PrologEpilogInserter.cpp revision 834b8776328d456574642e7cc6657aa57931fc9f
1//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass is responsible for finalizing the functions frame layout, saving
11// callee saved registers, and for emitting prolog & epilog code for the
12// function.
13//
14// This pass must be run after register allocation.  After this pass is
15// executed, it is illegal to construct MO_FrameIndex operands.
16//
17//===----------------------------------------------------------------------===//
18
19#include "llvm/CodeGen/Passes.h"
20#include "llvm/CodeGen/MachineFunctionPass.h"
21#include "llvm/CodeGen/MachineInstr.h"
22#include "llvm/CodeGen/MachineFrameInfo.h"
23#include "llvm/CodeGen/MachineModuleInfo.h"
24#include "llvm/CodeGen/MachineRegisterInfo.h"
25#include "llvm/CodeGen/RegisterScavenging.h"
26#include "llvm/Target/TargetMachine.h"
27#include "llvm/Target/TargetRegisterInfo.h"
28#include "llvm/Target/TargetFrameInfo.h"
29#include "llvm/Target/TargetInstrInfo.h"
30#include "llvm/Support/Compiler.h"
31#include "llvm/ADT/STLExtras.h"
32#include <climits>
33using namespace llvm;
34
35namespace {
36  struct VISIBILITY_HIDDEN PEI : public MachineFunctionPass {
37    static char ID;
38    PEI() : MachineFunctionPass(&ID) {}
39
40    const char *getPassName() const {
41      return "Prolog/Epilog Insertion & Frame Finalization";
42    }
43
44    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
45      AU.addPreservedID(MachineLoopInfoID);
46      AU.addPreservedID(MachineDominatorsID);
47      MachineFunctionPass::getAnalysisUsage(AU);
48    }
49
50    /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
51    /// frame indexes with appropriate references.
52    ///
53    bool runOnMachineFunction(MachineFunction &Fn) {
54      const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
55      RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
56
57      // Get MachineModuleInfo so that we can track the construction of the
58      // frame.
59      if (MachineModuleInfo *MMI = getAnalysisIfAvailable<MachineModuleInfo>())
60        Fn.getFrameInfo()->setMachineModuleInfo(MMI);
61
62      // Allow the target machine to make some adjustments to the function
63      // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
64      TRI->processFunctionBeforeCalleeSavedScan(Fn, RS);
65
66      // Scan the function for modified callee saved registers and insert spill
67      // code for any callee saved registers that are modified.  Also calculate
68      // the MaxCallFrameSize and HasCalls variables for the function's frame
69      // information and eliminates call frame pseudo instructions.
70      calculateCalleeSavedRegisters(Fn);
71
72      // Add the code to save and restore the callee saved registers
73      saveCalleeSavedRegisters(Fn);
74
75      // Allow the target machine to make final modifications to the function
76      // before the frame layout is finalized.
77      TRI->processFunctionBeforeFrameFinalized(Fn);
78
79      // Calculate actual frame offsets for all of the abstract stack objects...
80      calculateFrameObjectOffsets(Fn);
81
82      // Add prolog and epilog code to the function.  This function is required
83      // to align the stack frame as necessary for any stack variables or
84      // called functions.  Because of this, calculateCalleeSavedRegisters
85      // must be called before this function in order to set the HasCalls
86      // and MaxCallFrameSize variables.
87      insertPrologEpilogCode(Fn);
88
89      // Replace all MO_FrameIndex operands with physical register references
90      // and actual offsets.
91      //
92      replaceFrameIndices(Fn);
93
94      delete RS;
95      return true;
96    }
97
98  private:
99    RegScavenger *RS;
100
101    // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
102    // stack frame indexes.
103    unsigned MinCSFrameIndex, MaxCSFrameIndex;
104
105    void calculateCalleeSavedRegisters(MachineFunction &Fn);
106    void saveCalleeSavedRegisters(MachineFunction &Fn);
107    void calculateFrameObjectOffsets(MachineFunction &Fn);
108    void replaceFrameIndices(MachineFunction &Fn);
109    void insertPrologEpilogCode(MachineFunction &Fn);
110  };
111  char PEI::ID = 0;
112}
113
114
115/// createPrologEpilogCodeInserter - This function returns a pass that inserts
116/// prolog and epilog code, and eliminates abstract frame references.
