PrologEpilogInserter.cpp revision 8a0d41e1a649c32e1f0e22c6c201a2e0d8463e30
1//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass is responsible for finalizing the functions frame layout, saving
11// callee saved registers, and for emitting prolog & epilog code for the
12// function.
13//
14// This pass must be run after register allocation.  After this pass is
15// executed, it is illegal to construct MO_FrameIndex operands.
16//
17// This pass provides an optional shrink wrapping variant of prolog/epilog
18// insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
19//
20//===----------------------------------------------------------------------===//
21
22#define DEBUG_TYPE "pei"
23#include "PrologEpilogInserter.h"
24#include "llvm/ADT/IndexedMap.h"
25#include "llvm/ADT/STLExtras.h"
26#include "llvm/ADT/SmallSet.h"
27#include "llvm/ADT/Statistic.h"
28#include "llvm/CodeGen/MachineDominators.h"
29#include "llvm/CodeGen/MachineFrameInfo.h"
30#include "llvm/CodeGen/MachineInstr.h"
31#include "llvm/CodeGen/MachineLoopInfo.h"
32#include "llvm/CodeGen/MachineModuleInfo.h"
33#include "llvm/CodeGen/MachineRegisterInfo.h"
34#include "llvm/CodeGen/RegisterScavenging.h"
35#include "llvm/IR/InlineAsm.h"
36#include "llvm/Support/CommandLine.h"
37#include "llvm/Support/Compiler.h"
38#include "llvm/Support/Debug.h"
39#include "llvm/Support/raw_ostream.h"
40#include "llvm/Target/TargetFrameLowering.h"
41#include "llvm/Target/TargetInstrInfo.h"
42#include "llvm/Target/TargetMachine.h"
43#include "llvm/Target/TargetRegisterInfo.h"
44#include <climits>
45
46using namespace llvm;
47
48char PEI::ID = 0;
49char &llvm::PrologEpilogCodeInserterID = PEI::ID;
50
51static cl::opt<unsigned>
52WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1),
53              cl::desc("Warn for stack size bigger than the given"
54                       " number"));
55
56INITIALIZE_PASS_BEGIN(PEI, "prologepilog",
57                "Prologue/Epilogue Insertion", false, false)
58INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
59INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
60INITIALIZE_PASS_DEPENDENCY(TargetPassConfig)
61INITIALIZE_PASS_END(PEI, "prologepilog",
62                    "Prologue/Epilogue Insertion & Frame Finalization",
63                    false, false)
64
65STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
66STATISTIC(NumBytesStackSpace,
67          "Number of bytes used for stack in all functions");
68
69/// runOnMachineFunction - Insert prolog/epilog code and replace abstract
70/// frame indexes with appropriate references.
71///
72bool PEI::runOnMachineFunction(MachineFunction &Fn) {
73  const Function* F = Fn.getFunction();
74  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
75  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
76
77  assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs");
78
79  RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
80  FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
81
82  // Calculate the MaxCallFrameSize and AdjustsStack variables for the
83  // function's frame information. Also eliminates call frame pseudo
84  // instructions.
85  calculateCallsInformation(Fn);
86
87  // Allow the target machine to make some adjustments to the function
88  // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
89  TFI->processFunctionBeforeCalleeSavedScan(Fn, RS);
90
91  // Scan the function for modified callee saved registers and insert spill code
92  // for any callee saved registers that are modified.
93  calculateCalleeSavedRegisters(Fn);
94
95  // Determine placement of CSR spill/restore code:
96  //  - With shrink wrapping, place spills and restores to tightly
97  //    enclose regions in the Machine CFG of the function where
98  //    they are used.
99  //  - Without shink wrapping (default), place all spills in the
100  //    entry block, all restores in return blocks.
101  placeCSRSpillsAndRestores(Fn);
102
103  // Add the code to save and restore the callee saved registers
104  if (!F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
105                                       Attribute::Naked))
106    insertCSRSpillsAndRestores(Fn);
107
108  // Allow the target machine to make final modifications to the function
109  // before the frame layout is finalized.
