MachineFunction.cpp revision b214eb923422fa6850fba5e7c36a3482a4ffb871
1//===-- MachineFunction.cpp -----------------------------------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// Collect native machine code information for a function. This allows 11// target-specific information about the generated code to be stored with each 12// function. 13// 14//===----------------------------------------------------------------------===// 15 16#include "llvm/DerivedTypes.h" 17#include "llvm/Function.h" 18#include "llvm/Instructions.h" 19#include "llvm/ADT/STLExtras.h" 20#include "llvm/Config/config.h" 21#include "llvm/CodeGen/MachineConstantPool.h" 22#include "llvm/CodeGen/MachineFunction.h" 23#include "llvm/CodeGen/MachineFunctionPass.h" 24#include "llvm/CodeGen/MachineFrameInfo.h" 25#include "llvm/CodeGen/MachineInstr.h" 26#include "llvm/CodeGen/MachineJumpTableInfo.h" 27#include "llvm/CodeGen/MachineRegisterInfo.h" 28#include "llvm/CodeGen/Passes.h" 29#include "llvm/Target/TargetData.h" 30#include "llvm/Target/TargetLowering.h" 31#include "llvm/Target/TargetMachine.h" 32#include "llvm/Target/TargetFrameInfo.h" 33#include "llvm/Support/Compiler.h" 34#include "llvm/Support/GraphWriter.h" 35#include "llvm/Support/raw_ostream.h" 36#include <fstream> 37#include <sstream> 38using namespace llvm; 39 40namespace { 41 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass { 42 static char ID; 43 44 std::ostream *OS; 45 const std::string Banner; 46 47 Printer (std::ostream *os, const std::string &banner) 48 : MachineFunctionPass(&ID), OS(os), Banner(banner) {} 49 50 const char *getPassName() const { return "MachineFunction Printer"; } 51 52 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 53 AU.setPreservesAll(); 54 MachineFunctionPass::getAnalysisUsage(AU); 55 } 56 57 bool runOnMachineFunction(MachineFunction &MF) { 58 (*OS) << Banner; 59 MF.print (*OS); 60 return false; 61 } 62 }; 63 char Printer::ID = 0; 64} 65 66/// Returns a newly-created MachineFunction Printer pass. The default banner is 67/// empty. 68/// 69FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS, 70 const std::string &Banner){ 71 return new Printer(OS, Banner); 72} 73 74//===---------------------------------------------------------------------===// 75// MachineFunction implementation 76//===---------------------------------------------------------------------===// 77 78void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) { 79 MBB->getParent()->DeleteMachineBasicBlock(MBB); 80} 81 82MachineFunction::MachineFunction(Function *F, 83 const TargetMachine &TM) 84 : Fn(F), Target(TM) { 85 if (TM.getRegisterInfo()) 86 RegInfo = new (Allocator.Allocate<MachineRegisterInfo>()) 87 MachineRegisterInfo(*TM.getRegisterInfo()); 88 else 89 RegInfo = 0; 90 MFInfo = 0; 91 FrameInfo = new (Allocator.Allocate<MachineFrameInfo>()) 92 MachineFrameInfo(*TM.getFrameInfo()); 93 ConstantPool = new (Allocator.Allocate<MachineConstantPool>()) 94 MachineConstantPool(TM.getTargetData()); 95 Alignment = TM.getTargetLowering()->getFunctionAlignment(F); 96 97 // Set up jump table. 98 const TargetData &TD = *TM.getTargetData(); 99 bool IsPic = TM.getRelocationModel() == Reloc::PIC_; 100 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize(); 101 unsigned TyAlignment = IsPic ? 