PrologEpilogInserter.cpp revision 4d7af65903cbc858464362e70a6adf499982ec8a
1//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass is responsible for finalizing the functions frame layout, saving
11// callee saved registers, and for emitting prolog & epilog code for the
12// function.
13//
14// This pass must be run after register allocation.  After this pass is
15// executed, it is illegal to construct MO_FrameIndex operands.
16//
17//===----------------------------------------------------------------------===//
18
19#include "llvm/CodeGen/Passes.h"
20#include "llvm/CodeGen/MachineFunctionPass.h"
21#include "llvm/CodeGen/MachineInstr.h"
22#include "llvm/CodeGen/MachineFrameInfo.h"
23#include "llvm/Target/TargetMachine.h"
24#include "llvm/Target/MRegisterInfo.h"
25#include "llvm/Target/TargetFrameInfo.h"
26#include "llvm/Target/TargetInstrInfo.h"
27
28namespace llvm {
29
30namespace {
31  struct PEI : public MachineFunctionPass {
32    const char *getPassName() const {
33      return "Prolog/Epilog Insertion & Frame Finalization";
34    }
35
36    /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
37    /// frame indexes with appropriate references.
38    ///
39    bool runOnMachineFunction(MachineFunction &Fn) {
40      // Scan the function for modified caller saved registers and insert spill
41      // code for any caller saved registers that are modified.  Also calculate
42      // the MaxCallFrameSize and HasCalls variables for the function's frame
43      // information and eliminates call frame pseudo instructions.
44      saveCallerSavedRegisters(Fn);
45
46      // Allow the target machine to make final modifications to the function
47      // before the frame layout is finalized.
48      Fn.getTarget().getRegisterInfo()->processFunctionBeforeFrameFinalized(Fn);
49
50      // Calculate actual frame offsets for all of the abstract stack objects...
51      calculateFrameObjectOffsets(Fn);
52
53      // Add prolog and epilog code to the function.
54      insertPrologEpilogCode(Fn);
55
56      // Replace all MO_FrameIndex operands with physical register references
57      // and actual offsets.
58      //
59      replaceFrameIndices(Fn);
60      return true;
61    }
62
63  private:
64    void saveCallerSavedRegisters(MachineFunction &Fn);
65    void calculateFrameObjectOffsets(MachineFunction &Fn);
66    void replaceFrameIndices(MachineFunction &Fn);
67    void insertPrologEpilogCode(MachineFunction &Fn);
68  };
69}
70
71
72/// createPrologEpilogCodeInserter - This function returns a pass that inserts
73/// prolog and epilog code, and eliminates abstract frame references.
74///
75FunctionPass *createPrologEpilogCodeInserter() { return new PEI(); }
76
77
78/// saveCallerSavedRegisters - Scan the function for modified caller saved
79/// registers and insert spill code for any caller saved registers that are
80/// modified.  Also calculate the MaxCallFrameSize and HasCalls variables for
81/// the function's frame information and eliminates call frame pseudo
82/// instructions.
83///
84void PEI::saveCallerSavedRegisters(MachineFunction &Fn) {
85  const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
86  const TargetFrameInfo &FrameInfo = Fn.getTarget().getFrameInfo();
87
88  // Get the callee saved register list...
89  const unsigned *CSRegs = RegInfo->getCalleeSaveRegs();
90
91  // Get the function call frame set-up and tear-down instruction opcode
92  int FrameSetupOpcode   = RegInfo->getCallFrameSetupOpcode();
93  int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
94
95  // Early exit for targets which have no callee saved registers and no call
96  // frame setup/destroy pseudo instructions.
97  if ((CSRegs == 0 || CSRegs[0] == 0) &&
98      FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
99    return;
100
101  // This bitset contains an entry for each physical register for the target...
102  std::vector<bool> ModifiedRegs(MRegisterInfo::FirstVirtualRegister);
103  unsigned MaxCallFrameSize = 0;
104  bool HasCalls = false;
105
106  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
107    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); )
108      if ((*I)->getOpcode() == FrameSetupOpcode ||
109	  (*I)->getOpcode() == FrameDestroyOpcode) {
110	assert((*I)->getNumOperands() == 1 && "Call Frame Setup/Destroy Pseudo"
111	       " instructions should have a single immediate argument!");
112	unsigned Size = (*I)->getOperand(0).getImmedValue();
113	if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
114	HasCalls = true;
115	RegInfo->eliminateCallFramePseudoInstr(Fn, *BB, I);
116      } else {
117	for (unsigned i = 0, e = (*I)->getNumOperands(); i != e; ++i) {
118	  MachineOperand &MO = (*I)->getOperand(i);
119	  assert(!MO.isVirtualRegister() &&
120		 "Register allocation must be performed!");
121	  if (MO.isPhysicalRegister() && MO.isDef())
122	    ModifiedRegs[MO.getReg()] = true;         // Register is modified
123	}
124	++I;
125      }
126
127  MachineFrameInfo *FFI = Fn.getFrameInfo();
128  FFI->setHasCalls(HasCalls);
129  FFI->setMaxCallFrameSize(MaxCallFrameSize);
130
131  // Now figure out which *callee saved* registers are modified by the current
132  // function, thus needing to be saved and restored in the prolog/epilog.
