PrologEpilogInserter.cpp revision 57a2306074989dfd6e1c0d9ddd2b5084f664e2a9
1//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass is responsible for finalizing the functions frame layout, saving
11// callee saved registers, and for emitting prolog & epilog code for the
12// function.
13//
14// This pass must be run after register allocation.  After this pass is
15// executed, it is illegal to construct MO_FrameIndex operands.
16//
17//===----------------------------------------------------------------------===//
18
19#include "llvm/CodeGen/Passes.h"
20#include "llvm/CodeGen/MachineFunctionPass.h"
21#include "llvm/CodeGen/MachineInstr.h"
22#include "llvm/CodeGen/MachineFrameInfo.h"
23#include "llvm/Target/TargetMachine.h"
24#include "llvm/Target/MRegisterInfo.h"
25#include "llvm/Target/TargetFrameInfo.h"
26#include "llvm/Target/TargetInstrInfo.h"
27#include "llvm/Support/Compiler.h"
28#include <climits>
29using namespace llvm;
30
31namespace {
32  struct VISIBILITY_HIDDEN PEI : public MachineFunctionPass {
33    const char *getPassName() const {
34      return "Prolog/Epilog Insertion & Frame Finalization";
35    }
36
37    /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
38    /// frame indexes with appropriate references.
39    ///
40    bool runOnMachineFunction(MachineFunction &Fn) {
41      // Get MachineDebugInfo so that we can track the construction of the
42      // frame.
43      if (MachineDebugInfo *DI = getAnalysisToUpdate<MachineDebugInfo>()) {
44        Fn.getFrameInfo()->setMachineDebugInfo(DI);
45      }
46
47      // Allow the target machine to make some adjustments to the function
48      // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
49      Fn.getTarget().getRegisterInfo()
50        ->processFunctionBeforeCalleeSavedScan(Fn);
51
52      // Scan the function for modified callee saved registers and insert spill
53      // code for any callee saved registers that are modified.  Also calculate
54      // the MaxCallFrameSize and HasCalls variables for the function's frame
55      // information and eliminates call frame pseudo instructions.
56      calculateCalleeSavedRegisters(Fn);
57
58      // Add the code to save and restore the callee saved registers
59      saveCalleeSavedRegisters(Fn);
60
61      // Allow the target machine to make final modifications to the function
62      // before the frame layout is finalized.
63      Fn.getTarget().getRegisterInfo()->processFunctionBeforeFrameFinalized(Fn);
64
65      // Calculate actual frame offsets for all of the abstract stack objects...
66      calculateFrameObjectOffsets(Fn);
67
68      // Add prolog and epilog code to the function.  This function is required
69      // to align the stack frame as necessary for any stack variables or
70      // called functions.  Because of this, calculateCalleeSavedRegisters
71      // must be called before this function in order to set the HasCalls
72      // and MaxCallFrameSize variables.
73      insertPrologEpilogCode(Fn);
74
75      // Replace all MO_FrameIndex operands with physical register references
76      // and actual offsets.
77      //
78      replaceFrameIndices(Fn);
79
80      return true;
81    }
82
83  private:
84    // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
85    // stack frame indexes.
86    unsigned MinCSFrameIndex, MaxCSFrameIndex;
87
88    void calculateCalleeSavedRegisters(MachineFunction &Fn);
89    void saveCalleeSavedRegisters(MachineFunction &Fn);
90    void calculateFrameObjectOffsets(MachineFunction &Fn);
91    void replaceFrameIndices(MachineFunction &Fn);
92    void insertPrologEpilogCode(MachineFunction &Fn);
93  };
94}
95
96
97/// createPrologEpilogCodeInserter - This function returns a pass that inserts
98/// prolog and epilog code, and eliminates abstract frame references.
99///
100FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
101
102
103/// calculateCalleeSavedRegisters - Scan the function for modified callee saved
104/// registers.  Also calculate the MaxCallFrameSize and HasCalls variables for
105/// the function's frame information and eliminates call frame pseudo
106/// instructions.