102 TD.getABITypeAlignment(Type::getInt32Ty(F->getContext())) 103 : TD.getPointerABIAlignment(); 104 JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>()) 105 MachineJumpTableInfo(EntrySize, TyAlignment); 106} 107 108MachineFunction::~MachineFunction() { 109 BasicBlocks.clear(); 110 InstructionRecycler.clear(Allocator); 111 BasicBlockRecycler.clear(Allocator); 112 if (RegInfo) { 113 RegInfo->~MachineRegisterInfo(); 114 Allocator.Deallocate(RegInfo); 115 } 116 if (MFInfo) { 117 MFInfo->~MachineFunctionInfo(); 118 Allocator.Deallocate(MFInfo); 119 } 120 FrameInfo->~MachineFrameInfo(); Allocator.Deallocate(FrameInfo); 121 ConstantPool->~MachineConstantPool(); Allocator.Deallocate(ConstantPool); 122 JumpTableInfo->~MachineJumpTableInfo(); Allocator.Deallocate(JumpTableInfo); 123} 124 125 126/// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 127/// recomputes them. This guarantees that the MBB numbers are sequential, 128/// dense, and match the ordering of the blocks within the function. If a 129/// specific MachineBasicBlock is specified, only that block and those after 130/// it are renumbered. 131void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { 132 if (empty()) { MBBNumbering.clear(); return; } 133 MachineFunction::iterator MBBI, E = end(); 134 if (MBB == 0) 135 MBBI = begin(); 136 else 137 MBBI = MBB; 138 139 // Figure out the block number this should have. 140 unsigned BlockNo = 0; 141 if (MBBI != begin()) 142 BlockNo = prior(MBBI)->getNumber()+1; 143 144 for (; MBBI != E; ++MBBI, ++BlockNo) { 145 if (MBBI->getNumber() != (int)BlockNo) { 146 // Remove use of the old number. 147 if (MBBI->getNumber() != -1) { 148 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && 149 "MBB number mismatch!"); 150 MBBNumbering[MBBI->getNumber()] = 0; 151 } 152 153 // If BlockNo is already taken, set that block's number to -1. 154 if (MBBNumbering[BlockNo]) 155 MBBNumbering[BlockNo]->setNumber(-1); 156 157 MBBNumbering[BlockNo] = MBBI; 158 MBBI->setNumber(BlockNo); 159 } 160 } 161 162 // Okay, all the blocks are renumbered. If we have compactified the block 163 // numbering, shrink MBBNumbering now. 164 assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); 165 MBBNumbering.resize(BlockNo); 166} 167 168/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 169/// of `new MachineInstr'. 170/// 171MachineInstr * 172MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID, 173 DebugLoc DL, bool NoImp) { 174 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 175 MachineInstr(TID, DL, NoImp); 176} 177 178/// CloneMachineInstr - Create a new MachineInstr which is a copy of the 179/// 'Orig' instruction, identical in all ways except the the instruction 180/// has no parent, prev, or next. 181/// 182MachineInstr * 183MachineFunction::CloneMachineInstr(const MachineInstr *Orig) { 184 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 185 MachineInstr(*this, *Orig); 186} 187 188/// DeleteMachineInstr - Delete the given MachineInstr. 189/// 190void 191MachineFunction::DeleteMachineInstr(MachineInstr *MI) { 192 // Clear the instructions memoperands. This must be done manually because 193 // the instruction's parent pointer is now null, so it can't properly 194 // deallocate them on its own. 195 MI->clearMemOperands(*this); 196 197 MI->~MachineInstr(); 198 InstructionRecycler.Deallocate(Allocator, MI); 199} 200 201/// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 202/// instead of `new MachineBasicBlock'. 203/// 204MachineBasicBlock * 205MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) { 206 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator)) 207 MachineBasicBlock(*this, bb); 208} 209 210/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 211/// 212void 213MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) { 214 assert(MBB->getParent() == this && "MBB parent mismatch!"); 215 MBB->~MachineBasicBlock(); 216 BasicBlockRecycler.Deallocate(Allocator, MBB); 217} 218 219void MachineFunction::dump() const { 220 print(*cerr.stream()); 221} 222 223void MachineFunction::print(std::ostream &OS, 224 const PrefixPrinter &prefix) const { 225 OS << "# Machine code for " << Fn->getNameStr () << "():\n"; 226 227 // Print Frame Information 228 FrameInfo->print(*this, OS); 229 230 // Print JumpTable Information 231 