MachineLICM.cpp revision c24a3f87f866e96b2a9ad691c78113651eaa77d1
1//===-- MachineLICM.cpp - Machine Loop Invariant Code Motion Pass ---------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass performs loop invariant code motion on machine instructions. We
11// attempt to remove as much code from the body of a loop as possible.
12//
13//===----------------------------------------------------------------------===//
14
15#define DEBUG_TYPE "machine-licm"
16#include "llvm/CodeGen/Passes.h"
17#include "llvm/CodeGen/MachineDominators.h"
18#include "llvm/CodeGen/MachineLoopInfo.h"
19#include "llvm/CodeGen/MachineRegisterInfo.h"
20#include "llvm/Target/TargetRegisterInfo.h"
21#include "llvm/Target/TargetInstrInfo.h"
22#include "llvm/Target/TargetMachine.h"
23#include "llvm/ADT/Statistic.h"
24#include "llvm/Support/CommandLine.h"
25#include "llvm/Support/Compiler.h"
26#include "llvm/Support/Debug.h"
27
28using namespace llvm;
29
30STATISTIC(NumHoisted, "Number of machine instructions hoisted out of loops");
31
32namespace {
33  class VISIBILITY_HIDDEN MachineLICM : public MachineFunctionPass {
34    const TargetMachine   *TM;
35    const TargetInstrInfo *TII;
36
37    // Various analyses that we use...
38    MachineLoopInfo      *LI;      // Current MachineLoopInfo
39    MachineDominatorTree *DT;      // Machine dominator tree for the cur loop
40    MachineRegisterInfo  *RegInfo; // Machine register information
41
42    // State that is updated as we process loops
43    bool         Changed;          // True if a loop is changed.
44    MachineLoop *CurLoop;          // The current loop we are working on.
45  public:
46    static char ID; // Pass identification, replacement for typeid
47    MachineLICM() : MachineFunctionPass(&ID) {}
48
49    virtual bool runOnMachineFunction(MachineFunction &MF);
50
51    const char *getPassName() const { return "Machine Instruction LICM"; }
52
53    // FIXME: Loop preheaders?
54    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
55      AU.setPreservesCFG();
56      AU.addRequired<MachineLoopInfo>();
57      AU.addRequired<MachineDominatorTree>();
58      AU.addPreserved<MachineLoopInfo>();
59      AU.addPreserved<MachineDominatorTree>();
60      MachineFunctionPass::getAnalysisUsage(AU);
61    }
62  private:
63    /// VisitAllLoops - Visit all of the loops in depth first order and try to
64    /// hoist invariant instructions from them.
65    ///
66    void VisitAllLoops(MachineLoop *L) {
67      const std::vector<MachineLoop*> &SubLoops = L->getSubLoops();
68
69      for (MachineLoop::iterator
70             I = SubLoops.begin(), E = SubLoops.end(); I != E; ++I) {
71        MachineLoop *ML = *I;
72
73        // Traverse the body of the loop in depth first order on the dominator
74        // tree so that we are guaranteed to see definitions before we see uses.
75        VisitAllLoops(ML);
76        HoistRegion(DT->getNode(ML->getHeader()));
77      }
78
79      HoistRegion(DT->getNode(L->getHeader()));
80    }
81
82    /// IsInSubLoop - A little predicate that returns true if the specified
83    /// basic block is in a subloop of the current one, not the current one
84    /// itself.
85    ///
86    bool IsInSubLoop(MachineBasicBlock *BB) {
87      assert(CurLoop->contains(BB) && "Only valid if BB is IN the loop");
88      return LI->getLoopFor(BB) != CurLoop;
89    }
90
91    /// IsLoopInvariantInst - Returns true if the instruction is loop
92    /// invariant. I.e., all virtual register operands are defined outside of
93    /// the loop, physical registers aren't accessed (explicitly or implicitly),
94    /// and the instruction is hoistable.
95    ///
96    bool IsLoopInvariantInst(MachineInstr &I);
97
98    /// FindPredecessors - Get all of the predecessors of the loop that are not
99    /// back-edges.
100    ///
101    void FindPredecessors(std::vector<MachineBasicBlock*> &Preds) {
102      const MachineBasicBlock *Header = CurLoop->getHeader();
103
104      for (MachineBasicBlock::const_pred_iterator
105             I = Header->pred_begin(), E = Header->pred_end(); I != E; ++I)
106        if (!CurLoop->contains(*I))
107          Preds.push_back(*I);
108    }
109
110    /// MoveInstToEndOfBlock - Moves the machine instruction to the bottom of
111    /// the predecessor basic block (but before the terminator instructions).