110  TFI->processFunctionBeforeFrameFinalized(Fn, RS);
111
112  // Calculate actual frame offsets for all abstract stack objects...
113  calculateFrameObjectOffsets(Fn);
114
115  // Add prolog and epilog code to the function.  This function is required
116  // to align the stack frame as necessary for any stack variables or
117  // called functions.  Because of this, calculateCalleeSavedRegisters()
118  // must be called before this function in order to set the AdjustsStack
119  // and MaxCallFrameSize variables.
120  if (!F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
121                                       Attribute::Naked))
122    insertPrologEpilogCode(Fn);
123
124  // Replace all MO_FrameIndex operands with physical register references
125  // and actual offsets.
126  //
127  replaceFrameIndices(Fn);
128
129  // If register scavenging is needed, as we've enabled doing it as a
130  // post-pass, scavenge the virtual registers that frame index elimiation
131  // inserted.
132  if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
133    scavengeFrameVirtualRegs(Fn);
134
135  // Clear any vregs created by virtual scavenging.
136  Fn.getRegInfo().clearVirtRegs();
137
138  // Warn on stack size when we exceeds the given limit.
139  MachineFrameInfo *MFI = Fn.getFrameInfo();
140  if (WarnStackSize.getNumOccurrences() > 0 &&
141      WarnStackSize < MFI->getStackSize())
142    errs() << "warning: Stack size limit exceeded (" << MFI->getStackSize()
143           << ") in " << Fn.getName()  << ".\n";
144
145  delete RS;
146  clearAllSets();
147  return true;
148}
149
150/// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
151/// variables for the function's frame information and eliminate call frame
152/// pseudo instructions.
153void PEI::calculateCallsInformation(MachineFunction &Fn) {
154  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
155  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
156  MachineFrameInfo *MFI = Fn.getFrameInfo();
157
158  unsigned MaxCallFrameSize = 0;
159  bool AdjustsStack = MFI->adjustsStack();
160
161  // Get the function call frame set-up and tear-down instruction opcode
162  int FrameSetupOpcode   = TII.getCallFrameSetupOpcode();
163  int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
164
165  // Early exit for targets which have no call frame setup/destroy pseudo
166  // instructions.
167  if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
168    return;
169
170  std::vector<MachineBasicBlock::iterator> FrameSDOps;
171  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
172    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
173      if (I->getOpcode() == FrameSetupOpcode ||
174          I->getOpcode() == FrameDestroyOpcode) {
175        assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
176               " instructions should have a single immediate argument!");
177        unsigned Size = I->getOperand(0).getImm();
178        if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
179        AdjustsStack = true;
180        FrameSDOps.push_back(I);
181      } else if (I->isInlineAsm()) {
182        // Some inline asm's need a stack frame, as indicated by operand 1.
183        unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
184        if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
185          AdjustsStack = true;
186      }
187
188  MFI->setAdjustsStack(AdjustsStack);
189  MFI->setMaxCallFrameSize(MaxCallFrameSize);
190
191  for (std::vector<MachineBasicBlock::iterator>::iterator
192         i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
193    MachineBasicBlock::iterator I = *i;
194
195    // If call frames are not being included as part of the stack frame, and
196    // the target doesn't indicate otherwise, remove the call frame pseudos
197    // here. The sub/add sp instruction pairs are still inserted, but we don't
198    // need to track the SP adjustment for frame index elimination.
199    if (TFI->canSimplifyCallFramePseudos(Fn))
200      TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
201  }
202}
203
204
205/// calculateCalleeSavedRegisters - Scan the function for modified callee saved
206/// registers.
207void PEI::calculateCalleeSavedRegisters(MachineFunction &F) {
208  const TargetRegisterInfo *RegInfo = F.getTarget().getRegisterInfo();
209  const TargetFrameLowering *TFI = F.getTarget().getFrameLowering();
210  MachineFrameInfo *MFI = F.getFrameInfo();
211
212  // Get the callee saved register list...