133  //
134  std::vector<unsigned> RegsToSave;
135  for (unsigned i = 0; CSRegs[i]; ++i) {
136    unsigned Reg = CSRegs[i];
137    if (ModifiedRegs[Reg]) {
138      RegsToSave.push_back(Reg);  // If modified register...
139    } else {
140      for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
141           *AliasSet; ++AliasSet) {  // Check alias registers too...
142	if (ModifiedRegs[*AliasSet]) {
143	  RegsToSave.push_back(Reg);
144	  break;
145	}
146      }
147    }
148  }
149
150  if (RegsToSave.empty())
151    return;   // Early exit if no caller saved registers are modified!
152
153  // Now that we know which registers need to be saved and restored, allocate
154  // stack slots for them.
155  std::vector<int> StackSlots;
156  for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) {
157    int FrameIdx = FFI->CreateStackObject(RegInfo->getRegClass(RegsToSave[i]));
158    StackSlots.push_back(FrameIdx);
159  }
160
161  // Now that we have a stack slot for each register to be saved, insert spill
162  // code into the entry block...
163  MachineBasicBlock *MBB = Fn.begin();
164  MachineBasicBlock::iterator I = MBB->begin();
165  for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) {
166    const TargetRegisterClass *RC = RegInfo->getRegClass(RegsToSave[i]);
167
168    // Insert the spill to the stack frame...
169    RegInfo->storeRegToStackSlot(*MBB, I, RegsToSave[i], StackSlots[i], RC);
170  }
171
172  // Add code to restore the callee-save registers in each exiting block.
173  const TargetInstrInfo &TII = Fn.getTarget().getInstrInfo();
174  for (MachineFunction::iterator FI = Fn.begin(), E = Fn.end(); FI != E; ++FI) {
175    // If last instruction is a return instruction, add an epilogue
176    if (!FI->empty() && TII.isReturn(FI->back()->getOpcode())) {
177      MBB = FI; I = MBB->end()-1;
178
179      for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) {
180	const TargetRegisterClass *RC = RegInfo->getRegClass(RegsToSave[i]);
181	RegInfo->loadRegFromStackSlot(*MBB, I, RegsToSave[i],StackSlots[i], RC);
182	--I;  // Insert in reverse order
183      }
184    }
185  }
186}
187
188
189/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
190/// abstract stack objects...
191///
192void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
193  const TargetFrameInfo &TFI = Fn.getTarget().getFrameInfo();
194
195  bool StackGrowsDown =
196    TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
197  assert(StackGrowsDown && "Only tested on stack down growing targets!");
198
199  // Loop over all of the stack objects, assigning sequential addresses...
200  MachineFrameInfo *FFI = Fn.getFrameInfo();
201
202  unsigned StackAlignment = TFI.getStackAlignment();
203
204  // Start at the beginning of the local area...
205  int Offset = TFI.getOffsetOfLocalArea();
206  for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
207    Offset += FFI->getObjectSize(i);         // Allocate Size bytes...
208
209    unsigned Align = FFI->getObjectAlignment(i);
210    assert(Align <= StackAlignment && "Cannot align stack object to higher "
211           "alignment boundary than the stack itself!");
212    Offset = (Offset+Align-1)/Align*Align;   // Adjust to Alignment boundary...
213
214    FFI->setObjectOffset(i, -Offset);        // Set the computed offset
215  }
216
217  // Align the final stack pointer offset...
218  Offset = (Offset+StackAlignment-1)/StackAlignment*StackAlignment;
219
220  // Set the final value of the stack pointer...
221  FFI->setStackSize(Offset-TFI.getOffsetOfLocalArea());
222}
223
224
225/// insertPrologEpilogCode - Scan the function for modified caller saved
226/// registers, insert spill code for these caller saved registers, then add
227/// prolog and epilog code to the function.
228///
229void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
230  // Add prologue to the function...
231  Fn.getTarget().getRegisterInfo()->emitPrologue(Fn);
232
233  // Add epilogue to restore the callee-save registers in each exiting block
234  const TargetInstrInfo &TII = Fn.getTarget().getInstrInfo();
235  for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
236    // If last instruction is a return instruction, add an epilogue
237    if (!I->empty() && TII.isReturn(I->back()->getOpcode()))
238      Fn.getTarget().getRegisterInfo()->emitEpilogue(Fn, *I);
239  }
240}
241
242
243/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
244/// register references and actual offsets.
245///
246void PEI::replaceFrameIndices(MachineFunction &Fn) {
247  if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
248
249  const TargetMachine &TM = Fn.getTarget();
250  assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
251  const MRegisterInfo &MRI = *TM.getRegisterInfo();
252
253  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
254    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
255      for (unsigned i = 0, e = (*I)->getNumOperands(); i != e; ++i)
256	if ((*I)->getOperand(i).isFrameIndex()) {
257	  // If this instruction has a FrameIndex operand, we need to use that
258	  // target machine register info object to eliminate it.
259	  MRI.eliminateFrameIndex(Fn, I);
260	  break;
261	}
262}
263
264} // End llvm namespace
265