PrologEpilogInserter.cpp revision 32030fe021ee614df6fdd77a2228e0e265049f3d
1//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass is responsible for finalizing the functions frame layout, saving
11// callee saved registers, and for emitting prolog & epilog code for the
12// function.
13//
14// This pass must be run after register allocation.  After this pass is
15// executed, it is illegal to construct MO_FrameIndex operands.
16//
17// This pass provides an optional shrink wrapping variant of prolog/epilog
18// insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
19//
20//===----------------------------------------------------------------------===//
21
22#include "PrologEpilogInserter.h"
23#include "llvm/CodeGen/MachineDominators.h"
24#include "llvm/CodeGen/MachineLoopInfo.h"
25#include "llvm/CodeGen/MachineInstr.h"
26#include "llvm/CodeGen/MachineFrameInfo.h"
27#include "llvm/CodeGen/MachineModuleInfo.h"
28#include "llvm/CodeGen/MachineRegisterInfo.h"
29#include "llvm/CodeGen/RegisterScavenging.h"
30#include "llvm/Target/TargetMachine.h"
31#include "llvm/Target/TargetRegisterInfo.h"
32#include "llvm/Target/TargetFrameInfo.h"
33#include "llvm/Target/TargetInstrInfo.h"
34#include "llvm/Support/CommandLine.h"
35#include "llvm/Support/Compiler.h"
36#include "llvm/ADT/IndexedMap.h"
37#include "llvm/ADT/STLExtras.h"
38#include <climits>
39
40using namespace llvm;
41
42char PEI::ID = 0;
43
44static RegisterPass<PEI>
45X("prologepilog", "Prologue/Epilogue Insertion");
46
47// FIXME: For now, the frame index scavenging is off by default and only
48// used by the Thumb1 target. When it's the default and replaces the current
49// on-the-fly PEI scavenging for all targets, requiresRegisterScavenging()
50// will replace this.
51cl::opt<bool>
52FrameIndexVirtualScavenging("enable-frame-index-scavenging",
53                            cl::Hidden,
54                            cl::desc("Enable frame index elimination with"
55                                     "virtual register scavenging"));
56
57/// createPrologEpilogCodeInserter - This function returns a pass that inserts
58/// prolog and epilog code, and eliminates abstract frame references.
59///
60FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
61
62/// runOnMachineFunction - Insert prolog/epilog code and replace abstract
63/// frame indexes with appropriate references.
64///
65bool PEI::runOnMachineFunction(MachineFunction &Fn) {
66  const Function* F = Fn.getFunction();
67  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
68  RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
69
70  // Get MachineModuleInfo so that we can track the construction of the
71  // frame.
72  if (MachineModuleInfo *MMI = getAnalysisIfAvailable<MachineModuleInfo>())
73    Fn.getFrameInfo()->setMachineModuleInfo(MMI);
74
75  // Calculate the MaxCallFrameSize and HasCalls variables for the function's
76  // frame information. Also eliminates call frame pseudo instructions.
77  calculateCallsInformation(Fn);
78
79  // Allow the target machine to make some adjustments to the function
80  // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
81  TRI->processFunctionBeforeCalleeSavedScan(Fn, RS);
82
83  // Scan the function for modified callee saved registers and insert spill code
84  // for any callee saved registers that are modified.
85  calculateCalleeSavedRegisters(Fn);
86
87  // Determine placement of CSR spill/restore code:
88  //  - with shrink wrapping, place spills and restores to tightly
89  //    enclose regions in the Machine CFG of the function where
90  //    they are used. Without shrink wrapping
91  //  - default (no shrink wrapping), place all spills in the
92  //    entry block, all restores in return blocks.
93  placeCSRSpillsAndRestores(Fn);
94
95  // Add the code to save and restore the callee saved registers
96  if (!F->hasFnAttr(Attribute::Naked))
97    insertCSRSpillsAndRestores(Fn);
98
99  // Allow the target machine to make final modifications to the function
100  // before the frame layout is finalized.
101  TRI->processFunctionBeforeFrameFinalized(Fn);
102
103  // Calculate actual frame offsets for all abstract stack objects...
