MachineScheduler.cpp revision cf46b5acfd6e0ab5d21ec3160cec195d0eb77b0b
1//===- MachineScheduler.cpp - Machine Instruction Scheduler ---------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// MachineScheduler schedules machine instructions after phi elimination. It
11// preserves LiveIntervals so it can be invoked before register allocation.
12//
13//===----------------------------------------------------------------------===//
14
15#define DEBUG_TYPE "misched"
16
17#include "ScheduleDAGInstrs.h"
18#include "llvm/CodeGen/LiveIntervalAnalysis.h"
19#include "llvm/CodeGen/MachinePassRegistry.h"
20#include "llvm/CodeGen/Passes.h"
21#include "llvm/Analysis/AliasAnalysis.h"
22#include "llvm/Target/TargetInstrInfo.h"
23#include "llvm/Support/CommandLine.h"
24#include "llvm/Support/Debug.h"
25#include "llvm/Support/ErrorHandling.h"
26#include "llvm/Support/raw_ostream.h"
27#include "llvm/ADT/OwningPtr.h"
28
29#include <queue>
30
31using namespace llvm;
32
33#ifndef NDEBUG
34static cl::opt<bool> ViewMISchedDAGs("view-misched-dags", cl::Hidden,
35  cl::desc("Pop up a window to show MISched dags after they are processed"));
36#else
37static bool ViewMISchedDAGs = false;
38#endif // NDEBUG
39
40//===----------------------------------------------------------------------===//
41// Machine Instruction Scheduling Pass and Registry
42//===----------------------------------------------------------------------===//
43
44namespace {
45/// MachineScheduler runs after coalescing and before register allocation.
46class MachineScheduler : public MachineFunctionPass {
47public:
48  MachineFunction *MF;
49  const TargetInstrInfo *TII;
50  const MachineLoopInfo *MLI;
51  const MachineDominatorTree *MDT;
52  LiveIntervals *LIS;
53
54  MachineScheduler();
55
56  virtual void getAnalysisUsage(AnalysisUsage &AU) const;
57
58  virtual void releaseMemory() {}
59
60  virtual bool runOnMachineFunction(MachineFunction&);
61
62  virtual void print(raw_ostream &O, const Module* = 0) const;
63
64  static char ID; // Class identification, replacement for typeinfo
65};
66} // namespace
67
68char MachineScheduler::ID = 0;
69
70char &llvm::MachineSchedulerID = MachineScheduler::ID;
71
72INITIALIZE_PASS_BEGIN(MachineScheduler, "misched",
73                      "Machine Instruction Scheduler", false, false)
74INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
75INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
76INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
77INITIALIZE_PASS_END(MachineScheduler, "misched",
78                    "Machine Instruction Scheduler", false, false)
79
80MachineScheduler::MachineScheduler()
81: MachineFunctionPass(ID), MF(0), MLI(0), MDT(0) {
82  initializeMachineSchedulerPass(*PassRegistry::getPassRegistry());
83}
84
85void MachineScheduler::getAnalysisUsage(AnalysisUsage &AU) const {
86  AU.setPreservesCFG();
87  AU.addRequiredID(MachineDominatorsID);
88  AU.addRequired<MachineLoopInfo>();
89  AU.addRequired<AliasAnalysis>();
90  AU.addPreserved<AliasAnalysis>();
91  AU.addRequired<SlotIndexes>();
92  AU.addPreserved<SlotIndexes>();
93  AU.addRequired<LiveIntervals>();
94  AU.addPreserved<LiveIntervals>();
95  MachineFunctionPass::getAnalysisUsage(AU);
96}
97
98namespace {
99/// MachineSchedRegistry provides a selection of available machine instruction
100/// schedulers.
101class MachineSchedRegistry : public MachinePassRegistryNode {
102public:
103  typedef ScheduleDAGInstrs *(*ScheduleDAGCtor)(MachineScheduler *);
104
105  // RegisterPassParser requires a (misnamed) FunctionPassCtor type.