117///
118FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
119
120
121/// calculateCalleeSavedRegisters - Scan the function for modified callee saved
122/// registers.  Also calculate the MaxCallFrameSize and HasCalls variables for
123/// the function's frame information and eliminates call frame pseudo
124/// instructions.
125///
126void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
127  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
128  const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
129
130  // Get the callee saved register list...
131  const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
132
133  // Get the function call frame set-up and tear-down instruction opcode
134  int FrameSetupOpcode   = RegInfo->getCallFrameSetupOpcode();
135  int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
136
137  // These are used to keep track the callee-save area. Initialize them.
138  MinCSFrameIndex = INT_MAX;
139  MaxCSFrameIndex = 0;
140
141  // Early exit for targets which have no callee saved registers and no call
142  // frame setup/destroy pseudo instructions.
143  if ((CSRegs == 0 || CSRegs[0] == 0) &&
144      FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
145    return;
146
147  unsigned MaxCallFrameSize = 0;
148  bool HasCalls = false;
149
150  std::vector<MachineBasicBlock::iterator> FrameSDOps;
151  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
152    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
153      if (I->getOpcode() == FrameSetupOpcode ||
154          I->getOpcode() == FrameDestroyOpcode) {
155        assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
156               " instructions should have a single immediate argument!");
157        unsigned Size = I->getOperand(0).getImm();
158        if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
159        HasCalls = true;
160        FrameSDOps.push_back(I);
161      }
162
163  MachineFrameInfo *FFI = Fn.getFrameInfo();
164  FFI->setHasCalls(HasCalls);
165  FFI->setMaxCallFrameSize(MaxCallFrameSize);
166
167  for (unsigned i = 0, e = FrameSDOps.size(); i != e; ++i) {
168    MachineBasicBlock::iterator I = FrameSDOps[i];
169    // If call frames are not being included as part of the stack frame,
170    // and there is no dynamic allocation (therefore referencing frame slots
171    // off sp), leave the pseudo ops alone. We'll eliminate them later.
172    if (RegInfo->hasReservedCallFrame(Fn) || RegInfo->hasFP(Fn))
173      RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
174  }
175
176  // Now figure out which *callee saved* registers are modified by the current
177  // function, thus needing to be saved and restored in the prolog/epilog.
178  //
179  const TargetRegisterClass* const *CSRegClasses =
180    RegInfo->getCalleeSavedRegClasses(&Fn);
181  std::vector<CalleeSavedInfo> CSI;
182  for (unsigned i = 0; CSRegs[i]; ++i) {
183    unsigned Reg = CSRegs[i];
184    if (Fn.getRegInfo().isPhysRegUsed(Reg)) {
185        // If the reg is modified, save it!
186      CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
187    } else {
188      for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
189           *AliasSet; ++AliasSet) {  // Check alias registers too.
190        if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) {
191          CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
192          break;
193        }
194      }
195    }
196  }
197
198  if (CSI.empty())
199    return;   // Early exit if no callee saved registers are modified!
200
201  unsigned NumFixedSpillSlots;
202  const std::pair<unsigned,int> *FixedSpillSlots =
203    TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
204
205  // Now that we know which registers need to be saved and restored, allocate
206  // stack slots for them.
207  for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
208    unsigned Reg = CSI[i].getReg();
209    const TargetRegisterClass *RC = CSI[i].getRegClass();
210
211    // Check to see if this physreg must be spilled to a particular stack slot
212    // on this target.
213    const std::pair<unsigned,int> *FixedSlot = FixedSpillSlots;
214    while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
215           FixedSlot->first != Reg)
216      ++FixedSlot;
217
218    int FrameIdx;
219    if (FixedSlot == FixedSpillSlots+NumFixedSpillSlots) {
220      // Nope, just spill it anywhere convenient.
221      unsigned Align = RC->getAlignment();
222      unsigned StackAlign = TFI->getStackAlignment();
223      // We may not be able to sastify the desired alignment specification of
224      // the TargetRegisterClass if the stack alignment is smaller. Use the min.
225      Align = std::min(Align, StackAlign);
226      FrameIdx = FFI->CreateStackObject(RC->getSize(), Align);
227      if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
228      if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
229    } else {
230      // Spill it to the stack where we must.
