PrologEpilogInserter.cpp revision 69d37fa6351d5fe2a97ea24a2d0d667a92f14a9c
1//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass is responsible for finalizing the functions frame layout, saving
11// callee saved registers, and for emitting prolog & epilog code for the
12// function.
13//
14// This pass must be run after register allocation.  After this pass is
15// executed, it is illegal to construct MO_FrameIndex operands.
16//
17// This pass provides an optional shrink wrapping variant of prolog/epilog
18// insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
19//
20//===----------------------------------------------------------------------===//
21
22#define DEBUG_TYPE "pei"
23#include "PrologEpilogInserter.h"
24#include "llvm/ADT/IndexedMap.h"
25#include "llvm/ADT/STLExtras.h"
26#include "llvm/ADT/SmallSet.h"
27#include "llvm/ADT/Statistic.h"
28#include "llvm/CodeGen/MachineDominators.h"
29#include "llvm/CodeGen/MachineFrameInfo.h"
30#include "llvm/CodeGen/MachineInstr.h"
31#include "llvm/CodeGen/MachineLoopInfo.h"
32#include "llvm/CodeGen/MachineRegisterInfo.h"
33#include "llvm/CodeGen/RegisterScavenging.h"
34#include "llvm/IR/InlineAsm.h"
35#include "llvm/Support/CommandLine.h"
36#include "llvm/Support/Compiler.h"
37#include "llvm/Support/Debug.h"
38#include "llvm/Target/TargetFrameLowering.h"
39#include "llvm/Target/TargetInstrInfo.h"
40#include "llvm/Target/TargetMachine.h"
41#include "llvm/Target/TargetRegisterInfo.h"
42#include <climits>
43
44using namespace llvm;
45
46char PEI::ID = 0;
47char &llvm::PrologEpilogCodeInserterID = PEI::ID;
48
49INITIALIZE_PASS_BEGIN(PEI, "prologepilog",
50                "Prologue/Epilogue Insertion", false, false)
51INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
52INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
53INITIALIZE_PASS_DEPENDENCY(TargetPassConfig)
54INITIALIZE_PASS_END(PEI, "prologepilog",
55                    "Prologue/Epilogue Insertion & Frame Finalization",
56                    false, false)
57
58STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered");
59STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
60STATISTIC(NumBytesStackSpace,
61          "Number of bytes used for stack in all functions");
62
63/// runOnMachineFunction - Insert prolog/epilog code and replace abstract
64/// frame indexes with appropriate references.
65///
66bool PEI::runOnMachineFunction(MachineFunction &Fn) {
67  const Function* F = Fn.getFunction();
68  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
69  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
70
71  assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs");
72
73  RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
74  FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
75
76  // Calculate the MaxCallFrameSize and AdjustsStack variables for the
77  // function's frame information. Also eliminates call frame pseudo
78  // instructions.
79  calculateCallsInformation(Fn);
80
81  // Allow the target machine to make some adjustments to the function
82  // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
83  TFI->processFunctionBeforeCalleeSavedScan(Fn, RS);
84
85  // Scan the function for modified callee saved registers and insert spill code
86  // for any callee saved registers that are modified.
87  calculateCalleeSavedRegisters(Fn);
88
89  // Determine placement of CSR spill/restore code:
90  //  - With shrink wrapping, place spills and restores to tightly
91  //    enclose regions in the Machine CFG of the function where
92  //    they are used.
93  //  - Without shink wrapping (default), place all spills in the
94  //    entry block, all restores in return blocks.
95  placeCSRSpillsAndRestores(Fn);
96
97  // Add the code to save and restore the callee saved registers
98  if (!F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
99                                       Attribute::Naked))
100    insertCSRSpillsAndRestores(Fn);
101
102  // Allow the target machine to make final modifications to the function
103  // before the frame layout is finalized.
104  TFI->processFunctionBeforeFrameFinalized(Fn);
105
106  // Calculate actual frame offsets for all abstract stack objects...
107  calculateFrameObjectOffsets(Fn);
108
109  // Add prolog and epilog code to the function.  This function is required
110  // to align the stack frame as necessary for any stack variables or
111  // called functions.  Because of this, calculateCalleeSavedRegisters()
112  // must be called before this function in order to set the AdjustsStack
113  // and MaxCallFrameSize variables.