112    ///
113    void MoveInstToEndOfBlock(MachineBasicBlock *ToMBB,
114                              MachineBasicBlock *FromMBB,
115                              MachineInstr *MI);
116
117    /// HoistRegion - Walk the specified region of the CFG (defined by all
118    /// blocks dominated by the specified block, and that are in the current
119    /// loop) in depth first order w.r.t the DominatorTree. This allows us to
120    /// visit definitions before uses, allowing us to hoist a loop body in one
121    /// pass without iteration.
122    ///
123    void HoistRegion(MachineDomTreeNode *N);
124
125    /// Hoist - When an instruction is found to only use loop invariant operands
126    /// that is safe to hoist, this instruction is called to do the dirty work.
127    ///
128    void Hoist(MachineInstr &MI);
129  };
130} // end anonymous namespace
131
132char MachineLICM::ID = 0;
133static RegisterPass<MachineLICM>
134X("machinelicm", "Machine Loop Invariant Code Motion");
135
136FunctionPass *llvm::createMachineLICMPass() { return new MachineLICM(); }
137
138/// Hoist expressions out of the specified loop. Note, alias info for inner loop
139/// is not preserved so it is not a good idea to run LICM multiple times on one
140/// loop.
141///
142bool MachineLICM::runOnMachineFunction(MachineFunction &MF) {
143  DOUT << "******** Machine LICM ********\n";
144
145  Changed = false;
146  TM = &MF.getTarget();
147  TII = TM->getInstrInfo();
148  RegInfo = &MF.getRegInfo();
149
150  // Get our Loop information...
151  LI = &getAnalysis<MachineLoopInfo>();
152  DT = &getAnalysis<MachineDominatorTree>();
153
154  for (MachineLoopInfo::iterator
155         I = LI->begin(), E = LI->end(); I != E; ++I) {
156    CurLoop = *I;
157
158    // Visit all of the instructions of the loop. We want to visit the subloops
159    // first, though, so that we can hoist their invariants first into their
160    // containing loop before we process that loop.
161    VisitAllLoops(CurLoop);
162  }
163
164  return Changed;
165}
166
167/// HoistRegion - Walk the specified region of the CFG (defined by all blocks
168/// dominated by the specified block, and that are in the current loop) in depth
169/// first order w.r.t the DominatorTree. This allows us to visit definitions
170/// before uses, allowing us to hoist a loop body in one pass without iteration.
171///
172void MachineLICM::HoistRegion(MachineDomTreeNode *N) {
173  assert(N != 0 && "Null dominator tree node?");
174  MachineBasicBlock *BB = N->getBlock();
175
176  // If this subregion is not in the top level loop at all, exit.
177  if (!CurLoop->contains(BB)) return;
178
179  // Only need to process the contents of this block if it is not part of a
180  // subloop (which would already have been processed).
181  if (!IsInSubLoop(BB))
182    for (MachineBasicBlock::iterator
183           I = BB->begin(), E = BB->end(); I != E; ) {
184      MachineInstr &MI = *I++;
185
186      // Try hoisting the instruction out of the loop. We can only do this if
187      // all of the operands of the instruction are loop invariant and if it is
188      // safe to hoist the instruction.
189      Hoist(MI);
190    }
191
192  const std::vector<MachineDomTreeNode*> &Children = N->getChildren();
193
194  for (unsigned I = 0, E = Children.size(); I != E; ++I)
195    HoistRegion(Children[I]);
196}
197
198/// IsLoopInvariantInst - Returns true if the instruction is loop
199/// invariant. I.e., all virtual register operands are defined outside of the
200/// loop, physical registers aren't accessed explicitly, and there are no side
201/// effects that aren't captured by the operands or other flags.
202///
203bool MachineLICM::IsLoopInvariantInst(MachineInstr &I) {
204  const TargetInstrDesc &TID = I.getDesc();
205
206  // Ignore stuff that we obviously can't hoist.
207  if (TID.mayStore() || TID.isCall() || TID.isTerminator() ||
208      TID.hasUnmodeledSideEffects())
209    return false;
210
211  if (TID.mayLoad()) {
212    // Okay, this instruction does a load. As a refinement, we allow the target
213    // to decide whether the loaded value is actually a constant. If so, we can
214    // actually use it as a load.
215    if (!TII->isInvariantLoad(&I))
216      // FIXME: we should be able to sink loads with no other side effects if
217      // there is nothing that can change memory from here until the end of
218      // block. This is a trivial form of alias analysis.
