PrologEpilogInserter.cpp revision 5b02901e91a155feca84d7383c1e569aacd1739e
1//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass is responsible for finalizing the functions frame layout, saving
11// callee saved registers, and for emitting prolog & epilog code for the
12// function.
13//
14// This pass must be run after register allocation.  After this pass is
15// executed, it is illegal to construct MO_FrameIndex operands.
16//
17// This pass provides an optional shrink wrapping variant of prolog/epilog
18// insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
19//
20//===----------------------------------------------------------------------===//
21
22#include "PrologEpilogInserter.h"
23#include "llvm/CodeGen/MachineDominators.h"
24#include "llvm/CodeGen/MachineLoopInfo.h"
25#include "llvm/CodeGen/MachineInstr.h"
26#include "llvm/CodeGen/MachineFrameInfo.h"
27#include "llvm/CodeGen/MachineRegisterInfo.h"
28#include "llvm/CodeGen/RegisterScavenging.h"
29#include "llvm/Target/TargetMachine.h"
30#include "llvm/Target/TargetRegisterInfo.h"
31#include "llvm/Target/TargetFrameInfo.h"
32#include "llvm/Target/TargetInstrInfo.h"
33#include "llvm/Support/CommandLine.h"
34#include "llvm/Support/Compiler.h"
35#include "llvm/ADT/IndexedMap.h"
36#include "llvm/ADT/SmallSet.h"
37#include "llvm/ADT/STLExtras.h"
38#include <climits>
39
40using namespace llvm;
41
42char PEI::ID = 0;
43
44INITIALIZE_PASS(PEI, "prologepilog",
45                "Prologue/Epilogue Insertion", false, false);
46
47/// createPrologEpilogCodeInserter - This function returns a pass that inserts
48/// prolog and epilog code, and eliminates abstract frame references.
49///
50FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
51
52/// runOnMachineFunction - Insert prolog/epilog code and replace abstract
53/// frame indexes with appropriate references.
54///
55bool PEI::runOnMachineFunction(MachineFunction &Fn) {
56  const Function* F = Fn.getFunction();
57  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
58  RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
59  FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
60  FrameConstantRegMap.clear();
61
62  // Calculate the MaxCallFrameSize and AdjustsStack variables for the
63  // function's frame information. Also eliminates call frame pseudo
64  // instructions.
65  calculateCallsInformation(Fn);
66
67  // Allow the target machine to make some adjustments to the function
68  // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
69  TRI->processFunctionBeforeCalleeSavedScan(Fn, RS);
70
71  // Scan the function for modified callee saved registers and insert spill code
72  // for any callee saved registers that are modified.
73  calculateCalleeSavedRegisters(Fn);
74
75  // Determine placement of CSR spill/restore code:
76  //  - With shrink wrapping, place spills and restores to tightly
77  //    enclose regions in the Machine CFG of the function where
78  //    they are used.
79  //  - Without shink wrapping (default), place all spills in the
80  //    entry block, all restores in return blocks.
81  placeCSRSpillsAndRestores(Fn);
82
83  // Add the code to save and restore the callee saved registers
84  if (!F->hasFnAttr(Attribute::Naked))
85    insertCSRSpillsAndRestores(Fn);
86
87  // Allow the target machine to make final modifications to the function
88  // before the frame layout is finalized.
89  TRI->processFunctionBeforeFrameFinalized(Fn);
90
91  // Calculate actual frame offsets for all abstract stack objects...
92  calculateFrameObjectOffsets(Fn);
93
94  // Add prolog and epilog code to the function.  This function is required
95  // to align the stack frame as necessary for any stack variables or
96  // called functions.  Because of this, calculateCalleeSavedRegisters()
97  // must be called before this function in order to set the AdjustsStack
98  // and MaxCallFrameSize variables.
99  if (!F->hasFnAttr(Attribute::Naked))
100    insertPrologEpilogCode(Fn);
101
102  // Replace all MO_FrameIndex operands with physical register references
103  // and actual offsets.
104  //
105  replaceFrameIndices(Fn);
106
107  // If register scavenging is needed, as we've enabled doing it as a
108  // post-pass, scavenge the virtual registers that frame index elimiation
109  // inserted.