114  if (!F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
115                                       Attribute::Naked))
116    insertPrologEpilogCode(Fn);
117
118  // Replace all MO_FrameIndex operands with physical register references
119  // and actual offsets.
120  //
121  replaceFrameIndices(Fn);
122
123  // If register scavenging is needed, as we've enabled doing it as a
124  // post-pass, scavenge the virtual registers that frame index elimiation
125  // inserted.
126  if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
127    scavengeFrameVirtualRegs(Fn);
128
129  // Clear any vregs created by virtual scavenging.
130  Fn.getRegInfo().clearVirtRegs();
131
132  delete RS;
133  clearAllSets();
134  return true;
135}
136
137/// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
138/// variables for the function's frame information and eliminate call frame
139/// pseudo instructions.
140void PEI::calculateCallsInformation(MachineFunction &Fn) {
141  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
142  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
143  MachineFrameInfo *MFI = Fn.getFrameInfo();
144
145  unsigned MaxCallFrameSize = 0;
146  bool AdjustsStack = MFI->adjustsStack();
147
148  // Get the function call frame set-up and tear-down instruction opcode
149  int FrameSetupOpcode   = TII.getCallFrameSetupOpcode();
150  int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
151
152  // Early exit for targets which have no call frame setup/destroy pseudo
153  // instructions.
154  if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
155    return;
156
157  std::vector<MachineBasicBlock::iterator> FrameSDOps;
158  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
159    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
160      if (I->getOpcode() == FrameSetupOpcode ||
161          I->getOpcode() == FrameDestroyOpcode) {
162        assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
163               " instructions should have a single immediate argument!");
164        unsigned Size = I->getOperand(0).getImm();
165        if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
166        AdjustsStack = true;
167        FrameSDOps.push_back(I);
168      } else if (I->isInlineAsm()) {
169        // Some inline asm's need a stack frame, as indicated by operand 1.
170        unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
171        if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
172          AdjustsStack = true;
173      }
174
175  MFI->setAdjustsStack(AdjustsStack);
176  MFI->setMaxCallFrameSize(MaxCallFrameSize);
177
178  for (std::vector<MachineBasicBlock::iterator>::iterator
179         i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
180    MachineBasicBlock::iterator I = *i;
181
182    // If call frames are not being included as part of the stack frame, and
183    // the target doesn't indicate otherwise, remove the call frame pseudos
184    // here. The sub/add sp instruction pairs are still inserted, but we don't
185    // need to track the SP adjustment for frame index elimination.
186    if (TFI->canSimplifyCallFramePseudos(Fn))
187      TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
188  }
189}
190
191
192/// calculateCalleeSavedRegisters - Scan the function for modified callee saved
193/// registers.
194void PEI::calculateCalleeSavedRegisters(MachineFunction &F) {
195  const TargetRegisterInfo *RegInfo = F.getTarget().getRegisterInfo();
196  const TargetFrameLowering *TFI = F.getTarget().getFrameLowering();
197  MachineFrameInfo *MFI = F.getFrameInfo();
198
199  // Get the callee saved register list...
200  const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(&F);
201
202  // These are used to keep track the callee-save area. Initialize them.
203  MinCSFrameIndex = INT_MAX;
204  MaxCSFrameIndex = 0;
205
206  // Early exit for targets which have no callee saved registers.
207  if (CSRegs == 0 || CSRegs[0] == 0)
208    return;
209
210  // In Naked functions we aren't going to save any registers.
211  if (F.getFunction()->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
212                                                    Attribute::Naked))
213    return;
214
215  std::vector<CalleeSavedInfo> CSI;
216  for (unsigned i = 0; CSRegs[i]; ++i) {
217    unsigned Reg = CSRegs[i];
218    if (F.getRegInfo().isPhysRegUsed(Reg)) {
219      // If the reg is modified, save it!
220      CSI.push_back(CalleeSavedInfo(Reg));
221    }
222  }
223
224  if (CSI.empty())
225    return;   // Early exit if no callee saved registers are modified!
