PrologEpilogInserter.cpp revision 2457f2c66184e978d4ed8fa9e2128effff26cb0b
1//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass is responsible for finalizing the functions frame layout, saving
11// callee saved registers, and for emitting prolog & epilog code for the
12// function.
13//
14// This pass must be run after register allocation.  After this pass is
15// executed, it is illegal to construct MO_FrameIndex operands.
16//
17// This pass provides an optional shrink wrapping variant of prolog/epilog
18// insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
19//
20//===----------------------------------------------------------------------===//
21
22#include "PrologEpilogInserter.h"
23#include "llvm/CodeGen/MachineDominators.h"
24#include "llvm/CodeGen/MachineLoopInfo.h"
25#include "llvm/CodeGen/MachineInstr.h"
26#include "llvm/CodeGen/MachineFrameInfo.h"
27#include "llvm/CodeGen/MachineRegisterInfo.h"
28#include "llvm/CodeGen/RegisterScavenging.h"
29#include "llvm/Target/TargetMachine.h"
30#include "llvm/Target/TargetRegisterInfo.h"
31#include "llvm/Target/TargetFrameInfo.h"
32#include "llvm/Target/TargetInstrInfo.h"
33#include "llvm/Support/CommandLine.h"
34#include "llvm/Support/Compiler.h"
35#include "llvm/ADT/IndexedMap.h"
36#include "llvm/ADT/STLExtras.h"
37#include <climits>
38
39using namespace llvm;
40
41char PEI::ID = 0;
42
43static RegisterPass<PEI>
44X("prologepilog", "Prologue/Epilogue Insertion");
45
46/// createPrologEpilogCodeInserter - This function returns a pass that inserts
47/// prolog and epilog code, and eliminates abstract frame references.
48///
49FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
50
51/// runOnMachineFunction - Insert prolog/epilog code and replace abstract
52/// frame indexes with appropriate references.
53///
54bool PEI::runOnMachineFunction(MachineFunction &Fn) {
55  const Function* F = Fn.getFunction();
56  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
57  RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
58  FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
59  FrameConstantRegMap.clear();
60
61  // Calculate the MaxCallFrameSize and AdjustsStack variables for the
62  // function's frame information. Also eliminates call frame pseudo
63  // instructions.
64  calculateCallsInformation(Fn);
65
66  // Allow the target machine to make some adjustments to the function
67  // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
68  TRI->processFunctionBeforeCalleeSavedScan(Fn, RS);
69
70  // Scan the function for modified callee saved registers and insert spill code
71  // for any callee saved registers that are modified.
72  calculateCalleeSavedRegisters(Fn);
73
74  // Determine placement of CSR spill/restore code:
75  //  - with shrink wrapping, place spills and restores to tightly
76  //    enclose regions in the Machine CFG of the function where
77  //    they are used. Without shrink wrapping
78  //  - default (no shrink wrapping), place all spills in the
79  //    entry block, all restores in return blocks.
80  placeCSRSpillsAndRestores(Fn);
81
82  // Add the code to save and restore the callee saved registers
83  if (!F->hasFnAttr(Attribute::Naked))
84    insertCSRSpillsAndRestores(Fn);
85
86  // Allow the target machine to make final modifications to the function
87  // before the frame layout is finalized.
88  TRI->processFunctionBeforeFrameFinalized(Fn);
89
90  // Calculate actual frame offsets for all abstract stack objects...
91  calculateFrameObjectOffsets(Fn);
92
93  // Add prolog and epilog code to the function.  This function is required
94  // to align the stack frame as necessary for any stack variables or
95  // called functions.  Because of this, calculateCalleeSavedRegisters()
96  // must be called before this function in order to set the AdjustsStack
97  // and MaxCallFrameSize variables.
98  if (!F->hasFnAttr(Attribute::Naked))
99    insertPrologEpilogCode(Fn);
100
101  // Replace all MO_FrameIndex operands with physical register references
102  // and actual offsets.
103  //
104  replaceFrameIndices(Fn);
105
106  // If register scavenging is needed, as we've enabled doing it as a
107  // post-pass, scavenge the virtual registers that frame index elimiation
108  // inserted.