104  calculateFrameObjectOffsets(Fn);
105
106  // Add prolog and epilog code to the function.  This function is required
107  // to align the stack frame as necessary for any stack variables or
108  // called functions.  Because of this, calculateCalleeSavedRegisters
109  // must be called before this function in order to set the HasCalls
110  // and MaxCallFrameSize variables.
111  if (!F->hasFnAttr(Attribute::Naked))
112    insertPrologEpilogCode(Fn);
113
114  // Replace all MO_FrameIndex operands with physical register references
115  // and actual offsets.
116  //
117  replaceFrameIndices(Fn);
118
119  // If register scavenging is needed, as we've enabled doing it as a
120  // post-pass, scavenge the virtual registers that frame index elimiation
121  // inserted.
122  if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
123    scavengeFrameVirtualRegs(Fn);
124
125  delete RS;
126  clearAllSets();
127  return true;
128}
129
130#if 0
131void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
132  AU.setPreservesCFG();
133  if (ShrinkWrapping || ShrinkWrapFunc != "") {
134    AU.addRequired<MachineLoopInfo>();
135    AU.addRequired<MachineDominatorTree>();
136  }
137  AU.addPreserved<MachineLoopInfo>();
138  AU.addPreserved<MachineDominatorTree>();
139  MachineFunctionPass::getAnalysisUsage(AU);
140}
141#endif
142
143/// calculateCallsInformation - Calculate the MaxCallFrameSize and HasCalls
144/// variables for the function's frame information and eliminate call frame
145/// pseudo instructions.
146void PEI::calculateCallsInformation(MachineFunction &Fn) {
147  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
148
149  unsigned MaxCallFrameSize = 0;
150  bool HasCalls = false;
151
152  // Get the function call frame set-up and tear-down instruction opcode
153  int FrameSetupOpcode   = RegInfo->getCallFrameSetupOpcode();
154  int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
155
156  // Early exit for targets which have no call frame setup/destroy pseudo
157  // instructions.
158  if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
159    return;
160
161  std::vector<MachineBasicBlock::iterator> FrameSDOps;
162  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
163    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
164      if (I->getOpcode() == FrameSetupOpcode ||
165          I->getOpcode() == FrameDestroyOpcode) {
166        assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
167               " instructions should have a single immediate argument!");
168        unsigned Size = I->getOperand(0).getImm();
169        if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
170        HasCalls = true;
171        FrameSDOps.push_back(I);
172      } else if (I->getOpcode() == TargetInstrInfo::INLINEASM) {
173        // An InlineAsm might be a call; assume it is to get the stack frame
174        // aligned correctly for calls.
175        HasCalls = true;
176      }
177
178  MachineFrameInfo *FFI = Fn.getFrameInfo();
179  FFI->setHasCalls(HasCalls);
180  FFI->setMaxCallFrameSize(MaxCallFrameSize);
181
182  for (std::vector<MachineBasicBlock::iterator>::iterator
183         i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
184    MachineBasicBlock::iterator I = *i;
185
186    // If call frames are not being included as part of the stack frame, and
187    // there is no dynamic allocation (therefore referencing frame slots off
188    // sp), leave the pseudo ops alone. We'll eliminate them later.
189    if (RegInfo->hasReservedCallFrame(Fn) || RegInfo->hasFP(Fn))
190      RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
191  }
192}
193
194
195/// calculateCalleeSavedRegisters - Scan the function for modified callee saved
196/// registers.
197void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
198  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
199  const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
200  MachineFrameInfo *FFI = Fn.getFrameInfo();
201
202  // Get the callee saved register list...
203  const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
204
205  // These are used to keep track the callee-save area. Initialize them.
206  MinCSFrameIndex = INT_MAX;
207  MaxCSFrameIndex = 0;
208
209  // Early exit for targets which have no callee saved registers.
210  if (CSRegs == 0 || CSRegs[0] == 0)
211    return;
212
213  // Figure out which *callee saved* registers are modified by the current
214  // function, thus needing to be saved and restored in the prolog/epilog.