226
227  unsigned NumFixedSpillSlots;
228  const TargetFrameLowering::SpillSlot *FixedSpillSlots =
229    TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
230
231  // Now that we know which registers need to be saved and restored, allocate
232  // stack slots for them.
233  for (std::vector<CalleeSavedInfo>::iterator
234         I = CSI.begin(), E = CSI.end(); I != E; ++I) {
235    unsigned Reg = I->getReg();
236    const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
237
238    int FrameIdx;
239    if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
240      I->setFrameIdx(FrameIdx);
241      continue;
242    }
243
244    // Check to see if this physreg must be spilled to a particular stack slot
245    // on this target.
246    const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
247    while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
248           FixedSlot->Reg != Reg)
249      ++FixedSlot;
250
251    if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
252      // Nope, just spill it anywhere convenient.
253      unsigned Align = RC->getAlignment();
254      unsigned StackAlign = TFI->getStackAlignment();
255
256      // We may not be able to satisfy the desired alignment specification of
257      // the TargetRegisterClass if the stack alignment is smaller. Use the
258      // min.
259      Align = std::min(Align, StackAlign);
260      FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
261      if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
262      if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
263    } else {
264      // Spill it to the stack where we must.
265      FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true);
266    }
267
268    I->setFrameIdx(FrameIdx);
269  }
270
271  MFI->setCalleeSavedInfo(CSI);
272}
273
274/// insertCSRSpillsAndRestores - Insert spill and restore code for
275/// callee saved registers used in the function, handling shrink wrapping.
276///
277void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
278  // Get callee saved register information.
279  MachineFrameInfo *MFI = Fn.getFrameInfo();
280  const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
281
282  MFI->setCalleeSavedInfoValid(true);
283
284  // Early exit if no callee saved registers are modified!
285  if (CSI.empty())
286    return;
287
288  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
289  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
290  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
291  MachineBasicBlock::iterator I;
292
293  if (!ShrinkWrapThisFunction) {
294    // Spill using target interface.
295    I = EntryBlock->begin();
296    if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) {
297      for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
298        // Add the callee-saved register as live-in.
299        // It's killed at the spill.
300        EntryBlock->addLiveIn(CSI[i].getReg());
301
302        // Insert the spill to the stack frame.
303        unsigned Reg = CSI[i].getReg();
304        const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
305        TII.storeRegToStackSlot(*EntryBlock, I, Reg, true,
306                                CSI[i].getFrameIdx(), RC, TRI);
307      }
308    }
309
310    // Restore using target interface.
311    for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
312      MachineBasicBlock* MBB = ReturnBlocks[ri];
313      I = MBB->end(); --I;
314
315      // Skip over all terminator instructions, which are part of the return
316      // sequence.
317      MachineBasicBlock::iterator I2 = I;
318      while (I2 != MBB->begin() && (--I2)->isTerminator())
319        I = I2;
320
321      bool AtStart = I == MBB->begin();
322      MachineBasicBlock::iterator BeforeI = I;
323      if (!AtStart)
324        --BeforeI;
325
326      // Restore all registers immediately before the return and any
327      // terminators that precede it.
328      if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
329        for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
330          unsigned Reg = CSI[i].getReg();
331          const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
332          TII.loadRegFromStackSlot(*MBB, I, Reg,
333                                   CSI[i].getFrameIdx(),
334                                   RC, TRI);
335          assert(I != MBB->begin() &&
336                 "loadRegFromStackSlot didn't insert any code!");
337          // Insert in reverse order.  loadRegFromStackSlot can insert
338          // multiple instructions.
339          if (AtStart)
340            I = MBB->begin();
341          else {
342            I = BeforeI;
343            ++I;
344          }
345        }
346      }
347    }
348    return;
349  }
350
351  // Insert spills.
352  std::vector<CalleeSavedInfo> blockCSI;
353  for (CSRegBlockMap::iterator BI = CSRSave.begin(),
354         BE = CSRSave.end(); BI != BE; ++BI) {
355    MachineBasicBlock* MBB = BI->first;
356    CSRegSet save = BI->second;
357
358    if (save.empty())
359      continue;
360
361    blockCSI.clear();
362    for (CSRegSet::iterator RI = save.begin(),
363           RE = save.end(); RI != RE; ++RI) {
364      blockCSI.push_back(CSI[*RI]);
365    }
366    assert(blockCSI.size() > 0 &&
367           "Could not collect callee saved register info");
368
369    I = MBB->begin();
370
371    // When shrink wrapping, use stack slot stores/loads.