213  const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(&F);
214
215  // These are used to keep track the callee-save area. Initialize them.
216  MinCSFrameIndex = INT_MAX;
217  MaxCSFrameIndex = 0;
218
219  // Early exit for targets which have no callee saved registers.
220  if (CSRegs == 0 || CSRegs[0] == 0)
221    return;
222
223  // In Naked functions we aren't going to save any registers.
224  if (F.getFunction()->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
225                                                    Attribute::Naked))
226    return;
227
228  std::vector<CalleeSavedInfo> CSI;
229  for (unsigned i = 0; CSRegs[i]; ++i) {
230    unsigned Reg = CSRegs[i];
231    // Functions which call __builtin_unwind_init get all their registers saved.
232    if (F.getRegInfo().isPhysRegUsed(Reg) || F.getMMI().callsUnwindInit()) {
233      // If the reg is modified, save it!
234      CSI.push_back(CalleeSavedInfo(Reg));
235    }
236  }
237
238  if (CSI.empty())
239    return;   // Early exit if no callee saved registers are modified!
240
241  unsigned NumFixedSpillSlots;
242  const TargetFrameLowering::SpillSlot *FixedSpillSlots =
243    TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
244
245  // Now that we know which registers need to be saved and restored, allocate
246  // stack slots for them.
247  for (std::vector<CalleeSavedInfo>::iterator
248         I = CSI.begin(), E = CSI.end(); I != E; ++I) {
249    unsigned Reg = I->getReg();
250    const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
251
252    int FrameIdx;
253    if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
254      I->setFrameIdx(FrameIdx);
255      continue;
256    }
257
258    // Check to see if this physreg must be spilled to a particular stack slot
259    // on this target.
260    const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
261    while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
262           FixedSlot->Reg != Reg)
263      ++FixedSlot;
264
265    if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
266      // Nope, just spill it anywhere convenient.
267      unsigned Align = RC->getAlignment();
268      unsigned StackAlign = TFI->getStackAlignment();
269
270      // We may not be able to satisfy the desired alignment specification of
271      // the TargetRegisterClass if the stack alignment is smaller. Use the
272      // min.
273      Align = std::min(Align, StackAlign);
274      FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
275      if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
276      if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
277    } else {
278      // Spill it to the stack where we must.
279      FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true);
280    }
281
282    I->setFrameIdx(FrameIdx);
283  }
284
285  MFI->setCalleeSavedInfo(CSI);
286}
287
288/// insertCSRSpillsAndRestores - Insert spill and restore code for
289/// callee saved registers used in the function, handling shrink wrapping.
290///
291void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
292  // Get callee saved register information.
293  MachineFrameInfo *MFI = Fn.getFrameInfo();
294  const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
295
296  MFI->setCalleeSavedInfoValid(true);
297
298  // Early exit if no callee saved registers are modified!
299  if (CSI.empty())
300    return;
301
302  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
303  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
304  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
305  MachineBasicBlock::iterator I;
306
307  if (!ShrinkWrapThisFunction) {
308    // Spill using target interface.
309    I = EntryBlock->begin();
310    if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) {
311      for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
312        // Add the callee-saved register as live-in.
313        // It's killed at the spill.
314        EntryBlock->addLiveIn(CSI[i].getReg());
315
316        // Insert the spill to the stack frame.
317        unsigned Reg = CSI[i].getReg();
318        const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
319        TII.storeRegToStackSlot(*EntryBlock, I, Reg, true,
320                                CSI[i].getFrameIdx(), RC, TRI);
321      }
322    }
323
324    // Restore using target interface.
325    for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
326      MachineBasicBlock* MBB = ReturnBlocks[ri];
327      I = MBB->end(); --I;
328
329      // Skip over all terminator instructions, which are part of the return
330      // sequence.