JumpTableInfo->print(OS); 232 233 // Print Constant Pool 234 { 235 raw_os_ostream OSS(OS); 236 ConstantPool->print(OSS); 237 } 238 239 const TargetRegisterInfo *TRI = getTarget().getRegisterInfo(); 240 241 if (RegInfo && !RegInfo->livein_empty()) { 242 OS << "Live Ins:"; 243 for (MachineRegisterInfo::livein_iterator 244 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { 245 if (TRI) 246 OS << " " << TRI->getName(I->first); 247 else 248 OS << " Reg #" << I->first; 249 250 if (I->second) 251 OS << " in VR#" << I->second << " "; 252 } 253 OS << "\n"; 254 } 255 if (RegInfo && !RegInfo->liveout_empty()) { 256 OS << "Live Outs:"; 257 for (MachineRegisterInfo::liveout_iterator 258 I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I) 259 if (TRI) 260 OS << " " << TRI->getName(*I); 261 else 262 OS << " Reg #" << *I; 263 OS << "\n"; 264 } 265 266 for (const_iterator BB = begin(); BB != end(); ++BB) { 267 prefix(OS, *BB); 268 BB->print(OS, prefix); 269 } 270 271 OS << "\n# End machine code for " << Fn->getNameStr () << "().\n\n"; 272} 273 274namespace llvm { 275 template<> 276 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 277 static std::string getGraphName(const MachineFunction *F) { 278 return "CFG for '" + F->getFunction()->getNameStr() + "' function"; 279 } 280 281 static std::string getNodeLabel(const MachineBasicBlock *Node, 282 const MachineFunction *Graph, 283 bool ShortNames) { 284 if (ShortNames && Node->getBasicBlock() && 285 !Node->getBasicBlock()->getName().empty()) 286 return Node->getBasicBlock()->getNameStr() + ":"; 287 288 std::ostringstream Out; 289 if (ShortNames) { 290 Out << Node->getNumber() << ':'; 291 return Out.str(); 292 } 293 294 Node->print(Out); 295 296 std::string OutStr = Out.str(); 297 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 298 299 // Process string output to make it nicer... 300 for (unsigned i = 0; i != OutStr.length(); ++i) 301 if (OutStr[i] == '\n') { // Left justify 302 OutStr[i] = '\\'; 303 OutStr.insert(OutStr.begin()+i+1, 'l'); 304 } 305 return OutStr; 306 } 307 }; 308} 309 310void MachineFunction::viewCFG() const 311{ 312#ifndef NDEBUG 313 ViewGraph(this, "mf" + getFunction()->getNameStr()); 314#else 315 cerr << "SelectionDAG::viewGraph is only available in debug builds on " 316 << "systems with Graphviz or gv!\n"; 317#endif // NDEBUG 318} 319 320void MachineFunction::viewCFGOnly() const 321{ 322#ifndef NDEBUG 323 ViewGraph(this, "mf" + getFunction()->getNameStr(), true); 324#else 325 cerr << "SelectionDAG::viewGraph is only available in debug builds on " 326 << "systems with Graphviz or gv!\n"; 327#endif // NDEBUG 328} 329 330/// addLiveIn - Add the specified physical register as a live-in value and 331/// create a corresponding virtual register for it. 332unsigned MachineFunction::addLiveIn(unsigned PReg, 333 const TargetRegisterClass *RC) { 334 assert(RC->contains(PReg) && "Not the correct regclass!"); 335 unsigned VReg = getRegInfo().createVirtualRegister(RC); 336 getRegInfo().addLiveIn(PReg, VReg); 337 return VReg; 338} 339 340/// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given 341/// source file, line, and column. If none currently exists, create a new 342/// DebugLocTuple, and insert it into the DebugIdMap. 343unsigned MachineFunction::getOrCreateDebugLocID(GlobalVariable *CompileUnit, 344 unsigned Line, unsigned Col) { 345 DebugLocTuple Tuple(CompileUnit, Line, Col); 346 DenseMap<DebugLocTuple, unsigned>::iterator II 347 = DebugLocInfo.DebugIdMap.find(Tuple); 348 if (II != DebugLocInfo.DebugIdMap.end()) 349 return II->second; 350 // Add a new tuple. 351 unsigned Id = DebugLocInfo.DebugLocations.size(); 352 DebugLocInfo.DebugLocations.push_back(Tuple); 353 DebugLocInfo.DebugIdMap[Tuple] = Id; 354 return Id; 355} 356 357/// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object. 