372    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
373      // Add the callee-saved register as live-in.
374      // It's killed at the spill.
375      MBB->addLiveIn(blockCSI[i].getReg());
376
377      // Insert the spill to the stack frame.
378      unsigned Reg = blockCSI[i].getReg();
379      const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
380      TII.storeRegToStackSlot(*MBB, I, Reg,
381                              true,
382                              blockCSI[i].getFrameIdx(),
383                              RC, TRI);
384    }
385  }
386
387  for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
388         BE = CSRRestore.end(); BI != BE; ++BI) {
389    MachineBasicBlock* MBB = BI->first;
390    CSRegSet restore = BI->second;
391
392    if (restore.empty())
393      continue;
394
395    blockCSI.clear();
396    for (CSRegSet::iterator RI = restore.begin(),
397           RE = restore.end(); RI != RE; ++RI) {
398      blockCSI.push_back(CSI[*RI]);
399    }
400    assert(blockCSI.size() > 0 &&
401           "Could not find callee saved register info");
402
403    // If MBB is empty and needs restores, insert at the _beginning_.
404    if (MBB->empty()) {
405      I = MBB->begin();
406    } else {
407      I = MBB->end();
408      --I;
409
410      // Skip over all terminator instructions, which are part of the
411      // return sequence.
412      if (! I->isTerminator()) {
413        ++I;
414      } else {
415        MachineBasicBlock::iterator I2 = I;
416        while (I2 != MBB->begin() && (--I2)->isTerminator())
417          I = I2;
418      }
419    }
420
421    bool AtStart = I == MBB->begin();
422    MachineBasicBlock::iterator BeforeI = I;
423    if (!AtStart)
424      --BeforeI;
425
426    // Restore all registers immediately before the return and any
427    // terminators that precede it.
428    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
429      unsigned Reg = blockCSI[i].getReg();
430      const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
431      TII.loadRegFromStackSlot(*MBB, I, Reg,
432                               blockCSI[i].getFrameIdx(),
433                               RC, TRI);
434      assert(I != MBB->begin() &&
435             "loadRegFromStackSlot didn't insert any code!");
436      // Insert in reverse order.  loadRegFromStackSlot can insert
437      // multiple instructions.
438      if (AtStart)
439        I = MBB->begin();
440      else {
441        I = BeforeI;
442        ++I;
443      }
444    }
445  }
446}
447
448/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
449static inline void
450AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
451                  bool StackGrowsDown, int64_t &Offset,
452                  unsigned &MaxAlign) {
453  // If the stack grows down, add the object size to find the lowest address.
454  if (StackGrowsDown)
455    Offset += MFI->getObjectSize(FrameIdx);
456
457  unsigned Align = MFI->getObjectAlignment(FrameIdx);
458
459  // If the alignment of this object is greater than that of the stack, then
460  // increase the stack alignment to match.
461  MaxAlign = std::max(MaxAlign, Align);
462
463  // Adjust to alignment boundary.
464  Offset = (Offset + Align - 1) / Align * Align;
465
466  if (StackGrowsDown) {
467    DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n");
468    MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
469  } else {
470    DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n");
471    MFI->setObjectOffset(FrameIdx, Offset);
472    Offset += MFI->getObjectSize(FrameIdx);
473  }
474}
475
476/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
477/// abstract stack objects.
478///
479void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
480  const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
481
482  bool StackGrowsDown =
483    TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
484
485  // Loop over all of the stack objects, assigning sequential addresses...
486  MachineFrameInfo *MFI = Fn.getFrameInfo();
487
488  // Start at the beginning of the local area.
489  // The Offset is the distance from the stack top in the direction
490  // of stack growth -- so it's always nonnegative.
491  int LocalAreaOffset = TFI.getOffsetOfLocalArea();
492  if (StackGrowsDown)
493    LocalAreaOffset = -LocalAreaOffset;
494  assert(LocalAreaOffset >= 0
495         && "Local area offset should be in direction of stack growth");
496  int64_t Offset = LocalAreaOffset;
497
498  // If there are fixed sized objects that are preallocated in the local area,
499  // non-fixed objects can't be allocated right at the start of local area.