110  if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
111    scavengeFrameVirtualRegs(Fn);
112
113  delete RS;
114  clearAllSets();
115  return true;
116}
117
118#if 0
119void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
120  AU.setPreservesCFG();
121  if (ShrinkWrapping || ShrinkWrapFunc != "") {
122    AU.addRequired<MachineLoopInfo>();
123    AU.addRequired<MachineDominatorTree>();
124  }
125  AU.addPreserved<MachineLoopInfo>();
126  AU.addPreserved<MachineDominatorTree>();
127  MachineFunctionPass::getAnalysisUsage(AU);
128}
129#endif
130
131/// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
132/// variables for the function's frame information and eliminate call frame
133/// pseudo instructions.
134void PEI::calculateCallsInformation(MachineFunction &Fn) {
135  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
136  MachineFrameInfo *MFI = Fn.getFrameInfo();
137
138  unsigned MaxCallFrameSize = 0;
139  bool AdjustsStack = MFI->adjustsStack();
140
141  // Get the function call frame set-up and tear-down instruction opcode
142  int FrameSetupOpcode   = RegInfo->getCallFrameSetupOpcode();
143  int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
144
145  // Early exit for targets which have no call frame setup/destroy pseudo
146  // instructions.
147  if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
148    return;
149
150  std::vector<MachineBasicBlock::iterator> FrameSDOps;
151  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
152    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
153      if (I->getOpcode() == FrameSetupOpcode ||
154          I->getOpcode() == FrameDestroyOpcode) {
155        assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
156               " instructions should have a single immediate argument!");
157        unsigned Size = I->getOperand(0).getImm();
158        if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
159        AdjustsStack = true;
160        FrameSDOps.push_back(I);
161      } else if (I->isInlineAsm()) {
162        // Some inline asm's need a stack frame, as indicated by operand 1.
163        if (I->getOperand(1).getImm())
164          AdjustsStack = true;
165      }
166
167  MFI->setAdjustsStack(AdjustsStack);
168  MFI->setMaxCallFrameSize(MaxCallFrameSize);
169
170  for (std::vector<MachineBasicBlock::iterator>::iterator
171         i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
172    MachineBasicBlock::iterator I = *i;
173
174    // If call frames are not being included as part of the stack frame, and
175    // the target doesn't indicate otherwise, remove the call frame pseudos
176    // here. The sub/add sp instruction pairs are still inserted, but we don't
177    // need to track the SP adjustment for frame index elimination.
178    if (RegInfo->canSimplifyCallFramePseudos(Fn))
179      RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
180  }
181}
182
183
184/// calculateCalleeSavedRegisters - Scan the function for modified callee saved
185/// registers.
186void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
187  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
188  const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
189  MachineFrameInfo *MFI = Fn.getFrameInfo();
190
191  // Get the callee saved register list...
192  const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
193
194  // These are used to keep track the callee-save area. Initialize them.
195  MinCSFrameIndex = INT_MAX;
196  MaxCSFrameIndex = 0;
197
198  // Early exit for targets which have no callee saved registers.
199  if (CSRegs == 0 || CSRegs[0] == 0)
200    return;
201
202  // In Naked functions we aren't going to save any registers.
203  if (Fn.getFunction()->hasFnAttr(Attribute::Naked))
204    return;
205
206  std::vector<CalleeSavedInfo> CSI;
207  for (unsigned i = 0; CSRegs[i]; ++i) {
208    unsigned Reg = CSRegs[i];
209    if (Fn.getRegInfo().isPhysRegUsed(Reg)) {
210      // If the reg is modified, save it!
211      CSI.push_back(CalleeSavedInfo(Reg));
212    } else {
213      for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
214           *AliasSet; ++AliasSet) {  // Check alias registers too.
215        if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) {
216          CSI.push_back(CalleeSavedInfo(Reg));
217          break;
218        }
219      }
220    }
221  }
222
223  if (CSI.empty())
224    return;   // Early exit if no callee saved registers are modified!
225
226  unsigned NumFixedSpillSlots;
227  const TargetFrameInfo::SpillSlot *FixedSpillSlots =
228    TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
229
230  // Now that we know which registers need to be saved and restored, allocate
231  // stack slots for them.