331      MachineBasicBlock::iterator I2 = I;
332      while (I2 != MBB->begin() && (--I2)->isTerminator())
333        I = I2;
334
335      bool AtStart = I == MBB->begin();
336      MachineBasicBlock::iterator BeforeI = I;
337      if (!AtStart)
338        --BeforeI;
339
340      // Restore all registers immediately before the return and any
341      // terminators that precede it.
342      if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
343        for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
344          unsigned Reg = CSI[i].getReg();
345          const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
346          TII.loadRegFromStackSlot(*MBB, I, Reg,
347                                   CSI[i].getFrameIdx(),
348                                   RC, TRI);
349          assert(I != MBB->begin() &&
350                 "loadRegFromStackSlot didn't insert any code!");
351          // Insert in reverse order.  loadRegFromStackSlot can insert
352          // multiple instructions.
353          if (AtStart)
354            I = MBB->begin();
355          else {
356            I = BeforeI;
357            ++I;
358          }
359        }
360      }
361    }
362    return;
363  }
364
365  // Insert spills.
366  std::vector<CalleeSavedInfo> blockCSI;
367  for (CSRegBlockMap::iterator BI = CSRSave.begin(),
368         BE = CSRSave.end(); BI != BE; ++BI) {
369    MachineBasicBlock* MBB = BI->first;
370    CSRegSet save = BI->second;
371
372    if (save.empty())
373      continue;
374
375    blockCSI.clear();
376    for (CSRegSet::iterator RI = save.begin(),
377           RE = save.end(); RI != RE; ++RI) {
378      blockCSI.push_back(CSI[*RI]);
379    }
380    assert(blockCSI.size() > 0 &&
381           "Could not collect callee saved register info");
382
383    I = MBB->begin();
384
385    // When shrink wrapping, use stack slot stores/loads.
386    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
387      // Add the callee-saved register as live-in.
388      // It's killed at the spill.
389      MBB->addLiveIn(blockCSI[i].getReg());
390
391      // Insert the spill to the stack frame.
392      unsigned Reg = blockCSI[i].getReg();
393      const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
394      TII.storeRegToStackSlot(*MBB, I, Reg,
395                              true,
396                              blockCSI[i].getFrameIdx(),
397                              RC, TRI);
398    }
399  }
400
401  for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
402         BE = CSRRestore.end(); BI != BE; ++BI) {
403    MachineBasicBlock* MBB = BI->first;
404    CSRegSet restore = BI->second;
405
406    if (restore.empty())
407      continue;
408
409    blockCSI.clear();
410    for (CSRegSet::iterator RI = restore.begin(),
411           RE = restore.end(); RI != RE; ++RI) {
412      blockCSI.push_back(CSI[*RI]);
413    }
414    assert(blockCSI.size() > 0 &&
415           "Could not find callee saved register info");
416
417    // If MBB is empty and needs restores, insert at the _beginning_.
418    if (MBB->empty()) {
419      I = MBB->begin();
420    } else {
421      I = MBB->end();
422      --I;
423
424      // Skip over all terminator instructions, which are part of the
425      // return sequence.
426      if (! I->isTerminator()) {
427        ++I;
428      } else {
429        MachineBasicBlock::iterator I2 = I;
430        while (I2 != MBB->begin() && (--I2)->isTerminator())
431          I = I2;
432      }
433    }
434
435    bool AtStart = I == MBB->begin();
436    MachineBasicBlock::iterator BeforeI = I;
437    if (!AtStart)
438      --BeforeI;
439
440    // Restore all registers immediately before the return and any
441    // terminators that precede it.
442    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
443      unsigned Reg = blockCSI[i].getReg();
444      const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
445      TII.loadRegFromStackSlot(*MBB, I, Reg,
446                               blockCSI[i].getFrameIdx(),
447                               RC, TRI);
448      assert(I != MBB->begin() &&
449             "loadRegFromStackSlot didn't insert any code!");
450      // Insert in reverse order.  loadRegFromStackSlot can insert
451      // multiple instructions.