500  // We currently don't support filling in holes in between fixed sized
501  // objects, so we adjust 'Offset' to point to the end of last fixed sized
502  // preallocated object.
503  for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
504    int64_t FixedOff;
505    if (StackGrowsDown) {
506      // The maximum distance from the stack pointer is at lower address of
507      // the object -- which is given by offset. For down growing stack
508      // the offset is negative, so we negate the offset to get the distance.
509      FixedOff = -MFI->getObjectOffset(i);
510    } else {
511      // The maximum distance from the start pointer is at the upper
512      // address of the object.
513      FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
514    }
515    if (FixedOff > Offset) Offset = FixedOff;
516  }
517
518  // First assign frame offsets to stack objects that are used to spill
519  // callee saved registers.
520  if (StackGrowsDown) {
521    for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
522      // If the stack grows down, we need to add the size to find the lowest
523      // address of the object.
524      Offset += MFI->getObjectSize(i);
525
526      unsigned Align = MFI->getObjectAlignment(i);
527      // Adjust to alignment boundary
528      Offset = (Offset+Align-1)/Align*Align;
529
530      MFI->setObjectOffset(i, -Offset);        // Set the computed offset
531    }
532  } else {
533    int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
534    for (int i = MaxCSFI; i >= MinCSFI ; --i) {
535      unsigned Align = MFI->getObjectAlignment(i);
536      // Adjust to alignment boundary
537      Offset = (Offset+Align-1)/Align*Align;
538
539      MFI->setObjectOffset(i, Offset);
540      Offset += MFI->getObjectSize(i);
541    }
542  }
543
544  unsigned MaxAlign = MFI->getMaxAlignment();
545
546  // Make sure the special register scavenging spill slot is closest to the
547  // frame pointer if a frame pointer is required.
548  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
549  if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) &&
550      !RegInfo->needsStackRealignment(Fn)) {
551    int SFI = RS->getScavengingFrameIndex();
552    if (SFI >= 0)
553      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
554  }
555
556  // FIXME: Once this is working, then enable flag will change to a target
557  // check for whether the frame is large enough to want to use virtual
558  // frame index registers. Functions which don't want/need this optimization
559  // will continue to use the existing code path.
560  if (MFI->getUseLocalStackAllocationBlock()) {
561    unsigned Align = MFI->getLocalFrameMaxAlign();
562
563    // Adjust to alignment boundary.
564    Offset = (Offset + Align - 1) / Align * Align;
565
566    DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
567
568    // Resolve offsets for objects in the local block.
569    for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
570      std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
571      int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
572      DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
573            FIOffset << "]\n");
574      MFI->setObjectOffset(Entry.first, FIOffset);
575    }
576    // Allocate the local block
577    Offset += MFI->getLocalFrameSize();
578
579    MaxAlign = std::max(Align, MaxAlign);
580  }
581
582  // Make sure that the stack protector comes before the local variables on the
583  // stack.
584  SmallSet<int, 16> LargeStackObjs;
585  if (MFI->getStackProtectorIndex() >= 0) {
586    AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
587                      Offset, MaxAlign);
588
589    // Assign large stack objects first.
590    for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
591      if (MFI->isObjectPreAllocated(i) &&
592          MFI->getUseLocalStackAllocationBlock())
593        continue;
594      if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
595        continue;
596      if (RS && (int)i == RS->getScavengingFrameIndex())
597        continue;
598      if (MFI->isDeadObjectIndex(i))
599        continue;
600      if (MFI->getStackProtectorIndex() == (int)i)
601        continue;
602      if (!MFI->MayNeedStackProtector(i))
603        continue;
604
605      AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
606      LargeStackObjs.insert(i);
607    }
608  }
609
610  // Then assign frame offsets to stack objects that are not used to spill
611  // callee saved registers.
