PrologEpilogInserter.cpp revision a9b57edff7a7dbf11ba9fe787349d21f7e3e80f6
1//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass is responsible for finalizing the functions frame layout, saving
11// callee saved registers, and for emitting prolog & epilog code for the
12// function.
13//
14// This pass must be run after register allocation.  After this pass is
15// executed, it is illegal to construct MO_FrameIndex operands.
16//
17// This pass provides an optional shrink wrapping variant of prolog/epilog
18// insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
19//
20//===----------------------------------------------------------------------===//
21
22#include "PrologEpilogInserter.h"
23#include "llvm/CodeGen/MachineDominators.h"
24#include "llvm/CodeGen/MachineLoopInfo.h"
25#include "llvm/CodeGen/MachineInstr.h"
26#include "llvm/CodeGen/MachineFrameInfo.h"
27#include "llvm/CodeGen/MachineModuleInfo.h"
28#include "llvm/CodeGen/MachineRegisterInfo.h"
29#include "llvm/CodeGen/RegisterScavenging.h"
30#include "llvm/Target/TargetMachine.h"
31#include "llvm/Target/TargetRegisterInfo.h"
32#include "llvm/Target/TargetFrameInfo.h"
33#include "llvm/Target/TargetInstrInfo.h"
34#include "llvm/Support/Compiler.h"
35#include "llvm/ADT/STLExtras.h"
36#include <climits>
37
38using namespace llvm;
39
40char PEI::ID = 0;
41
42static RegisterPass<PEI>
43X("prologepilog", "Prologue/Epilogue Insertion");
44
45/// createPrologEpilogCodeInserter - This function returns a pass that inserts
46/// prolog and epilog code, and eliminates abstract frame references.
47///
48FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
49
50/// runOnMachineFunction - Insert prolog/epilog code and replace abstract
51/// frame indexes with appropriate references.
52///
53bool PEI::runOnMachineFunction(MachineFunction &Fn) {
54  const Function* F = Fn.getFunction();
55  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
56  RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
57
58  // Get MachineModuleInfo so that we can track the construction of the
59  // frame.
60  if (MachineModuleInfo *MMI = getAnalysisIfAvailable<MachineModuleInfo>())
61    Fn.getFrameInfo()->setMachineModuleInfo(MMI);
62
63  // Calculate the MaxCallFrameSize and HasCalls variables for the function's
64  // frame information. Also eliminates call frame pseudo instructions.
65  calculateCallsInformation(Fn);
66
67  // Allow the target machine to make some adjustments to the function
68  // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
69  TRI->processFunctionBeforeCalleeSavedScan(Fn, RS);
70
71  // Scan the function for modified callee saved registers and insert spill code
72  // for any callee saved registers that are modified.
73  calculateCalleeSavedRegisters(Fn);
74
75  // Determine placement of CSR spill/restore code:
76  //  - with shrink wrapping, place spills and restores to tightly
77  //    enclose regions in the Machine CFG of the function where
78  //    they are used. Without shrink wrapping
79  //  - default (no shrink wrapping), place all spills in the
80  //    entry block, all restores in return blocks.
81  placeCSRSpillsAndRestores(Fn);
82
83  // Add the code to save and restore the callee saved registers
84  if (!F->hasFnAttr(Attribute::Naked))
85    insertCSRSpillsAndRestores(Fn);
86
87  // Allow the target machine to make final modifications to the function
88  // before the frame layout is finalized.
89  TRI->processFunctionBeforeFrameFinalized(Fn);
90
91  // Calculate actual frame offsets for all abstract stack objects...
92  calculateFrameObjectOffsets(Fn);
93
94  // Add prolog and epilog code to the function.  This function is required
95  // to align the stack frame as necessary for any stack variables or
96  // called functions.  Because of this, calculateCalleeSavedRegisters
97  // must be called before this function in order to set the HasCalls
98  // and MaxCallFrameSize variables.
99  if (!F->hasFnAttr(Attribute::Naked))
100    insertPrologEpilogCode(Fn);
101
102  // Replace all MO_FrameIndex operands with physical register references
103  // and actual offsets.