232  for (std::vector<CalleeSavedInfo>::iterator
233         I = CSI.begin(), E = CSI.end(); I != E; ++I) {
234    unsigned Reg = I->getReg();
235    const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
236
237    int FrameIdx;
238    if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) {
239      I->setFrameIdx(FrameIdx);
240      continue;
241    }
242
243    // Check to see if this physreg must be spilled to a particular stack slot
244    // on this target.
245    const TargetFrameInfo::SpillSlot *FixedSlot = FixedSpillSlots;
246    while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
247           FixedSlot->Reg != Reg)
248      ++FixedSlot;
249
250    if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
251      // Nope, just spill it anywhere convenient.
252      unsigned Align = RC->getAlignment();
253      unsigned StackAlign = TFI->getStackAlignment();
254
255      // We may not be able to satisfy the desired alignment specification of
256      // the TargetRegisterClass if the stack alignment is smaller. Use the
257      // min.
258      Align = std::min(Align, StackAlign);
259      FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
260      if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
261      if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
262    } else {
263      // Spill it to the stack where we must.
264      FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true);
265    }
266
267    I->setFrameIdx(FrameIdx);
268  }
269
270  MFI->setCalleeSavedInfo(CSI);
271}
272
273/// insertCSRSpillsAndRestores - Insert spill and restore code for
274/// callee saved registers used in the function, handling shrink wrapping.
275///
276void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
277  // Get callee saved register information.
278  MachineFrameInfo *MFI = Fn.getFrameInfo();
279  const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
280
281  MFI->setCalleeSavedInfoValid(true);
282
283  // Early exit if no callee saved registers are modified!
284  if (CSI.empty())
285    return;
286
287  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
288  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
289  MachineBasicBlock::iterator I;
290
291  if (! ShrinkWrapThisFunction) {
292    // Spill using target interface.
293    I = EntryBlock->begin();
294    if (!TII.spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) {
295      for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
296        // Add the callee-saved register as live-in.
297        // It's killed at the spill.
298        EntryBlock->addLiveIn(CSI[i].getReg());
299
300        // Insert the spill to the stack frame.
301        unsigned Reg = CSI[i].getReg();
302        const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
303        TII.storeRegToStackSlot(*EntryBlock, I, Reg, true,
304                                CSI[i].getFrameIdx(), RC, TRI);
305      }
306    }
307
308    // Restore using target interface.
309    for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
310      MachineBasicBlock* MBB = ReturnBlocks[ri];
311      I = MBB->end(); --I;
312
313      // Skip over all terminator instructions, which are part of the return
314      // sequence.
315      MachineBasicBlock::iterator I2 = I;
316      while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
317        I = I2;
318
319      bool AtStart = I == MBB->begin();
320      MachineBasicBlock::iterator BeforeI = I;
321      if (!AtStart)
322        --BeforeI;
323
324      // Restore all registers immediately before the return and any
325      // terminators that preceed it.
326      if (!TII.restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
327        for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
328          unsigned Reg = CSI[i].getReg();
329          const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
330          TII.loadRegFromStackSlot(*MBB, I, Reg,
331                                   CSI[i].getFrameIdx(),
332                                   RC, TRI);
333          assert(I != MBB->begin() &&
334                 "loadRegFromStackSlot didn't insert any code!");
335          // Insert in reverse order.  loadRegFromStackSlot can insert
336          // multiple instructions.
337          if (AtStart)
338            I = MBB->begin();
339          else {
340            I = BeforeI;
341            ++I;
342          }
343        }
344      }
345    }
346    return;
347  }
348
349  // Insert spills.
350  std::vector<CalleeSavedInfo> blockCSI;
351  for (CSRegBlockMap::iterator BI = CSRSave.begin(),
352         BE = CSRSave.end(); BI != BE; ++BI) {
353    MachineBasicBlock* MBB = BI->first;
354    CSRegSet save = BI->second;
355
356    if (save.empty())
357      continue;
358
359    blockCSI.clear();
360    for (CSRegSet::iterator RI = save.begin(),
361           RE = save.end(); RI != RE; ++RI) {
362      blockCSI.push_back(CSI[*RI]);
363    }
364    assert(blockCSI.size() > 0 &&
365           "Could not collect callee saved register info");
366
367    I = MBB->begin();
368
369    // When shrink wrapping, use stack slot stores/loads.