231      FrameIdx = FFI->CreateFixedObject(RC->getSize(), FixedSlot->second);
232    }
233    CSI[i].setFrameIdx(FrameIdx);
234  }
235
236  FFI->setCalleeSavedInfo(CSI);
237}
238
239/// saveCalleeSavedRegisters -  Insert spill code for any callee saved registers
240/// that are modified in the function.
241///
242void PEI::saveCalleeSavedRegisters(MachineFunction &Fn) {
243  // Get callee saved register information.
244  MachineFrameInfo *FFI = Fn.getFrameInfo();
245  const std::vector<CalleeSavedInfo> &CSI = FFI->getCalleeSavedInfo();
246
247  // Early exit if no callee saved registers are modified!
248  if (CSI.empty())
249    return;
250
251  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
252
253  // Now that we have a stack slot for each register to be saved, insert spill
254  // code into the entry block.
255  MachineBasicBlock *MBB = Fn.begin();
256  MachineBasicBlock::iterator I = MBB->begin();
257
258  if (!TII.spillCalleeSavedRegisters(*MBB, I, CSI)) {
259    for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
260      // Add the callee-saved register as live-in. It's killed at the spill.
261      MBB->addLiveIn(CSI[i].getReg());
262
263      // Insert the spill to the stack frame.
264      TII.storeRegToStackSlot(*MBB, I, CSI[i].getReg(), true,
265                                   CSI[i].getFrameIdx(), CSI[i].getRegClass());
266    }
267  }
268
269  // Add code to restore the callee-save registers in each exiting block.
270  for (MachineFunction::iterator FI = Fn.begin(), E = Fn.end(); FI != E; ++FI)
271    // If last instruction is a return instruction, add an epilogue.
272    if (!FI->empty() && FI->back().getDesc().isReturn()) {
273      MBB = FI;
274      I = MBB->end(); --I;
275
276      // Skip over all terminator instructions, which are part of the return
277      // sequence.
278      MachineBasicBlock::iterator I2 = I;
279      while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
280        I = I2;
281
282      bool AtStart = I == MBB->begin();
283      MachineBasicBlock::iterator BeforeI = I;
284      if (!AtStart)
285        --BeforeI;
286
287      // Restore all registers immediately before the return and any terminators
288      // that preceed it.
289      if (!TII.restoreCalleeSavedRegisters(*MBB, I, CSI)) {
290        for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
291          TII.loadRegFromStackSlot(*MBB, I, CSI[i].getReg(),
292                                        CSI[i].getFrameIdx(),
293                                        CSI[i].getRegClass());
294          assert(I != MBB->begin() &&
295                 "loadRegFromStackSlot didn't insert any code!");
296          // Insert in reverse order.  loadRegFromStackSlot can insert multiple
297          // instructions.
298          if (AtStart)
299            I = MBB->begin();
300          else {
301            I = BeforeI;
302            ++I;
303          }
304        }
305      }
306    }
307}
308
309/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
310static inline void
311AdjustStackOffset(MachineFrameInfo *FFI, int FrameIdx,
312                  bool StackGrowsDown, int64_t &Offset,
313                  unsigned &MaxAlign) {
314  // If stack grows down, we need to add size of find the lowest address of the
315  // object.
316  if (StackGrowsDown)
317    Offset += FFI->getObjectSize(FrameIdx);
318
319  unsigned Align = FFI->getObjectAlignment(FrameIdx);
320
321  // If the alignment of this object is greater than that of the stack, then
322  // increase the stack alignment to match.
323  MaxAlign = std::max(MaxAlign, Align);
324
325  // Adjust to alignment boundary.
326  Offset = (Offset + Align - 1) / Align * Align;
327
328  if (StackGrowsDown) {
329    FFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
330  } else {
331    FFI->setObjectOffset(FrameIdx, Offset);
332    Offset += FFI->getObjectSize(FrameIdx);
333  }
334}
335
336/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
337/// abstract stack objects.
338///
339void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
340  const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
341
342  bool StackGrowsDown =
343    TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
344
345  // Loop over all of the stack objects, assigning sequential addresses...
346  MachineFrameInfo *FFI = Fn.getFrameInfo();
347
348  unsigned MaxAlign = FFI->getMaxAlignment();
349
350  // Start at the beginning of the local area.