104  //
105  replaceFrameIndices(Fn);
106
107  delete RS;
108  clearAllSets();
109  return true;
110}
111
112#if 0
113void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
114  AU.setPreservesCFG();
115  if (ShrinkWrapping || ShrinkWrapFunc != "") {
116    AU.addRequired<MachineLoopInfo>();
117    AU.addRequired<MachineDominatorTree>();
118  }
119  AU.addPreserved<MachineLoopInfo>();
120  AU.addPreserved<MachineDominatorTree>();
121  MachineFunctionPass::getAnalysisUsage(AU);
122}
123#endif
124
125/// calculateCallsInformation - Calculate the MaxCallFrameSize and HasCalls
126/// variables for the function's frame information and eliminate call frame
127/// pseudo instructions.
128void PEI::calculateCallsInformation(MachineFunction &Fn) {
129  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
130
131  unsigned MaxCallFrameSize = 0;
132  bool HasCalls = false;
133
134  // Get the function call frame set-up and tear-down instruction opcode
135  int FrameSetupOpcode   = RegInfo->getCallFrameSetupOpcode();
136  int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
137
138  // Early exit for targets which have no call frame setup/destroy pseudo
139  // instructions.
140  if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
141    return;
142
143  std::vector<MachineBasicBlock::iterator> FrameSDOps;
144  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
145    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
146      if (I->getOpcode() == FrameSetupOpcode ||
147          I->getOpcode() == FrameDestroyOpcode) {
148        assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
149               " instructions should have a single immediate argument!");
150        unsigned Size = I->getOperand(0).getImm();
151        if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
152        HasCalls = true;
153        FrameSDOps.push_back(I);
154      } else if (I->getOpcode() == TargetInstrInfo::INLINEASM) {
155        // An InlineAsm might be a call; assume it is to get the stack frame
156        // aligned correctly for calls.
157        HasCalls = true;
158      }
159
160  MachineFrameInfo *FFI = Fn.getFrameInfo();
161  FFI->setHasCalls(HasCalls);
162  FFI->setMaxCallFrameSize(MaxCallFrameSize);
163
164  for (std::vector<MachineBasicBlock::iterator>::iterator
165         i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
166    MachineBasicBlock::iterator I = *i;
167
168    // If call frames are not being included as part of the stack frame, and
169    // there is no dynamic allocation (therefore referencing frame slots off
170    // sp), leave the pseudo ops alone. We'll eliminate them later.
171    if (RegInfo->hasReservedCallFrame(Fn) || RegInfo->hasFP(Fn))
172      RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
173  }
174}
175
176
177/// calculateCalleeSavedRegisters - Scan the function for modified callee saved
178/// registers.
179void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
180  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
181  const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
182  MachineFrameInfo *FFI = Fn.getFrameInfo();
183
184  // Get the callee saved register list...
185  const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
186
187  // These are used to keep track the callee-save area. Initialize them.
188  MinCSFrameIndex = INT_MAX;
189  MaxCSFrameIndex = 0;
190
191  // Early exit for targets which have no callee saved registers.
192  if (CSRegs == 0 || CSRegs[0] == 0)
193    return;
194
195  // Figure out which *callee saved* registers are modified by the current
196  // function, thus needing to be saved and restored in the prolog/epilog.
197  const TargetRegisterClass * const *CSRegClasses =
198    RegInfo->getCalleeSavedRegClasses(&Fn);
199
200  std::vector<CalleeSavedInfo> CSI;
201  for (unsigned i = 0; CSRegs[i]; ++i) {
202    unsigned Reg = CSRegs[i];
203    if (Fn.getRegInfo().isPhysRegUsed(Reg)) {
204      // If the reg is modified, save it!
205      CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
206    } else {
207      for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
208           *AliasSet; ++AliasSet) {  // Check alias registers too.
209        if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) {
210          CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
211          break;
212        }
213      }
214    }
215  }
216
217  if (CSI.empty())
218    return;   // Early exit if no callee saved registers are modified!
219
220  unsigned NumFixedSpillSlots;
221  const std::pair<unsigned,int> *FixedSpillSlots =
222    TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
223
224  // Now that we know which registers need to be saved and restored, allocate
225  // stack slots for them.