612  for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
613    if (MFI->isObjectPreAllocated(i) &&
614        MFI->getUseLocalStackAllocationBlock())
615      continue;
616    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
617      continue;
618    if (RS && (int)i == RS->getScavengingFrameIndex())
619      continue;
620    if (MFI->isDeadObjectIndex(i))
621      continue;
622    if (MFI->getStackProtectorIndex() == (int)i)
623      continue;
624    if (LargeStackObjs.count(i))
625      continue;
626
627    AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
628  }
629
630  // Make sure the special register scavenging spill slot is closest to the
631  // stack pointer.
632  if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) ||
633             !RegInfo->useFPForScavengingIndex(Fn))) {
634    int SFI = RS->getScavengingFrameIndex();
635    if (SFI >= 0)
636      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
637  }
638
639  if (!TFI.targetHandlesStackFrameRounding()) {
640    // If we have reserved argument space for call sites in the function
641    // immediately on entry to the current function, count it as part of the
642    // overall stack size.
643    if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
644      Offset += MFI->getMaxCallFrameSize();
645
646    // Round up the size to a multiple of the alignment.  If the function has
647    // any calls or alloca's, align to the target's StackAlignment value to
648    // ensure that the callee's frame or the alloca data is suitably aligned;
649    // otherwise, for leaf functions, align to the TransientStackAlignment
650    // value.
651    unsigned StackAlign;
652    if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
653        (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
654      StackAlign = TFI.getStackAlignment();
655    else
656      StackAlign = TFI.getTransientStackAlignment();
657
658    // If the frame pointer is eliminated, all frame offsets will be relative to
659    // SP not FP. Align to MaxAlign so this works.
660    StackAlign = std::max(StackAlign, MaxAlign);
661    unsigned AlignMask = StackAlign - 1;
662    Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
663  }
664
665  // Update frame info to pretend that this is part of the stack...
666  int64_t StackSize = Offset - LocalAreaOffset;
667  MFI->setStackSize(StackSize);
668  NumBytesStackSpace += StackSize;
669}
670
671/// insertPrologEpilogCode - Scan the function for modified callee saved
672/// registers, insert spill code for these callee saved registers, then add
673/// prolog and epilog code to the function.
674///
675void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
676  const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
677
678  // Add prologue to the function...
679  TFI.emitPrologue(Fn);
680
681  // Add epilogue to restore the callee-save registers in each exiting block
682  for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
683    // If last instruction is a return instruction, add an epilogue
684    if (!I->empty() && I->back().isReturn())
685      TFI.emitEpilogue(Fn, *I);
686  }
687
688  // Emit additional code that is required to support segmented stacks, if
689  // we've been asked for it.  This, when linked with a runtime with support
690  // for segmented stacks (libgcc is one), will result in allocating stack
691  // space in small chunks instead of one large contiguous block.
692  if (Fn.getTarget().Options.EnableSegmentedStacks)
693    TFI.adjustForSegmentedStacks(Fn);
694
695  // Emit additional code that is required to explicitly handle the stack in
696  // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
697  // approach is rather similar to that of Segmented Stacks, but it uses a
698  // different conditional check and another BIF for allocating more stack
699  // space.
700  if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE)
701    TFI.adjustForHiPEPrologue(Fn);
702}
703
704/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
705/// register references and actual offsets.
706///
707void PEI::replaceFrameIndices(MachineFunction &Fn) {
708  if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
709
710  const TargetMachine &TM = Fn.getTarget();
711  assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
712  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
713  const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
714  const TargetFrameLowering *TFI = TM.getFrameLowering();
715  bool StackGrowsDown =
716    TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
717  int FrameSetupOpcode   = TII.getCallFrameSetupOpcode();
718  int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
719
720  for (MachineFunction::iterator BB = Fn.begin(),
721         E = Fn.end(); BB != E; ++BB) {
722#ifndef NDEBUG
723    int SPAdjCount = 0; // frame setup / destroy count.
724#endif
725    int SPAdj = 0;  // SP offset due to call frame setup / destroy.
726    if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
727
728    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
729
730      if (I->getOpcode() == FrameSetupOpcode ||
731          I->getOpcode() == FrameDestroyOpcode) {
732#ifndef NDEBUG
733        // Track whether we see even pairs of them
734        SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1;
735#endif
736        // Remember how much SP has been adjusted to create the call
737        // frame.