358DebugLocTuple MachineFunction::getDebugLocTuple(DebugLoc DL) const { 359 unsigned Idx = DL.getIndex(); 360 assert(Idx < DebugLocInfo.DebugLocations.size() && 361 "Invalid index into debug locations!"); 362 return DebugLocInfo.DebugLocations[Idx]; 363} 364 365//===----------------------------------------------------------------------===// 366// MachineFrameInfo implementation 367//===----------------------------------------------------------------------===// 368 369/// CreateFixedObject - Create a new object at a fixed location on the stack. 370/// All fixed objects should be created before other objects are created for 371/// efficiency. By default, fixed objects are immutable. This returns an 372/// index with a negative value. 373/// 374int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, 375 bool Immutable) { 376 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); 377 Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable)); 378 return -++NumFixedObjects; 379} 380 381 382BitVector 383MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const { 384 assert(MBB && "MBB must be valid"); 385 const MachineFunction *MF = MBB->getParent(); 386 assert(MF && "MBB must be part of a MachineFunction"); 387 const TargetMachine &TM = MF->getTarget(); 388 const TargetRegisterInfo *TRI = TM.getRegisterInfo(); 389 BitVector BV(TRI->getNumRegs()); 390 391 // Before CSI is calculated, no registers are considered pristine. They can be 392 // freely used and PEI will make sure they are saved. 393 if (!isCalleeSavedInfoValid()) 394 return BV; 395 396 for (const unsigned *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR) 397 BV.set(*CSR); 398 399 // The entry MBB always has all CSRs pristine. 400 if (MBB == &MF->front()) 401 return BV; 402 403 // On other MBBs the saved CSRs are not pristine. 404 const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo(); 405 for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(), 406 E = CSI.end(); I != E; ++I) 407 BV.reset(I->getReg()); 408 409 return BV; 410} 411 412 413void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{ 414 const TargetFrameInfo *FI = MF.getTarget().getFrameInfo(); 415 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); 416 417 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 418 const StackObject &SO = Objects[i]; 419 OS << " <fi#" << (int)(i-NumFixedObjects) << ">: "; 420 if (SO.Size == ~0ULL) { 421 OS << "dead\n"; 422 continue; 423 } 424 if (SO.Size == 0) 425 OS << "variable sized"; 426 else 427 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ","); 428 OS << " alignment is " << SO.Alignment << " byte" 429 << (SO.Alignment != 1 ? "s," : ","); 430 431 if (i < NumFixedObjects) 432 OS << " fixed"; 433 if (i < NumFixedObjects || SO.SPOffset != -1) { 434 int64_t Off = SO.SPOffset - ValOffset; 435 OS << " at location [SP"; 436 if (Off > 0) 437 OS << "+" << Off; 438 else if (Off < 0) 439 OS << Off; 440 OS << "]"; 441 } 442 OS << "\n"; 443 } 444 445 if (HasVarSizedObjects) 446 OS << " Stack frame contains variable sized objects\n"; 447} 448 449void MachineFrameInfo::dump(const MachineFunction &MF) const { 450 print(MF, *cerr.stream()); 451} 452 453//===----------------------------------------------------------------------===// 454// MachineJumpTableInfo implementation 455//===----------------------------------------------------------------------===// 456 457/// getJumpTableIndex - Create a new jump table entry in the jump table info 458/// or return an existing one. 459/// 460unsigned MachineJumpTableInfo::getJumpTableIndex( 461 const std::vector<MachineBasicBlock*> &DestBBs) { 462 assert(!DestBBs.empty() && "Cannot create an empty jump table!"); 463 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) 464 if (JumpTables[i].MBBs == DestBBs) 465 return i; 466 467 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 468 return JumpTables.size()-1; 469} 470 471/// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update 472/// the jump tables to branch to New instead. 