215  const TargetRegisterClass * const *CSRegClasses =
216    RegInfo->getCalleeSavedRegClasses(&Fn);
217
218  std::vector<CalleeSavedInfo> CSI;
219  for (unsigned i = 0; CSRegs[i]; ++i) {
220    unsigned Reg = CSRegs[i];
221    if (Fn.getRegInfo().isPhysRegUsed(Reg)) {
222      // If the reg is modified, save it!
223      CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
224    } else {
225      for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
226           *AliasSet; ++AliasSet) {  // Check alias registers too.
227        if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) {
228          CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
229          break;
230        }
231      }
232    }
233  }
234
235  if (CSI.empty())
236    return;   // Early exit if no callee saved registers are modified!
237
238  unsigned NumFixedSpillSlots;
239  const TargetFrameInfo::SpillSlot *FixedSpillSlots =
240    TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
241
242  // Now that we know which registers need to be saved and restored, allocate
243  // stack slots for them.
244  for (std::vector<CalleeSavedInfo>::iterator
245         I = CSI.begin(), E = CSI.end(); I != E; ++I) {
246    unsigned Reg = I->getReg();
247    const TargetRegisterClass *RC = I->getRegClass();
248
249    int FrameIdx;
250    if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) {
251      I->setFrameIdx(FrameIdx);
252      continue;
253    }
254
255    // Check to see if this physreg must be spilled to a particular stack slot
256    // on this target.
257    const TargetFrameInfo::SpillSlot *FixedSlot = FixedSpillSlots;
258    while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
259           FixedSlot->Reg != Reg)
260      ++FixedSlot;
261
262    if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
263      // Nope, just spill it anywhere convenient.
264      unsigned Align = RC->getAlignment();
265      unsigned StackAlign = TFI->getStackAlignment();
266
267      // We may not be able to satisfy the desired alignment specification of
268      // the TargetRegisterClass if the stack alignment is smaller. Use the
269      // min.
270      Align = std::min(Align, StackAlign);
271      FrameIdx = FFI->CreateStackObject(RC->getSize(), Align);
272      if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
273      if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
274    } else {
275      // Spill it to the stack where we must.
276      FrameIdx = FFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset);
277    }
278
279    I->setFrameIdx(FrameIdx);
280  }
281
282  FFI->setCalleeSavedInfo(CSI);
283}
284
285/// insertCSRSpillsAndRestores - Insert spill and restore code for
286/// callee saved registers used in the function, handling shrink wrapping.
287///
288void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
289  // Get callee saved register information.
290  MachineFrameInfo *FFI = Fn.getFrameInfo();
291  const std::vector<CalleeSavedInfo> &CSI = FFI->getCalleeSavedInfo();
292
293  FFI->setCalleeSavedInfoValid(true);
294
295  // Early exit if no callee saved registers are modified!
296  if (CSI.empty())
297    return;
298
299  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
300  MachineBasicBlock::iterator I;
301
302  if (! ShrinkWrapThisFunction) {
303    // Spill using target interface.
304    I = EntryBlock->begin();
305    if (!TII.spillCalleeSavedRegisters(*EntryBlock, I, CSI)) {
306      for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
307        // Add the callee-saved register as live-in.
308        // It's killed at the spill.
309        EntryBlock->addLiveIn(CSI[i].getReg());
310
311        // Insert the spill to the stack frame.
312        TII.storeRegToStackSlot(*EntryBlock, I, CSI[i].getReg(), true,
313                                CSI[i].getFrameIdx(), CSI[i].getRegClass());
314      }
315    }
316
317    // Restore using target interface.
318    for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
319      MachineBasicBlock* MBB = ReturnBlocks[ri];
320      I = MBB->end(); --I;
321
322      // Skip over all terminator instructions, which are part of the return
323      // sequence.
324      MachineBasicBlock::iterator I2 = I;
325      while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
326        I = I2;
327
328      bool AtStart = I == MBB->begin();
329      MachineBasicBlock::iterator BeforeI = I;
330      if (!AtStart)
331        --BeforeI;
332
333      // Restore all registers immediately before the return and any
334      // terminators that preceed it.