109  if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
110    scavengeFrameVirtualRegs(Fn);
111
112  delete RS;
113  clearAllSets();
114  return true;
115}
116
117#if 0
118void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
119  AU.setPreservesCFG();
120  if (ShrinkWrapping || ShrinkWrapFunc != "") {
121    AU.addRequired<MachineLoopInfo>();
122    AU.addRequired<MachineDominatorTree>();
123  }
124  AU.addPreserved<MachineLoopInfo>();
125  AU.addPreserved<MachineDominatorTree>();
126  MachineFunctionPass::getAnalysisUsage(AU);
127}
128#endif
129
130/// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
131/// variables for the function's frame information and eliminate call frame
132/// pseudo instructions.
133void PEI::calculateCallsInformation(MachineFunction &Fn) {
134  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
135  MachineFrameInfo *MFI = Fn.getFrameInfo();
136
137  unsigned MaxCallFrameSize = 0;
138  bool AdjustsStack = MFI->adjustsStack();
139
140  // Get the function call frame set-up and tear-down instruction opcode
141  int FrameSetupOpcode   = RegInfo->getCallFrameSetupOpcode();
142  int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
143
144  // Early exit for targets which have no call frame setup/destroy pseudo
145  // instructions.
146  if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
147    return;
148
149  std::vector<MachineBasicBlock::iterator> FrameSDOps;
150  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
151    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
152      if (I->getOpcode() == FrameSetupOpcode ||
153          I->getOpcode() == FrameDestroyOpcode) {
154        assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
155               " instructions should have a single immediate argument!");
156        unsigned Size = I->getOperand(0).getImm();
157        if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
158        AdjustsStack = true;
159        FrameSDOps.push_back(I);
160      } else if (I->isInlineAsm()) {
161        // An InlineAsm might be a call; assume it is to get the stack frame
162        // aligned correctly for calls.
163        AdjustsStack = true;
164      }
165
166  MFI->setAdjustsStack(AdjustsStack);
167  MFI->setMaxCallFrameSize(MaxCallFrameSize);
168
169  for (std::vector<MachineBasicBlock::iterator>::iterator
170         i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
171    MachineBasicBlock::iterator I = *i;
172
173    // If call frames are not being included as part of the stack frame, and
174    // the target doesn't indicate otherwise, remove the call frame pseudos
175    // here. The sub/add sp instruction pairs are still inserted, but we don't
176    // need to track the SP adjustment for frame index elimination.
177    if (RegInfo->canSimplifyCallFramePseudos(Fn))
178      RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
179  }
180}
181
182
183/// calculateCalleeSavedRegisters - Scan the function for modified callee saved
184/// registers.
185void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
186  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
187  const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
188  MachineFrameInfo *MFI = Fn.getFrameInfo();
189
190  // Get the callee saved register list...
191  const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
192
193  // These are used to keep track the callee-save area. Initialize them.
194  MinCSFrameIndex = INT_MAX;
195  MaxCSFrameIndex = 0;
196
197  // Early exit for targets which have no callee saved registers.
198  if (CSRegs == 0 || CSRegs[0] == 0)
199    return;
200
201  // In Naked functions we aren't going to save any registers.
202  if (Fn.getFunction()->hasFnAttr(Attribute::Naked))
203    return;
204
205  // Figure out which *callee saved* registers are modified by the current
206  // function, thus needing to be saved and restored in the prolog/epilog.
207  const TargetRegisterClass * const *CSRegClasses =
208    RegInfo->getCalleeSavedRegClasses(&Fn);
209
210  std::vector<CalleeSavedInfo> CSI;
211  for (unsigned i = 0; CSRegs[i]; ++i) {
212    unsigned Reg = CSRegs[i];
213    if (Fn.getRegInfo().isPhysRegUsed(Reg)) {
214      // If the reg is modified, save it!
215      CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
216    } else {
217      for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
218           *AliasSet; ++AliasSet) {  // Check alias registers too.
