MachineLICM.cpp revision 69244300b8a0112efb44b6273ecea4ca6264b8cf
1//===-- MachineLICM.cpp - Machine Loop Invariant Code Motion Pass ---------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass performs loop invariant code motion on machine instructions. We
11// attempt to remove as much code from the body of a loop as possible.
12//
13//===----------------------------------------------------------------------===//
14
15#define DEBUG_TYPE "machine-licm"
16#include "llvm/CodeGen/Passes.h"
17#include "llvm/CodeGen/MachineDominators.h"
18#include "llvm/CodeGen/MachineLoopInfo.h"
19#include "llvm/CodeGen/MachineRegisterInfo.h"
20#include "llvm/Target/MRegisterInfo.h"
21#include "llvm/Target/TargetInstrInfo.h"
22#include "llvm/Target/TargetMachine.h"
23#include "llvm/ADT/SmallVector.h"
24#include "llvm/ADT/Statistic.h"
25#include "llvm/Support/CommandLine.h"
26#include "llvm/Support/Compiler.h"
27#include "llvm/Support/Debug.h"
28
29using namespace llvm;
30
31STATISTIC(NumHoisted, "Number of machine instructions hoisted out of loops");
32
33namespace {
34  class VISIBILITY_HIDDEN MachineLICM : public MachineFunctionPass {
35    const TargetMachine   *TM;
36    const TargetInstrInfo *TII;
37    MachineFunction       *CurMF; // Current MachineFunction
38
39    // Various analyses that we use...
40    MachineLoopInfo      *LI;   // Current MachineLoopInfo
41    MachineDominatorTree *DT;   // Machine dominator tree for the current Loop
42    MachineRegisterInfo  *RegInfo; // Machine register information
43
44    // State that is updated as we process loops
45    bool         Changed;       // True if a loop is changed.
46    MachineLoop *CurLoop;       // The current loop we are working on.
47  public:
48    static char ID; // Pass identification, replacement for typeid
49    MachineLICM() : MachineFunctionPass((intptr_t)&ID) {}
50
51    virtual bool runOnMachineFunction(MachineFunction &MF);
52
53    /// FIXME: Loop preheaders?
54    ///
55    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
56      AU.setPreservesCFG();
57      AU.addRequired<MachineLoopInfo>();
58      AU.addRequired<MachineDominatorTree>();
59      AU.addPreserved<MachineLoopInfo>();
60      AU.addPreserved<MachineDominatorTree>();
61      MachineFunctionPass::getAnalysisUsage(AU);
62    }
63  private:
64    /// VisitAllLoops - Visit all of the loops in depth first order and try to
65    /// hoist invariant instructions from them.
66    ///
67    void VisitAllLoops(MachineLoop *L) {
68      const std::vector<MachineLoop*> &SubLoops = L->getSubLoops();
69
70      for (MachineLoop::iterator
71             I = SubLoops.begin(), E = SubLoops.end(); I != E; ++I) {
72        MachineLoop *ML = *I;
73
74        // Traverse the body of the loop in depth first order on the dominator
75        // tree so that we are guaranteed to see definitions before we see uses.
76        VisitAllLoops(ML);
77        HoistRegion(DT->getNode(ML->getHeader()));
78      }
79
80      HoistRegion(DT->getNode(L->getHeader()));
81    }
82
83    /// IsInSubLoop - A little predicate that returns true if the specified
84    /// basic block is in a subloop of the current one, not the current one
85    /// itself.
86    ///
87    bool IsInSubLoop(MachineBasicBlock *BB) {
88      assert(CurLoop->contains(BB) && "Only valid if BB is IN the loop");
89      return LI->getLoopFor(BB) != CurLoop;
90    }
91
92    /// IsLoopInvariantInst - Returns true if the instruction is loop
93    /// invariant. I.e., all virtual register operands are defined outside of
94    /// the loop, physical registers aren't accessed (explicitly or implicitly),
95    /// and the instruction is hoistable.
96    ///
97    bool IsLoopInvariantInst(MachineInstr &I);
98
99    /// FindPredecessors - Get all of the predecessors of the loop that are not
100    /// back-edges.