226  for (std::vector<CalleeSavedInfo>::iterator
227         I = CSI.begin(), E = CSI.end(); I != E; ++I) {
228    unsigned Reg = I->getReg();
229    const TargetRegisterClass *RC = I->getRegClass();
230
231    int FrameIdx;
232    if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) {
233      I->setFrameIdx(FrameIdx);
234      continue;
235    }
236
237    // Check to see if this physreg must be spilled to a particular stack slot
238    // on this target.
239    const std::pair<unsigned,int> *FixedSlot = FixedSpillSlots;
240    while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
241           FixedSlot->first != Reg)
242      ++FixedSlot;
243
244    if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
245      // Nope, just spill it anywhere convenient.
246      unsigned Align = RC->getAlignment();
247      unsigned StackAlign = TFI->getStackAlignment();
248
249      // We may not be able to satisfy the desired alignment specification of
250      // the TargetRegisterClass if the stack alignment is smaller. Use the
251      // min.
252      Align = std::min(Align, StackAlign);
253      FrameIdx = FFI->CreateStackObject(RC->getSize(), Align);
254      if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
255      if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
256    } else {
257      // Spill it to the stack where we must.
258      FrameIdx = FFI->CreateFixedObject(RC->getSize(), FixedSlot->second);
259    }
260
261    I->setFrameIdx(FrameIdx);
262  }
263
264  FFI->setCalleeSavedInfo(CSI);
265}
266
267/// insertCSRSpillsAndRestores - Insert spill and restore code for
268/// callee saved registers used in the function, handling shrink wrapping.
269///
270void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
271  // Get callee saved register information.
272  MachineFrameInfo *FFI = Fn.getFrameInfo();
273  const std::vector<CalleeSavedInfo> &CSI = FFI->getCalleeSavedInfo();
274
275  FFI->setCalleeSavedInfoValid(true);
276
277  // Early exit if no callee saved registers are modified!
278  if (CSI.empty())
279    return;
280
281  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
282  MachineBasicBlock::iterator I;
283
284  if (! ShrinkWrapThisFunction) {
285    // Spill using target interface.
286    I = EntryBlock->begin();
287    if (!TII.spillCalleeSavedRegisters(*EntryBlock, I, CSI)) {
288      for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
289        // Add the callee-saved register as live-in.
290        // It's killed at the spill.
291        EntryBlock->addLiveIn(CSI[i].getReg());
292
293        // Insert the spill to the stack frame.
294        TII.storeRegToStackSlot(*EntryBlock, I, CSI[i].getReg(), true,
295                                CSI[i].getFrameIdx(), CSI[i].getRegClass());
296      }
297    }
298
299    // Restore using target interface.
300    for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
301      MachineBasicBlock* MBB = ReturnBlocks[ri];
302      I = MBB->end(); --I;
303
304      // Skip over all terminator instructions, which are part of the return
305      // sequence.
306      MachineBasicBlock::iterator I2 = I;
307      while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
308        I = I2;
309
310      bool AtStart = I == MBB->begin();
311      MachineBasicBlock::iterator BeforeI = I;
312      if (!AtStart)
313        --BeforeI;
314
315      // Restore all registers immediately before the return and any
316      // terminators that preceed it.
317      if (!TII.restoreCalleeSavedRegisters(*MBB, I, CSI)) {
318        for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
319          TII.loadRegFromStackSlot(*MBB, I, CSI[i].getReg(),
320                                   CSI[i].getFrameIdx(),
321                                   CSI[i].getRegClass());
322          assert(I != MBB->begin() &&
323                 "loadRegFromStackSlot didn't insert any code!");
324          // Insert in reverse order.  loadRegFromStackSlot can insert
325          // multiple instructions.
326          if (AtStart)
327            I = MBB->begin();
328          else {
329            I = BeforeI;
330            ++I;
331          }
332        }
333      }
334    }
335    return;
336  }
337
338  // Insert spills.