335      if (!TII.restoreCalleeSavedRegisters(*MBB, I, CSI)) {
336        for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
337          TII.loadRegFromStackSlot(*MBB, I, CSI[i].getReg(),
338                                   CSI[i].getFrameIdx(),
339                                   CSI[i].getRegClass());
340          assert(I != MBB->begin() &&
341                 "loadRegFromStackSlot didn't insert any code!");
342          // Insert in reverse order.  loadRegFromStackSlot can insert
343          // multiple instructions.
344          if (AtStart)
345            I = MBB->begin();
346          else {
347            I = BeforeI;
348            ++I;
349          }
350        }
351      }
352    }
353    return;
354  }
355
356  // Insert spills.
357  std::vector<CalleeSavedInfo> blockCSI;
358  for (CSRegBlockMap::iterator BI = CSRSave.begin(),
359         BE = CSRSave.end(); BI != BE; ++BI) {
360    MachineBasicBlock* MBB = BI->first;
361    CSRegSet save = BI->second;
362
363    if (save.empty())
364      continue;
365
366    blockCSI.clear();
367    for (CSRegSet::iterator RI = save.begin(),
368           RE = save.end(); RI != RE; ++RI) {
369      blockCSI.push_back(CSI[*RI]);
370    }
371    assert(blockCSI.size() > 0 &&
372           "Could not collect callee saved register info");
373
374    I = MBB->begin();
375
376    // When shrink wrapping, use stack slot stores/loads.
377    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
378      // Add the callee-saved register as live-in.
379      // It's killed at the spill.
380      MBB->addLiveIn(blockCSI[i].getReg());
381
382      // Insert the spill to the stack frame.
383      TII.storeRegToStackSlot(*MBB, I, blockCSI[i].getReg(),
384                              true,
385                              blockCSI[i].getFrameIdx(),
386                              blockCSI[i].getRegClass());
387    }
388  }
389
390  for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
391         BE = CSRRestore.end(); BI != BE; ++BI) {
392    MachineBasicBlock* MBB = BI->first;
393    CSRegSet restore = BI->second;
394
395    if (restore.empty())
396      continue;
397
398    blockCSI.clear();
399    for (CSRegSet::iterator RI = restore.begin(),
400           RE = restore.end(); RI != RE; ++RI) {
401      blockCSI.push_back(CSI[*RI]);
402    }
403    assert(blockCSI.size() > 0 &&
404           "Could not find callee saved register info");
405
406    // If MBB is empty and needs restores, insert at the _beginning_.
407    if (MBB->empty()) {
408      I = MBB->begin();
409    } else {
410      I = MBB->end();
411      --I;
412
413      // Skip over all terminator instructions, which are part of the
414      // return sequence.
415      if (! I->getDesc().isTerminator()) {
416        ++I;
417      } else {
418        MachineBasicBlock::iterator I2 = I;
419        while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
420          I = I2;
421      }
422    }
423
424    bool AtStart = I == MBB->begin();
425    MachineBasicBlock::iterator BeforeI = I;
426    if (!AtStart)
427      --BeforeI;
428
429    // Restore all registers immediately before the return and any
430    // terminators that preceed it.
431    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
432      TII.loadRegFromStackSlot(*MBB, I, blockCSI[i].getReg(),
433                               blockCSI[i].getFrameIdx(),
434                               blockCSI[i].getRegClass());
435      assert(I != MBB->begin() &&
436             "loadRegFromStackSlot didn't insert any code!");
437      // Insert in reverse order.  loadRegFromStackSlot can insert
438      // multiple instructions.
439      if (AtStart)
440        I = MBB->begin();
441      else {
442        I = BeforeI;
443        ++I;
444      }
445    }
446  }
447}
448
449/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
450static inline void
451AdjustStackOffset(MachineFrameInfo *FFI, int FrameIdx,
452                  bool StackGrowsDown, int64_t &Offset,
453                  unsigned &MaxAlign) {
454  // If the stack grows down, add the object size to find the lowest address.