219      return false;
220  }
221
222  DEBUG({
223      DOUT << "--- Checking if we can hoist " << I;
224      if (I.getDesc().getImplicitUses()) {
225        DOUT << "  * Instruction has implicit uses:\n";
226
227        const TargetRegisterInfo *TRI = TM->getRegisterInfo();
228        for (const unsigned *ImpUses = I.getDesc().getImplicitUses();
229             *ImpUses; ++ImpUses)
230          DOUT << "      -> " << TRI->getName(*ImpUses) << "\n";
231      }
232
233      if (I.getDesc().getImplicitDefs()) {
234        DOUT << "  * Instruction has implicit defines:\n";
235
236        const TargetRegisterInfo *TRI = TM->getRegisterInfo();
237        for (const unsigned *ImpDefs = I.getDesc().getImplicitDefs();
238             *ImpDefs; ++ImpDefs)
239          DOUT << "      -> " << TRI->getName(*ImpDefs) << "\n";
240      }
241    });
242
243  if (I.getDesc().getImplicitDefs() || I.getDesc().getImplicitUses()) {
244    DOUT << "Cannot hoist with implicit defines or uses\n";
245    return false;
246  }
247
248  // The instruction is loop invariant if all of its operands are.
249  for (unsigned i = 0, e = I.getNumOperands(); i != e; ++i) {
250    const MachineOperand &MO = I.getOperand(i);
251
252    if (!MO.isReg())
253      continue;
254
255    if (MO.isDef() && TargetRegisterInfo::isPhysicalRegister(MO.getReg()))
256      // Don't hoist an instruction that defines a physical register.
257      return false;
258
259    if (!MO.isUse())
260      continue;
261
262    unsigned Reg = MO.getReg();
263    if (Reg == 0) continue;
264
265    // Don't hoist instructions that access physical registers.
266    if (TargetRegisterInfo::isPhysicalRegister(Reg))
267      return false;
268
269    assert(RegInfo->getVRegDef(Reg) &&
270           "Machine instr not mapped for this vreg?!");
271
272    // If the loop contains the definition of an operand, then the instruction
273    // isn't loop invariant.
274    if (CurLoop->contains(RegInfo->getVRegDef(Reg)->getParent()))
275      return false;
276  }
277
278  // If we got this far, the instruction is loop invariant!
279  return true;
280}
281
282/// MoveInstToEndOfBlock - Moves the machine instruction to the bottom of the
283/// predecessor basic block (but before the terminator instructions).
284///
285void MachineLICM::MoveInstToEndOfBlock(MachineBasicBlock *ToMBB,
286                                       MachineBasicBlock *FromMBB,
287                                       MachineInstr *MI) {
288  DEBUG({
289      DOUT << "Hoisting " << *MI;
290      if (ToMBB->getBasicBlock())
291        DOUT << " to MachineBasicBlock "
292             << ToMBB->getBasicBlock()->getName();
293      if (FromMBB->getBasicBlock())
294        DOUT << " from MachineBasicBlock "
295             << FromMBB->getBasicBlock()->getName();
296      DOUT << "\n";
297    });
298
299  MachineBasicBlock::iterator WhereIter = ToMBB->getFirstTerminator();
300  MachineBasicBlock::iterator To, From = FromMBB->begin();
301
302  while (&*From != MI)
303    ++From;
304
305  assert(From != FromMBB->end() && "Didn't find instr in BB!");
306
307  To = From;
308  ToMBB->splice(WhereIter, FromMBB, From, ++To);
309  ++NumHoisted;
310}
311
312/// Hoist - When an instruction is found to use only loop invariant operands
313/// that are safe to hoist, this instruction is called to do the dirty work.
314///
315void MachineLICM::Hoist(MachineInstr &MI) {
316  if (!IsLoopInvariantInst(MI)) return;
317
318  std::vector<MachineBasicBlock*> Preds;
319
320  // Non-back-edge predecessors.
321  FindPredecessors(Preds);
322
323  // Either we don't have any predecessors(?!) or we have more than one, which
324  // is forbidden.
325  if (Preds.empty() || Preds.size() != 1) return;
326
327  // Check that the predecessor is qualified to take the hoisted instruction.
328  // I.e., there is only one edge from the predecessor, and it's to the loop
329  // header.
330  MachineBasicBlock *MBB = Preds.front();
331
332  // FIXME: We are assuming at first that the basic block coming into this loop
333  // has only one successor. This isn't the case in general because we haven't
334  // broken critical edges or added preheaders.
335  if (MBB->succ_size() != 1) return;
336  assert(*MBB->succ_begin() == CurLoop->getHeader() &&
337         "The predecessor doesn't feed directly into the loop header!");
338
339  // Now move the instructions to the predecessor.
340  MoveInstToEndOfBlock(MBB, MI.getParent(), &MI);
341  Changed = true;
342}
343