MachineModuleInfo.cpp revision 72ba67246b322935e03e118480c6b8c235669b35
1//===-- llvm/CodeGen/MachineModuleInfo.cpp ----------------------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9 10#include "llvm/CodeGen/MachineModuleInfo.h" 11 12#include "llvm/Constants.h" 13#include "llvm/Analysis/ValueTracking.h" 14#include "llvm/CodeGen/MachineFunctionPass.h" 15#include "llvm/CodeGen/MachineFunction.h" 16#include "llvm/CodeGen/Passes.h" 17#include "llvm/Target/TargetInstrInfo.h" 18#include "llvm/Target/TargetMachine.h" 19#include "llvm/Target/TargetOptions.h" 20#include "llvm/DerivedTypes.h" 21#include "llvm/GlobalVariable.h" 22#include "llvm/Intrinsics.h" 23#include "llvm/Instructions.h" 24#include "llvm/Module.h" 25#include "llvm/Support/Dwarf.h" 26#include "llvm/Support/ErrorHandling.h" 27using namespace llvm; 28using namespace llvm::dwarf; 29 30// Handle the Pass registration stuff necessary to use TargetData's. 31static RegisterPass<MachineModuleInfo> 32X("machinemoduleinfo", "Module Information"); 33char MachineModuleInfo::ID = 0; 34 35// Out of line virtual method. 36MachineModuleInfoImpl::~MachineModuleInfoImpl() {} 37 38//===----------------------------------------------------------------------===// 39 40MachineModuleInfo::MachineModuleInfo() 41: ImmutablePass(&ID) 42, TargetMMI(0) 43, CallsEHReturn(0) 44, CallsUnwindInit(0) 45, DbgInfoAvailable(false) { 46 // Always emit some info, by default "no personality" info. 47 Personalities.push_back(NULL); 48} 49 50MachineModuleInfo::~MachineModuleInfo() { 51 delete TargetMMI; 52} 53 54/// doInitialization - Initialize the state for a new module. 55/// 56bool MachineModuleInfo::doInitialization() { 57 return false; 58} 59 60/// doFinalization - Tear down the state after completion of a module. 61/// 62bool MachineModuleInfo::doFinalization() { 63 return false; 64} 65 66/// BeginFunction - Begin gathering function meta information. 67/// 68void MachineModuleInfo::BeginFunction(MachineFunction *MF) { 69 // Coming soon. 70} 71 72/// EndFunction - Discard function meta information. 73/// 74void MachineModuleInfo::EndFunction() { 75 // Clean up frame info. 76 FrameMoves.clear(); 77 78 // Clean up exception info. 79 LandingPads.clear(); 80 TypeInfos.clear(); 81 FilterIds.clear(); 82 FilterEnds.clear(); 83 CallsEHReturn = 0; 84 CallsUnwindInit = 0; 85} 86 87/// AnalyzeModule - Scan the module for global debug information. 88/// 89void MachineModuleInfo::AnalyzeModule(Module &M) { 90 // Insert functions in the llvm.used array (but not llvm.compiler.used) into 91 // UsedFunctions. 92 GlobalVariable *GV = M.getGlobalVariable("llvm.used"); 93 if (!GV || !GV->hasInitializer()) return; 94 95 // Should be an array of 'i8*'. 96 ConstantArray *InitList = dyn_cast<ConstantArray>(GV->getInitializer()); 97 if (InitList == 0) return; 98 99 for (unsigned i = 0, e = InitList->getNumOperands(); i != e; ++i) 100 if (Function *F = 101 dyn_cast<Function>(InitList->getOperand(i)->stripPointerCasts())) 102 UsedFunctions.insert(F); 103} 104 105//===-EH-------------------------------------------------------------------===// 106 107/// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the 108/// specified MachineBasicBlock. 109LandingPadInfo &MachineModuleInfo::getOrCreateLandingPadInfo 110 (MachineBasicBlock *LandingPad) { 111 unsigned N = LandingPads.size(); 112 for (unsigned i = 0; i < N; ++i) { 113 LandingPadInfo &LP = LandingPads[i]; 114 if (LP.LandingPadBlock == LandingPad) 115 return LP; 116 } 117 118 LandingPads.push_back(LandingPadInfo(LandingPad)); 119 return LandingPads[N]; 120} 121 122/// addInvoke - Provide the begin and end labels of an invoke style call and 123/// associate it with a try landing pad block. 124void MachineModuleInfo::addInvoke(MachineBasicBlock *LandingPad, 125 unsigned BeginLabel, unsigned EndLabel) { 126 LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 127 LP.BeginLabels.push_back(BeginLabel); 128 LP.EndLabels.push_back(EndLabel); 129} 130 131/// addLandingPad - Provide the label of a try LandingPad block. 