219        if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) {
220          CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
221          break;
222        }
223      }
224    }
225  }
226
227  if (CSI.empty())
228    return;   // Early exit if no callee saved registers are modified!
229
230  unsigned NumFixedSpillSlots;
231  const TargetFrameInfo::SpillSlot *FixedSpillSlots =
232    TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
233
234  // Now that we know which registers need to be saved and restored, allocate
235  // stack slots for them.
236  for (std::vector<CalleeSavedInfo>::iterator
237         I = CSI.begin(), E = CSI.end(); I != E; ++I) {
238    unsigned Reg = I->getReg();
239    const TargetRegisterClass *RC = I->getRegClass();
240
241    int FrameIdx;
242    if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) {
243      I->setFrameIdx(FrameIdx);
244      continue;
245    }
246
247    // Check to see if this physreg must be spilled to a particular stack slot
248    // on this target.
249    const TargetFrameInfo::SpillSlot *FixedSlot = FixedSpillSlots;
250    while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
251           FixedSlot->Reg != Reg)
252      ++FixedSlot;
253
254    if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
255      // Nope, just spill it anywhere convenient.
256      unsigned Align = RC->getAlignment();
257      unsigned StackAlign = TFI->getStackAlignment();
258
259      // We may not be able to satisfy the desired alignment specification of
260      // the TargetRegisterClass if the stack alignment is smaller. Use the
261      // min.
262      Align = std::min(Align, StackAlign);
263      FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
264      if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
265      if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
266    } else {
267      // Spill it to the stack where we must.
268      FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset,
269                                        true, false);
270    }
271
272    I->setFrameIdx(FrameIdx);
273  }
274
275  MFI->setCalleeSavedInfo(CSI);
276}
277
278/// insertCSRSpillsAndRestores - Insert spill and restore code for
279/// callee saved registers used in the function, handling shrink wrapping.
280///
281void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
282  // Get callee saved register information.
283  MachineFrameInfo *MFI = Fn.getFrameInfo();
284  const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
285
286  MFI->setCalleeSavedInfoValid(true);
287
288  // Early exit if no callee saved registers are modified!
289  if (CSI.empty())
290    return;
291
292  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
293  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
294  MachineBasicBlock::iterator I;
295
296  if (! ShrinkWrapThisFunction) {
297    // Spill using target interface.
298    I = EntryBlock->begin();
299    if (!TII.spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) {
300      for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
301        // Add the callee-saved register as live-in.
302        // It's killed at the spill.
303        EntryBlock->addLiveIn(CSI[i].getReg());
304
305        // Insert the spill to the stack frame.
306        TII.storeRegToStackSlot(*EntryBlock, I, CSI[i].getReg(), true,
307                                CSI[i].getFrameIdx(), CSI[i].getRegClass(),TRI);
308      }
309    }
310
311    // Restore using target interface.
312    for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
313      MachineBasicBlock* MBB = ReturnBlocks[ri];
314      I = MBB->end(); --I;
315
316      // Skip over all terminator instructions, which are part of the return
317      // sequence.
318      MachineBasicBlock::iterator I2 = I;
319      while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
320        I = I2;
321
322      bool AtStart = I == MBB->begin();
323      MachineBasicBlock::iterator BeforeI = I;
324      if (!AtStart)
325        --BeforeI;
326
327      // Restore all registers immediately before the return and any
328      // terminators that preceed it.
329      if (!TII.restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
330        for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
331          TII.loadRegFromStackSlot(*MBB, I, CSI[i].getReg(),
332                                   CSI[i].getFrameIdx(),
333                                   CSI[i].getRegClass(), TRI);
334          assert(I != MBB->begin() &&
335                 "loadRegFromStackSlot didn't insert any code!");
336          // Insert in reverse order.  loadRegFromStackSlot can insert
337          // multiple instructions.
338          if (AtStart)
339            I = MBB->begin();
340          else {
341            I = BeforeI;
342            ++I;
343          }
344        }
345      }
346    }
347    return;
348  }
349
350  // Insert spills.
