PrologEpilogInserter.cpp revision 692d4e0823774730b90e8e2d7bf58119397f0535
1//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass is responsible for finalizing the functions frame layout, saving
11// callee saved registers, and for emitting prolog & epilog code for the
12// function.
13//
14// This pass must be run after register allocation.  After this pass is
15// executed, it is illegal to construct MO_FrameIndex operands.
16//
17//===----------------------------------------------------------------------===//
18
19#include "llvm/CodeGen/Passes.h"
20#include "llvm/CodeGen/MachineFunctionPass.h"
21#include "llvm/CodeGen/MachineInstr.h"
22#include "llvm/CodeGen/MachineFrameInfo.h"
23#include "llvm/Target/TargetMachine.h"
24#include "llvm/Target/MRegisterInfo.h"
25#include "llvm/Target/TargetFrameInfo.h"
26#include "llvm/Target/TargetInstrInfo.h"
27#include "llvm/Support/Compiler.h"
28using namespace llvm;
29
30namespace {
31  struct VISIBILITY_HIDDEN PEI : public MachineFunctionPass {
32    const char *getPassName() const {
33      return "Prolog/Epilog Insertion & Frame Finalization";
34    }
35
36    /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
37    /// frame indexes with appropriate references.
38    ///
39    bool runOnMachineFunction(MachineFunction &Fn) {
40      // Get MachineDebugInfo so that we can track the construction of the
41      // frame.
42      if (MachineDebugInfo *DI = getAnalysisToUpdate<MachineDebugInfo>()) {
43        Fn.getFrameInfo()->setMachineDebugInfo(DI);
44      }
45
46      // Scan the function for modified callee saved registers and insert spill
47      // code for any callee saved registers that are modified.  Also calculate
48      // the MaxCallFrameSize and HasCalls variables for the function's frame
49      // information and eliminates call frame pseudo instructions.
50      calculateCalleeSavedRegisters(Fn);
51
52      // Add the code to save and restore the caller saved registers
53      saveCallerSavedRegisters(Fn);
54
55      // Allow the target machine to make final modifications to the function
56      // before the frame layout is finalized.
57      Fn.getTarget().getRegisterInfo()->processFunctionBeforeFrameFinalized(Fn);
58
59      // Calculate actual frame offsets for all of the abstract stack objects...
60      calculateFrameObjectOffsets(Fn);
61
62      // Add prolog and epilog code to the function.  This function is required
63      // to align the stack frame as necessary for any stack variables or
64      // called functions.  Because of this, calculateCalleeSavedRegisters
65      // must be called before this function in order to set the HasCalls
66      // and MaxCallFrameSize variables.
67      insertPrologEpilogCode(Fn);
68
69      // Replace all MO_FrameIndex operands with physical register references
70      // and actual offsets.
71      //
72      replaceFrameIndices(Fn);
73
74      return true;
75    }
76
77  private:
78    void calculateCalleeSavedRegisters(MachineFunction &Fn);
79    void saveCallerSavedRegisters(MachineFunction &Fn);
80    void calculateFrameObjectOffsets(MachineFunction &Fn);
81    void replaceFrameIndices(MachineFunction &Fn);
82    void insertPrologEpilogCode(MachineFunction &Fn);
83  };
84}
85
86
87/// createPrologEpilogCodeInserter - This function returns a pass that inserts
88/// prolog and epilog code, and eliminates abstract frame references.
89///
90FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
91
92
93/// calculateCalleeSavedRegisters - Scan the function for modified caller saved
94/// registers.  Also calculate the MaxCallFrameSize and HasCalls variables for
95/// the function's frame information and eliminates call frame pseudo
96/// instructions.
97///
98void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
99  const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
100  const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
101
102  // Get the callee saved register list...
103  const unsigned *CSRegs = RegInfo->getCalleeSaveRegs();
104
105  // Get the function call frame set-up and tear-down instruction opcode
106  int FrameSetupOpcode   = RegInfo->getCallFrameSetupOpcode();
107  int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
108
109  // Early exit for targets which have no callee saved registers and no call
110  // frame setup/destroy pseudo instructions.
111  if ((CSRegs == 0 || CSRegs[0] == 0) &&
112      FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
113    return;
114
115  unsigned MaxCallFrameSize = 0;
116  bool HasCalls = false;
117
118  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
119    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); )
120      if (I->getOpcode() == FrameSetupOpcode ||
121          I->getOpcode() == FrameDestroyOpcode) {
122        assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
123               " instructions should have a single immediate argument!");
124        unsigned Size = I->getOperand(0).getImmedValue();
125        if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
126        HasCalls = true;
127        RegInfo->eliminateCallFramePseudoInstr(Fn, *BB, I++);
128      } else {
129        ++I;
130      }
131
132  MachineFrameInfo *FFI = Fn.getFrameInfo();
133  FFI->setHasCalls(HasCalls);
134  FFI->setMaxCallFrameSize(MaxCallFrameSize);
135
136  // Now figure out which *callee saved* registers are modified by the current
137  // function, thus needing to be saved and restored in the prolog/epilog.