370    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
371      // Add the callee-saved register as live-in.
372      // It's killed at the spill.
373      MBB->addLiveIn(blockCSI[i].getReg());
374
375      // Insert the spill to the stack frame.
376      unsigned Reg = blockCSI[i].getReg();
377      const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
378      TII.storeRegToStackSlot(*MBB, I, Reg,
379                              true,
380                              blockCSI[i].getFrameIdx(),
381                              RC, TRI);
382    }
383  }
384
385  for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
386         BE = CSRRestore.end(); BI != BE; ++BI) {
387    MachineBasicBlock* MBB = BI->first;
388    CSRegSet restore = BI->second;
389
390    if (restore.empty())
391      continue;
392
393    blockCSI.clear();
394    for (CSRegSet::iterator RI = restore.begin(),
395           RE = restore.end(); RI != RE; ++RI) {
396      blockCSI.push_back(CSI[*RI]);
397    }
398    assert(blockCSI.size() > 0 &&
399           "Could not find callee saved register info");
400
401    // If MBB is empty and needs restores, insert at the _beginning_.
402    if (MBB->empty()) {
403      I = MBB->begin();
404    } else {
405      I = MBB->end();
406      --I;
407
408      // Skip over all terminator instructions, which are part of the
409      // return sequence.
410      if (! I->getDesc().isTerminator()) {
411        ++I;
412      } else {
413        MachineBasicBlock::iterator I2 = I;
414        while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
415          I = I2;
416      }
417    }
418
419    bool AtStart = I == MBB->begin();
420    MachineBasicBlock::iterator BeforeI = I;
421    if (!AtStart)
422      --BeforeI;
423
424    // Restore all registers immediately before the return and any
425    // terminators that preceed it.
426    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
427      unsigned Reg = blockCSI[i].getReg();
428      const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
429      TII.loadRegFromStackSlot(*MBB, I, Reg,
430                               blockCSI[i].getFrameIdx(),
431                               RC, TRI);
432      assert(I != MBB->begin() &&
433             "loadRegFromStackSlot didn't insert any code!");
434      // Insert in reverse order.  loadRegFromStackSlot can insert
435      // multiple instructions.
436      if (AtStart)
437        I = MBB->begin();
438      else {
439        I = BeforeI;
440        ++I;
441      }
442    }
443  }
444}
445
446/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
447static inline void
448AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
449                  bool StackGrowsDown, int64_t &Offset,
450                  unsigned &MaxAlign) {
451  // If the stack grows down, add the object size to find the lowest address.
452  if (StackGrowsDown)
453    Offset += MFI->getObjectSize(FrameIdx);
454
455  unsigned Align = MFI->getObjectAlignment(FrameIdx);
456
457  // If the alignment of this object is greater than that of the stack, then
458  // increase the stack alignment to match.
459  MaxAlign = std::max(MaxAlign, Align);
460
461  // Adjust to alignment boundary.
462  Offset = (Offset + Align - 1) / Align * Align;
463
464  if (StackGrowsDown) {
465    MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
466  } else {
467    MFI->setObjectOffset(FrameIdx, Offset);
468    Offset += MFI->getObjectSize(FrameIdx);
469  }
470}
471
472/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
473/// abstract stack objects.
474///
475void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
476  const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
477
478  bool StackGrowsDown =
479    TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
480
481  // Loop over all of the stack objects, assigning sequential addresses...
482  MachineFrameInfo *MFI = Fn.getFrameInfo();
483
484  // Start at the beginning of the local area.
485  // The Offset is the distance from the stack top in the direction
486  // of stack growth -- so it's always nonnegative.
487  int LocalAreaOffset = TFI.getOffsetOfLocalArea();
488  if (StackGrowsDown)
489    LocalAreaOffset = -LocalAreaOffset;
490  assert(LocalAreaOffset >= 0
491         && "Local area offset should be in direction of stack growth");
492  int64_t Offset = LocalAreaOffset;
493
494  // If there are fixed sized objects that are preallocated in the local area,
495  // non-fixed objects can't be allocated right at the start of local area.