473bool 474MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old, 475 MachineBasicBlock *New) { 476 assert(Old != New && "Not making a change?"); 477 bool MadeChange = false; 478 for (size_t i = 0, e = JumpTables.size(); i != e; ++i) { 479 MachineJumpTableEntry &JTE = JumpTables[i]; 480 for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j) 481 if (JTE.MBBs[j] == Old) { 482 JTE.MBBs[j] = New; 483 MadeChange = true; 484 } 485 } 486 return MadeChange; 487} 488 489void MachineJumpTableInfo::print(std::ostream &OS) const { 490 // FIXME: this is lame, maybe we could print out the MBB numbers or something 491 // like {1, 2, 4, 5, 3, 0} 492 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 493 OS << " <jt#" << i << "> has " << JumpTables[i].MBBs.size() 494 << " entries\n"; 495 } 496} 497 498void MachineJumpTableInfo::dump() const { print(*cerr.stream()); } 499 500 501//===----------------------------------------------------------------------===// 502// MachineConstantPool implementation 503//===----------------------------------------------------------------------===// 504 505const Type *MachineConstantPoolEntry::getType() const { 506 if (isMachineConstantPoolEntry()) 507 return Val.MachineCPVal->getType(); 508 return Val.ConstVal->getType(); 509} 510 511 512unsigned MachineConstantPoolEntry::getRelocationInfo() const { 513 if (isMachineConstantPoolEntry()) 514 return Val.MachineCPVal->getRelocationInfo(); 515 return Val.ConstVal->getRelocationInfo(); 516} 517 518MachineConstantPool::~MachineConstantPool() { 519 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 520 if (Constants[i].isMachineConstantPoolEntry()) 521 delete Constants[i].Val.MachineCPVal; 522} 523 524/// getConstantPoolIndex - Create a new entry in the constant pool or return 525/// an existing one. User must specify the log2 of the minimum required 526/// alignment for the object. 527/// 528unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 529 unsigned Alignment) { 530 assert(Alignment && "Alignment must be specified!"); 531 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 532 533 // Check to see if we already have this constant. 534 // 535 // FIXME, this could be made much more efficient for large constant pools. 536 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 537 if (Constants[i].Val.ConstVal == C && 538 (Constants[i].getAlignment() & (Alignment - 1)) == 0) 539 return i; 540 541 Constants.push_back(MachineConstantPoolEntry(C, Alignment)); 542 return Constants.size()-1; 543} 544 545unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, 546 unsigned Alignment) { 547 assert(Alignment && "Alignment must be specified!"); 548 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 549 550 // Check to see if we already have this constant. 551 // 552 // FIXME, this could be made much more efficient for large constant pools. 553 int Idx = V->getExistingMachineCPValue(this, Alignment); 554 if (Idx != -1) 555 return (unsigned)Idx; 556 557 Constants.push_back(MachineConstantPoolEntry(V, Alignment)); 558 return Constants.size()-1; 559} 560 561void MachineConstantPool::print(raw_ostream &OS) const { 562 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 563 OS << " <cp#" << i << "> is"; 564 if (Constants[i].isMachineConstantPoolEntry()) 565 Constants[i].Val.MachineCPVal->print(OS); 566 else 567 OS << *(Value*)Constants[i].Val.ConstVal; 568 OS << " , alignment=" << Constants[i].getAlignment(); 569 OS << "\n"; 570 } 571} 572 573void MachineConstantPool::dump() const { print(errs()); } 574