738        int Size = I->getOperand(0).getImm();
739
740        if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
741            (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
742          Size = -Size;
743
744        SPAdj += Size;
745
746        MachineBasicBlock::iterator PrevI = BB->end();
747        if (I != BB->begin()) PrevI = prior(I);
748        TFI->eliminateCallFramePseudoInstr(Fn, *BB, I);
749
750        // Visit the instructions created by eliminateCallFramePseudoInstr().
751        if (PrevI == BB->end())
752          I = BB->begin();     // The replaced instr was the first in the block.
753        else
754          I = llvm::next(PrevI);
755        continue;
756      }
757
758      MachineInstr *MI = I;
759      bool DoIncr = true;
760      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
761        if (!MI->getOperand(i).isFI())
762            continue;
763
764        // Some instructions (e.g. inline asm instructions) can have
765        // multiple frame indices and/or cause eliminateFrameIndex
766        // to insert more than one instruction. We need the register
767        // scavenger to go through all of these instructions so that
768        // it can update its register information. We keep the
769        // iterator at the point before insertion so that we can
770        // revisit them in full.
771        bool AtBeginning = (I == BB->begin());
772        if (!AtBeginning) --I;
773
774        // If this instruction has a FrameIndex operand, we need to
775        // use that target machine register info object to eliminate
776        // it.
777        TRI.eliminateFrameIndex(MI, SPAdj, i,
778                                FrameIndexVirtualScavenging ?  NULL : RS);
779
780        // Reset the iterator if we were at the beginning of the BB.
781        if (AtBeginning) {
782          I = BB->begin();
783          DoIncr = false;
784        }
785
786        MI = 0;
787        break;
788      }
789
790      if (DoIncr && I != BB->end()) ++I;
791
792      // Update register states.
793      if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
794    }
795
796    // If we have evenly matched pairs of frame setup / destroy instructions,
797    // make sure the adjustments come out to zero. If we don't have matched
798    // pairs, we can't be sure the missing bit isn't in another basic block
799    // due to a custom inserter playing tricks, so just asserting SPAdj==0
800    // isn't sufficient. See tMOVCC on Thumb1, for example.
801    assert((SPAdjCount || SPAdj == 0) &&
802           "Unbalanced call frame setup / destroy pairs?");
803  }
804}
805
806/// scavengeFrameVirtualRegs - Replace all frame index virtual registers
807/// with physical registers. Use the register scavenger to find an
808/// appropriate register to use.
809///
810/// FIXME: Iterating over the instruction stream is unnecessary. We can simply
811/// iterate over the vreg use list, which at this point only contains machine
812/// operands for which eliminateFrameIndex need a new scratch reg.
813void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
814  // Run through the instructions and find any virtual registers.
815  for (MachineFunction::iterator BB = Fn.begin(),
816       E = Fn.end(); BB != E; ++BB) {
817    RS->enterBasicBlock(BB);
818
819    unsigned VirtReg = 0;
820    unsigned ScratchReg = 0;
821    int SPAdj = 0;
822
823    // The instruction stream may change in the loop, so check BB->end()
824    // directly.
825    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
826      MachineInstr *MI = I;
827      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
828        if (MI->getOperand(i).isReg()) {
829          MachineOperand &MO = MI->getOperand(i);
830          unsigned Reg = MO.getReg();
831          if (Reg == 0)
832            continue;
833          if (!TargetRegisterInfo::isVirtualRegister(Reg))
834            continue;
835
836          ++NumVirtualFrameRegs;
837
838          // Have we already allocated a scratch register for this virtual?
839          if (Reg != VirtReg) {
840            // When we first encounter a new virtual register, it
841            // must be a definition.
842            assert(MI->getOperand(i).isDef() &&
843                   "frame index virtual missing def!");
844            // Scavenge a new scratch register
845            VirtReg = Reg;
846            const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
847            ScratchReg = RS->scavengeRegister(RC, I, SPAdj);
848            ++NumScavengedRegs;
849          }
850          // Replace this reference to the virtual register with the
851          // scratch register.
852          assert (ScratchReg && "Missing scratch register!");
853          MI->getOperand(i).setReg(ScratchReg);
854
855        }
856      }
857      RS->forward(I);
858      ++I;
859    }
860  }
861}
862