351  // The Offset is the distance from the stack top in the direction
352  // of stack growth -- so it's always nonnegative.
353  int64_t Offset = TFI.getOffsetOfLocalArea();
354  if (StackGrowsDown)
355    Offset = -Offset;
356  assert(Offset >= 0
357         && "Local area offset should be in direction of stack growth");
358
359  // If there are fixed sized objects that are preallocated in the local area,
360  // non-fixed objects can't be allocated right at the start of local area.
361  // We currently don't support filling in holes in between fixed sized objects,
362  // so we adjust 'Offset' to point to the end of last fixed sized
363  // preallocated object.
364  for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) {
365    int64_t FixedOff;
366    if (StackGrowsDown) {
367      // The maximum distance from the stack pointer is at lower address of
368      // the object -- which is given by offset. For down growing stack
369      // the offset is negative, so we negate the offset to get the distance.
370      FixedOff = -FFI->getObjectOffset(i);
371    } else {
372      // The maximum distance from the start pointer is at the upper
373      // address of the object.
374      FixedOff = FFI->getObjectOffset(i) + FFI->getObjectSize(i);
375    }
376    if (FixedOff > Offset) Offset = FixedOff;
377  }
378
379  // First assign frame offsets to stack objects that are used to spill
380  // callee saved registers.
381  if (StackGrowsDown) {
382    for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
383      // If stack grows down, we need to add size of find the lowest
384      // address of the object.
385      Offset += FFI->getObjectSize(i);
386
387      unsigned Align = FFI->getObjectAlignment(i);
388      // If the alignment of this object is greater than that of the stack, then
389      // increase the stack alignment to match.
390      MaxAlign = std::max(MaxAlign, Align);
391      // Adjust to alignment boundary
392      Offset = (Offset+Align-1)/Align*Align;
393
394      FFI->setObjectOffset(i, -Offset);        // Set the computed offset
395    }
396  } else {
397    int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
398    for (int i = MaxCSFI; i >= MinCSFI ; --i) {
399      unsigned Align = FFI->getObjectAlignment(i);
400      // If the alignment of this object is greater than that of the stack, then
401      // increase the stack alignment to match.
402      MaxAlign = std::max(MaxAlign, Align);
403      // Adjust to alignment boundary
404      Offset = (Offset+Align-1)/Align*Align;
405
406      FFI->setObjectOffset(i, Offset);
407      Offset += FFI->getObjectSize(i);
408    }
409  }
410
411  // Make sure the special register scavenging spill slot is closest to the
412  // frame pointer if a frame pointer is required.
413  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
414  if (RS && RegInfo->hasFP(Fn)) {
415    int SFI = RS->getScavengingFrameIndex();
416    if (SFI >= 0)
417      AdjustStackOffset(FFI, SFI, StackGrowsDown, Offset, MaxAlign);
418  }
419
420  // Make sure that the stack protector comes before the local variables on the
421  // stack.
422  if (FFI->getStackProtectorIndex() >= 0)
423    AdjustStackOffset(FFI, FFI->getStackProtectorIndex(), StackGrowsDown,
424                      Offset, MaxAlign);
425
426  // Then assign frame offsets to stack objects that are not used to spill
427  // callee saved registers.
428  for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
429    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
430      continue;
431    if (RS && (int)i == RS->getScavengingFrameIndex())
432      continue;
433    if (FFI->isDeadObjectIndex(i))
434      continue;
435    if (FFI->getStackProtectorIndex() == (int)i)
436      continue;
437
438    AdjustStackOffset(FFI, i, StackGrowsDown, Offset, MaxAlign);
439  }
440
441  // Make sure the special register scavenging spill slot is closest to the
442  // stack pointer.
443  if (RS && !RegInfo->hasFP(Fn)) {
444    int SFI = RS->getScavengingFrameIndex();
445    if (SFI >= 0)
446      AdjustStackOffset(FFI, SFI, StackGrowsDown, Offset, MaxAlign);
447  }
448
449  // Round up the size to a multiple of the alignment, but only if there are
450  // calls or alloca's in the function.  This ensures that any calls to
451  // subroutines have their stack frames suitable aligned.
452  // Also do this if we need runtime alignment of the stack.  In this case
453  // offsets will be relative to SP not FP; round up the stack size so this
454  // works.
