 366/// All fixed objects should be created before other objects are created for 367/// efficiency. By default, fixed objects are immutable. This returns an 368/// index with a negative value. 369/// 370int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, 371 bool Immutable) { 372 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); 373 Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable)); 374 return -++NumFixedObjects; 375} 376 377 378void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{ 379 const TargetFrameInfo *FI = MF.getTarget().getFrameInfo(); 380 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); 381 382 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 383 const StackObject &SO = Objects[i]; 384 OS << " <fi#" << (int)(i-NumFixedObjects) << ">: "; 385 if (SO.Size == ~0ULL) { 386 OS << "dead\n"; 387 continue; 388 } 389 if (SO.Size == 0) 390 OS << "variable sized"; 391 else 392 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ","); 393 OS << " alignment is " << SO.Alignment << " byte" 394 << (SO.Alignment != 1 ? "s," : ","); 395 396 if (i < NumFixedObjects) 397 OS << " fixed"; 398 if (i < NumFixedObjects || SO.SPOffset != -1) { 399 int64_t Off = SO.SPOffset - ValOffset; 400 OS << " at location [SP"; 401 if (Off > 0) 402 OS << "+" << Off; 403 else if (Off < 0) 404 OS << Off; 405 OS << "]"; 406 } 407 OS << "\n"; 408 } 409 410 if (HasVarSizedObjects) 411 OS << " Stack frame contains variable sized objects\n"; 412} 413 414void MachineFrameInfo::dump(const MachineFunction &MF) const { 415 print(MF, *cerr.stream()); 416} 417 418 419//===----------------------------------------------------------------------===// 420// MachineJumpTableInfo implementation 421//===----------------------------------------------------------------------===// 422 423/// getJumpTableIndex - Create a new jump table entry in the jump table info 424/// or return an existing one. 425/// 426unsigned MachineJumpTableInfo::getJumpTableIndex( 427 const std::vector<MachineBasicBlock*> &DestBBs) { 428 assert(!DestBBs.empty() && "Cannot create an empty jump table!"); 429 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) 430 if (JumpTables[i].MBBs == DestBBs) 431 return i; 432 433 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 434 return JumpTables.size()-1; 435} 436 437/// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update 438/// the jump tables to branch to New instead. 439bool 440MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old, 441 MachineBasicBlock *New) { 442 assert(Old != New && "Not making a change?"); 443 bool MadeChange = false; 444 for (size_t i = 0, e = JumpTables.size(); i != e; ++i) { 445 MachineJumpTableEntry &JTE = JumpTables[i]; 446 for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j) 447 if (JTE.MBBs[j] == Old) { 448 JTE.MBBs[j] = New; 449 MadeChange = true; 450 } 451 } 452 return MadeChange; 453} 454 455void MachineJumpTableInfo::print(std::ostream &OS) const { 456 // FIXME: this is lame, maybe we could print out the MBB numbers or something 457 // like {1, 2, 4, 5, 3, 0} 458 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 459 OS << " <jt#" << i << "> has " << JumpTables[i].MBBs.size() 460 << " entries\n"; 461 } 462} 463 464void MachineJumpTableInfo::dump() const { print(*cerr.stream()); } 465 466 467//===----------------------------------------------------------------------===// 468// MachineConstantPool implementation 469//===----------------------------------------------------------------------===// 470 471const Type *MachineConstantPoolEntry::getType() const { 472 if (isMachineConstantPoolEntry()) 473 return Val.MachineCPVal->getType(); 474 return Val.ConstVal->getType(); 475} 476 477 478unsigned MachineConstantPoolEntry::getRelocationInfo() const { 479 if (isMachineConstantPoolEntry()) 480 return Val.MachineCPVal->getRelocationInfo(); 481 return Val.ConstVal->getRelocationInfo(); 482} 483 484MachineConstantPool::~MachineConstantPool() { 485 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 486 if (Constants[i].isMachineConstantPoolEntry()) 487 delete Constants[i].Val.MachineCPVal; 488} 489 490/// getConstantPoolIndex - Create a new entry in the constant pool or return 491/// an existing one. User must specify the log2 of the minimum required 492/// alignment for the object. 493/// 494unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 495 unsigned Alignment) { 496 assert(Alignment && "Alignment must be specified!"); 497 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 498 499 // Check to see if we already have this constant. 500 // 501 // FIXME, this could be made much more efficient for large constant pools. 502 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 503 if (Constants[i].Val.ConstVal == C && 504 (Constants[i].getAlignment() & (Alignment - 1)) == 0) 505 return i; 506 507 Constants.push_back(MachineConstantPoolEntry(C, Alignment)); 508 return Constants.size()-1; 509} 510 511unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, 512 unsigned Alignment) { 513 assert(Alignment && "Alignment must be specified!"); 514 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 515 516 // Check to see if we already have this constant. 517 // 518 // FIXME, this could be made much more efficient for large constant pools. 519 int Idx = V->getExistingMachineCPValue(this, Alignment); 520 if (Idx != -1) 521 return (unsigned)Idx; 522 523 Constants.push_back(MachineConstantPoolEntry(V, Alignment)); 524 return Constants.size()-1; 525} 526 527void MachineConstantPool::print(raw_ostream &OS) const { 528 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 529 OS << " <cp#" << i << "> is"; 530 if (Constants[i].isMachineConstantPoolEntry()) 531 Constants[i].Val.MachineCPVal->print(OS); 532 else 533 OS << *(Value*)Constants[i].Val.ConstVal; 534 OS << " , alignment=" << Constants[i].getAlignment(); 535 OS << "\n"; 536 } 537} 538 539void MachineConstantPool::dump() const { print(errs()); } 540