106  typedef ScheduleDAGCtor FunctionPassCtor;
107
108  static MachinePassRegistry Registry;
109
110  MachineSchedRegistry(const char *N, const char *D, ScheduleDAGCtor C)
111    : MachinePassRegistryNode(N, D, (MachinePassCtor)C) {
112    Registry.Add(this);
113  }
114  ~MachineSchedRegistry() { Registry.Remove(this); }
115
116  // Accessors.
117  //
118  MachineSchedRegistry *getNext() const {
119    return (MachineSchedRegistry *)MachinePassRegistryNode::getNext();
120  }
121  static MachineSchedRegistry *getList() {
122    return (MachineSchedRegistry *)Registry.getList();
123  }
124  static ScheduleDAGCtor getDefault() {
125    return (ScheduleDAGCtor)Registry.getDefault();
126  }
127  static void setDefault(ScheduleDAGCtor C) {
128    Registry.setDefault((MachinePassCtor)C);
129  }
130  static void setListener(MachinePassRegistryListener *L) {
131    Registry.setListener(L);
132  }
133};
134} // namespace
135
136MachinePassRegistry MachineSchedRegistry::Registry;
137
138static ScheduleDAGInstrs *createDefaultMachineSched(MachineScheduler *P);
139
140/// MachineSchedOpt allows command line selection of the scheduler.
141static cl::opt<MachineSchedRegistry::ScheduleDAGCtor, false,
142               RegisterPassParser<MachineSchedRegistry> >
143MachineSchedOpt("misched",
144                cl::init(&createDefaultMachineSched), cl::Hidden,
145                cl::desc("Machine instruction scheduler to use"));
146
147//===----------------------------------------------------------------------===//
148// Machine Instruction Scheduling Common Implementation
149//===----------------------------------------------------------------------===//
150
151namespace {
152/// ScheduleTopDownLive is an implementation of ScheduleDAGInstrs that schedules
153/// machine instructions while updating LiveIntervals.
154class ScheduleTopDownLive : public ScheduleDAGInstrs {
155protected:
156  MachineScheduler *Pass;
157public:
158  ScheduleTopDownLive(MachineScheduler *P):
159    ScheduleDAGInstrs(*P->MF, *P->MLI, *P->MDT, /*IsPostRA=*/false, P->LIS),
160    Pass(P) {}
161
162  /// ScheduleDAGInstrs callback.
163  void schedule();
164
165  /// Interface implemented by the selected top-down liveinterval scheduler.
166  ///
167  /// Pick the next node to schedule, or return NULL.
168  virtual SUnit *pickNode() = 0;
169
170  /// When all preceeding dependencies have been resolved, free this node for
171  /// scheduling.
172  virtual void releaseNode(SUnit *SU) = 0;
173
174protected:
175  void releaseSucc(SUnit *SU, SDep *SuccEdge);
176  void releaseSuccessors(SUnit *SU);
177};
178} // namespace
179
180/// ReleaseSucc - Decrement the NumPredsLeft count of a successor. When
181/// NumPredsLeft reaches zero, release the successor node.
182void ScheduleTopDownLive::releaseSucc(SUnit *SU, SDep *SuccEdge) {
183  SUnit *SuccSU = SuccEdge->getSUnit();
184
185#ifndef NDEBUG
186  if (SuccSU->NumPredsLeft == 0) {
187    dbgs() << "*** Scheduling failed! ***\n";
188    SuccSU->dump(this);
189    dbgs() << " has been released too many times!\n";
190    llvm_unreachable(0);
191  }
192#endif
193  --SuccSU->NumPredsLeft;
194  if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU)
195    releaseNode(SuccSU);
196}
197
198/// releaseSuccessors - Call releaseSucc on each of SU's successors.
199void ScheduleTopDownLive::releaseSuccessors(SUnit *SU) {
200  for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
201       I != E; ++I) {
202    releaseSucc(SU, &*I);
203  }
204}
205
206/// schedule - This is called back from ScheduleDAGInstrs::Run() when it's
207/// time to do some work.