452      if (AtStart)
453        I = MBB->begin();
454      else {
455        I = BeforeI;
456        ++I;
457      }
458    }
459  }
460}
461
462/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
463static inline void
464AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
465                  bool StackGrowsDown, int64_t &Offset,
466                  unsigned &MaxAlign) {
467  // If the stack grows down, add the object size to find the lowest address.
468  if (StackGrowsDown)
469    Offset += MFI->getObjectSize(FrameIdx);
470
471  unsigned Align = MFI->getObjectAlignment(FrameIdx);
472
473  // If the alignment of this object is greater than that of the stack, then
474  // increase the stack alignment to match.
475  MaxAlign = std::max(MaxAlign, Align);
476
477  // Adjust to alignment boundary.
478  Offset = (Offset + Align - 1) / Align * Align;
479
480  if (StackGrowsDown) {
481    DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n");
482    MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
483  } else {
484    DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n");
485    MFI->setObjectOffset(FrameIdx, Offset);
486    Offset += MFI->getObjectSize(FrameIdx);
487  }
488}
489
490/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
491/// abstract stack objects.
492///
493void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
494  const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
495
496  bool StackGrowsDown =
497    TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
498
499  // Loop over all of the stack objects, assigning sequential addresses...
500  MachineFrameInfo *MFI = Fn.getFrameInfo();
501
502  // Start at the beginning of the local area.
503  // The Offset is the distance from the stack top in the direction
504  // of stack growth -- so it's always nonnegative.
505  int LocalAreaOffset = TFI.getOffsetOfLocalArea();
506  if (StackGrowsDown)
507    LocalAreaOffset = -LocalAreaOffset;
508  assert(LocalAreaOffset >= 0
509         && "Local area offset should be in direction of stack growth");
510  int64_t Offset = LocalAreaOffset;
511
512  // If there are fixed sized objects that are preallocated in the local area,
513  // non-fixed objects can't be allocated right at the start of local area.
514  // We currently don't support filling in holes in between fixed sized
515  // objects, so we adjust 'Offset' to point to the end of last fixed sized
516  // preallocated object.
517  for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
518    int64_t FixedOff;
519    if (StackGrowsDown) {
520      // The maximum distance from the stack pointer is at lower address of
521      // the object -- which is given by offset. For down growing stack
522      // the offset is negative, so we negate the offset to get the distance.
523      FixedOff = -MFI->getObjectOffset(i);
524    } else {
525      // The maximum distance from the start pointer is at the upper
526      // address of the object.
527      FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
528    }
529    if (FixedOff > Offset) Offset = FixedOff;
530  }
531
532  // First assign frame offsets to stack objects that are used to spill
533  // callee saved registers.
534  if (StackGrowsDown) {
535    for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
536      // If the stack grows down, we need to add the size to find the lowest
537      // address of the object.
538      Offset += MFI->getObjectSize(i);
539
540      unsigned Align = MFI->getObjectAlignment(i);
541      // Adjust to alignment boundary
542      Offset = (Offset+Align-1)/Align*Align;
543
544      MFI->setObjectOffset(i, -Offset);        // Set the computed offset
545    }
546  } else {
547    int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
548    for (int i = MaxCSFI; i >= MinCSFI ; --i) {
549      unsigned Align = MFI->getObjectAlignment(i);
550      // Adjust to alignment boundary
551      Offset = (Offset+Align-1)/Align*Align;
552
553      MFI->setObjectOffset(i, Offset);
554      Offset += MFI->getObjectSize(i);
555    }
556  }
557
558  unsigned MaxAlign = MFI->getMaxAlignment();
559
560  // Make sure the special register scavenging spill slot is closest to the
561  // frame pointer if a frame pointer is required.
562  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
563  if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) &&
564      !RegInfo->needsStackRealignment(Fn)) {
565    SmallVector<int, 2> SFIs;
566    RS->getScavengingFrameIndices(SFIs);
567    for (SmallVector<int, 2>::iterator I = SFIs.begin(),
568         IE = SFIs.end(); I != IE; ++I)
569      AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign);
570  }
571
572  // FIXME: Once this is working, then enable flag will change to a target
573  // check for whether the frame is large enough to want to use virtual
574  // frame index registers. Functions which don't want/need this optimization
575  // will continue to use the existing code path.