351  std::vector<CalleeSavedInfo> blockCSI;
352  for (CSRegBlockMap::iterator BI = CSRSave.begin(),
353         BE = CSRSave.end(); BI != BE; ++BI) {
354    MachineBasicBlock* MBB = BI->first;
355    CSRegSet save = BI->second;
356
357    if (save.empty())
358      continue;
359
360    blockCSI.clear();
361    for (CSRegSet::iterator RI = save.begin(),
362           RE = save.end(); RI != RE; ++RI) {
363      blockCSI.push_back(CSI[*RI]);
364    }
365    assert(blockCSI.size() > 0 &&
366           "Could not collect callee saved register info");
367
368    I = MBB->begin();
369
370    // When shrink wrapping, use stack slot stores/loads.
371    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
372      // Add the callee-saved register as live-in.
373      // It's killed at the spill.
374      MBB->addLiveIn(blockCSI[i].getReg());
375
376      // Insert the spill to the stack frame.
377      TII.storeRegToStackSlot(*MBB, I, blockCSI[i].getReg(),
378                              true,
379                              blockCSI[i].getFrameIdx(),
380                              blockCSI[i].getRegClass(), TRI);
381    }
382  }
383
384  for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
385         BE = CSRRestore.end(); BI != BE; ++BI) {
386    MachineBasicBlock* MBB = BI->first;
387    CSRegSet restore = BI->second;
388
389    if (restore.empty())
390      continue;
391
392    blockCSI.clear();
393    for (CSRegSet::iterator RI = restore.begin(),
394           RE = restore.end(); RI != RE; ++RI) {
395      blockCSI.push_back(CSI[*RI]);
396    }
397    assert(blockCSI.size() > 0 &&
398           "Could not find callee saved register info");
399
400    // If MBB is empty and needs restores, insert at the _beginning_.
401    if (MBB->empty()) {
402      I = MBB->begin();
403    } else {
404      I = MBB->end();
405      --I;
406
407      // Skip over all terminator instructions, which are part of the
408      // return sequence.
409      if (! I->getDesc().isTerminator()) {
410        ++I;
411      } else {
412        MachineBasicBlock::iterator I2 = I;
413        while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
414          I = I2;
415      }
416    }
417
418    bool AtStart = I == MBB->begin();
419    MachineBasicBlock::iterator BeforeI = I;
420    if (!AtStart)
421      --BeforeI;
422
423    // Restore all registers immediately before the return and any
424    // terminators that preceed it.
425    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
426      TII.loadRegFromStackSlot(*MBB, I, blockCSI[i].getReg(),
427                               blockCSI[i].getFrameIdx(),
428                               blockCSI[i].getRegClass(), TRI);
429      assert(I != MBB->begin() &&
430             "loadRegFromStackSlot didn't insert any code!");
431      // Insert in reverse order.  loadRegFromStackSlot can insert
432      // multiple instructions.
433      if (AtStart)
434        I = MBB->begin();
435      else {
436        I = BeforeI;
437        ++I;
438      }
439    }
440  }
441}
442
443/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
444static inline void
445AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
446                  bool StackGrowsDown, int64_t &Offset,
447                  unsigned &MaxAlign) {
448  // If the stack grows down, add the object size to find the lowest address.
449  if (StackGrowsDown)
450    Offset += MFI->getObjectSize(FrameIdx);
451
452  unsigned Align = MFI->getObjectAlignment(FrameIdx);
453
454  // If the alignment of this object is greater than that of the stack, then
455  // increase the stack alignment to match.
456  MaxAlign = std::max(MaxAlign, Align);
457
458  // Adjust to alignment boundary.
459  Offset = (Offset + Align - 1) / Align * Align;
460
461  if (StackGrowsDown) {
462    MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
463  } else {
464    MFI->setObjectOffset(FrameIdx, Offset);
465    Offset += MFI->getObjectSize(FrameIdx);
466  }
467}
468
469/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
470/// abstract stack objects.
471///
472void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
473  const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
474
475  bool StackGrowsDown =
476    TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
477
478  // Loop over all of the stack objects, assigning sequential addresses...