496  // We currently don't support filling in holes in between fixed sized
497  // objects, so we adjust 'Offset' to point to the end of last fixed sized
498  // preallocated object.
499  for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
500    int64_t FixedOff;
501    if (StackGrowsDown) {
502      // The maximum distance from the stack pointer is at lower address of
503      // the object -- which is given by offset. For down growing stack
504      // the offset is negative, so we negate the offset to get the distance.
505      FixedOff = -MFI->getObjectOffset(i);
506    } else {
507      // The maximum distance from the start pointer is at the upper
508      // address of the object.
509      FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
510    }
511    if (FixedOff > Offset) Offset = FixedOff;
512  }
513
514  // First assign frame offsets to stack objects that are used to spill
515  // callee saved registers.
516  if (StackGrowsDown) {
517    for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
518      // If the stack grows down, we need to add the size to find the lowest
519      // address of the object.
520      Offset += MFI->getObjectSize(i);
521
522      unsigned Align = MFI->getObjectAlignment(i);
523      // Adjust to alignment boundary
524      Offset = (Offset+Align-1)/Align*Align;
525
526      MFI->setObjectOffset(i, -Offset);        // Set the computed offset
527    }
528  } else {
529    int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
530    for (int i = MaxCSFI; i >= MinCSFI ; --i) {
531      unsigned Align = MFI->getObjectAlignment(i);
532      // Adjust to alignment boundary
533      Offset = (Offset+Align-1)/Align*Align;
534
535      MFI->setObjectOffset(i, Offset);
536      Offset += MFI->getObjectSize(i);
537    }
538  }
539
540  unsigned MaxAlign = MFI->getMaxAlignment();
541
542  // Make sure the special register scavenging spill slot is closest to the
543  // frame pointer if a frame pointer is required.
544  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
545  if (RS && RegInfo->hasFP(Fn) && !RegInfo->needsStackRealignment(Fn)) {
546    int SFI = RS->getScavengingFrameIndex();
547    if (SFI >= 0)
548      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
549  }
550
551  // Make sure that the stack protector comes before the local variables on the
552  // stack.
553  SmallSet<int, 16> LargeStackObjs;
554  if (MFI->getStackProtectorIndex() >= 0) {
555    AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
556                      Offset, MaxAlign);
557
558    // Assign large stack objects first.
559    for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
560      if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
561        continue;
562      if (RS && (int)i == RS->getScavengingFrameIndex())
563        continue;
564      if (MFI->isDeadObjectIndex(i))
565        continue;
566      if (MFI->getStackProtectorIndex() == (int)i)
567        continue;
568      if (!MFI->MayNeedStackProtector(i))
569        continue;
570
571      AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
572      LargeStackObjs.insert(i);
573    }
574  }
575
576  // Then assign frame offsets to stack objects that are not used to spill
577  // callee saved registers.
578  for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
579    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
580      continue;
581    if (RS && (int)i == RS->getScavengingFrameIndex())
582      continue;
583    if (MFI->isDeadObjectIndex(i))
584      continue;
585    if (MFI->getStackProtectorIndex() == (int)i)
586      continue;
587    if (LargeStackObjs.count(i))
588      continue;
589
590    AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
591  }
592
593  // Make sure the special register scavenging spill slot is closest to the
594  // stack pointer.
595  if (RS && (!RegInfo->hasFP(Fn) || RegInfo->needsStackRealignment(Fn))) {
596    int SFI = RS->getScavengingFrameIndex();
597    if (SFI >= 0)
598      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
599  }
600
601  if (!RegInfo->targetHandlesStackFrameRounding()) {
602    // If we have reserved argument space for call sites in the function
603    // immediately on entry to the current function, count it as part of the
604    // overall stack size.
605    if (MFI->adjustsStack() && RegInfo->hasReservedCallFrame(Fn))
606      Offset += MFI->getMaxCallFrameSize();
607
608    // Round up the size to a multiple of the alignment.  If the function has
609    // any calls or alloca's, align to the target's StackAlignment value to
610    // ensure that the callee's frame or the alloca data is suitably aligned;
611    // otherwise, for leaf functions, align to the TransientStackAlignment
612    // value.