138  //
139  const bool *PhysRegsUsed = Fn.getUsedPhysregs();
140  const TargetRegisterClass* const *CSRegClasses =
141    RegInfo->getCalleeSaveRegClasses();
142  std::vector<CalleeSavedInfo> CSI;
143  for (unsigned i = 0; CSRegs[i]; ++i) {
144    unsigned Reg = CSRegs[i];
145    if (PhysRegsUsed[Reg]) {
146        // If the reg is modified, save it!
147      CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
148    } else {
149      for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
150           *AliasSet; ++AliasSet) {  // Check alias registers too.
151        if (PhysRegsUsed[*AliasSet]) {
152          CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
153          break;
154        }
155      }
156    }
157  }
158
159  if (CSI.empty())
160    return;   // Early exit if no caller saved registers are modified!
161
162  unsigned NumFixedSpillSlots;
163  const std::pair<unsigned,int> *FixedSpillSlots =
164    TFI->getCalleeSaveSpillSlots(NumFixedSpillSlots);
165
166  // Now that we know which registers need to be saved and restored, allocate
167  // stack slots for them.
168  for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
169    unsigned Reg = CSI[i].getReg();
170    const TargetRegisterClass *RC = CSI[i].getRegClass();
171
172    // Check to see if this physreg must be spilled to a particular stack slot
173    // on this target.
174    const std::pair<unsigned,int> *FixedSlot = FixedSpillSlots;
175    while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
176           FixedSlot->first != Reg)
177      ++FixedSlot;
178
179    int FrameIdx;
180    if (FixedSlot == FixedSpillSlots+NumFixedSpillSlots) {
181      // Nope, just spill it anywhere convenient.
182      FrameIdx = FFI->CreateStackObject(RC->getSize(), RC->getAlignment());
183    } else {
184      // Spill it to the stack where we must.
185      FrameIdx = FFI->CreateFixedObject(RC->getSize(), FixedSlot->second);
186    }
187    CSI[i].setFrameIdx(FrameIdx);
188  }
189
190  FFI->setCalleeSavedInfo(CSI);
191}
192
193/// saveCallerSavedRegisters -  Insert spill code for any caller saved registers
194/// that are modified in the function.
195///
196void PEI::saveCallerSavedRegisters(MachineFunction &Fn) {
197  // Get callee saved register information.
198  MachineFrameInfo *FFI = Fn.getFrameInfo();
199  const std::vector<CalleeSavedInfo> &CSI = FFI->getCalleeSavedInfo();
200
201  // Early exit if no caller saved registers are modified!
202  if (CSI.empty())
203    return;
204
205  const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
206
207  // Now that we have a stack slot for each register to be saved, insert spill
208  // code into the entry block.
209  MachineBasicBlock *MBB = Fn.begin();
210  MachineBasicBlock::iterator I = MBB->begin();
211  for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
212    // Insert the spill to the stack frame.
213    RegInfo->storeRegToStackSlot(*MBB, I, CSI[i].getReg(), CSI[i].getFrameIdx(),
214                                 CSI[i].getRegClass());
215  }
216
217  // Add code to restore the callee-save registers in each exiting block.
218  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
219  for (MachineFunction::iterator FI = Fn.begin(), E = Fn.end(); FI != E; ++FI)
220    // If last instruction is a return instruction, add an epilogue.
221    if (!FI->empty() && TII.isReturn(FI->back().getOpcode())) {
222      MBB = FI;
223      I = MBB->end(); --I;
224
225      // Skip over all terminator instructions, which are part of the return
226      // sequence.
227      MachineBasicBlock::iterator I2 = I;
228      while (I2 != MBB->begin() && TII.isTerminatorInstr((--I2)->getOpcode()))
229        I = I2;
230
231      bool AtStart = I == MBB->begin();
232      MachineBasicBlock::iterator BeforeI = I;
233      if (!AtStart)
234        --BeforeI;
235
236      // Restore all registers immediately before the return and any terminators
237      // that preceed it.