101    ///
102    void FindPredecessors(std::vector<MachineBasicBlock*> &Preds) {
103      const MachineBasicBlock *Header = CurLoop->getHeader();
104
105      for (MachineBasicBlock::const_pred_iterator
106             I = Header->pred_begin(), E = Header->pred_end(); I != E; ++I)
107        if (!CurLoop->contains(*I))
108          Preds.push_back(*I);
109    }
110
111    /// MoveInstToEndOfBlock - Moves the machine instruction to the bottom of
112    /// the predecessor basic block (but before the terminator instructions).
113    ///
114    void MoveInstToEndOfBlock(MachineBasicBlock *ToMBB,
115                              MachineBasicBlock *FromMBB,
116                              MachineInstr *MI) {
117      DEBUG({
118          DOUT << "Hoisting " << *MI;
119          if (ToMBB->getBasicBlock())
120            DOUT << " to MachineBasicBlock "
121                 << ToMBB->getBasicBlock()->getName();
122          DOUT << "\n";
123        });
124
125      MachineBasicBlock::iterator WhereIter = ToMBB->getFirstTerminator();
126      MachineBasicBlock::iterator To, From = FromMBB->begin();
127
128      while (&*From != MI)
129        ++From;
130
131      assert(From != FromMBB->end() && "Didn't find instr in BB!");
132
133      To = From;
134      ToMBB->splice(WhereIter, FromMBB, From, ++To);
135      ++NumHoisted;
136    }
137
138    /// HoistRegion - Walk the specified region of the CFG (defined by all
139    /// blocks dominated by the specified block, and that are in the current
140    /// loop) in depth first order w.r.t the DominatorTree. This allows us to
141    /// visit definitions before uses, allowing us to hoist a loop body in one
142    /// pass without iteration.
143    ///
144    void HoistRegion(MachineDomTreeNode *N);
145
146    /// Hoist - When an instruction is found to only use loop invariant operands
147    /// that is safe to hoist, this instruction is called to do the dirty work.
148    ///
149    void Hoist(MachineInstr &MI);
150  };
151
152  char MachineLICM::ID = 0;
153  RegisterPass<MachineLICM> X("machine-licm",
154                              "Machine Loop Invariant Code Motion");
155} // end anonymous namespace
156
157FunctionPass *llvm::createMachineLICMPass() { return new MachineLICM(); }
158
159/// Hoist expressions out of the specified loop. Note, alias info for inner loop
160/// is not preserved so it is not a good idea to run LICM multiple times on one
161/// loop.
162///
163bool MachineLICM::runOnMachineFunction(MachineFunction &MF) {
164  DOUT << "******** Machine LICM ********\n";
165
166  Changed = false;
167  CurMF = &MF;
168  TM = &CurMF->getTarget();
169  TII = TM->getInstrInfo();
170  RegInfo = &CurMF->getRegInfo();
171
172  // Get our Loop information...
173  LI = &getAnalysis<MachineLoopInfo>();
174  DT = &getAnalysis<MachineDominatorTree>();
175
176  for (MachineLoopInfo::iterator
177         I = LI->begin(), E = LI->end(); I != E; ++I) {
178    CurLoop = *I;
179
180    // Visit all of the instructions of the loop. We want to visit the subloops
181    // first, though, so that we can hoist their invariants first into their
182    // containing loop before we process that loop.
183    VisitAllLoops(CurLoop);
184  }
185
186  return Changed;
187}
188
189/// HoistRegion - Walk the specified region of the CFG (defined by all blocks
190/// dominated by the specified block, and that are in the current loop) in depth
191/// first order w.r.t the DominatorTree. This allows us to visit definitions
192/// before uses, allowing us to hoist a loop body in one pass without iteration.
193///
194void MachineLICM::HoistRegion(MachineDomTreeNode *N) {
195  assert(N != 0 && "Null dominator tree node?");
196  MachineBasicBlock *BB = N->getBlock();
197
198  // If this subregion is not in the top level loop at all, exit.
199  if (!CurLoop->contains(BB)) return;
200
201  // Only need to process the contents of this block if it is not part of a
202  // subloop (which would already have been processed).
203  if (!IsInSubLoop(BB))
204    for (MachineBasicBlock::iterator
205           I = BB->begin(), E = BB->end(); I != E; ) {
206      MachineInstr &MI = *I++;
207
208      // Try hoisting the instruction out of the loop. We can only do this if
209      // all of the operands of the instruction are loop invariant and if it is
210      // safe to hoist the instruction.