132/// 133unsigned MachineModuleInfo::addLandingPad(MachineBasicBlock *LandingPad) { 134 unsigned LandingPadLabel = NextLabelID(); 135 LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 136 LP.LandingPadLabel = LandingPadLabel; 137 return LandingPadLabel; 138} 139 140/// addPersonality - Provide the personality function for the exception 141/// information. 142void MachineModuleInfo::addPersonality(MachineBasicBlock *LandingPad, 143 Function *Personality) { 144 LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 145 LP.Personality = Personality; 146 147 for (unsigned i = 0; i < Personalities.size(); ++i) 148 if (Personalities[i] == Personality) 149 return; 150 151 // If this is the first personality we're adding go 152 // ahead and add it at the beginning. 153 if (Personalities[0] == NULL) 154 Personalities[0] = Personality; 155 else 156 Personalities.push_back(Personality); 157} 158 159/// addCatchTypeInfo - Provide the catch typeinfo for a landing pad. 160/// 161void MachineModuleInfo::addCatchTypeInfo(MachineBasicBlock *LandingPad, 162 std::vector<GlobalVariable *> &TyInfo) { 163 LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 164 for (unsigned N = TyInfo.size(); N; --N) 165 LP.TypeIds.push_back(getTypeIDFor(TyInfo[N - 1])); 166} 167 168/// addFilterTypeInfo - Provide the filter typeinfo for a landing pad. 169/// 170void MachineModuleInfo::addFilterTypeInfo(MachineBasicBlock *LandingPad, 171 std::vector<GlobalVariable *> &TyInfo) { 172 LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 173 std::vector<unsigned> IdsInFilter(TyInfo.size()); 174 for (unsigned I = 0, E = TyInfo.size(); I != E; ++I) 175 IdsInFilter[I] = getTypeIDFor(TyInfo[I]); 176 LP.TypeIds.push_back(getFilterIDFor(IdsInFilter)); 177} 178 179/// addCleanup - Add a cleanup action for a landing pad. 180/// 181void MachineModuleInfo::addCleanup(MachineBasicBlock *LandingPad) { 182 LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 183 LP.TypeIds.push_back(0); 184} 185 186/// TidyLandingPads - Remap landing pad labels and remove any deleted landing 187/// pads. 188void MachineModuleInfo::TidyLandingPads() { 189 for (unsigned i = 0; i != LandingPads.size(); ) { 190 LandingPadInfo &LandingPad = LandingPads[i]; 191 LandingPad.LandingPadLabel = MappedLabel(LandingPad.LandingPadLabel); 192 193 // Special case: we *should* emit LPs with null LP MBB. This indicates 194 // "nounwind" case. 195 if (!LandingPad.LandingPadLabel && LandingPad.LandingPadBlock) { 196 LandingPads.erase(LandingPads.begin() + i); 197 continue; 198 } 199 200 for (unsigned j=0; j != LandingPads[i].BeginLabels.size(); ) { 201 unsigned BeginLabel = MappedLabel(LandingPad.BeginLabels[j]); 202 unsigned EndLabel = MappedLabel(LandingPad.EndLabels[j]); 203 204 if (!BeginLabel || !EndLabel) { 205 LandingPad.BeginLabels.erase(LandingPad.BeginLabels.begin() + j); 206 LandingPad.EndLabels.erase(LandingPad.EndLabels.begin() + j); 207 continue; 208 } 209 210 LandingPad.BeginLabels[j] = BeginLabel; 211 LandingPad.EndLabels[j] = EndLabel; 212 ++j; 213 } 214 215 // Remove landing pads with no try-ranges. 216 if (LandingPads[i].BeginLabels.empty()) { 217 LandingPads.erase(LandingPads.begin() + i); 218 continue; 219 } 220 221 // If there is no landing pad, ensure that the list of typeids is empty. 222 // If the only typeid is a cleanup, this is the same as having no typeids. 223 if (!LandingPad.LandingPadBlock || 224 (LandingPad.TypeIds.size() == 1 && !LandingPad.TypeIds[0])) 225 LandingPad.TypeIds.clear(); 226 227 ++i; 228 } 229} 230 231/// getTypeIDFor - Return the type id for the specified typeinfo. This is 232/// function wide. 233unsigned MachineModuleInfo::getTypeIDFor(GlobalVariable *TI) { 234 for (unsigned i = 0, N = TypeInfos.size(); i != N; ++i) 235 if (TypeInfos[i] == TI) return i + 1; 236 237 TypeInfos.push_back(TI); 238 return TypeInfos.size(); 239} 240 241/// getFilterIDFor - Return the filter id for the specified typeinfos. This is 242/// function wide. 243int MachineModuleInfo::getFilterIDFor(std::vector<unsigned> &TyIds) { 244 // If the new filter coincides with the tail of an existing filter, then 245 // re-use the existing filter. Folding filters more than this requires 246 // re-ordering filters and/or their elements - probably not worth it. 247 for (std::vector<unsigned>::iterator I = FilterEnds.begin(), 248 E = FilterEnds.end(); I != E; ++I) { 249 unsigned i = *I, j = TyIds.size(); 250 251 while (i && j) 252 if (FilterIds[--i] != TyIds[--j]) 253 goto try_next; 254 255 if (!j) 256 // The new filter coincides with range [i, end) of the existing filter. 