208void ScheduleTopDownLive::schedule() {
209  buildSchedGraph(&Pass->getAnalysis<AliasAnalysis>());
210
211  DEBUG(dbgs() << "********** MI Scheduling **********\n");
212  DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su)
213          SUnits[su].dumpAll(this));
214
215  if (ViewMISchedDAGs) viewGraph();
216
217  // Release any successors of the special Entry node. It is currently unused,
218  // but we keep up appearances.
219  releaseSuccessors(&EntrySU);
220
221  // Release all DAG roots for scheduling.
222  for (std::vector<SUnit>::iterator I = SUnits.begin(), E = SUnits.end();
223       I != E; ++I) {
224    // A SUnit is ready to schedule if it has no predecessors.
225    if (I->Preds.empty())
226      releaseNode(&(*I));
227  }
228
229  MachineBasicBlock::iterator InsertPos = Begin;
230  while (SUnit *SU = pickNode()) {
231    DEBUG(dbgs() << "*** Scheduling Instruction:\n"; SU->dump(this));
232
233    // Move the instruction to its new location in the instruction stream.
234    MachineInstr *MI = SU->getInstr();
235    if (&*InsertPos == MI)
236      ++InsertPos;
237    else {
238      BB->splice(InsertPos, BB, MI);
239      Pass->LIS->handleMove(MI);
240      if (Begin == InsertPos)
241        Begin = MI;
242    }
243
244    // Release dependent instructions for scheduling.
245    releaseSuccessors(SU);
246  }
247}
248
249bool MachineScheduler::runOnMachineFunction(MachineFunction &mf) {
250  // Initialize the context of the pass.
251  MF = &mf;
252  MLI = &getAnalysis<MachineLoopInfo>();
253  MDT = &getAnalysis<MachineDominatorTree>();
254  LIS = &getAnalysis<LiveIntervals>();
255  TII = MF->getTarget().getInstrInfo();
256
257  // Select the scheduler, or set the default.
258  MachineSchedRegistry::ScheduleDAGCtor Ctor =
259    MachineSchedRegistry::getDefault();
260  if (!Ctor) {
261    Ctor = MachineSchedOpt;
262    MachineSchedRegistry::setDefault(Ctor);
263  }
264  // Instantiate the selected scheduler.
265  OwningPtr<ScheduleDAGInstrs> Scheduler(Ctor(this));
266
267  // Visit all machine basic blocks.
268  for (MachineFunction::iterator MBB = MF->begin(), MBBEnd = MF->end();
269       MBB != MBBEnd; ++MBB) {
270
271    // Break the block into scheduling regions [I, RegionEnd), and schedule each
272    // region as soon as it is discovered.
273    unsigned RemainingCount = MBB->size();
274    for(MachineBasicBlock::iterator RegionEnd = MBB->end();
275        RegionEnd != MBB->begin();) {
276      Scheduler->startBlock(MBB);
277      // The next region starts above the previous region. Look backward in the
278      // instruction stream until we find the nearest boundary.
279      MachineBasicBlock::iterator I = RegionEnd;
280      for(;I != MBB->begin(); --I, --RemainingCount) {
281        if (TII->isSchedulingBoundary(llvm::prior(I), MBB, *MF))
282          break;
283      }
284      // Notify the scheduler of the region, even if we may skip scheduling
285      // it. Perhaps it still needs to be bundled.
286      Scheduler->enterRegion(MBB, I, RegionEnd, RemainingCount);
287
288      // Skip empty scheduling regions (0 or 1 schedulable instructions).
289      if (I == RegionEnd || I == llvm::prior(RegionEnd)) {
290        RegionEnd = llvm::prior(RegionEnd);
291        if (I != RegionEnd)
292          --RemainingCount;
293        // Close the current region. Bundle the terminator if needed.
294        Scheduler->exitRegion();
295        continue;
296      }
297      DEBUG(dbgs() << "MachineScheduling " << MF->getFunction()->getName()
298            << ":BB#" << MBB->getNumber() << "\n  From: " << *I << "    To: ";
299            if (RegionEnd != MBB->end()) dbgs() << *RegionEnd;
300            else dbgs() << "End";
301            dbgs() << " Remaining: " << RemainingCount << "\n");
302
303      // Inform ScheduleDAGInstrs of the region being scheduled. It calls back
304      // to our schedule() method.