576  if (MFI->getUseLocalStackAllocationBlock()) {
577    unsigned Align = MFI->getLocalFrameMaxAlign();
578
579    // Adjust to alignment boundary.
580    Offset = (Offset + Align - 1) / Align * Align;
581
582    DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
583
584    // Resolve offsets for objects in the local block.
585    for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
586      std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
587      int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
588      DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
589            FIOffset << "]\n");
590      MFI->setObjectOffset(Entry.first, FIOffset);
591    }
592    // Allocate the local block
593    Offset += MFI->getLocalFrameSize();
594
595    MaxAlign = std::max(Align, MaxAlign);
596  }
597
598  // Make sure that the stack protector comes before the local variables on the
599  // stack.
600  SmallSet<int, 16> LargeStackObjs;
601  if (MFI->getStackProtectorIndex() >= 0) {
602    AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
603                      Offset, MaxAlign);
604
605    // Assign large stack objects first.
606    for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
607      if (MFI->isObjectPreAllocated(i) &&
608          MFI->getUseLocalStackAllocationBlock())
609        continue;
610      if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
611        continue;
612      if (RS && RS->isScavengingFrameIndex((int)i))
613        continue;
614      if (MFI->isDeadObjectIndex(i))
615        continue;
616      if (MFI->getStackProtectorIndex() == (int)i)
617        continue;
618      if (!MFI->MayNeedStackProtector(i))
619        continue;
620
621      AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
622      LargeStackObjs.insert(i);
623    }
624  }
625
626  // Then assign frame offsets to stack objects that are not used to spill
627  // callee saved registers.
628  for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
629    if (MFI->isObjectPreAllocated(i) &&
630        MFI->getUseLocalStackAllocationBlock())
631      continue;
632    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
633      continue;
634    if (RS && RS->isScavengingFrameIndex((int)i))
635      continue;
636    if (MFI->isDeadObjectIndex(i))
637      continue;
638    if (MFI->getStackProtectorIndex() == (int)i)
639      continue;
640    if (LargeStackObjs.count(i))
641      continue;
642
643    AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
644  }
645
646  // Make sure the special register scavenging spill slot is closest to the
647  // stack pointer.
648  if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) ||
649             !RegInfo->useFPForScavengingIndex(Fn))) {
650    SmallVector<int, 2> SFIs;
651    RS->getScavengingFrameIndices(SFIs);
652    for (SmallVector<int, 2>::iterator I = SFIs.begin(),
653         IE = SFIs.end(); I != IE; ++I)
654      AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign);
655  }
656
657  if (!TFI.targetHandlesStackFrameRounding()) {
658    // If we have reserved argument space for call sites in the function
659    // immediately on entry to the current function, count it as part of the
660    // overall stack size.
661    if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
662      Offset += MFI->getMaxCallFrameSize();
663
664    // Round up the size to a multiple of the alignment.  If the function has
665    // any calls or alloca's, align to the target's StackAlignment value to
666    // ensure that the callee's frame or the alloca data is suitably aligned;
667    // otherwise, for leaf functions, align to the TransientStackAlignment
668    // value.
669    unsigned StackAlign;
670    if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
671        (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
672      StackAlign = TFI.getStackAlignment();
673    else
674      StackAlign = TFI.getTransientStackAlignment();
675
676    // If the frame pointer is eliminated, all frame offsets will be relative to
677    // SP not FP. Align to MaxAlign so this works.
678    StackAlign = std::max(StackAlign, MaxAlign);
679    unsigned AlignMask = StackAlign - 1;
680    Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
681  }
682
683  // Update frame info to pretend that this is part of the stack...