479  MachineFrameInfo *MFI = Fn.getFrameInfo();
480
481  // Start at the beginning of the local area.
482  // The Offset is the distance from the stack top in the direction
483  // of stack growth -- so it's always nonnegative.
484  int LocalAreaOffset = TFI.getOffsetOfLocalArea();
485  if (StackGrowsDown)
486    LocalAreaOffset = -LocalAreaOffset;
487  assert(LocalAreaOffset >= 0
488         && "Local area offset should be in direction of stack growth");
489  int64_t Offset = LocalAreaOffset;
490
491  // If there are fixed sized objects that are preallocated in the local area,
492  // non-fixed objects can't be allocated right at the start of local area.
493  // We currently don't support filling in holes in between fixed sized
494  // objects, so we adjust 'Offset' to point to the end of last fixed sized
495  // preallocated object.
496  for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
497    int64_t FixedOff;
498    if (StackGrowsDown) {
499      // The maximum distance from the stack pointer is at lower address of
500      // the object -- which is given by offset. For down growing stack
501      // the offset is negative, so we negate the offset to get the distance.
502      FixedOff = -MFI->getObjectOffset(i);
503    } else {
504      // The maximum distance from the start pointer is at the upper
505      // address of the object.
506      FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
507    }
508    if (FixedOff > Offset) Offset = FixedOff;
509  }
510
511  // First assign frame offsets to stack objects that are used to spill
512  // callee saved registers.
513  if (StackGrowsDown) {
514    for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
515      // If the stack grows down, we need to add the size to find the lowest
516      // address of the object.
517      Offset += MFI->getObjectSize(i);
518
519      unsigned Align = MFI->getObjectAlignment(i);
520      // Adjust to alignment boundary
521      Offset = (Offset+Align-1)/Align*Align;
522
523      MFI->setObjectOffset(i, -Offset);        // Set the computed offset
524    }
525  } else {
526    int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
527    for (int i = MaxCSFI; i >= MinCSFI ; --i) {
528      unsigned Align = MFI->getObjectAlignment(i);
529      // Adjust to alignment boundary
530      Offset = (Offset+Align-1)/Align*Align;
531
532      MFI->setObjectOffset(i, Offset);
533      Offset += MFI->getObjectSize(i);
534    }
535  }
536
537  unsigned MaxAlign = MFI->getMaxAlignment();
538
539  // Make sure the special register scavenging spill slot is closest to the
540  // frame pointer if a frame pointer is required.
541  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
542  if (RS && RegInfo->hasFP(Fn) && !RegInfo->needsStackRealignment(Fn)) {
543    int SFI = RS->getScavengingFrameIndex();
544    if (SFI >= 0)
545      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
546  }
547
548  // Make sure that the stack protector comes before the local variables on the
549  // stack.
550  if (MFI->getStackProtectorIndex() >= 0)
551    AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
552                      Offset, MaxAlign);
553
554  // Then assign frame offsets to stack objects that are not used to spill
555  // callee saved registers.
556  for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
557    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
558      continue;
559    if (RS && (int)i == RS->getScavengingFrameIndex())
560      continue;
561    if (MFI->isDeadObjectIndex(i))
562      continue;
563    if (MFI->getStackProtectorIndex() == (int)i)
564      continue;
565
566    AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
567  }
568
569  // Make sure the special register scavenging spill slot is closest to the
570  // stack pointer.
571  if (RS && (!RegInfo->hasFP(Fn) || RegInfo->needsStackRealignment(Fn))) {
572    int SFI = RS->getScavengingFrameIndex();
573    if (SFI >= 0)
574      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
575  }
576
577  if (!RegInfo->targetHandlesStackFrameRounding()) {
578    // If we have reserved argument space for call sites in the function
579    // immediately on entry to the current function, count it as part of the
580    // overall stack size.
581    if (MFI->adjustsStack() && RegInfo->hasReservedCallFrame(Fn))
582      Offset += MFI->getMaxCallFrameSize();
583
584    // Round up the size to a multiple of the alignment.  If the function has
585    // any calls or alloca's, align to the target's StackAlignment value to
586    // ensure that the callee's frame or the alloca data is suitably aligned;
587    // otherwise, for leaf functions, align to the TransientStackAlignment
588    // value.