613    unsigned StackAlign;
614    if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
615        (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
616      StackAlign = TFI.getStackAlignment();
617    else
618      StackAlign = TFI.getTransientStackAlignment();
619
620    // If the frame pointer is eliminated, all frame offsets will be relative to
621    // SP not FP. Align to MaxAlign so this works.
622    StackAlign = std::max(StackAlign, MaxAlign);
623    unsigned AlignMask = StackAlign - 1;
624    Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
625  }
626
627  // Update frame info to pretend that this is part of the stack...
628  MFI->setStackSize(Offset - LocalAreaOffset);
629}
630
631/// insertPrologEpilogCode - Scan the function for modified callee saved
632/// registers, insert spill code for these callee saved registers, then add
633/// prolog and epilog code to the function.
634///
635void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
636  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
637
638  // Add prologue to the function...
639  TRI->emitPrologue(Fn);
640
641  // Add epilogue to restore the callee-save registers in each exiting block
642  for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
643    // If last instruction is a return instruction, add an epilogue
644    if (!I->empty() && I->back().getDesc().isReturn())
645      TRI->emitEpilogue(Fn, *I);
646  }
647}
648
649/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
650/// register references and actual offsets.
651///
652void PEI::replaceFrameIndices(MachineFunction &Fn) {
653  if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
654
655  const TargetMachine &TM = Fn.getTarget();
656  assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
657  const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
658  const TargetFrameInfo *TFI = TM.getFrameInfo();
659  bool StackGrowsDown =
660    TFI->getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
661  int FrameSetupOpcode   = TRI.getCallFrameSetupOpcode();
662  int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode();
663
664  for (MachineFunction::iterator BB = Fn.begin(),
665         E = Fn.end(); BB != E; ++BB) {
666#ifndef NDEBUG
667    int SPAdjCount = 0; // frame setup / destroy count.
668#endif
669    int SPAdj = 0;  // SP offset due to call frame setup / destroy.
670    if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
671
672    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
673
674      if (I->getOpcode() == FrameSetupOpcode ||
675          I->getOpcode() == FrameDestroyOpcode) {
676#ifndef NDEBUG
677        // Track whether we see even pairs of them
678        SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1;
679#endif
680        // Remember how much SP has been adjusted to create the call
681        // frame.
682        int Size = I->getOperand(0).getImm();
683
684        if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
685            (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
686          Size = -Size;
687
688        SPAdj += Size;
689
690        MachineBasicBlock::iterator PrevI = BB->end();
691        if (I != BB->begin()) PrevI = prior(I);
692        TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
693
694        // Visit the instructions created by eliminateCallFramePseudoInstr().
695        if (PrevI == BB->end())
696          I = BB->begin();     // The replaced instr was the first in the block.
697        else
698          I = llvm::next(PrevI);
699        continue;
700      }
701
702      MachineInstr *MI = I;
703      bool DoIncr = true;
704      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
705        if (MI->getOperand(i).isFI()) {
706          // Some instructions (e.g. inline asm instructions) can have
707          // multiple frame indices and/or cause eliminateFrameIndex
708          // to insert more than one instruction. We need the register
709          // scavenger to go through all of these instructions so that
710          // it can update its register information. We keep the
711          // iterator at the point before insertion so that we can
712          // revisit them in full.
713          bool AtBeginning = (I == BB->begin());
714          if (!AtBeginning) --I;
715
716          // If this instruction has a FrameIndex operand, we need to
717          // use that target machine register info object to eliminate
718          // it.
719          TargetRegisterInfo::FrameIndexValue Value;
720          unsigned VReg =
721            TRI.eliminateFrameIndex(MI, SPAdj, &Value,
722                                    FrameIndexVirtualScavenging ?  NULL : RS);
723          if (VReg) {
724            assert (FrameIndexVirtualScavenging &&
725                    "Not scavenging, but virtual returned from "
726                    "eliminateFrameIndex()!");
727            FrameConstantRegMap[VReg] = FrameConstantEntry(Value, SPAdj);
728          }
729
730          // Reset the iterator if we were at the beginning of the BB.