211      Hoist(MI);
212    }
213
214  const std::vector<MachineDomTreeNode*> &Children = N->getChildren();
215
216  for (unsigned I = 0, E = Children.size(); I != E; ++I)
217    HoistRegion(Children[I]);
218}
219
220/// IsLoopInvariantInst - Returns true if the instruction is loop
221/// invariant. I.e., all virtual register operands are defined outside of the
222/// loop, physical registers aren't accessed explicitly, and there are no side
223/// effects that aren't captured by the operands or other flags.
224///
225bool MachineLICM::IsLoopInvariantInst(MachineInstr &I) {
226  DEBUG({
227      DOUT << "--- Checking if we can hoist " << I;
228      if (I.getDesc()->ImplicitUses) {
229        DOUT << "  * Instruction has implicit uses:\n";
230
231        const MRegisterInfo *MRI = TM->getRegisterInfo();
232        for (const unsigned *ImpUses = I.getDesc()->ImplicitUses;
233             *ImpUses; ++ImpUses)
234          DOUT << "      -> " << MRI->getName(*ImpUses) << "\n";
235      }
236
237      if (I.getDesc()->ImplicitDefs) {
238        DOUT << "  * Instruction has implicit defines:\n";
239
240        const MRegisterInfo *MRI = TM->getRegisterInfo();
241        for (const unsigned *ImpDefs = I.getDesc()->ImplicitDefs;
242             *ImpDefs; ++ImpDefs)
243          DOUT << "      -> " << MRI->getName(*ImpDefs) << "\n";
244      }
245
246      if (TII->hasUnmodelledSideEffects(&I))
247        DOUT << "  * Instruction has side effects.\n";
248    });
249
250  // The instruction is loop invariant if all of its operands are loop-invariant
251  for (unsigned i = 0, e = I.getNumOperands(); i != e; ++i) {
252    const MachineOperand &MO = I.getOperand(i);
253
254    if (!(MO.isRegister() && MO.getReg() && MO.isUse()))
255      continue;
256
257    unsigned Reg = MO.getReg();
258
259    // Don't hoist instructions that access physical registers.
260    if (!MRegisterInfo::isVirtualRegister(Reg))
261      return false;
262
263    assert(RegInfo->getVRegDef(Reg)&&"Machine instr not mapped for this vreg?");
264
265    // If the loop contains the definition of an operand, then the instruction
266    // isn't loop invariant.
267    if (CurLoop->contains(RegInfo->getVRegDef(Reg)->getParent()))
268      return false;
269  }
270
271  // Don't hoist something that has unmodelled side effects.
272  if (TII->hasUnmodelledSideEffects(&I)) return false;
273
274  // If we got this far, the instruction is loop invariant!
275  return true;
276}
277
278/// Hoist - When an instruction is found to only use loop invariant operands
279/// that is safe to hoist, this instruction is called to do the dirty work.
280///
281void MachineLICM::Hoist(MachineInstr &MI) {
282  if (!IsLoopInvariantInst(MI)) return;
283
284  std::vector<MachineBasicBlock*> Preds;
285
286  // Non-back-edge predecessors.
287  FindPredecessors(Preds);
288
289  // Either we don't have any predecessors(?!) or we have more than one, which
290  // is forbidden.
291  if (Preds.empty() || Preds.size() != 1) return;
292
293  // Check that the predecessor is qualified to take the hoisted
294  // instruction. I.e., there is only one edge from the predecessor, and it's to
295  // the loop header.
296  MachineBasicBlock *MBB = Preds.front();
297
298  // FIXME: We are assuming at first that the basic block coming into this loop
299  // has only one successor. This isn't the case in general because we haven't
300  // broken critical edges or added preheaders.
301  if (MBB->succ_size() != 1) return;
302  assert(*MBB->succ_begin() == CurLoop->getHeader() &&
303         "The predecessor doesn't feed directly into the loop header!");
304
305  // Now move the instructions to the predecessor.
306  MoveInstToEndOfBlock(MBB, MI.getParent(), &MI);
307  Changed = true;
308}
309