339  std::vector<CalleeSavedInfo> blockCSI;
340  for (CSRegBlockMap::iterator BI = CSRSave.begin(),
341         BE = CSRSave.end(); BI != BE; ++BI) {
342    MachineBasicBlock* MBB = BI->first;
343    CSRegSet save = BI->second;
344
345    if (save.empty())
346      continue;
347
348    blockCSI.clear();
349    for (CSRegSet::iterator RI = save.begin(),
350           RE = save.end(); RI != RE; ++RI) {
351      blockCSI.push_back(CSI[*RI]);
352    }
353    assert(blockCSI.size() > 0 &&
354           "Could not collect callee saved register info");
355
356    I = MBB->begin();
357
358    // When shrink wrapping, use stack slot stores/loads.
359    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
360      // Add the callee-saved register as live-in.
361      // It's killed at the spill.
362      MBB->addLiveIn(blockCSI[i].getReg());
363
364      // Insert the spill to the stack frame.
365      TII.storeRegToStackSlot(*MBB, I, blockCSI[i].getReg(),
366                              true,
367                              blockCSI[i].getFrameIdx(),
368                              blockCSI[i].getRegClass());
369    }
370  }
371
372  for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
373         BE = CSRRestore.end(); BI != BE; ++BI) {
374    MachineBasicBlock* MBB = BI->first;
375    CSRegSet restore = BI->second;
376
377    if (restore.empty())
378      continue;
379
380    blockCSI.clear();
381    for (CSRegSet::iterator RI = restore.begin(),
382           RE = restore.end(); RI != RE; ++RI) {
383      blockCSI.push_back(CSI[*RI]);
384    }
385    assert(blockCSI.size() > 0 &&
386           "Could not find callee saved register info");
387
388    // If MBB is empty and needs restores, insert at the _beginning_.
389    if (MBB->empty()) {
390      I = MBB->begin();
391    } else {
392      I = MBB->end();
393      --I;
394
395      // Skip over all terminator instructions, which are part of the
396      // return sequence.
397      if (! I->getDesc().isTerminator()) {
398        ++I;
399      } else {
400        MachineBasicBlock::iterator I2 = I;
401        while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
402          I = I2;
403      }
404    }
405
406    bool AtStart = I == MBB->begin();
407    MachineBasicBlock::iterator BeforeI = I;
408    if (!AtStart)
409      --BeforeI;
410
411    // Restore all registers immediately before the return and any
412    // terminators that preceed it.
413    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
414      TII.loadRegFromStackSlot(*MBB, I, blockCSI[i].getReg(),
415                               blockCSI[i].getFrameIdx(),
416                               blockCSI[i].getRegClass());
417      assert(I != MBB->begin() &&
418             "loadRegFromStackSlot didn't insert any code!");
419      // Insert in reverse order.  loadRegFromStackSlot can insert
420      // multiple instructions.
421      if (AtStart)
422        I = MBB->begin();
423      else {
424        I = BeforeI;
425        ++I;
426      }
427    }
428  }
429}
430
431/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
432static inline void
433AdjustStackOffset(MachineFrameInfo *FFI, int FrameIdx,
434                  bool StackGrowsDown, int64_t &Offset,
435                  unsigned &MaxAlign) {
436  // If the stack grows down, add the object size to find the lowest address.
437  if (StackGrowsDown)
438    Offset += FFI->getObjectSize(FrameIdx);
439
440  unsigned Align = FFI->getObjectAlignment(FrameIdx);
441
442  // If the alignment of this object is greater than that of the stack, then
443  // increase the stack alignment to match.
444  MaxAlign = std::max(MaxAlign, Align);
445
446  // Adjust to alignment boundary.
447  Offset = (Offset + Align - 1) / Align * Align;
448
449  if (StackGrowsDown) {
450    FFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
451  } else {
452    FFI->setObjectOffset(FrameIdx, Offset);
453    Offset += FFI->getObjectSize(FrameIdx);
454  }
455}
456
457/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
458/// abstract stack objects.
459///
460void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
461  const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
462
463  bool StackGrowsDown =
464    TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
465
466  // Loop over all of the stack objects, assigning sequential addresses...
467  MachineFrameInfo *FFI = Fn.getFrameInfo();
468
469  unsigned MaxAlign = FFI->getMaxAlignment();
470
471  // Start at the beginning of the local area.
472  // The Offset is the distance from the stack top in the direction
473  // of stack growth -- so it's always nonnegative.