305      Scheduler->schedule();
306      Scheduler->exitRegion();
307
308      // Scheduling has invalidated the current iterator 'I'. Ask the
309      // scheduler for the top of it's scheduled region.
310      RegionEnd = Scheduler->begin();
311    }
312    assert(RemainingCount == 0 && "Instruction count mismatch!");
313    Scheduler->finishBlock();
314  }
315  return true;
316}
317
318void MachineScheduler::print(raw_ostream &O, const Module* m) const {
319  // unimplemented
320}
321
322//===----------------------------------------------------------------------===//
323// Placeholder for extending the machine instruction scheduler.
324//===----------------------------------------------------------------------===//
325
326namespace {
327class DefaultMachineScheduler : public ScheduleDAGInstrs {
328  MachineScheduler *Pass;
329public:
330  DefaultMachineScheduler(MachineScheduler *P):
331    ScheduleDAGInstrs(*P->MF, *P->MLI, *P->MDT, /*IsPostRA=*/false, P->LIS),
332    Pass(P) {}
333
334  /// schedule - This is called back from ScheduleDAGInstrs::Run() when it's
335  /// time to do some work.
336  void schedule();
337};
338} // namespace
339
340static ScheduleDAGInstrs *createDefaultMachineSched(MachineScheduler *P) {
341  return new DefaultMachineScheduler(P);
342}
343static MachineSchedRegistry
344SchedDefaultRegistry("default", "Activate the scheduler pass, "
345                     "but don't reorder instructions",
346                     createDefaultMachineSched);
347
348
349/// Schedule - This is called back from ScheduleDAGInstrs::Run() when it's
350/// time to do some work.
351void DefaultMachineScheduler::schedule() {
352  buildSchedGraph(&Pass->getAnalysis<AliasAnalysis>());
353
354  DEBUG(dbgs() << "********** MI Scheduling **********\n");
355  DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su)
356          SUnits[su].dumpAll(this));
357
358  // TODO: Put interesting things here.
359  //
360  // When this is fully implemented, it will become a subclass of
361  // ScheduleTopDownLive. So this driver will disappear.
362}
363
364//===----------------------------------------------------------------------===//
365// Machine Instruction Shuffler for Correctness Testing
366//===----------------------------------------------------------------------===//
367
368#ifndef NDEBUG
369namespace {
370// Nodes with a higher number have higher priority. This way we attempt to
371// schedule the latest instructions earliest.
372//
373// TODO: Relies on the property of the BuildSchedGraph that results in SUnits
374// being ordered in sequence top-down.
375struct ShuffleSUnitOrder {
376  bool operator()(SUnit *A, SUnit *B) const {
377    return A->NodeNum < B->NodeNum;
378  }
379};
380
381/// Reorder instructions as much as possible.
382class InstructionShuffler : public ScheduleTopDownLive {
383  std::priority_queue<SUnit*, std::vector<SUnit*>, ShuffleSUnitOrder> Queue;
384public:
385  InstructionShuffler(MachineScheduler *P):
386    ScheduleTopDownLive(P) {}
387
388  /// ScheduleTopDownLive Interface
389
390  virtual SUnit *pickNode() {
391    if (Queue.empty()) return NULL;
392    SUnit *SU = Queue.top();
393    Queue.pop();
394    return SU;
395  }
396
397  virtual void releaseNode(SUnit *SU) {
398    Queue.push(SU);
399  }
400};
401} // namespace
402
403static ScheduleDAGInstrs *createInstructionShuffler(MachineScheduler *P) {
404  return new InstructionShuffler(P);
405}
406static MachineSchedRegistry ShufflerRegistry("shuffle",
407                                             "Shuffle machine instructions",
408                                             createInstructionShuffler);
409#endif // !NDEBUG
410