684  int64_t StackSize = Offset - LocalAreaOffset;
685  MFI->setStackSize(StackSize);
686  NumBytesStackSpace += StackSize;
687}
688
689/// insertPrologEpilogCode - Scan the function for modified callee saved
690/// registers, insert spill code for these callee saved registers, then add
691/// prolog and epilog code to the function.
692///
693void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
694  const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
695
696  // Add prologue to the function...
697  TFI.emitPrologue(Fn);
698
699  // Add epilogue to restore the callee-save registers in each exiting block
700  for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
701    // If last instruction is a return instruction, add an epilogue
702    if (!I->empty() && I->back().isReturn())
703      TFI.emitEpilogue(Fn, *I);
704  }
705
706  // Emit additional code that is required to support segmented stacks, if
707  // we've been asked for it.  This, when linked with a runtime with support
708  // for segmented stacks (libgcc is one), will result in allocating stack
709  // space in small chunks instead of one large contiguous block.
710  if (Fn.getTarget().Options.EnableSegmentedStacks)
711    TFI.adjustForSegmentedStacks(Fn);
712
713  // Emit additional code that is required to explicitly handle the stack in
714  // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
715  // approach is rather similar to that of Segmented Stacks, but it uses a
716  // different conditional check and another BIF for allocating more stack
717  // space.
718  if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE)
719    TFI.adjustForHiPEPrologue(Fn);
720}
721
722/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
723/// register references and actual offsets.
724///
725void PEI::replaceFrameIndices(MachineFunction &Fn) {
726  if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
727
728  const TargetMachine &TM = Fn.getTarget();
729  assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
730  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
731  const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
732  const TargetFrameLowering *TFI = TM.getFrameLowering();
733  bool StackGrowsDown =
734    TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
735  int FrameSetupOpcode   = TII.getCallFrameSetupOpcode();
736  int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
737
738  for (MachineFunction::iterator BB = Fn.begin(),
739         E = Fn.end(); BB != E; ++BB) {
740#ifndef NDEBUG
741    int SPAdjCount = 0; // frame setup / destroy count.
742#endif
743    int SPAdj = 0;  // SP offset due to call frame setup / destroy.
744    if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
745
746    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
747
748      if (I->getOpcode() == FrameSetupOpcode ||
749          I->getOpcode() == FrameDestroyOpcode) {
750#ifndef NDEBUG
751        // Track whether we see even pairs of them
752        SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1;
753#endif
754        // Remember how much SP has been adjusted to create the call
755        // frame.
756        int Size = I->getOperand(0).getImm();
757
758        if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
759            (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
760          Size = -Size;
761
762        SPAdj += Size;
763
764        MachineBasicBlock::iterator PrevI = BB->end();
765        if (I != BB->begin()) PrevI = prior(I);
766        TFI->eliminateCallFramePseudoInstr(Fn, *BB, I);
767
768        // Visit the instructions created by eliminateCallFramePseudoInstr().
769        if (PrevI == BB->end())
770          I = BB->begin();     // The replaced instr was the first in the block.
771        else
772          I = llvm::next(PrevI);
773        continue;
774      }
775
776      MachineInstr *MI = I;
777      bool DoIncr = true;
778      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
779        if (!MI->getOperand(i).isFI())
780            continue;
781
782        // Some instructions (e.g. inline asm instructions) can have
783        // multiple frame indices and/or cause eliminateFrameIndex
784        // to insert more than one instruction. We need the register
785        // scavenger to go through all of these instructions so that
786        // it can update its register information. We keep the
787        // iterator at the point before insertion so that we can
788        // revisit them in full.
789        bool AtBeginning = (I == BB->begin());
790        if (!AtBeginning) --I;
791
792        // If this instruction has a FrameIndex operand, we need to
793        // use that target machine register info object to eliminate
794        // it.
795        TRI.eliminateFrameIndex(MI, SPAdj, i,
796                                FrameIndexVirtualScavenging ?  NULL : RS);
797
798        // Reset the iterator if we were at the beginning of the BB.