107///
108void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
109  const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
110  const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
111
112  // Get the callee saved register list...
113  const unsigned *CSRegs = RegInfo->getCalleeSavedRegs();
114
115  // Get the function call frame set-up and tear-down instruction opcode
116  int FrameSetupOpcode   = RegInfo->getCallFrameSetupOpcode();
117  int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
118
119  // These are used to keep track the callee-save area. Initialize them.
120  MinCSFrameIndex = INT_MAX;
121  MaxCSFrameIndex = 0;
122
123  // Early exit for targets which have no callee saved registers and no call
124  // frame setup/destroy pseudo instructions.
125  if ((CSRegs == 0 || CSRegs[0] == 0) &&
126      FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
127    return;
128
129  unsigned MaxCallFrameSize = 0;
130  bool HasCalls = false;
131
132  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
133    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); )
134      if (I->getOpcode() == FrameSetupOpcode ||
135          I->getOpcode() == FrameDestroyOpcode) {
136        assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
137               " instructions should have a single immediate argument!");
138        unsigned Size = I->getOperand(0).getImmedValue();
139        if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
140        HasCalls = true;
141        RegInfo->eliminateCallFramePseudoInstr(Fn, *BB, I++);
142      } else {
143        ++I;
144      }
145
146  MachineFrameInfo *FFI = Fn.getFrameInfo();
147  FFI->setHasCalls(HasCalls);
148  FFI->setMaxCallFrameSize(MaxCallFrameSize);
149
150  // Now figure out which *callee saved* registers are modified by the current
151  // function, thus needing to be saved and restored in the prolog/epilog.
152  //
153  const bool *PhysRegsUsed = Fn.getUsedPhysregs();
154  const TargetRegisterClass* const *CSRegClasses =
155    RegInfo->getCalleeSavedRegClasses();
156  std::vector<CalleeSavedInfo> CSI;
157  for (unsigned i = 0; CSRegs[i]; ++i) {
158    unsigned Reg = CSRegs[i];
159    if (PhysRegsUsed[Reg]) {
160        // If the reg is modified, save it!
161      CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
162    } else {
163      for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
164           *AliasSet; ++AliasSet) {  // Check alias registers too.
165        if (PhysRegsUsed[*AliasSet]) {
166          CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
167          break;
168        }
169      }
170    }
171  }
172
173  if (CSI.empty())
174    return;   // Early exit if no callee saved registers are modified!
175
176  unsigned NumFixedSpillSlots;
177  const std::pair<unsigned,int> *FixedSpillSlots =
178    TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
179
180  // Now that we know which registers need to be saved and restored, allocate
181  // stack slots for them.
182  for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
183    unsigned Reg = CSI[i].getReg();
184    const TargetRegisterClass *RC = CSI[i].getRegClass();
185
186    // Check to see if this physreg must be spilled to a particular stack slot
187    // on this target.
188    const std::pair<unsigned,int> *FixedSlot = FixedSpillSlots;
189    while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
190           FixedSlot->first != Reg)
191      ++FixedSlot;
192
193    int FrameIdx;
194    if (FixedSlot == FixedSpillSlots+NumFixedSpillSlots) {
195      // Nope, just spill it anywhere convenient.
196      unsigned Align = RC->getAlignment();
197      unsigned StackAlign = TFI->getStackAlignment();
198      // We may not be able to sastify the desired alignment specification of
199      // the TargetRegisterClass if the stack alignment is smaller. Use the min.
200      Align = std::min(Align, StackAlign);
201      FrameIdx = FFI->CreateStackObject(RC->getSize(), Align);
202      if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
203      if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
204    } else {
205      // Spill it to the stack where we must.
206      FrameIdx = FFI->CreateFixedObject(RC->getSize(), FixedSlot->second);
207    }
208    CSI[i].setFrameIdx(FrameIdx);
209  }
210
211  FFI->setCalleeSavedInfo(CSI);
212}
213
214/// saveCalleeSavedRegisters -  Insert spill code for any callee saved registers
215/// that are modified in the function.