589    unsigned StackAlign;
590    if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
591        (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
592      StackAlign = TFI.getStackAlignment();
593    else
594      StackAlign = TFI.getTransientStackAlignment();
595
596    // If the frame pointer is eliminated, all frame offsets will be relative to
597    // SP not FP. Align to MaxAlign so this works.
598    StackAlign = std::max(StackAlign, MaxAlign);
599    unsigned AlignMask = StackAlign - 1;
600    Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
601  }
602
603  // Update frame info to pretend that this is part of the stack...
604  MFI->setStackSize(Offset - LocalAreaOffset);
605}
606
607/// insertPrologEpilogCode - Scan the function for modified callee saved
608/// registers, insert spill code for these callee saved registers, then add
609/// prolog and epilog code to the function.
610///
611void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
612  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
613
614  // Add prologue to the function...
615  TRI->emitPrologue(Fn);
616
617  // Add epilogue to restore the callee-save registers in each exiting block
618  for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
619    // If last instruction is a return instruction, add an epilogue
620    if (!I->empty() && I->back().getDesc().isReturn())
621      TRI->emitEpilogue(Fn, *I);
622  }
623}
624
625/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
626/// register references and actual offsets.
627///
628void PEI::replaceFrameIndices(MachineFunction &Fn) {
629  if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
630
631  const TargetMachine &TM = Fn.getTarget();
632  assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
633  const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
634  const TargetFrameInfo *TFI = TM.getFrameInfo();
635  bool StackGrowsDown =
636    TFI->getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
637  int FrameSetupOpcode   = TRI.getCallFrameSetupOpcode();
638  int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode();
639
640  for (MachineFunction::iterator BB = Fn.begin(),
641         E = Fn.end(); BB != E; ++BB) {
642    int SPAdj = 0;  // SP offset due to call frame setup / destroy.
643    if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
644
645    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
646
647      if (I->getOpcode() == FrameSetupOpcode ||
648          I->getOpcode() == FrameDestroyOpcode) {
649        // Remember how much SP has been adjusted to create the call
650        // frame.
651        int Size = I->getOperand(0).getImm();
652
653        if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
654            (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
655          Size = -Size;
656
657        SPAdj += Size;
658
659        MachineBasicBlock::iterator PrevI = BB->end();
660        if (I != BB->begin()) PrevI = prior(I);
661        TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
662
663        // Visit the instructions created by eliminateCallFramePseudoInstr().
664        if (PrevI == BB->end())
665          I = BB->begin();     // The replaced instr was the first in the block.
666        else
667          I = llvm::next(PrevI);
668        continue;
669      }
670
671      MachineInstr *MI = I;
672      bool DoIncr = true;
673      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
674        if (MI->getOperand(i).isFI()) {
675          // Some instructions (e.g. inline asm instructions) can have
676          // multiple frame indices and/or cause eliminateFrameIndex
677          // to insert more than one instruction. We need the register
678          // scavenger to go through all of these instructions so that
679          // it can update its register information. We keep the
680          // iterator at the point before insertion so that we can
681          // revisit them in full.
682          bool AtBeginning = (I == BB->begin());
683          if (!AtBeginning) --I;
684
685          // If this instruction has a FrameIndex operand, we need to
686          // use that target machine register info object to eliminate
687          // it.
688          TargetRegisterInfo::FrameIndexValue Value;
689          unsigned VReg =
690            TRI.eliminateFrameIndex(MI, SPAdj, &Value,
691                                    FrameIndexVirtualScavenging ?  NULL : RS);
692          if (VReg) {
693            assert (FrameIndexVirtualScavenging &&
694                    "Not scavenging, but virtual returned from "
695                    "eliminateFrameIndex()!");
696            FrameConstantRegMap[VReg] = FrameConstantEntry(Value, SPAdj);
697          }
698
699          // Reset the iterator if we were at the beginning of the BB.