799        if (AtBeginning) {
800          I = BB->begin();
801          DoIncr = false;
802        }
803
804        MI = 0;
805        break;
806      }
807
808      if (DoIncr && I != BB->end()) ++I;
809
810      // Update register states.
811      if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
812    }
813
814    // If we have evenly matched pairs of frame setup / destroy instructions,
815    // make sure the adjustments come out to zero. If we don't have matched
816    // pairs, we can't be sure the missing bit isn't in another basic block
817    // due to a custom inserter playing tricks, so just asserting SPAdj==0
818    // isn't sufficient. See tMOVCC on Thumb1, for example.
819    assert((SPAdjCount || SPAdj == 0) &&
820           "Unbalanced call frame setup / destroy pairs?");
821  }
822}
823
824/// scavengeFrameVirtualRegs - Replace all frame index virtual registers
825/// with physical registers. Use the register scavenger to find an
826/// appropriate register to use.
827///
828/// FIXME: Iterating over the instruction stream is unnecessary. We can simply
829/// iterate over the vreg use list, which at this point only contains machine
830/// operands for which eliminateFrameIndex need a new scratch reg.
831void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
832  // Run through the instructions and find any virtual registers.
833  for (MachineFunction::iterator BB = Fn.begin(),
834       E = Fn.end(); BB != E; ++BB) {
835    RS->enterBasicBlock(BB);
836
837    int SPAdj = 0;
838
839    // The instruction stream may change in the loop, so check BB->end()
840    // directly.
841    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
842      // We might end up here again with a NULL iterator if we scavenged a
843      // register for which we inserted spill code for definition by what was
844      // originally the first instruction in BB.
845      if (I == MachineBasicBlock::iterator(NULL))
846        I = BB->begin();
847
848      MachineInstr *MI = I;
849      MachineBasicBlock::iterator J = llvm::next(I);
850      MachineBasicBlock::iterator P = I == BB->begin() ?
851        MachineBasicBlock::iterator(NULL) : llvm::prior(I);
852
853      // RS should process this instruction before we might scavenge at this
854      // location. This is because we might be replacing a virtual register
855      // defined by this instruction, and if so, registers killed by this
856      // instruction are available, and defined registers are not.
857      RS->forward(I);
858
859      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
860        if (MI->getOperand(i).isReg()) {
861          MachineOperand &MO = MI->getOperand(i);
862          unsigned Reg = MO.getReg();
863          if (Reg == 0)
864            continue;
865          if (!TargetRegisterInfo::isVirtualRegister(Reg))
866            continue;
867
868          // When we first encounter a new virtual register, it
869          // must be a definition.
870          assert(MI->getOperand(i).isDef() &&
871                 "frame index virtual missing def!");
872          // Scavenge a new scratch register
873          const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
874          unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj);
875
876          ++NumScavengedRegs;
877
878          // Replace this reference to the virtual register with the
879          // scratch register.
880          assert (ScratchReg && "Missing scratch register!");
881          Fn.getRegInfo().replaceRegWith(Reg, ScratchReg);
882
883          // Because this instruction was processed by the RS before this
884          // register was allocated, make sure that the RS now records the
885          // register as being used.
886          RS->setUsed(ScratchReg);
887        }
888      }
889
890      // If the scavenger needed to use one of its spill slots, the
891      // spill code will have been inserted in between I and J. This is a
892      // problem because we need the spill code before I: Move I to just
893      // prior to J.
894      if (I != llvm::prior(J)) {
895        BB->splice(J, BB, I);
896
897        // Before we move I, we need to prepare the RS to visit I again.
898        // Specifically, RS will assert if it sees uses of registers that
899        // it believes are undefined. Because we have already processed
900        // register kills in I, when it visits I again, it will believe that
901        // those registers are undefined. To avoid this situation, unprocess
902        // the instruction I.
903        assert(RS->getCurrentPosition() == I &&
904          "The register scavenger has an unexpected position");
905        I = P;
906        RS->unprocess(P);
907      } else
908        ++I;
909    }
910  }
911}
912