455  if (StackGrowsDown)
456    Offset += FFI->getObjectSize(FrameIdx);
457
458  unsigned Align = FFI->getObjectAlignment(FrameIdx);
459
460  // If the alignment of this object is greater than that of the stack, then
461  // increase the stack alignment to match.
462  MaxAlign = std::max(MaxAlign, Align);
463
464  // Adjust to alignment boundary.
465  Offset = (Offset + Align - 1) / Align * Align;
466
467  if (StackGrowsDown) {
468    FFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
469  } else {
470    FFI->setObjectOffset(FrameIdx, Offset);
471    Offset += FFI->getObjectSize(FrameIdx);
472  }
473}
474
475/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
476/// abstract stack objects.
477///
478void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
479  const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
480
481  bool StackGrowsDown =
482    TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
483
484  // Loop over all of the stack objects, assigning sequential addresses...
485  MachineFrameInfo *FFI = Fn.getFrameInfo();
486
487  unsigned MaxAlign = 1;
488
489  // Start at the beginning of the local area.
490  // The Offset is the distance from the stack top in the direction
491  // of stack growth -- so it's always nonnegative.
492  int LocalAreaOffset = TFI.getOffsetOfLocalArea();
493  if (StackGrowsDown)
494    LocalAreaOffset = -LocalAreaOffset;
495  assert(LocalAreaOffset >= 0
496         && "Local area offset should be in direction of stack growth");
497  int64_t Offset = LocalAreaOffset;
498
499  // If there are fixed sized objects that are preallocated in the local area,
500  // non-fixed objects can't be allocated right at the start of local area.
501  // We currently don't support filling in holes in between fixed sized
502  // objects, so we adjust 'Offset' to point to the end of last fixed sized
503  // preallocated object.
504  for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) {
505    int64_t FixedOff;
506    if (StackGrowsDown) {
507      // The maximum distance from the stack pointer is at lower address of
508      // the object -- which is given by offset. For down growing stack
509      // the offset is negative, so we negate the offset to get the distance.
510      FixedOff = -FFI->getObjectOffset(i);
511    } else {
512      // The maximum distance from the start pointer is at the upper
513      // address of the object.
514      FixedOff = FFI->getObjectOffset(i) + FFI->getObjectSize(i);
515    }
516    if (FixedOff > Offset) Offset = FixedOff;
517  }
518
519  // First assign frame offsets to stack objects that are used to spill
520  // callee saved registers.
521  if (StackGrowsDown) {
522    for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
523      // If stack grows down, we need to add size of find the lowest
524      // address of the object.
525      Offset += FFI->getObjectSize(i);
526
527      unsigned Align = FFI->getObjectAlignment(i);
528      // If the alignment of this object is greater than that of the stack,
529      // then increase the stack alignment to match.
530      MaxAlign = std::max(MaxAlign, Align);
531      // Adjust to alignment boundary
532      Offset = (Offset+Align-1)/Align*Align;
533
534      FFI->setObjectOffset(i, -Offset);        // Set the computed offset
535    }
536  } else {
537    int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
538    for (int i = MaxCSFI; i >= MinCSFI ; --i) {
539      unsigned Align = FFI->getObjectAlignment(i);
540      // If the alignment of this object is greater than that of the stack,
541      // then increase the stack alignment to match.
542      MaxAlign = std::max(MaxAlign, Align);
543      // Adjust to alignment boundary
544      Offset = (Offset+Align-1)/Align*Align;
545
546      FFI->setObjectOffset(i, Offset);
547      Offset += FFI->getObjectSize(i);
548    }
549  }
550
551  // Make sure the special register scavenging spill slot is closest to the
552  // frame pointer if a frame pointer is required.
553  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
554  if (RS && RegInfo->hasFP(Fn)) {
555    int SFI = RS->getScavengingFrameIndex();
556    if (SFI >= 0)
557      AdjustStackOffset(FFI, SFI, StackGrowsDown, Offset, MaxAlign);
558  }
559
560  // Make sure that the stack protector comes before the local variables on the
561  // stack.