700          if (AtBeginning) {
701            I = BB->begin();
702            DoIncr = false;
703          }
704
705          MI = 0;
706          break;
707        }
708
709      if (DoIncr && I != BB->end()) ++I;
710
711      // Update register states.
712      if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
713    }
714
715    assert(SPAdj == 0 && "Unbalanced call frame setup / destroy pairs?");
716  }
717}
718
719/// findLastUseReg - find the killing use of the specified register within
720/// the instruciton range. Return the operand number of the kill in Operand.
721static MachineBasicBlock::iterator
722findLastUseReg(MachineBasicBlock::iterator I, MachineBasicBlock::iterator ME,
723               unsigned Reg) {
724  // Scan forward to find the last use of this virtual register
725  for (++I; I != ME; ++I) {
726    MachineInstr *MI = I;
727    bool isDefInsn = false;
728    bool isKillInsn = false;
729    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
730      if (MI->getOperand(i).isReg()) {
731        unsigned OpReg = MI->getOperand(i).getReg();
732        if (OpReg == 0 || !TargetRegisterInfo::isVirtualRegister(OpReg))
733          continue;
734        assert (OpReg == Reg
735                && "overlapping use of scavenged index register!");
736        // If this is the killing use, we have a candidate.
737        if (MI->getOperand(i).isKill())
738          isKillInsn = true;
739        else if (MI->getOperand(i).isDef())
740          isDefInsn = true;
741      }
742    if (isKillInsn && !isDefInsn)
743      return I;
744  }
745  // If we hit the end of the basic block, there was no kill of
746  // the virtual register, which is wrong.
747  assert (0 && "scavenged index register never killed!");
748  return ME;
749}
750
751/// scavengeFrameVirtualRegs - Replace all frame index virtual registers
752/// with physical registers. Use the register scavenger to find an
753/// appropriate register to use.
754void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
755  // Run through the instructions and find any virtual registers.
756  for (MachineFunction::iterator BB = Fn.begin(),
757       E = Fn.end(); BB != E; ++BB) {
758    RS->enterBasicBlock(BB);
759
760    // FIXME: The logic flow in this function is still too convoluted.
761    // It needs a cleanup refactoring. Do that in preparation for tracking
762    // more than one scratch register value and using ranges to find
763    // available scratch registers.
764    unsigned CurrentVirtReg = 0;
765    unsigned CurrentScratchReg = 0;
766    bool havePrevValue = false;
767    TargetRegisterInfo::FrameIndexValue PrevValue(0,0);
768    TargetRegisterInfo::FrameIndexValue Value(0,0);
769    MachineInstr *PrevLastUseMI = NULL;
770    unsigned PrevLastUseOp = 0;
771    bool trackingCurrentValue = false;
772    int SPAdj = 0;
773
774    // The instruction stream may change in the loop, so check BB->end()
775    // directly.
776    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
777      MachineInstr *MI = I;
778      bool isDefInsn = false;
779      bool isKillInsn = false;
780      bool clobbersScratchReg = false;
781      bool DoIncr = true;
782      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
783        if (MI->getOperand(i).isReg()) {
784          MachineOperand &MO = MI->getOperand(i);
785          unsigned Reg = MO.getReg();
786          if (Reg == 0)
787            continue;
788          if (!TargetRegisterInfo::isVirtualRegister(Reg)) {
789            // If we have a previous scratch reg, check and see if anything
790            // here kills whatever value is in there.
791            if (Reg == CurrentScratchReg) {
792              if (MO.isUse()) {
793                // Two-address operands implicitly kill
794                if (MO.isKill() || MI->isRegTiedToDefOperand(i))
795                  clobbersScratchReg = true;
796              } else {
797                assert (MO.isDef());
798                clobbersScratchReg = true;
799              }
800            }
801            continue;
802          }
803          // If this is a def, remember that this insn defines the value.
804          // This lets us properly consider insns which re-use the scratch
805          // register, such as r2 = sub r2, #imm, in the middle of the
806          // scratch range.