257 return -(1 + i); 258 259try_next:; 260 } 261 262 // Add the new filter. 263 int FilterID = -(1 + FilterIds.size()); 264 FilterIds.reserve(FilterIds.size() + TyIds.size() + 1); 265 for (unsigned I = 0, N = TyIds.size(); I != N; ++I) 266 FilterIds.push_back(TyIds[I]); 267 FilterEnds.push_back(FilterIds.size()); 268 FilterIds.push_back(0); // terminator 269 return FilterID; 270} 271 272/// getPersonality - Return the personality function for the current function. 273Function *MachineModuleInfo::getPersonality() const { 274 // FIXME: Until PR1414 will be fixed, we're using 1 personality function per 275 // function 276 return !LandingPads.empty() ? LandingPads[0].Personality : NULL; 277} 278 279/// getPersonalityIndex - Return unique index for current personality 280/// function. NULL/first personality function should always get zero index. 281unsigned MachineModuleInfo::getPersonalityIndex() const { 282 const Function* Personality = NULL; 283 284 // Scan landing pads. If there is at least one non-NULL personality - use it. 285 for (unsigned i = 0; i != LandingPads.size(); ++i) 286 if (LandingPads[i].Personality) { 287 Personality = LandingPads[i].Personality; 288 break; 289 } 290 291 for (unsigned i = 0; i < Personalities.size(); ++i) { 292 if (Personalities[i] == Personality) 293 return i; 294 } 295 296 // This will happen if the current personality function is 297 // in the zero index. 298 return 0; 299} 300 301//===----------------------------------------------------------------------===// 302/// DebugLabelFolding pass - This pass prunes out redundant labels. This allows 303/// a info consumer to determine if the range of two labels is empty, by seeing 304/// if the labels map to the same reduced label. 305 306namespace llvm { 307 308struct DebugLabelFolder : public MachineFunctionPass { 309 static char ID; 310 DebugLabelFolder() : MachineFunctionPass(&ID) {} 311 312 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 313 AU.setPreservesCFG(); 314 AU.addPreservedID(MachineLoopInfoID); 315 AU.addPreservedID(MachineDominatorsID); 316 MachineFunctionPass::getAnalysisUsage(AU); 317 } 318 319 virtual bool runOnMachineFunction(MachineFunction &MF); 320 virtual const char *getPassName() const { return "Label Folder"; } 321}; 322 323char DebugLabelFolder::ID = 0; 324 325bool DebugLabelFolder::runOnMachineFunction(MachineFunction &MF) { 326 // Get machine module info. 327 MachineModuleInfo *MMI = getAnalysisIfAvailable<MachineModuleInfo>(); 328 if (!MMI) return false; 329 330 // Track if change is made. 331 bool MadeChange = false; 332 // No prior label to begin. 333 unsigned PriorLabel = 0; 334 335 // Iterate through basic blocks. 336 for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); 337 BB != E; ++BB) { 338 // Iterate through instructions. 339 for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) { 340 // Is it a label. 341 if (I->isDebugLabel() && !MMI->isDbgLabelUsed(I->getOperand(0).getImm())){ 342 // The label ID # is always operand #0, an immediate. 343 unsigned NextLabel = I->getOperand(0).getImm(); 344 345 // If there was an immediate prior label. 346 if (PriorLabel) { 347 // Remap the current label to prior label. 348 MMI->RemapLabel(NextLabel, PriorLabel); 349 // Delete the current label. 350 I = BB->erase(I); 351 // Indicate a change has been made. 352 MadeChange = true; 353 continue; 354 } else { 355 // Start a new round. 356 PriorLabel = NextLabel; 357 } 358 } else { 359 // No consecutive labels. 360 PriorLabel = 0; 361 } 362 363 ++I; 364 } 365 } 366 367 return MadeChange; 368} 369 370FunctionPass *createDebugLabelFoldingPass() { return new DebugLabelFolder(); } 371 372} 373