238      for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
239        RegInfo->loadRegFromStackSlot(*MBB, I, CSI[i].getReg(),
240                                      CSI[i].getFrameIdx(),
241                                      CSI[i].getRegClass());
242        assert(I != MBB->begin() &&
243               "loadRegFromStackSlot didn't insert any code!");
244        // Insert in reverse order.  loadRegFromStackSlot can insert multiple
245        // instructions.
246        if (AtStart)
247          I = MBB->begin();
248        else {
249          I = BeforeI;
250          ++I;
251        }
252      }
253    }
254}
255
256
257/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
258/// abstract stack objects.
259///
260void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
261  const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
262
263  bool StackGrowsDown =
264    TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
265
266  // Loop over all of the stack objects, assigning sequential addresses...
267  MachineFrameInfo *FFI = Fn.getFrameInfo();
268
269  unsigned StackAlignment = TFI.getStackAlignment();
270  unsigned MaxAlign = 0;
271
272  // Start at the beginning of the local area.
273  // The Offset is the distance from the stack top in the direction
274  // of stack growth -- so it's always positive.
275  int Offset = TFI.getOffsetOfLocalArea();
276  if (StackGrowsDown)
277    Offset = -Offset;
278  assert(Offset >= 0
279         && "Local area offset should be in direction of stack growth");
280
281  // If there are fixed sized objects that are preallocated in the local area,
282  // non-fixed objects can't be allocated right at the start of local area.
283  // We currently don't support filling in holes in between fixed sized objects,
284  // so we adjust 'Offset' to point to the end of last fixed sized
285  // preallocated object.
286  for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) {
287    int FixedOff;
288    if (StackGrowsDown) {
289      // The maximum distance from the stack pointer is at lower address of
290      // the object -- which is given by offset. For down growing stack
291      // the offset is negative, so we negate the offset to get the distance.
292      FixedOff = -FFI->getObjectOffset(i);
293    } else {
294      // The maximum distance from the start pointer is at the upper
295      // address of the object.
296      FixedOff = FFI->getObjectOffset(i) + FFI->getObjectSize(i);
297    }
298    if (FixedOff > Offset) Offset = FixedOff;
299  }
300
301  for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
302    // If stack grows down, we need to add size of find the lowest
303    // address of the object.
304    if (StackGrowsDown)
305      Offset += FFI->getObjectSize(i);
306
307    unsigned Align = FFI->getObjectAlignment(i);
308    // If the alignment of this object is greater than that of the stack, then
309    // increase the stack alignment to match.
310    MaxAlign = std::max(MaxAlign, Align);
311    // Adjust to alignment boundary
312    Offset = (Offset+Align-1)/Align*Align;
313
314    if (StackGrowsDown) {
315      FFI->setObjectOffset(i, -Offset);        // Set the computed offset
316    } else {
317      FFI->setObjectOffset(i, Offset);
318      Offset += FFI->getObjectSize(i);
319    }
320  }
321
322  // Align the final stack pointer offset, but only if there are calls in the
323  // function.  This ensures that any calls to subroutines have their stack
324  // frames suitable aligned.
325  if (FFI->hasCalls())
326    Offset = (Offset+StackAlignment-1)/StackAlignment*StackAlignment;
327
328  // Set the final value of the stack pointer...
329  FFI->setStackSize(Offset+TFI.getOffsetOfLocalArea());
330
331  // Remember the required stack alignment in case targets need it to perform
332  // dynamic stack alignment.
333  assert(FFI->getMaxAlignment() == MaxAlign &&
334         "Stack alignment calculation broken!");
335}
336
337
338/// insertPrologEpilogCode - Scan the function for modified caller saved
339/// registers, insert spill code for these caller saved registers, then add
340/// prolog and epilog code to the function.
341///
342void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
343  // Add prologue to the function...
344  Fn.getTarget().getRegisterInfo()->emitPrologue(Fn);
345
346  // Add epilogue to restore the callee-save registers in each exiting block
347  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
348  for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
349    // If last instruction is a return instruction, add an epilogue
350    if (!I->empty() && TII.isReturn(I->back().getOpcode()))
351      Fn.getTarget().getRegisterInfo()->emitEpilogue(Fn, *I);
352  }
353}
354
355
356/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
357/// register references and actual offsets.
358///
359void PEI::replaceFrameIndices(MachineFunction &Fn) {
360  if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
361
362  const TargetMachine &TM = Fn.getTarget();
363  assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
364  const MRegisterInfo &MRI = *TM.getRegisterInfo();
365
366  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
367    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
368      for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
369        if (I->getOperand(i).isFrameIndex()) {
370          // If this instruction has a FrameIndex operand, we need to use that
371          // target machine register info object to eliminate it.
372          MRI.eliminateFrameIndex(I);
373          break;
374        }
375}
376