807          if (MO.isDef())
808            isDefInsn = true;
809
810          // Have we already allocated a scratch register for this virtual?
811          if (Reg != CurrentVirtReg) {
812            // When we first encounter a new virtual register, it
813            // must be a definition.
814            assert(MI->getOperand(i).isDef() &&
815                   "frame index virtual missing def!");
816            // We can't have nested virtual register live ranges because
817            // there's only a guarantee of one scavenged register at a time.
818            assert (CurrentVirtReg == 0 &&
819                    "overlapping frame index virtual registers!");
820
821            // If the target gave us information about what's in the register,
822            // we can use that to re-use scratch regs.
823            DenseMap<unsigned, FrameConstantEntry>::iterator Entry =
824              FrameConstantRegMap.find(Reg);
825            trackingCurrentValue = Entry != FrameConstantRegMap.end();
826            if (trackingCurrentValue) {
827              SPAdj = (*Entry).second.second;
828              Value = (*Entry).second.first;
829            } else {
830              SPAdj = 0;
831              Value.first = 0;
832              Value.second = 0;
833            }
834
835            // If the scratch register from the last allocation is still
836            // available, see if the value matches. If it does, just re-use it.
837            if (trackingCurrentValue && havePrevValue && PrevValue == Value) {
838              // FIXME: This assumes that the instructions in the live range
839              // for the virtual register are exclusively for the purpose
840              // of populating the value in the register. That's reasonable
841              // for these frame index registers, but it's still a very, very
842              // strong assumption. rdar://7322732. Better would be to
843              // explicitly check each instruction in the range for references
844              // to the virtual register. Only delete those insns that
845              // touch the virtual register.
846
847              // Find the last use of the new virtual register. Remove all
848              // instruction between here and there, and update the current
849              // instruction to reference the last use insn instead.
850              MachineBasicBlock::iterator LastUseMI =
851                findLastUseReg(I, BB->end(), Reg);
852
853              // Remove all instructions up 'til the last use, since they're
854              // just calculating the value we already have.
855              BB->erase(I, LastUseMI);
856              I = LastUseMI;
857
858              // Extend the live range of the scratch register
859              PrevLastUseMI->getOperand(PrevLastUseOp).setIsKill(false);
860              RS->setUsed(CurrentScratchReg);
861              CurrentVirtReg = Reg;
862
863              // We deleted the instruction we were scanning the operands of.
864              // Jump back to the instruction iterator loop. Don't increment
865              // past this instruction since we updated the iterator already.
866              DoIncr = false;
867              break;
868            }
869
870            // Scavenge a new scratch register
871            CurrentVirtReg = Reg;
872            const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
873            CurrentScratchReg = RS->FindUnusedReg(RC);
874            if (CurrentScratchReg == 0)
875              // No register is "free". Scavenge a register.
876              CurrentScratchReg = RS->scavengeRegister(RC, I, SPAdj);
877
878            PrevValue = Value;
879          }
880          // replace this reference to the virtual register with the
881          // scratch register.
882          assert (CurrentScratchReg && "Missing scratch register!");
883          MI->getOperand(i).setReg(CurrentScratchReg);
884
885          if (MI->getOperand(i).isKill()) {
886            isKillInsn = true;
887            PrevLastUseOp = i;
888            PrevLastUseMI = MI;
889          }
890        }
891      }
892      // If this is the last use of the scratch, stop tracking it. The
893      // last use will be a kill operand in an instruction that does
894      // not also define the scratch register.
895      if (isKillInsn && !isDefInsn) {
896        CurrentVirtReg = 0;
897        havePrevValue = trackingCurrentValue;
898      }
899      // Similarly, notice if instruction clobbered the value in the
900      // register we're tracking for possible later reuse. This is noted
901      // above, but enforced here since the value is still live while we
902      // process the rest of the operands of the instruction.
903      if (clobbersScratchReg) {
904        havePrevValue = false;
905        CurrentScratchReg = 0;
906      }
907      if (DoIncr) {
908        RS->forward(I);
909        ++I;
910      }
911    }
912  }
913}
914