562  if (FFI->getStackProtectorIndex() >= 0)
563    AdjustStackOffset(FFI, FFI->getStackProtectorIndex(), StackGrowsDown,
564                      Offset, MaxAlign);
565
566  // Then assign frame offsets to stack objects that are not used to spill
567  // callee saved registers.
568  for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
569    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
570      continue;
571    if (RS && (int)i == RS->getScavengingFrameIndex())
572      continue;
573    if (FFI->isDeadObjectIndex(i))
574      continue;
575    if (FFI->getStackProtectorIndex() == (int)i)
576      continue;
577
578    AdjustStackOffset(FFI, i, StackGrowsDown, Offset, MaxAlign);
579  }
580
581  // Make sure the special register scavenging spill slot is closest to the
582  // stack pointer.
583  if (RS && !RegInfo->hasFP(Fn)) {
584    int SFI = RS->getScavengingFrameIndex();
585    if (SFI >= 0)
586      AdjustStackOffset(FFI, SFI, StackGrowsDown, Offset, MaxAlign);
587  }
588
589  if (!RegInfo->targetHandlesStackFrameRounding()) {
590    // If we have reserved argument space for call sites in the function
591    // immediately on entry to the current function, count it as part of the
592    // overall stack size.
593    if (FFI->hasCalls() && RegInfo->hasReservedCallFrame(Fn))
594      Offset += FFI->getMaxCallFrameSize();
595
596    // Round up the size to a multiple of the alignment.  If the function has
597    // any calls or alloca's, align to the target's StackAlignment value to
598    // ensure that the callee's frame or the alloca data is suitably aligned;
599    // otherwise, for leaf functions, align to the TransientStackAlignment
600    // value.
601    unsigned StackAlign;
602    if (FFI->hasCalls() || FFI->hasVarSizedObjects() ||
603        (RegInfo->needsStackRealignment(Fn) && FFI->getObjectIndexEnd() != 0))
604      StackAlign = TFI.getStackAlignment();
605    else
606      StackAlign = TFI.getTransientStackAlignment();
607    // If the frame pointer is eliminated, all frame offsets will be relative
608    // to SP not FP; align to MaxAlign so this works.
609    StackAlign = std::max(StackAlign, MaxAlign);
610    unsigned AlignMask = StackAlign - 1;
611    Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
612  }
613
614  // Update frame info to pretend that this is part of the stack...
615  FFI->setStackSize(Offset - LocalAreaOffset);
616
617  // Remember the required stack alignment in case targets need it to perform
618  // dynamic stack alignment.
619  if (MaxAlign > FFI->getMaxAlignment())
620    FFI->setMaxAlignment(MaxAlign);
621}
622
623
624/// insertPrologEpilogCode - Scan the function for modified callee saved
625/// registers, insert spill code for these callee saved registers, then add
626/// prolog and epilog code to the function.
627///
628void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
629  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
630
631  // Add prologue to the function...
632  TRI->emitPrologue(Fn);
633
634  // Add epilogue to restore the callee-save registers in each exiting block
635  for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
636    // If last instruction is a return instruction, add an epilogue
637    if (!I->empty() && I->back().getDesc().isReturn())
638      TRI->emitEpilogue(Fn, *I);
639  }
640}
641
642
643/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
644/// register references and actual offsets.
645///
646void PEI::replaceFrameIndices(MachineFunction &Fn) {
647  if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
648
649  const TargetMachine &TM = Fn.getTarget();
650  assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
651  const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
652  const TargetFrameInfo *TFI = TM.getFrameInfo();
653  bool StackGrowsDown =
654    TFI->getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
655  int FrameSetupOpcode   = TRI.getCallFrameSetupOpcode();
656  int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode();
657
658  for (MachineFunction::iterator BB = Fn.begin(),
659         E = Fn.end(); BB != E; ++BB) {
660    int SPAdj = 0;  // SP offset due to call frame setup / destroy.
661    if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
662
663    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
664
665      if (I->getOpcode() == FrameSetupOpcode ||
666          I->getOpcode() == FrameDestroyOpcode) {
667        // Remember how much SP has been adjusted to create the call
668        // frame.