474  int64_t Offset = TFI.getOffsetOfLocalArea();
475  if (StackGrowsDown)
476    Offset = -Offset;
477  assert(Offset >= 0
478         && "Local area offset should be in direction of stack growth");
479
480  // If there are fixed sized objects that are preallocated in the local area,
481  // non-fixed objects can't be allocated right at the start of local area.
482  // We currently don't support filling in holes in between fixed sized
483  // objects, so we adjust 'Offset' to point to the end of last fixed sized
484  // preallocated object.
485  for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) {
486    int64_t FixedOff;
487    if (StackGrowsDown) {
488      // The maximum distance from the stack pointer is at lower address of
489      // the object -- which is given by offset. For down growing stack
490      // the offset is negative, so we negate the offset to get the distance.
491      FixedOff = -FFI->getObjectOffset(i);
492    } else {
493      // The maximum distance from the start pointer is at the upper
494      // address of the object.
495      FixedOff = FFI->getObjectOffset(i) + FFI->getObjectSize(i);
496    }
497    if (FixedOff > Offset) Offset = FixedOff;
498  }
499
500  // First assign frame offsets to stack objects that are used to spill
501  // callee saved registers.
502  if (StackGrowsDown) {
503    for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
504      // If stack grows down, we need to add size of find the lowest
505      // address of the object.
506      Offset += FFI->getObjectSize(i);
507
508      unsigned Align = FFI->getObjectAlignment(i);
509      // If the alignment of this object is greater than that of the stack,
510      // then increase the stack alignment to match.
511      MaxAlign = std::max(MaxAlign, Align);
512      // Adjust to alignment boundary
513      Offset = (Offset+Align-1)/Align*Align;
514
515      FFI->setObjectOffset(i, -Offset);        // Set the computed offset
516    }
517  } else {
518    int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
519    for (int i = MaxCSFI; i >= MinCSFI ; --i) {
520      unsigned Align = FFI->getObjectAlignment(i);
521      // If the alignment of this object is greater than that of the stack,
522      // then increase the stack alignment to match.
523      MaxAlign = std::max(MaxAlign, Align);
524      // Adjust to alignment boundary
525      Offset = (Offset+Align-1)/Align*Align;
526
527      FFI->setObjectOffset(i, Offset);
528      Offset += FFI->getObjectSize(i);
529    }
530  }
531
532  // Make sure the special register scavenging spill slot is closest to the
533  // frame pointer if a frame pointer is required.
534  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
535  if (RS && RegInfo->hasFP(Fn)) {
536    int SFI = RS->getScavengingFrameIndex();
537    if (SFI >= 0)
538      AdjustStackOffset(FFI, SFI, StackGrowsDown, Offset, MaxAlign);
539  }
540
541  // Make sure that the stack protector comes before the local variables on the
542  // stack.
543  if (FFI->getStackProtectorIndex() >= 0)
544    AdjustStackOffset(FFI, FFI->getStackProtectorIndex(), StackGrowsDown,
545                      Offset, MaxAlign);
546
547  // Then assign frame offsets to stack objects that are not used to spill
548  // callee saved registers.
549  for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
550    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
551      continue;
552    if (RS && (int)i == RS->getScavengingFrameIndex())
553      continue;
554    if (FFI->isDeadObjectIndex(i))
555      continue;
556    if (FFI->getStackProtectorIndex() == (int)i)
557      continue;
558
559    AdjustStackOffset(FFI, i, StackGrowsDown, Offset, MaxAlign);
560  }
561
562  // Make sure the special register scavenging spill slot is closest to the
563  // stack pointer.
564  if (RS && !RegInfo->hasFP(Fn)) {
565    int SFI = RS->getScavengingFrameIndex();
566    if (SFI >= 0)
567      AdjustStackOffset(FFI, SFI, StackGrowsDown, Offset, MaxAlign);
568  }
569
570  // Round up the size to a multiple of the alignment, but only if there are
571  // calls or alloca's in the function.  This ensures that any calls to
572  // subroutines have their stack frames suitably aligned.
573  // Also do this if we need runtime alignment of the stack.  In this case
574  // offsets will be relative to SP not FP; round up the stack size so this
575  // works.