455  if (!RegInfo->targetHandlesStackFrameRounding() &&
456      (FFI->hasCalls() || FFI->hasVarSizedObjects() ||
457       (RegInfo->needsStackRealignment(Fn) &&
458        FFI->getObjectIndexEnd() != 0))) {
459    // If we have reserved argument space for call sites in the function
460    // immediately on entry to the current function, count it as part of the
461    // overall stack size.
462    if (RegInfo->hasReservedCallFrame(Fn))
463      Offset += FFI->getMaxCallFrameSize();
464
465    unsigned AlignMask = std::max(TFI.getStackAlignment(),MaxAlign) - 1;
466    Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
467  }
468
469  // Update frame info to pretend that this is part of the stack...
470  FFI->setStackSize(Offset+TFI.getOffsetOfLocalArea());
471
472  // Remember the required stack alignment in case targets need it to perform
473  // dynamic stack alignment.
474  FFI->setMaxAlignment(MaxAlign);
475}
476
477
478/// insertPrologEpilogCode - Scan the function for modified callee saved
479/// registers, insert spill code for these callee saved registers, then add
480/// prolog and epilog code to the function.
481///
482void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
483  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
484
485  // Add prologue to the function...
486  TRI->emitPrologue(Fn);
487
488  // Add epilogue to restore the callee-save registers in each exiting block
489  for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
490    // If last instruction is a return instruction, add an epilogue
491    if (!I->empty() && I->back().getDesc().isReturn())
492      TRI->emitEpilogue(Fn, *I);
493  }
494}
495
496
497/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
498/// register references and actual offsets.
499///
500void PEI::replaceFrameIndices(MachineFunction &Fn) {
501  if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
502
503  const TargetMachine &TM = Fn.getTarget();
504  assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
505  const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
506  const TargetFrameInfo *TFI = TM.getFrameInfo();
507  bool StackGrowsDown =
508    TFI->getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
509  int FrameSetupOpcode   = TRI.getCallFrameSetupOpcode();
510  int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode();
511
512  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) {
513    int SPAdj = 0;  // SP offset due to call frame setup / destroy.
514    if (RS) RS->enterBasicBlock(BB);
515    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
516      if (I->getOpcode() == TargetInstrInfo::DECLARE) {
517        // Ignore it.
518        ++I;
519        continue;
520      }
521
522      if (I->getOpcode() == FrameSetupOpcode ||
523          I->getOpcode() == FrameDestroyOpcode) {
524        // Remember how much SP has been adjusted to create the call
525        // frame.
526        int Size = I->getOperand(0).getImm();
527
528        if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
529            (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
530          Size = -Size;
531
532        SPAdj += Size;
533
534        MachineBasicBlock::iterator PrevI = BB->end();
535        if (I != BB->begin()) PrevI = prior(I);
536        TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
537
538        // Visit the instructions created by eliminateCallFramePseudoInstr().
539        if (PrevI == BB->end())
540          I = BB->begin();     // The replaced instr was the first in the block.
541        else
542          I = next(PrevI);
543        continue;
544      }
545
546      MachineInstr *MI = I;
547      bool DoIncr = true;
548      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
549        if (MI->getOperand(i).isFI()) {
550          // Some instructions (e.g. inline asm instructions) can have
551          // multiple frame indices and/or cause eliminateFrameIndex
552          // to insert more than one instruction. We need the register
553          // scavenger to go through all of these instructions so that
554          // it can update its register information. We keep the
555          // iterator at the point before insertion so that we can
556          // revisit them in full.
557          bool AtBeginning = (I == BB->begin());
558          if (!AtBeginning) --I;
559
560          // If this instruction has a FrameIndex operand, we need to
561          // use that target machine register info object to eliminate
562          // it.
563          TRI.eliminateFrameIndex(MI, SPAdj, RS);
564
565          // Reset the iterator if we were at the beginning of the BB.
566          if (AtBeginning) {
567            I = BB->begin();
568            DoIncr = false;
569          }
570
571          MI = 0;
572          break;
573        }
574
575      if (DoIncr && I != BB->end()) ++I;
576
577      // Update register states.
578      if (RS && MI) RS->forward(MI);
579    }
580
581    assert(SPAdj == 0 && "Unbalanced call frame setup / destroy pairs?");
582  }
583}
584