216///
217void PEI::saveCalleeSavedRegisters(MachineFunction &Fn) {
218  // Get callee saved register information.
219  MachineFrameInfo *FFI = Fn.getFrameInfo();
220  const std::vector<CalleeSavedInfo> &CSI = FFI->getCalleeSavedInfo();
221
222  // Early exit if no callee saved registers are modified!
223  if (CSI.empty())
224    return;
225
226  const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
227
228  // Now that we have a stack slot for each register to be saved, insert spill
229  // code into the entry block.
230  MachineBasicBlock *MBB = Fn.begin();
231  MachineBasicBlock::iterator I = MBB->begin();
232  if (!RegInfo->spillCalleeSavedRegisters(*MBB, I, CSI)) {
233    for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
234      // Insert the spill to the stack frame.
235      RegInfo->storeRegToStackSlot(*MBB, I, CSI[i].getReg(),
236                                   CSI[i].getFrameIdx(),
237                                   CSI[i].getRegClass());
238    }
239  }
240
241  // Add code to restore the callee-save registers in each exiting block.
242  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
243  for (MachineFunction::iterator FI = Fn.begin(), E = Fn.end(); FI != E; ++FI)
244    // If last instruction is a return instruction, add an epilogue.
245    if (!FI->empty() && TII.isReturn(FI->back().getOpcode())) {
246      MBB = FI;
247      I = MBB->end(); --I;
248
249      // Skip over all terminator instructions, which are part of the return
250      // sequence.
251      MachineBasicBlock::iterator I2 = I;
252      while (I2 != MBB->begin() && TII.isTerminatorInstr((--I2)->getOpcode()))
253        I = I2;
254
255      bool AtStart = I == MBB->begin();
256      MachineBasicBlock::iterator BeforeI = I;
257      if (!AtStart)
258        --BeforeI;
259
260      // Restore all registers immediately before the return and any terminators
261      // that preceed it.
262      if (!RegInfo->restoreCalleeSavedRegisters(*MBB, I, CSI)) {
263        for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
264          RegInfo->loadRegFromStackSlot(*MBB, I, CSI[i].getReg(),
265                                        CSI[i].getFrameIdx(),
266                                        CSI[i].getRegClass());
267          assert(I != MBB->begin() &&
268                 "loadRegFromStackSlot didn't insert any code!");
269          // Insert in reverse order.  loadRegFromStackSlot can insert multiple
270          // instructions.
271          if (AtStart)
272            I = MBB->begin();
273          else {
274            I = BeforeI;
275            ++I;
276          }
277        }
278      }
279    }
280}
281
282
283/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
284/// abstract stack objects.
285///
286void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
287  const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
288
289  bool StackGrowsDown =
290    TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
291
292  // Loop over all of the stack objects, assigning sequential addresses...
293  MachineFrameInfo *FFI = Fn.getFrameInfo();
294
295  unsigned StackAlignment = TFI.getStackAlignment();
296  unsigned MaxAlign = 0;
297
298  // Start at the beginning of the local area.
299  // The Offset is the distance from the stack top in the direction
300  // of stack growth -- so it's always positive.
301  int Offset = TFI.getOffsetOfLocalArea();
302  if (StackGrowsDown)
303    Offset = -Offset;
304  assert(Offset >= 0
305         && "Local area offset should be in direction of stack growth");
306
307  // If there are fixed sized objects that are preallocated in the local area,
308  // non-fixed objects can't be allocated right at the start of local area.
309  // We currently don't support filling in holes in between fixed sized objects,
310  // so we adjust 'Offset' to point to the end of last fixed sized
311  // preallocated object.
312  for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) {
313    int FixedOff;
314    if (StackGrowsDown) {
315      // The maximum distance from the stack pointer is at lower address of
316      // the object -- which is given by offset. For down growing stack
317      // the offset is negative, so we negate the offset to get the distance.
318      FixedOff = -FFI->getObjectOffset(i);
319    } else {
320      // The maximum distance from the start pointer is at the upper
321      // address of the object.