576  if (!RegInfo->targetHandlesStackFrameRounding() &&
577      (FFI->hasCalls() || FFI->hasVarSizedObjects() ||
578       (RegInfo->needsStackRealignment(Fn) &&
579        FFI->getObjectIndexEnd() != 0))) {
580    // If we have reserved argument space for call sites in the function
581    // immediately on entry to the current function, count it as part of the
582    // overall stack size.
583    if (RegInfo->hasReservedCallFrame(Fn))
584      Offset += FFI->getMaxCallFrameSize();
585
586    unsigned AlignMask = std::max(TFI.getStackAlignment(), MaxAlign) - 1;
587    Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
588  }
589
590  // Update frame info to pretend that this is part of the stack...
591  FFI->setStackSize(Offset+TFI.getOffsetOfLocalArea());
592
593  // Remember the required stack alignment in case targets need it to perform
594  // dynamic stack alignment.
595  FFI->setMaxAlignment(MaxAlign);
596}
597
598
599/// insertPrologEpilogCode - Scan the function for modified callee saved
600/// registers, insert spill code for these callee saved registers, then add
601/// prolog and epilog code to the function.
602///
603void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
604  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
605
606  // Add prologue to the function...
607  TRI->emitPrologue(Fn);
608
609  // Add epilogue to restore the callee-save registers in each exiting block
610  for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
611    // If last instruction is a return instruction, add an epilogue
612    if (!I->empty() && I->back().getDesc().isReturn())
613      TRI->emitEpilogue(Fn, *I);
614  }
615}
616
617
618/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
619/// register references and actual offsets.
620///
621void PEI::replaceFrameIndices(MachineFunction &Fn) {
622  if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
623
624  const TargetMachine &TM = Fn.getTarget();
625  assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
626  const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
627  const TargetFrameInfo *TFI = TM.getFrameInfo();
628  bool StackGrowsDown =
629    TFI->getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
630  int FrameSetupOpcode   = TRI.getCallFrameSetupOpcode();
631  int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode();
632
633  for (MachineFunction::iterator BB = Fn.begin(),
634         E = Fn.end(); BB != E; ++BB) {
635    int SPAdj = 0;  // SP offset due to call frame setup / destroy.
636    if (RS) RS->enterBasicBlock(BB);
637
638    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
639
640      if (I->getOpcode() == FrameSetupOpcode ||
641          I->getOpcode() == FrameDestroyOpcode) {
642        // Remember how much SP has been adjusted to create the call
643        // frame.
644        int Size = I->getOperand(0).getImm();
645
646        if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
647            (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
648          Size = -Size;
649
650        SPAdj += Size;
651
652        MachineBasicBlock::iterator PrevI = BB->end();
653        if (I != BB->begin()) PrevI = prior(I);
654        TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
655
656        // Visit the instructions created by eliminateCallFramePseudoInstr().
657        if (PrevI == BB->end())
658          I = BB->begin();     // The replaced instr was the first in the block.
659        else
660          I = next(PrevI);
661        continue;
662      }
663
664      MachineInstr *MI = I;
665      bool DoIncr = true;
666      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
667        if (MI->getOperand(i).isFI()) {
668          // Some instructions (e.g. inline asm instructions) can have
669          // multiple frame indices and/or cause eliminateFrameIndex
670          // to insert more than one instruction. We need the register
671          // scavenger to go through all of these instructions so that
672          // it can update its register information. We keep the
673          // iterator at the point before insertion so that we can
674          // revisit them in full.
675          bool AtBeginning = (I == BB->begin());
676          if (!AtBeginning) --I;
677
678          // If this instruction has a FrameIndex operand, we need to
679          // use that target machine register info object to eliminate
680          // it.
681
682          TRI.eliminateFrameIndex(MI, SPAdj, RS);
683
684          // Reset the iterator if we were at the beginning of the BB.
685          if (AtBeginning) {
686            I = BB->begin();
687            DoIncr = false;
688          }
689
690          MI = 0;
691          break;
692        }
693
694      if (DoIncr && I != BB->end()) ++I;
695
696      // Update register states.
697      if (RS && MI) RS->forward(MI);
698    }
699
700    assert(SPAdj == 0 && "Unbalanced call frame setup / destroy pairs?");
701  }
702}
703
704