731          if (AtBeginning) {
732            I = BB->begin();
733            DoIncr = false;
734          }
735
736          MI = 0;
737          break;
738        }
739
740      if (DoIncr && I != BB->end()) ++I;
741
742      // Update register states.
743      if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
744    }
745
746    // If we have evenly matched pairs of frame setup / destroy instructions,
747    // make sure the adjustments come out to zero. If we don't have matched
748    // pairs, we can't be sure the missing bit isn't in another basic block
749    // due to a custom inserter playing tricks, so just asserting SPAdj==0
750    // isn't sufficient. See tMOVCC on Thumb1, for example.
751    assert((SPAdjCount || SPAdj == 0) &&
752           "Unbalanced call frame setup / destroy pairs?");
753  }
754}
755
756/// findLastUseReg - find the killing use of the specified register within
757/// the instruciton range. Return the operand number of the kill in Operand.
758static MachineBasicBlock::iterator
759findLastUseReg(MachineBasicBlock::iterator I, MachineBasicBlock::iterator ME,
760               unsigned Reg) {
761  // Scan forward to find the last use of this virtual register
762  for (++I; I != ME; ++I) {
763    MachineInstr *MI = I;
764    bool isDefInsn = false;
765    bool isKillInsn = false;
766    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
767      if (MI->getOperand(i).isReg()) {
768        unsigned OpReg = MI->getOperand(i).getReg();
769        if (OpReg == 0 || !TargetRegisterInfo::isVirtualRegister(OpReg))
770          continue;
771        assert (OpReg == Reg
772                && "overlapping use of scavenged index register!");
773        // If this is the killing use, we have a candidate.
774        if (MI->getOperand(i).isKill())
775          isKillInsn = true;
776        else if (MI->getOperand(i).isDef())
777          isDefInsn = true;
778      }
779    if (isKillInsn && !isDefInsn)
780      return I;
781  }
782  // If we hit the end of the basic block, there was no kill of
783  // the virtual register, which is wrong.
784  assert (0 && "scavenged index register never killed!");
785  return ME;
786}
787
788/// scavengeFrameVirtualRegs - Replace all frame index virtual registers
789/// with physical registers. Use the register scavenger to find an
790/// appropriate register to use.
791void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
792  // Run through the instructions and find any virtual registers.
793  for (MachineFunction::iterator BB = Fn.begin(),
794       E = Fn.end(); BB != E; ++BB) {
795    RS->enterBasicBlock(BB);
796
797    // FIXME: The logic flow in this function is still too convoluted.
798    // It needs a cleanup refactoring. Do that in preparation for tracking
799    // more than one scratch register value and using ranges to find
800    // available scratch registers.
801    unsigned CurrentVirtReg = 0;
802    unsigned CurrentScratchReg = 0;
803    bool havePrevValue = false;
804    TargetRegisterInfo::FrameIndexValue PrevValue(0,0);
805    TargetRegisterInfo::FrameIndexValue Value(0,0);
806    MachineInstr *PrevLastUseMI = NULL;
807    unsigned PrevLastUseOp = 0;
808    bool trackingCurrentValue = false;
809    int SPAdj = 0;
810
811    // The instruction stream may change in the loop, so check BB->end()
812    // directly.
813    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
814      MachineInstr *MI = I;
815      bool isDefInsn = false;
816      bool isKillInsn = false;
817      bool clobbersScratchReg = false;
818      bool DoIncr = true;
819      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
820        if (MI->getOperand(i).isReg()) {
821          MachineOperand &MO = MI->getOperand(i);
822          unsigned Reg = MO.getReg();
823          if (Reg == 0)
824            continue;
825          if (!TargetRegisterInfo::isVirtualRegister(Reg)) {
826            // If we have a previous scratch reg, check and see if anything
827            // here kills whatever value is in there.
828            if (Reg == CurrentScratchReg) {
829              if (MO.isUse()) {
830                // Two-address operands implicitly kill
831                if (MO.isKill() || MI->isRegTiedToDefOperand(i))
832                  clobbersScratchReg = true;
833              } else {
834                assert (MO.isDef());
835                clobbersScratchReg = true;
836              }
837            }
838            continue;
839          }
840          // If this is a def, remember that this insn defines the value.