669        int Size = I->getOperand(0).getImm();
670
671        if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
672            (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
673          Size = -Size;
674
675        SPAdj += Size;
676
677        MachineBasicBlock::iterator PrevI = BB->end();
678        if (I != BB->begin()) PrevI = prior(I);
679        TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
680
681        // Visit the instructions created by eliminateCallFramePseudoInstr().
682        if (PrevI == BB->end())
683          I = BB->begin();     // The replaced instr was the first in the block.
684        else
685          I = next(PrevI);
686        continue;
687      }
688
689      MachineInstr *MI = I;
690      bool DoIncr = true;
691      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
692        if (MI->getOperand(i).isFI()) {
693          // Some instructions (e.g. inline asm instructions) can have
694          // multiple frame indices and/or cause eliminateFrameIndex
695          // to insert more than one instruction. We need the register
696          // scavenger to go through all of these instructions so that
697          // it can update its register information. We keep the
698          // iterator at the point before insertion so that we can
699          // revisit them in full.
700          bool AtBeginning = (I == BB->begin());
701          if (!AtBeginning) --I;
702
703          // If this instruction has a FrameIndex operand, we need to
704          // use that target machine register info object to eliminate
705          // it.
706
707          TRI.eliminateFrameIndex(MI, SPAdj, FrameIndexVirtualScavenging ?
708                                  NULL : RS);
709
710          // Reset the iterator if we were at the beginning of the BB.
711          if (AtBeginning) {
712            I = BB->begin();
713            DoIncr = false;
714          }
715
716          MI = 0;
717          break;
718        }
719
720      if (DoIncr && I != BB->end()) ++I;
721
722      // Update register states.
723      if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
724    }
725
726    assert(SPAdj == 0 && "Unbalanced call frame setup / destroy pairs?");
727  }
728}
729
730/// scavengeFrameVirtualRegs - Replace all frame index virtual registers
731/// with physical registers. Use the register scavenger to find an
732/// appropriate register to use.
733void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
734  // Run through the instructions and find any virtual registers.
735  for (MachineFunction::iterator BB = Fn.begin(),
736       E = Fn.end(); BB != E; ++BB) {
737    RS->enterBasicBlock(BB);
738
739    unsigned CurrentVirtReg = 0;
740    unsigned CurrentScratchReg = 0;
741
742    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
743      MachineInstr *MI = I;
744      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
745        if (MI->getOperand(i).isReg()) {
746          unsigned Reg = MI->getOperand(i).getReg();
747          if (Reg == 0)
748            continue;
749          if (!TargetRegisterInfo::isVirtualRegister(Reg)) {
750            // If we have an active scavenged register, we shouldn't be
751            // seeing any references to it.
752            assert (Reg != CurrentScratchReg
753                    && "overlapping use of scavenged frame index register!");
754            continue;
755          }
756
757          // If we already have a scratch for this virtual register, use it
758          if (Reg != CurrentVirtReg) {
759            // When we first encounter a new virtual register, it
760            // must be a definition.
761            assert(MI->getOperand(i).isDef() &&
762                   "frame index virtual missing def!");
763            // We can't have nested virtual register live ranges because
764            // there's only a guarantee of one scavenged register at a time.
765            assert (CurrentVirtReg == 0 &&
766                    "overlapping frame index virtual registers!");
767            CurrentVirtReg = Reg;
768            const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
769            CurrentScratchReg = RS->FindUnusedReg(RC);
770            if (CurrentScratchReg == 0)
771              // No register is "free". Scavenge a register.
772              // FIXME: Track SPAdj. Zero won't always be right
773              CurrentScratchReg = RS->scavengeRegister(RC, I, 0);
774          }
775          assert (CurrentScratchReg && "Missing scratch register!");
776          MI->getOperand(i).setReg(CurrentScratchReg);
777
778          // If this is the last use of the register, stop tracking it.
779          if (MI->getOperand(i).isKill())
780            CurrentScratchReg = CurrentVirtReg = 0;
781        }
782      RS->forward(MI);
783    }
784  }
785}
786