322      FixedOff = FFI->getObjectOffset(i) + FFI->getObjectSize(i);
323    }
324    if (FixedOff > Offset) Offset = FixedOff;
325  }
326
327  // First assign frame offsets to stack objects that are used to spill
328  // callee saved registers.
329  if (StackGrowsDown) {
330    for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
331      if (i < MinCSFrameIndex || i > MaxCSFrameIndex)
332        continue;
333
334      // If stack grows down, we need to add size of find the lowest
335      // address of the object.
336      Offset += FFI->getObjectSize(i);
337
338      unsigned Align = FFI->getObjectAlignment(i);
339      // If the alignment of this object is greater than that of the stack, then
340      // increase the stack alignment to match.
341      MaxAlign = std::max(MaxAlign, Align);
342      // Adjust to alignment boundary
343      Offset = (Offset+Align-1)/Align*Align;
344
345      FFI->setObjectOffset(i, -Offset);        // Set the computed offset
346    }
347  } else {
348    for (int i = FFI->getObjectIndexEnd()-1; i >= 0; --i) {
349      if ((unsigned)i < MinCSFrameIndex || (unsigned)i > MaxCSFrameIndex)
350        continue;
351
352      unsigned Align = FFI->getObjectAlignment(i);
353      // If the alignment of this object is greater than that of the stack, then
354      // increase the stack alignment to match.
355      MaxAlign = std::max(MaxAlign, Align);
356      // Adjust to alignment boundary
357      Offset = (Offset+Align-1)/Align*Align;
358
359      FFI->setObjectOffset(i, Offset);
360      Offset += FFI->getObjectSize(i);
361    }
362  }
363
364  // Then assign frame offsets to stack objects that are not used to spill
365  // callee saved registers.
366  for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
367    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
368      continue;
369
370    // If stack grows down, we need to add size of find the lowest
371    // address of the object.
372    if (StackGrowsDown)
373      Offset += FFI->getObjectSize(i);
374
375    unsigned Align = FFI->getObjectAlignment(i);
376    // If the alignment of this object is greater than that of the stack, then
377    // increase the stack alignment to match.
378    MaxAlign = std::max(MaxAlign, Align);
379    // Adjust to alignment boundary
380    Offset = (Offset+Align-1)/Align*Align;
381
382    if (StackGrowsDown) {
383      FFI->setObjectOffset(i, -Offset);        // Set the computed offset
384    } else {
385      FFI->setObjectOffset(i, Offset);
386      Offset += FFI->getObjectSize(i);
387    }
388  }
389
390  // Set the final value of the stack pointer...
391  FFI->setStackSize(Offset+TFI.getOffsetOfLocalArea());
392
393  // Remember the required stack alignment in case targets need it to perform
394  // dynamic stack alignment.
395  assert(FFI->getMaxAlignment() == MaxAlign &&
396         "Stack alignment calculation broken!");
397}
398
399
400/// insertPrologEpilogCode - Scan the function for modified callee saved
401/// registers, insert spill code for these callee saved registers, then add
402/// prolog and epilog code to the function.
403///
404void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
405  // Add prologue to the function...
406  Fn.getTarget().getRegisterInfo()->emitPrologue(Fn);
407
408  // Add epilogue to restore the callee-save registers in each exiting block
409  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
410  for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
411    // If last instruction is a return instruction, add an epilogue
412    if (!I->empty() && TII.isReturn(I->back().getOpcode()))
413      Fn.getTarget().getRegisterInfo()->emitEpilogue(Fn, *I);
414  }
415}
416
417
418/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
419/// register references and actual offsets.
420///
421void PEI::replaceFrameIndices(MachineFunction &Fn) {
422  if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
423
424  const TargetMachine &TM = Fn.getTarget();
425  assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
426  const MRegisterInfo &MRI = *TM.getRegisterInfo();
427
428  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
429    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
430      for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
431        if (I->getOperand(i).isFrameIndex()) {
432          // If this instruction has a FrameIndex operand, we need to use that
433          // target machine register info object to eliminate it.
434          MRI.eliminateFrameIndex(I);
435          break;
436        }
437}
438