841          // This lets us properly consider insns which re-use the scratch
842          // register, such as r2 = sub r2, #imm, in the middle of the
843          // scratch range.
844          if (MO.isDef())
845            isDefInsn = true;
846
847          // Have we already allocated a scratch register for this virtual?
848          if (Reg != CurrentVirtReg) {
849            // When we first encounter a new virtual register, it
850            // must be a definition.
851            assert(MI->getOperand(i).isDef() &&
852                   "frame index virtual missing def!");
853            // We can't have nested virtual register live ranges because
854            // there's only a guarantee of one scavenged register at a time.
855            assert (CurrentVirtReg == 0 &&
856                    "overlapping frame index virtual registers!");
857
858            // If the target gave us information about what's in the register,
859            // we can use that to re-use scratch regs.
860            DenseMap<unsigned, FrameConstantEntry>::iterator Entry =
861              FrameConstantRegMap.find(Reg);
862            trackingCurrentValue = Entry != FrameConstantRegMap.end();
863            if (trackingCurrentValue) {
864              SPAdj = (*Entry).second.second;
865              Value = (*Entry).second.first;
866            } else {
867              SPAdj = 0;
868              Value.first = 0;
869              Value.second = 0;
870            }
871
872            // If the scratch register from the last allocation is still
873            // available, see if the value matches. If it does, just re-use it.
874            if (trackingCurrentValue && havePrevValue && PrevValue == Value) {
875              // FIXME: This assumes that the instructions in the live range
876              // for the virtual register are exclusively for the purpose
877              // of populating the value in the register. That's reasonable
878              // for these frame index registers, but it's still a very, very
879              // strong assumption. rdar://7322732. Better would be to
880              // explicitly check each instruction in the range for references
881              // to the virtual register. Only delete those insns that
882              // touch the virtual register.
883
884              // Find the last use of the new virtual register. Remove all
885              // instruction between here and there, and update the current
886              // instruction to reference the last use insn instead.
887              MachineBasicBlock::iterator LastUseMI =
888                findLastUseReg(I, BB->end(), Reg);
889
890              // Remove all instructions up 'til the last use, since they're
891              // just calculating the value we already have.
892              BB->erase(I, LastUseMI);
893              I = LastUseMI;
894
895              // Extend the live range of the scratch register
896              PrevLastUseMI->getOperand(PrevLastUseOp).setIsKill(false);
897              RS->setUsed(CurrentScratchReg);
898              CurrentVirtReg = Reg;
899
900              // We deleted the instruction we were scanning the operands of.
901              // Jump back to the instruction iterator loop. Don't increment
902              // past this instruction since we updated the iterator already.
903              DoIncr = false;
904              break;
905            }
906
907            // Scavenge a new scratch register
908            CurrentVirtReg = Reg;
909            const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
910            CurrentScratchReg = RS->scavengeRegister(RC, I, SPAdj);
911            PrevValue = Value;
912          }
913          // replace this reference to the virtual register with the
914          // scratch register.
915          assert (CurrentScratchReg && "Missing scratch register!");
916          MI->getOperand(i).setReg(CurrentScratchReg);
917
918          if (MI->getOperand(i).isKill()) {
919            isKillInsn = true;
920            PrevLastUseOp = i;
921            PrevLastUseMI = MI;
922          }
923        }
924      }
925      // If this is the last use of the scratch, stop tracking it. The
926      // last use will be a kill operand in an instruction that does
927      // not also define the scratch register.
928      if (isKillInsn && !isDefInsn) {
929        CurrentVirtReg = 0;
930        havePrevValue = trackingCurrentValue;
931      }
932      // Similarly, notice if instruction clobbered the value in the
933      // register we're tracking for possible later reuse. This is noted
934      // above, but enforced here since the value is still live while we
935      // process the rest of the operands of the instruction.
936      if (clobbersScratchReg) {
937        havePrevValue = false;
938        CurrentScratchReg = 0;
939      }
940      if (DoIncr) {
941        RS->forward(I);
942        ++I;
943      }
944    }
945  }
946}
947